Creates a sweet, grassy note when boiled down and added to a dish.
42
5
99/99
Apparel:
Brown Birdskull Wingpiece
Apparel
A long spindle of twine, beaded with brown baubles and trinkets. There are feathers strung along each thread.
550
Hydrating Garden Apron
Apparel
When you get your claws dirty, you get your shirt dirty. Wear a garden apron!
500
Hydrating Garden Socks
Apparel
Sure, they track mud inside the lair. But while its important to be practical, it's also important to be cute.
500
x2
Hydrating Garden Trousers
Apparel
Scale and hide are protected from dirt and thorn.
500
Wavespun Feathered Wings
Apparel
A full set of wings fashioned from wax and feathers.
1800
Wavespun Tail Feathers
Apparel
A forked tail, fashioned from wax and feather.
1700
Yellow Sea Slug Cloak
Apparel
A bright cloak of warning.
250
Familiars:
Abyss Striker
Familiar
These observers cluster around ancient aquatic ruins. They may change color to blend with their surroundings.
2900
Blue-Footed Eggull
Familiar
These sea-faring birds have taken to picking barnacles off of other creatures to weave into their own feathers.
2900
Depin
Familiar
Their impressive collars are used in displays of aggression.
2900
x2
Eggull
Familiar
A danger to dragon eggs.
2900
Jeweled Octoflyer
Familiar
Much more refined than a regular octoflyer: peasants!
2900
Kelp Caretaker
Familiar
Maren prefer pristine, unbroken stalks of kelp, and work to cultivate them.
2890
Kelp Tender
Familiar
These gentle creatures graze on the smaller algaes and grasses that occassionally take root on the surface of kelp forests.
2900
Mammertee
Familiar
Dragons once mistook mammertee aggregations for schools of maren, taking care to avoid the waters they grazed in.
2900
x2
Maren Ambusher
Familiar
Some Maren bloodlines carry the ability to adjust the chromatophores in the skin, allowing for a chameleon-like defense.
2900
Maren Harvester
Familiar
Harvesters primarily collect oceanic plants, though they will pick up clams, crabs, and urchins they encounter as they work.
2890
x2
Maren Seahunter
Familiar
Maren schools depend on a steady supply of fresh fish; preservation is difficult and taxes their sorcerers.
2890
Maren Warrior
Familiar
Those Maren who take up trident and claw are adept aquatic fighters.
2900
Relic Eel
Familiar
When slain, the organic portions of this creature wither away. The remaining armored plates collect energy from the currents and may regenerate a new specimen.
2900
x2
Ruche Slug
Familiar
A frilly fren.
2900
Ruched Sojourner
Familiar
This sea slug's slime coat is incredibly caustic, leaving trails of bare rock in its wake.
2900
x2
Battle:
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x2
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
x2
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
x32
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
x2
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Misc:
Ancient Gene Parchment: Loop
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Loop.
0
Lustrous Shell
Chests
Something rattles inside.
0
x16
Maren Wavesinger Crate
Chests
After diving into the Kelp Beds, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
Vista: Kelp Beds
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
Artists are always taking three dimensional objects and creating two dimensional representations.
22
7/99
Notable drops:
Glorious Dayjar
Familiar
Though Dayjars are a subspecies of Nightjar, they have adapted to become diurnal, avoiding direct competition with their cousins.
1650
Gladewalker Cape
Apparel
This voluminous cape repels insects and protects against thorns.
800
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Winter Glade Lord
Familiar
Winter Glade Lords can put angry plants into a state of tranquil hibernation. Such plants return to healed trunks and new growth with the passing of winter.
1650
Ancient Gene Parchment: Phantom
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Phantom.
0
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
x2
Scene: Woodland Path
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Friend Hedgehog
Apparel
My best friend is a hedgehog. Just don't tell my other best friends.
500
Best Drops wrote:
Tertiary Gene: Flecks
Specialty Items
A scroll that will change the tertiary gene of one dragon to Flecks. This item can only be used once and will disappear after it has been applied.
500
Scene: Training Fields
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Ancient Gene Parchment: Sugarplum
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Sugarplum.
0
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Unhatched Earth Egg
Dragon Eggs
A rough unhatched boulder of an egg. It is extremely heavy, and pebbles fall away every time it shakes. The hatchling within must be very strong.
0
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Ancient Gene Parchment: Phantom
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Phantom.
0
Scene: Woodland Path
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Friend Hedgehog
Apparel
My best friend is a hedgehog. Just don't tell my other best friends.
This unlucky Zeeba is feeding a family of four tonight.
29
3
99/99
Familiars wrote:
Quillrunner
Familiar
A fight with a Quillrunner is a dangerous task no matter which way one approaches.
2300
x1
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
x1
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
x1
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
x2
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
x3
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
x2
Magpie Sphinx
Familiar
The Magpie Sphinx will often try to camouflage itself with the sky of the savanna, which is always a roiling amalgamation of the grays and blacks of the storm season.
2300
x1
Coursing Skira
Familiar
These slow, towering plant-eaters carve a predictable route through the savanna, often wearing down a well-trodden dirt path for others of their herd to follow.
2300
x2
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
x1
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
x1
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
x2
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
x1
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
x1
Apparel wrote:
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
x1
Bubbly Bisque Locket
Apparel
Tiny bits and bobs can be stored within the pop-open casing of this shining locket.
700
x1
Bubbly Bisque Gloves
Apparel
A smart pair of soft gloves help to pull off the whole look!
500
x2
Pathfinder's Gloves
Apparel
A pair of flashy leather gloves designed to keep a dragon's claws free.
1000
x1
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
x1
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
x1
Battle Stones wrote:
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x1
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x1
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength.
400
Required Level: 5
x1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x3
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
x2
Other wrote:
Pelt-Lined Crate
Chests
A small cache of treasures hidden away from the harsh sun.
0
x39
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x25
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x16
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x2
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
x1
Bladed Flatleaf
Holiday Items
A giant bladed leaf, covered in dew. This can be traded at the Festive Favors shop during the Greenskeeper Gathering.
0
x112
Ancient Gene Parchment: Skeletal
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Tertiary Gene: Skeletal.
0
x1
Gift from the Rain Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x2
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
Buff Dunerunner
Familiar
This avian may be small, but it is mighty. With plumage as dense and heavy as armor, it's no surprise this bird is so buff!
1950
Fennec Kitsune
Familiar
Like its cousin the charcoal kitsune, the fennec wields its fluffy ears, tail, and big adorable eyes as a defense mechanism if caught rummaging through your packs.
1950
Shattered Serpent
Familiar
So many Shattered Serpents live in the Abiding Boneyard that the sand itself looks as though it's rippling like an ocean.
2000
x3
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Sinister Top Hat
Apparel
My, what an exceptional hat you have. Good show, old chap!
500
Ancient Gene Parchment: Sugarplum
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Sugarplum.
0
Shadow Serpent Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scene: Sandswept Delta
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
Starting Date: May 18, 2024 End Date: May 24, 2024
Barbed Tail
Insect
Dangerous, but delicious! A dragon's stomach acid is more than capable of breaking down the venom in this tricky food.
25
3
99/99
Notable Drops:
Quote:
Apparel
Sinister Pants
Apparel
My my, those are some fantastic pants!
500
x2
Sinister Cane
Apparel
A support, a weapon, a statement.
500
Sinister Tailcoat
Apparel
Every suave dragon needs a statement piece.
500
Quote:
Familiars
Tricolor Viperpillar
Familiar
All hiss, no bite.
1950
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
Gaboon Viperpillar
Familiar
Patient, it hides in the sand, lying in wait for the next distracted creature to pass by.
1950
x2
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
Desert Strangler
Familiar
The natural deep-hued ombre hide and gold-tipped spines of the desert strangler are an exquisite sight to behold in the setting sun.
1950
x3
Dunerunner
Familiar
When lost in the joy of a good run, the dunerunner pays no mind to pits, cliffs, and tunnels; pursuing this carefree bird often leads to broken wings and limbs.
1950
Dusk Fuiran
Familiar
This fuiran prefers to be out after the sun has set as its night vision has evolved to the point it can see even on moonless nights.
1950
Scaleback
Familiar
Scalebacks are always smelly, always hungry, and always in a bad mood. It's always a good idea to avoid them.
2000
Redtail Gryphon
Familiar
These nocturnal gryphons seek shelter by day and stalk riverbanks by night.
1950
Sanddrift Fuiran
Familiar
Move carefully, because those aren't pretty desert plants sticking up behind that rock.
1950
Charcoal Kitsune
Familiar
The fluffy ears, those big eyes... -they're all part of the kitsune's strategy to distract you from the sharp shiny scythe. It's alarmingly effective!
1950
x3
Fennec Kitsune
Familiar
Like its cousin the charcoal kitsune, the fennec wields its fluffy ears, tail, and big adorable eyes as a defense mechanism if caught rummaging through your packs.
1950
x2
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x3
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
x2
Prickly Strangler
Familiar
It's pointy, poisonous, and venomous; the perfect friend.
1950
Masked Gryphon
Familiar
Gliding on the searing desert winds, masked gryphons will move along riverbanks, fishing as they travel.
1950
Quote:
Battle Items
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x36
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x2
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x3
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x2
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
x2
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
x2
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x2
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x3
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Quote:
Skins
Quote:
Specialty
Scene: Sandswept Delta
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Ancient Gene Parchment: Weathered
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Tertiary Gene: Weathered.
0
Quote:
Other
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x13
Basket of Treasure
Chests
Nestled in the warm sands, you discover a small cache of treasure!
0
x38
Ice Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Icewarden. Such a find should be kept as a prized possession.
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
x50
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
x5
Petalmane Floron
Familiar
This elusive feline prowls within flower beds, using its natural camouflage for the perfect strike.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Sunbeam Dryad
Familiar
Sunbeam Dryads are only awake during the day. It's safer to travel through their territory at night.
2000
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
Alstroemeria Fox
Familiar
The happiest fox.
2000
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
x5
Aspen Gall Dryad
Familiar
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
x2
Barkskin Watcher
Familiar
It's not unheard of for dryads to form alliances with nature dragon clans.
2000
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
x2
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
x2
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
x2
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
x2
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
x2
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
x2
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
x2
Blooming Woodwing
Apparel
It is an unusual dragon that would take the adornments of a woodland with them into the sky.
500
Brown Birdskull Legband
Apparel
An ornamental legband decorated with brown feathers and bones. It is held together with braided twine and sinew.
500
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x34
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x2
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x2
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x2
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Scene: Blooming Grove
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x2
Ancient Gene Parchment: Batty
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Tertiary Gene: Batty.
0
Ancient Gene Parchment: Pachy
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Tertiary Gene: Pachy.
0
Accent: Sunbeam Dryad
Skydancer Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by sikora.)
A shiner is hardly a satisfying meal for a dragon, but one shiner can be used to catch a much larger dinner!
22
2
99/99
Notable drops:
Familiars
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
x2
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Umberhorn Qiriq
Familiar
Solitary creatures by nature, only one Qiriq may live in a forest. They are not shy about using lethal force to enforce this claim.
1900
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
x4
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
x2
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
x2
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
Battle items
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x3
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Apparel
Tigerlily Tail Lei
Apparel
A bundle of tigerlilies that wrap around the tail.
250
Dented Iron Gorget
Apparel
Quite possibly the most futile piece of the set, this gorget does not do much to protect the other seventy-eight percent of the neck. This one is old and dented.
350
Tigerlily Lei
Apparel
Dozens of tigerlily blossoms in full bloom have been meticulously strung together to craft this beautiful lei.
250
Tigerlily Corsage
Apparel
A tigerlily corsage, a gift from a charismatic someone.
250
Firebreather Cape
Apparel
This voluminous cape reflects heat and repels smoke.
800
Other
Primary Veilspun Gene: Arc
Specialty Items
A scroll that will change the primary gene of one Veilspun dragon to Arc. This item can only be used once and will disappear after it has been applied.
250
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Umberhorn Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
Starting Date: May 25, 2024 End Date: September 14, 2024
Hornworm Viper
Meat
This viper primarily eats lizards and rodents - not hornworms.
24
3
99/99
Notable Drops:
Quote:
Apparel
Veteran's Shoulder Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Jolly Mushroom Basket
Apparel
A basket of gathered mushrooms, fresh-picked for your clan!
250
Jolly Mushroom Collar
Apparel
A fluted collar that doesn't look silly at all.
250
x2
Teardrop Citrine Leg Band
Apparel
A cheerful leg band of gleaming citrines.
660
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Rosy Maple Moth Cape
Apparel
A lovingly crafted garment that favors draped comfort over boned structure.
250
Quote:
Familiars
Silkmith
Familiar
After Assassin Bugs and dragons have done their work, Silkmiths will visit the sites of Fire Grub infestation and collect the abundant silk.
1960
Regal Silkmith
Familiar
Capable of spinning the cocoons of invasive Glow Worms into fine silk. These master Silkmiths produce a renowned fabric loved by dragons and beast clans alike, though they will rarely take part in the collection of the fibers.
1960
Mith Loremaster
Familiar
A prestigious Mith of class. They are the keepers of the finest tomes, depending on what edition you subscribe to.
1960
Sunset Buttersnake
Familiar
The Buttersnakes dancing in the sunset have the most elegant flop to their arms.
1960
x3
Velvet Buttersnake
Familiar
The vibrant hues against the black velvet of this Buttersnake are quite striking. Unfortunately, it has a bad taste.
1960
x3
Assassin Bug
Familiar
A few brave Assassin Bugs take on the task of controlling Fire Grub populations by taking out the cocoons. It's dangerous work; the flighted worms emerge hungry...
1960
Colony Killer
Familiar
A nemesis to Glow Worms and Fire Grubs is a friend to dragonkind.
1960
x3
Jelly Jewel
Familiar
Jelly Jewels leave the flesh and seeds of a fruit behind, consuming only the juice.
1960
Roving Jelly Jewel
Familiar
Roving Jelly Jewels move a maximum of 100 meters a day. Dragons love to track their progress.
1960
x2
Fire Grub Swarm
Familiar
The adult stage of Fire Grubs looks suspiciously like the larval stage... with wings! They possess the same voracious appetite after emerging from their cocoons as they did before entering them, and are unbound from terrestrial travel.
1960
Scarlet Hamble
Familiar
The power of a Scarlet Hamble may warp reality itself.
1960
x3
Blue Hamble
Familiar
According to all known laws of aviation, there is no way a hamble should be able to fly.
1960
Watchful Viperpillar
Familiar
Leg day is really rough on these guys.
1960
Hornworm Viperpillar
Familiar
Viperpillars begin life with just six segments. Each time they shed they gain a new segment and pair of legs.
1960
Flighted Molecricket
Familiar
Quiet and polite, a Flighted Molecricket would never interrupt.
1960
Nightsong Bard
Familiar
This molecricket has a song in its heart, and everyone in the area is going to hear it!
1960
Illumination Crecko
Familiar
This nocturnal hunter's glowing tail attracts insects to it.
1960
Climbing Catercroak
Familiar
Catercroaks that consume a Glow Worm will have glowing tongues for days afterward. This has the added benefit of attracting more Glow Worms!
1960
Quote:
Battle Items
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x35
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x2
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Quote:
Skins
Quote:
Specialty
Scene: Silk-Strewn Wreckage
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
250
x5
Vista: Silk-Strewn Wreckage
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
250
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Quote:
Other
Wrapped Trove
Chests
Unsealing the cocoon results in a cascade of treasure!
0
x38
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Orion | They/He | Time: FR+3
Gonna give this one a go!
[center][b]Training Fields[/b]
[b]COMPLETE![/b]
To Farm
[item=Frosted Violets]
[b]Notable Drops[/b]
[i]Familiars[/i]
[item=Coral Carpenter][item=Brown-Spotted Mith][item=Luna Mith][item=Ceanothus Brawler][item=Death's-Head Stag][item=Webwing Alpha][item=Emerald Webwing][item=Webwing Alpha][item=Primrose Mith][item=Webwing Alpha][item=Sweetpuff][item=Leafy Moth][item=Amaranth Moth][item=Primrose Mith]
[i]Apparel[/i]
[item=Green-Edged Claw][item=Green-Edged Claw][item=Green Lace Wristlet]
[i]Battle[/i]
[item=Contuse][item=Sap][item=Rune Slash][item=Dark Acuity Fragment][item=Dark Acuity Fragment][item=Scratch][item=Zephyr Might Fragment][item=Natural Might Fragment][item=Dark Bolt][item=Rock Slash][item=Magical Acuity Fragment][item=Might Fragment][item=Wave Slash][item=Acuity Fragment][item=Contuse]
[i]Specialty[/i]
[item= Vista: Training Fields][item=In the Rainforest Chest][item=Bringing Green Chest][item=In the Rainforest Chest][item=Ancient Gene Parchment: Candycane][item=Everbloom Melody Chest][item=Jademist Polypore]
[i]Misc[/i]
[item=Light Runestone]
[b]Woodland Path[/b]
[b]COMPLETE![/b]
To Farm
[item=Wildwood Owlet]
[b]Notable Drops[/b]
[i]Familiars[/i]
[item=Strangler][item=Strangler][item=Cockatrice][item=Flying Fawn][item=Janustrap][item=Bamboo Phytocat][item=Velvet Fawn][item=Glorious Dayjar][item=Velvet Fawn][item=Basilisk][item=Clown Charger][item=Dryad][item=Coral Basilisk][item=Winter Glade Lord][item=Spongy Spingy][item=Glorious Dayjar][item=Featherfoot Spingy][item=Greenroot Janustrap][item=Featherfoot Spingy][item=Strangler][item=Moonglow Nightjar][item=Glorious Dayjar][item=Basilisk][item=Dryad][item=Spring Glade Lord][item=Woodoon][item=Coral Basilisk][item=Basilisk][item=Flying Fawn]
[i]Apparel[/i]
[item=Nebula Starsilk Earrings][item=Tropical Birdskull Armband][item=Nebula Starsilk Sleeves][item=Date Plumed Corsage][item=Pretty Pink Tail Bow][item=Friend Hedgehog][item=Veteran's Leg Scars][item=Date Plumed Jabbot][item=Teardrop Citrine Anklet]
[i]Battle[/i]
[item=Contaminate][item=Sap][item=Natural Acuity Fragment][item=Meditate][item=Shred][item=Anticipate][item=Aquatic Might Fragment][item=Frigid Bolt][item=Might Fragment][item= Contuse][item= Contuse][item=Regeneration][item=Blazing Slash][item=Shred][item=Meditate][item=Flame Bolt][item=Meditate][item=Thunder Slash][item= Might Fragment][item=Charged Acuity Fragment][item=Acuity Fragment][item=Natural Might Fragment][item=Anticipate][item=Acuity Fragment][item=Diseased Acuity Fragment][item=Acuity Fragment][item=Might Fragment][item=Might Fragment][item=Shining Might Fragment][item=Shock][item=Fiery Acuity Fragment][item=Jungle Slash][item=Meditate][item=Shred][item=Dark Might Fragment][item=Dark Acuity Fragment][item=Scratch][item=Scratch][item=Earthen Acuity Fragment][item=Sap][item=Meditate][item=Contuse][item=Anticipate][item=Diseased Acuity Fragment][item=Dark Might Fragment][item=Sap][item=Acuity Fragment][item=Acuity Fragment][item=Acuity Fragment][item=Might Fragment][item=Rock Slash][item=Freezing Slash][item=Frozen Might Fragment][item=Shining Might Fragment][item=Meditate]
[i]Specialty[/i]
[item=Ancient Gene Parchment: Sailfish][item=Cockatrice Crate][item=Vial of Hypnotic Sight][item=Ancient Gene Parchment: Marlin][item=Scene: Woodland Path]
[item=Ancient Gene Parchment: Loop]
[i]Misc[/i]
---
[b]Scorched Forest[/b]
(I didn't realize until now that I had to pick the very first drop in the row, was just picking one of the first drops from the first battle; starting now, whoops)
[b]COMPLETE![/b]
To Farm
[item=Expertly-Crafted Spear]
[b]Notable Drops[/b]
[i]Familiars[/i]
[item=Moss-Covered Golem][item=Centaur Archer][item=Searing Jackalope][item=Augite Protector][item=Wintermane Bowman][item=Wintermane Spearman][item=Crowned Bonepriest][item=Steam Gyre][item=Moss-Covered Golem][item=Centaur Archer][item=Rambra][item=Rambra][item=Wintermane Spearman][item=Centaur Archer][item=Runescar Lynx][item=Centaur Archer][item=Painted Centaur][item=Painted Centaur][item=Scorchpaw Prowler]
[i]Apparel[/i]
[item=Bloodscale Shoulder Guards][item=Tigerlily Wing Garland][item=Emerald Aviator Boots][item=Pretty White Neck Bow][item=Bloodscale Bracers][item=Tigerlily Flower Crown][item=Nebula Starsilk Scarf][item=Nebula Starsilk Earrings]
[i]Battle[/i]
[item=Dark Acuity Fragment][item=Shock Bolt][item=Sear][item=Meditate][item=Scratch][item=Meditate][item=Charged Might Fragment][item=Flame Bolt][item=Fiery Acuity Fragment][item=Fiery Acuity Fragment][item=Fiery Might Fragment][item=Charged Might Fragment][item=Anticipate][item=Meditate][item=Frozen Acuity Fragment][item=Shred][item=Meditate][item=Dark Acuity Fragment][item=Charged Acuity Fragment][item=Magical Might Fragment][item=Acuity Fragment][item=Frozen Might Fragment][item=Sap][item=Acuity Fragment][item=Natural Acuity Fragment][item=Aquatic Acuity Fragment]
[i]Specialty[/i]
[item=Vista: Scorched Forest][item=Secondary Gene: Morph][item=Searing Jackalope Crate][item=Secondary Gene: Morph][item=Scene: Sunparched Prowl]
[i]Misc[/i]
[item=Ruby Ring][item=Ruby Ring]
[/center]
Served best when chilled. No one likes a warm violet salad!
17
2
Notable Drops
Familiars
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Sweetpuff
Familiar
The softest fren.
1500
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Apparel
Green-Edged Claw
Apparel
A decorative claw extension.
400
Green-Edged Claw
Apparel
A decorative claw extension.
400
Green Lace Wristlet
Apparel
A fresh rose pinned to a delicate lace netting.
400
Battle
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Specialty
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
In the Rainforest Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Bringing Green Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
In the Rainforest Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Ancient Gene Parchment: Candycane
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Candycane.
0
Everbloom Melody Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Jademist Polypore
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Misc
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Woodland Path
COMPLETE!
To Farm
Wildwood Owlet
Meat
This owlet evolved large, adorable eyes to deter hungry predators with its cuteness. Are you going to fall for that? (Special thanks Petrichora.)
20
2
Notable Drops
Familiars
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Flying Fawn
Familiar
"Fawn" is something of a misnomer, as fully grown specimens retain a diminutive size and baby face.
1650
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Velvet Fawn
Familiar
Velvet fawns are capable of scaling to great heights, and falling from them just as easily. Fortunately, these small creatures have adapted to glide to the ground, avoiding the perils of their faulty-footing.
1650
Glorious Dayjar
Familiar
Though Dayjars are a subspecies of Nightjar, they have adapted to become diurnal, avoiding direct competition with their cousins.
1650
Velvet Fawn
Familiar
Velvet fawns are capable of scaling to great heights, and falling from them just as easily. Fortunately, these small creatures have adapted to glide to the ground, avoiding the perils of their faulty-footing.
1650
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Winter Glade Lord
Familiar
Winter Glade Lords can put angry plants into a state of tranquil hibernation. Such plants return to healed trunks and new growth with the passing of winter.
1650
Spongy Spingy
Familiar
Decidedly unpleasant to touch.
1650
Glorious Dayjar
Familiar
Though Dayjars are a subspecies of Nightjar, they have adapted to become diurnal, avoiding direct competition with their cousins.
1650
Featherfoot Spingy
Familiar
Are spingies weaving silk, or extending their sensory fungal network?
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Featherfoot Spingy
Familiar
Are spingies weaving silk, or extending their sensory fungal network?
1650
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Moonglow Nightjar
Familiar
Moonglow Nightjars attract and consume insects in short order.
1650
Glorious Dayjar
Familiar
Though Dayjars are a subspecies of Nightjar, they have adapted to become diurnal, avoiding direct competition with their cousins.
1650
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Spring Glade Lord
Familiar
Some dryads gain additional abilities with the changing of the seasons. Spring Lords hold dominion over most plant life in their homes during the season of new blooms.
1650
Woodoon
Familiar
Dragons who store their refuse in sealed containers often find holes bored into them.
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Flying Fawn
Familiar
"Fawn" is something of a misnomer, as fully grown specimens retain a diminutive size and baby face.
1650
Apparel
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Tropical Birdskull Armband
Apparel
A feathered armband adorned with small skulls and pink beads. It is held together with braided twine and sinew.
1500
Nebula Starsilk Sleeves
Apparel
Iridescent cuts of cloth that wrap around the arms, accented by star-shaped jewelry.
1900
Date Plumed Corsage
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Friend Hedgehog
Apparel
My best friend is a hedgehog. Just don't tell my other best friends.
500
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Teardrop Citrine Anklet
Apparel
A cheerful anklet of gleaming citrines.
660
Battle
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Specialty
Ancient Gene Parchment: Sailfish
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Sailfish.
0
Cockatrice Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Ancient Gene Parchment: Marlin
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Marlin.
0
Scene: Woodland Path
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Ancient Gene Parchment: Loop
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Loop.
0
Misc
---
Scorched Forest
(I didn't realize until now that I had to pick the very first drop in the row, was just picking one of the first drops from the first battle; starting now, whoops)
COMPLETE!
To Farm
Expertly-Crafted Spear
Trinkets
This spear is extremely well-crafted. The balance is perfect and the edge is razor sharp. If only any of your clan-mates had the dexterity to wield it.
23
Notable Drops
Familiars
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Runescar Lynx
Familiar
At home in the blistering heat of the Ashfall Waste, these hot-footed felines commonly have the hunting grounds to themselves, until challenged by daring dragon clans.
250
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Scorchpaw Prowler
Familiar
Dragonkind have stiff competition during the summer hunts, and it can be hard to pick off smaller game with these bobcats slinking around.
250
Apparel
Bloodscale Shoulder Guards
Apparel
Forged in blood, these shoulder guards are pieced together from the trophies of vanquished foes.
5000
Tigerlily Wing Garland
Apparel
A gorgeous string of tigerlily blossoms to decorate the wings.
250
Emerald Aviator Boots
Apparel
A pair of rugged leather boots.
900
Pretty White Neck Bow
Apparel
This silky white ribbon is tied into the perfect bow.
800
Bloodscale Bracers
Apparel
Forged in blood, these bracers are pieced together from the trophies of vanquished foes.
4000
Tigerlily Flower Crown
Apparel
A crown woven from fresh tigerlilies. Made by a skilled nature dragon, this crown is enchanted to never wilt.
250
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Battle
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Specialty
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Searing Jackalope Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Scene: Sunparched Prowl
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Misc
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
A beautifully woven container, shaped like a dragon's horn, or a witch's hat!
27
15/99 Notable drops:
Familiars
Climbing Catercroak
Familiar
Catercroaks that consume a Glow Worm will have glowing tongues for days afterward. This has the added benefit of attracting more Glow Worms!
1960
x2
Grasslands Chimera
Familiar
In matters of sun-parched hunting, two heads are better than one!
250
Scarlet Hamble
Familiar
The power of a Scarlet Hamble may warp reality itself.
1960
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Apparel
Jolly Mushroom Overalls
Apparel
Cozy, billowy-legged mushroom overalls!
250
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Battle stones
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.