[center][size=4][b]Welcome to Rorke's Coli Ventures[/b][/size]
[size=2][color=8B3A3A]currently working on Long Drop[/color][/center]
[center][img]https://i.imgur.com/hMwiuEu.png[/img]
[img]https://i.imgur.com/FZxNHcf.gif[/img]
thanks for visiting!
here is a badge I made for my coli forum
feel free to take it and add it to your collection!
[img]https://i.imgur.com/bIDuvxD.png[/img][/center]
[right][size=1]resources:
[url=https://www1.flightrising.com/forums/gde/2167344/1#post_26735889]mirror emblem[/url]
[url=https://www1.flightrising.com/forums/gde/2167344/9#post_30464124]divider[/url][/size][/right]
[center][img]https://dl.dropboxusercontent.com/s/fz2s7alqwhoe3lt/plaguetop.png[/img]
[u][b][size=5]Table of Contents[/size][/b][/u]
[b][size=4]Coli Challenges[/size][/b]
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56764307]start[/url]: Long Drop Coli Challenge
[img]https://dl.dropboxusercontent.com/s/335f8rj4xzh00m5/plaguebottom.png[/img][/center]
[center][img]https://dl.dropboxusercontent.com/s/fz2s7alqwhoe3lt/plaguetop.png[/img]
[u][b][size=5]Long Drop Coli Challenge[/size][/b][/u]
[url=https://www1.flightrising.com/forums/qnc/1971573]forum[/url]
[b][size=4]Rules[/size][/b]
[size=2]copied from the forum[/size]
[quote=Classic Rules]1. Start in any venue! Once you start though, you're locked in one area until you finish the challenge and then move on to the next area. You can jump around to wherever you want as you farm!
2. The very first battle you have, and the very first drop you have, that's the item you have to collect until you have a stack of 99! Other notable drops are eggs, battle stones, apparel, anything unusual! However you're locked into that venue until you get a stack of 99 of whatever item you're after.
3. You can totally take a break, come back later, but you're not allowed to coli farm anywhere else but that venue until your task is completed. The exceptions to this are Festivals, training fodder, or to simply take a break from the ridiculous Coli grinding.
4. To determine what your drop is, it's the very first thing that drops from the very first battle. Exceptions include, but are not limited to, familiar drops, boss drops, battle stones, and apparel drops. This is meant to be a challenge for fun, don't feel trapped by getting that drop that is impossible to get.
5. Once you finish a venue, you can't go back until you completely finish the challenge. (Again, exceptions are made for Festivals and training fodder)[/quote]
[quote=Alternative Rules][size=2]These rules have been implemented AFTER completing Woodland Path as I found the challenge to be too grindy for me. They are subject to change.[/size]
1. I can collect a full stack (99) of the required item, [b]OR[/b] kill 200 of the enemy that drops them. This rule is so I don't get stuck in 1 venue and begin to dread the grind.
2. I do not have to do the venues in order. If I want to pause and do a different venue, I can! However, the venue is not complete and I do not receive the badge until I meet one of the above criteria.[/quote]
[b][size=4]Posts[/size][/b]
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56764320]1.[/url] Training Fields
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56777540]2.[/url] Woodland Path
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56842637]3.[/url] Scorched Forest
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56842638]4.[/url] Sandswept Delta
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56842640]5.[/url] Silk-Strewn Wreckage
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56842641]6.[/url] Blooming Grove
[url=https://www1.flightrising.com/forums/qnc/3336835/1#post_56842642]7.[/url] Forgotten Cave
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842643]8.[/url] Bamboo Falls
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842644]9.[/url] Thunderhead Savannah
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842645]10.[/url] Redrock Cove
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842646]11.[/url] Waterway
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842647]12.[/url] Arena
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842651]13.[/url] Volcanic Vents
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842653]14.[/url] Rainsong Jungle
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842654]15.[/url] Boreal Woods
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842657]16.[/url] Crystal Pools
[url=https://www1.flightrising.com/forums/qnc/3336835/2#post_56842659]17.[/url] Harpy's Roost
[url=https://www1.flightrising.com/forums/qnc/3336835/3#post_56842661]18.[/url] Ghostlight Ruins
[url=https://www1.flightrising.com/forums/qnc/3336835/3#post_56842662]19.[/url] Mire
[url=https://www1.flightrising.com/forums/qnc/3336835/3#post_56842663]20.[/url] Kelp Beds
[url=https://www1.flightrising.com/forums/qnc/3336835/3#post_56842664]21.[/url] Golem Workshop
[url=https://www1.flightrising.com/forums/qnc/3336835/3#post_56842668]22.[/url] Forbidden Portal
[img]https://dl.dropboxusercontent.com/s/335f8rj4xzh00m5/plaguebottom.png[/img][/center]
1. Start in any venue! Once you start though, you're locked in one area until you finish the challenge and then move on to the next area. You can jump around to wherever you want as you farm!
2. The very first battle you have, and the very first drop you have, that's the item you have to collect until you have a stack of 99! Other notable drops are eggs, battle stones, apparel, anything unusual! However you're locked into that venue until you get a stack of 99 of whatever item you're after.
3. You can totally take a break, come back later, but you're not allowed to coli farm anywhere else but that venue until your task is completed. The exceptions to this are Festivals, training fodder, or to simply take a break from the ridiculous Coli grinding.
4. To determine what your drop is, it's the very first thing that drops from the very first battle. Exceptions include, but are not limited to, familiar drops, boss drops, battle stones, and apparel drops. This is meant to be a challenge for fun, don't feel trapped by getting that drop that is impossible to get.
5. Once you finish a venue, you can't go back until you completely finish the challenge. (Again, exceptions are made for Festivals and training fodder)
Alternative Rules wrote:
These rules have been implemented AFTER completing Woodland Path as I found the challenge to be too grindy for me. They are subject to change.
1. I can collect a full stack (99) of the required item, OR kill 200 of the enemy that drops them. This rule is so I don't get stuck in 1 venue and begin to dread the grind.
2. I do not have to do the venues in order. If I want to pause and do a different venue, I can! However, the venue is not complete and I do not receive the badge until I meet one of the above criteria.
A snack for the swift, catching these worms before they retreat into their tubes is a talent.
18
2
Specialty Drops
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Ancient Gene Parchment: Diamond
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Diamond.
0
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Familiar Drops
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
Sweetpuff
Familiar
The softest fren.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
Apparel Drops
Green Lace Ribbons
Apparel
A fresh rose pinned to a delicate lace netting.
400
Teardrop Citrine Necklace
Apparel
A cheerful necklace strung with a gleaming citrine.
660
Crimson Rogue Gloves
Apparel
A pair of close-fitting gloves for the nighttime wanderer.
800
Emerald Aviator Boots
Apparel
A pair of rugged leather boots.
900
Nebula Starsilk Circlet
Apparel
A circlet of metal stars, accented by a flowing stretch of celestial fabric.
1800
Winterwatcher's Arctic Bags
Apparel
A satchel of rations and a flask of hot cocoa.
1100
Green Lace Ribbons
Apparel
A fresh rose pinned to a delicate lace netting.
400
Brown Birdskull Armband
Apparel
A feathered armband adorned with small skulls and brown beads. It is held together with braided twine and sinew.
500
Battle Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x 23
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Chest Drops
Broken Flower Pot
Chests
Someone treasured these plants.
0
x 31
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
A coiled creation that certainly won't attract dust.
22
Specialty Drops
Ancient Gene Parchment: Diamond
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Diamond.
0
Ancient Gene Parchment: Pachy
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Tertiary Gene: Pachy.
0
Scene: Woodland Path
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Scene: Woodland Path
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Sakura Owl Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Scene: Woodland Path
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Familiar Drops
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
Glorious Dayjar
Familiar
Though Dayjars are a subspecies of Nightjar, they have adapted to become diurnal, avoiding direct competition with their cousins.
1650
Spongy Spingy
Familiar
Decidedly unpleasant to touch.
1650
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Spongy Spingy
Familiar
Decidedly unpleasant to touch.
1650
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Trumpet Porcupine
Familiar
Forever sad, for it will never receive the hugs it craves.
1650
Aurelian Porcupine
Familiar
Going in for a closer sniff of these fragrant lilies is ill advised.
1650
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Flying Fawn
Familiar
"Fawn" is something of a misnomer, as fully grown specimens retain a diminutive size and baby face.
1650
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Featherfoot Spingy
Familiar
Are spingies weaving silk, or extending their sensory fungal network?
1650
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Velvet Fawn
Familiar
Velvet fawns are capable of scaling to great heights, and falling from them just as easily. Fortunately, these small creatures have adapted to glide to the ground, avoiding the perils of their faulty-footing.
1650
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Featherfoot Spingy
Familiar
Are spingies weaving silk, or extending their sensory fungal network?
1650
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
Apparel Drops
Date Plumed Corsage
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Mantle
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Friend Hedgehog
Apparel
My best friend is hedgehog. Just don't tell my other best friends.
500
Date Plumed Jabbot
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Winterwatcher's Arctic Bags
Apparel
A satchel of rations and a flask of hot cocoa.
1100
Friend Hedgehog
Apparel
My best friend is hedgehog. Just don't tell my other best friends.
500
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
Nebula Starsilk Cloak
Apparel
A long shimmering cloth of celestial fabric that drapes along the flank.
2000
Battle Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x 35
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Chest Drops
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x 24
[center][b][size=4]Long Drop Coli Challenge[/size][/b]
[quote=Scorched Forest]
[b]Drop to Collect[/b] (46/99)
[item=Extinguished Bunny]
[b]Enemy to Defeat[/b] (60/200)
[item=Extinguished Jackalope]
[b]Specialty Drops[/b]
[b]Familiar Drops[/b]
[item=Zeeba][item=Extinguished Jackalope][item=Clown Charger]
[b]Apparel Drops[/b]
[item=Nebula Starsilk Earrings][item=Dented Iron Gorget][item=Nebula Starsilk Scarf][item=Simple Darksteel Wing Cuffs][item=Nebula Starsilk Sleeves][item=Dented Iron Boots][item=Tigerlily Corsage]
[b]Battle Drops[/b]
[item=Minor Health Potion] x 11
[item=Scratch][item=Acuity Fragment][item=Pestilent Slash][item=Diseased Might Fragment][item=Shred]
[b]Chest Drops[/b]
[/quote][/center]
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Specialty Drops
Familiar Drops
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Apparel Drops
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Dented Iron Gorget
Apparel
Quite possibly the most futile piece of the set, this gorget does not do much to protect the other seventy-eight percent of the neck. This one is old and dented.
350
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Simple Darksteel Wing Cuffs
Apparel
The perfect complement to any outfit, these darksteel wing cuffs appear to absorb the light.
500
Nebula Starsilk Sleeves
Apparel
Iridescent cuts of cloth that wrap around the arms, accented by star-shaped jewelry.
1900
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Tigerlily Corsage
Apparel
A tigerlily corsage, a gift from a charismatic someone.
250
Battle Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x 11
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Chest Drops
[center][b][size=4]Long Drop Coli Challenge[/size][/b]
[quote=Sandswept Delta]
[b]Drop to Collect[/b] (04/99)
[item=Dustbowl Ivy]
[b]Enemy to Defeat[/b] (16/200)
[item=Fuiran]
[b]Specialty Drops[/b]
[b]Familiar Drops[/b]
[item=Tricolor Viperpillar][item=Shadow Serpent][item=Fennec Kitsune][item=Desert Strangler]
[b]Apparel Drops[/b]
[item=Pretty Pink Tail Bow]
[b]Battle Drops[/b]
[item=Minor Health Potion] x 4
[item=Frozen Acuity Fragment][item=Earthen Might Fragment][item=Acuity Fragment][item=Meditate]
[b]Chest Drops[/b]
[item=Basket of Treasure] x 5 [item=Fishscale Basket] x 2
[/quote][/center]
The leaves of this plant are dry and brittle for most of the year, but gain flesh and color for a short time after infrequent rainfalls.
25
2
Enemy to Defeat (16/200)
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Specialty Drops
Familiar Drops
Tricolor Viperpillar
Familiar
All hiss, no bite.
1950
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Fennec Kitsune
Familiar
Like its cousin the charcoal kitsune, the fennec wields its fluffy ears, tail, and big adorable eyes as a defense mechanism if caught rummaging through your packs.
1950
Desert Strangler
Familiar
The natural deep-hued ombre hide and gold-tipped spines of the desert strangler are an exquisite sight to behold in the setting sun.
1950
Apparel Drops
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Battle Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x 4
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Chest Drops
Basket of Treasure
Chests
Nestled in the warm sands, you discover a small cache of treasure!
0
x 5
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x 2
[center][b][size=4]Long Drop Coli Challenge[/size][/b]
[quote=Silk-Strewn Wreckage]
[b]Drop to Collect[/b] (11/99)
[item=Oats]
[b]Enemy to Defeat[/b] (13/200)
[item=Fire Grub Swarm]
[b]Specialty Drops[/b]
[b]Familiar Drops[/b]
[item=Illumination Crecko]
[b]Apparel Drops[/b]
[b]Battle Drops[/b]
[item=Minor Health Potion] x 2
[item=Might Fragment]
[b]Chest Drops[/b]
[item=Wrapped Trove] x 3
[/quote][/center]
Talon-cut oats are part of a nutritious breakfast.
24
3
Enemy to Defeat (13/200)
Fire Grub Swarm
Familiar
The adult stage of Fire Grubs looks suspiciously like the larval stage... with wings! They possess the same voracious appetite after emerging from their cocoons as they did before entering them, and are unbound from terrestrial travel.
1960
Specialty Drops
Familiar Drops
Illumination Crecko
Familiar
This nocturnal hunter's glowing tail attracts insects to it.
1960
Apparel Drops
Battle Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x 2
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Chest Drops
Wrapped Trove
Chests
Unsealing the cocoon results in a cascade of treasure!
0
x 3
[center][b][size=4]Long Drop Coli Challenge[/size][/b]
[quote=Blooming Grove]
[b]Drop to Collect[/b] (00/99)
[b]Enemy to Kill[/b] (00/200)
[b]Specialty Drops[/b]
[b]Familiar Drops[/b]
[b]Apparel Drops[/b]
[b]Battle Drops[/b]
[b]Chest Drops[/b]
[/quote][/center]