@Hat17 @Meyoline
@Chaoticreactions you might want to stick this in the top post so people see it.
Oh, geez, I figured this bug out weeks ago and assumed someone else must have explained it here first.
The actual bug is that the very first move of every battle gets skipped. This happens whether there's an ambush stone in play or not; it's just not obvious until there is one.
This means that before you put any ambush stones on your dragons, your fastest one gets skipped, which most people don't notice. When you put that first ambush stone on a dragon, the ambushing dragon gets skipped instead, and your fastest dragon gets to move when they should. If you have two ambushes on one dragon, that dragon should get two bonus moves, the first one gets skipped, they get the other one, and then everything proceeds as normal.
When you have two or three dragons ambush stones on them, or no ambush stones and your two fastest dragons are the same speed, you have to look at party position to figure out who will be skipped. Who gets their ambush bonus move first is completely based on which position they're in - the dragon in the top slot will always be queued to ambush first for however many stones they have, then the one in the middle slot, then the one in the bottom slot, with the first of those being skipped and the rest happening as normal. Then it starts looking at regular moves in speed order, with the dragon in the higher position going first whenever there's a tie.
To illustrate:
I have three dragons that I regularly use in the coliseum. September and October are my main battlers; they have identical, high speed stats and each of them has two ambush stones. Pudge is the tank I use when I'm messing around at lower levels rather than training exaltees; she's about ten levels below the other two and has low speed and one ambush stone.
When I'm leveling exaltees, the setup looks like this:
October
Trainee
September
October's first ambush is skipped, she goes once, then September goes twice. When they're fighting monsters who are faster than they are, the monsters go after that, otherwise October goes again, then September, then the monsters. After that, each turn is October, September, monsters.
If I switch them around so September is in the top spot and October is in the bottom one, it follows the same pattern but with them switched - September, October, October, fast monsters, September, October, monsters.
When I'm fighting in lower levels for loot, I use this setup:
Pudge
October
September
Pudge's one ambush gets skipped , October goes twice for her ambushes, September goes twice for his ambushes, October goes once as a regular move, September goes once as a regular move, and then any monsters still standing get to move.
If I forget and put Pudge in the middle where an exaltee would go, like this:
October
Pudge
September
One of October's ambushes gets skipped, October goes once, Pudge goes once, September goes twice, then it goes back to October for her regular move, then September, then the monsters. (Pudge gets her regular move eventually. She's very, very slow.)
@Chaoticreactions you might want to stick this in the top post so people see it.
Oh, geez, I figured this bug out weeks ago and assumed someone else must have explained it here first.
The actual bug is that the very first move of every battle gets skipped. This happens whether there's an ambush stone in play or not; it's just not obvious until there is one.
This means that before you put any ambush stones on your dragons, your fastest one gets skipped, which most people don't notice. When you put that first ambush stone on a dragon, the ambushing dragon gets skipped instead, and your fastest dragon gets to move when they should. If you have two ambushes on one dragon, that dragon should get two bonus moves, the first one gets skipped, they get the other one, and then everything proceeds as normal.
When you have two or three dragons ambush stones on them, or no ambush stones and your two fastest dragons are the same speed, you have to look at party position to figure out who will be skipped. Who gets their ambush bonus move first is completely based on which position they're in - the dragon in the top slot will always be queued to ambush first for however many stones they have, then the one in the middle slot, then the one in the bottom slot, with the first of those being skipped and the rest happening as normal. Then it starts looking at regular moves in speed order, with the dragon in the higher position going first whenever there's a tie.
To illustrate:
I have three dragons that I regularly use in the coliseum. September and October are my main battlers; they have identical, high speed stats and each of them has two ambush stones. Pudge is the tank I use when I'm messing around at lower levels rather than training exaltees; she's about ten levels below the other two and has low speed and one ambush stone.
When I'm leveling exaltees, the setup looks like this:
October
Trainee
September
October's first ambush is skipped, she goes once, then September goes twice. When they're fighting monsters who are faster than they are, the monsters go after that, otherwise October goes again, then September, then the monsters. After that, each turn is October, September, monsters.
If I switch them around so September is in the top spot and October is in the bottom one, it follows the same pattern but with them switched - September, October, October, fast monsters, September, October, monsters.
When I'm fighting in lower levels for loot, I use this setup:
Pudge
October
September
Pudge's one ambush gets skipped , October goes twice for her ambushes, September goes twice for his ambushes, October goes once as a regular move, September goes once as a regular move, and then any monsters still standing get to move.
If I forget and put Pudge in the middle where an exaltee would go, like this:
October
Pudge
September
One of October's ambushes gets skipped, October goes once, Pudge goes once, September goes twice, then it goes back to October for her regular move, then September, then the monsters. (Pudge gets her regular move eventually. She's very, very slow.)
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