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TOPIC | [T] Ambush not working
@Hat17 @Meyoline

@Chaoticreactions you might want to stick this in the top post so people see it.

Oh, geez, I figured this bug out weeks ago and assumed someone else must have explained it here first.

The actual bug is that the very first move of every battle gets skipped. This happens whether there's an ambush stone in play or not; it's just not obvious until there is one.

This means that before you put any ambush stones on your dragons, your fastest one gets skipped, which most people don't notice. When you put that first ambush stone on a dragon, the ambushing dragon gets skipped instead, and your fastest dragon gets to move when they should. If you have two ambushes on one dragon, that dragon should get two bonus moves, the first one gets skipped, they get the other one, and then everything proceeds as normal.

When you have two or three dragons ambush stones on them, or no ambush stones and your two fastest dragons are the same speed, you have to look at party position to figure out who will be skipped. Who gets their ambush bonus move first is completely based on which position they're in - the dragon in the top slot will always be queued to ambush first for however many stones they have, then the one in the middle slot, then the one in the bottom slot, with the first of those being skipped and the rest happening as normal. Then it starts looking at regular moves in speed order, with the dragon in the higher position going first whenever there's a tie.

To illustrate:

I have three dragons that I regularly use in the coliseum. September and October are my main battlers; they have identical, high speed stats and each of them has two ambush stones. Pudge is the tank I use when I'm messing around at lower levels rather than training exaltees; she's about ten levels below the other two and has low speed and one ambush stone.

When I'm leveling exaltees, the setup looks like this:

October
Trainee
September

October's first ambush is skipped, she goes once, then September goes twice. When they're fighting monsters who are faster than they are, the monsters go after that, otherwise October goes again, then September, then the monsters. After that, each turn is October, September, monsters.

If I switch them around so September is in the top spot and October is in the bottom one, it follows the same pattern but with them switched - September, October, October, fast monsters, September, October, monsters.

When I'm fighting in lower levels for loot, I use this setup:

Pudge
October
September

Pudge's one ambush gets skipped , October goes twice for her ambushes, September goes twice for his ambushes, October goes once as a regular move, September goes once as a regular move, and then any monsters still standing get to move.

If I forget and put Pudge in the middle where an exaltee would go, like this:

October
Pudge
September

One of October's ambushes gets skipped, October goes once, Pudge goes once, September goes twice, then it goes back to October for her regular move, then September, then the monsters. (Pudge gets her regular move eventually. She's very, very slow.)
@Hat17 @Meyoline

@Chaoticreactions you might want to stick this in the top post so people see it.

Oh, geez, I figured this bug out weeks ago and assumed someone else must have explained it here first.

The actual bug is that the very first move of every battle gets skipped. This happens whether there's an ambush stone in play or not; it's just not obvious until there is one.

This means that before you put any ambush stones on your dragons, your fastest one gets skipped, which most people don't notice. When you put that first ambush stone on a dragon, the ambushing dragon gets skipped instead, and your fastest dragon gets to move when they should. If you have two ambushes on one dragon, that dragon should get two bonus moves, the first one gets skipped, they get the other one, and then everything proceeds as normal.

When you have two or three dragons ambush stones on them, or no ambush stones and your two fastest dragons are the same speed, you have to look at party position to figure out who will be skipped. Who gets their ambush bonus move first is completely based on which position they're in - the dragon in the top slot will always be queued to ambush first for however many stones they have, then the one in the middle slot, then the one in the bottom slot, with the first of those being skipped and the rest happening as normal. Then it starts looking at regular moves in speed order, with the dragon in the higher position going first whenever there's a tie.

To illustrate:

I have three dragons that I regularly use in the coliseum. September and October are my main battlers; they have identical, high speed stats and each of them has two ambush stones. Pudge is the tank I use when I'm messing around at lower levels rather than training exaltees; she's about ten levels below the other two and has low speed and one ambush stone.

When I'm leveling exaltees, the setup looks like this:

October
Trainee
September

October's first ambush is skipped, she goes once, then September goes twice. When they're fighting monsters who are faster than they are, the monsters go after that, otherwise October goes again, then September, then the monsters. After that, each turn is October, September, monsters.

If I switch them around so September is in the top spot and October is in the bottom one, it follows the same pattern but with them switched - September, October, October, fast monsters, September, October, monsters.

When I'm fighting in lower levels for loot, I use this setup:

Pudge
October
September

Pudge's one ambush gets skipped , October goes twice for her ambushes, September goes twice for his ambushes, October goes once as a regular move, September goes once as a regular move, and then any monsters still standing get to move.

If I forget and put Pudge in the middle where an exaltee would go, like this:

October
Pudge
September

One of October's ambushes gets skipped, October goes once, Pudge goes once, September goes twice, then it goes back to October for her regular move, then September, then the monsters. (Pudge gets her regular move eventually. She's very, very slow.)
We're made of rock, but we're the biggest softies of all. XIvT0rs.png
Also, to illustrate that the fastest dragon gets skipped when there are no ambush stones in use, I statted up these three dragons:

RxU1DVQ.png
Note that they're identical except for the speed - QuickClaw has 16, Surefoot has 15, and SnailTail has 14. (Ruby and emerald webwings have 6 and 7 speed respectively.)

Here's what happens when I take them to the training field:

e62qmbo.png
QuickClaw gets skipped until after the monsters go; Surefoot goes first.

And here's them shuffled around to show that it's always skipping the quickest, not the one in the top slot:

G4KmZrS.png
QuickClaw still goes after the monsters; Surefoot still goes first.
Also, to illustrate that the fastest dragon gets skipped when there are no ambush stones in use, I statted up these three dragons:

RxU1DVQ.png
Note that they're identical except for the speed - QuickClaw has 16, Surefoot has 15, and SnailTail has 14. (Ruby and emerald webwings have 6 and 7 speed respectively.)

Here's what happens when I take them to the training field:

e62qmbo.png
QuickClaw gets skipped until after the monsters go; Surefoot goes first.

And here's them shuffled around to show that it's always skipping the quickest, not the one in the top slot:

G4KmZrS.png
QuickClaw still goes after the monsters; Surefoot still goes first.
We're made of rock, but we're the biggest softies of all. XIvT0rs.png
@AdeleneDawner

Ah!!! That explains A LOT! There had be one inconsistency in our theory within our group of experimenters, and we always thought she got confused or something. But this actually explained why that happened. Thank you!
@AdeleneDawner

Ah!!! That explains A LOT! There had be one inconsistency in our theory within our group of experimenters, and we always thought she got confused or something. But this actually explained why that happened. Thank you!
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So, just to be sure, it's not fixed yet, right ._.?
So, just to be sure, it's not fixed yet, right ._.?
m2yLT5E.png
Nope, first turn of the battle is still always skipped (as mentioned, this has nothing to do with ambush, which actually works just fine).
Nope, first turn of the battle is still always skipped (as mentioned, this has nothing to do with ambush, which actually works just fine).
I hope someone gets around to fixing this and the stat stone problem soon.
I hope someone gets around to fixing this and the stat stone problem soon.
Are the admins actually working on fixing this problem? Not trying to be offense, just curious. ^^
Are the admins actually working on fixing this problem? Not trying to be offense, just curious. ^^
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Just wanted to report that I'm having the same problem :3 4/13/2014
Just wanted to report that I'm having the same problem :3 4/13/2014
The explanation about the first turn being skipped certainly explains something..always wondered why my SD with identical speed to my WCs in my team never went first although it should have.
The explanation about the first turn being skipped certainly explains something..always wondered why my SD with identical speed to my WCs in my team never went first although it should have.
Um, I'm also having this problem. It's kind of annoying, especially when I'm trying to level and I'm paired off against 4 enemies versus my 3 dragons. :|
Um, I'm also having this problem. It's kind of annoying, especially when I'm trying to level and I'm paired off against 4 enemies versus my 3 dragons. :|
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