This is kindof a minor thing, but I think it'd help a lot, especially with coli revamp upcoming:
I think the battle menu buttons and especially the "fight on" and "main menu" buttons should be better distinguished from one another, in color, size, and maybe even shape.
At a glance (especially when my eyes are glossy from grinding mindlessly) they look exactly the same and my cursor doesn't stand out a whole lot against them, either, so I've on more than one occasion clicked return instead of continue and lost all of my breath which is probably more frustrating than monsters dodging. I've also been known to click "items" instead of "abilities" on several occasions for the same reason.
I'm sure some of this will be cleared up when we have hotkeys, but even then I think adding some color and maybe adjusting size for priority would be a great help. I never have to use items at all, why is the button just as big as the one I press most? Likewise for the main menu and fight on buttons, I think "main menu" should be a little smaller and more out of the way than "fight on" just to lessen the margin of misclicks.
I think the battle menu buttons and especially the "fight on" and "main menu" buttons should be better distinguished from one another, in color, size, and maybe even shape.
At a glance (especially when my eyes are glossy from grinding mindlessly) they look exactly the same and my cursor doesn't stand out a whole lot against them, either, so I've on more than one occasion clicked return instead of continue and lost all of my breath which is probably more frustrating than monsters dodging. I've also been known to click "items" instead of "abilities" on several occasions for the same reason.
I'm sure some of this will be cleared up when we have hotkeys, but even then I think adding some color and maybe adjusting size for priority would be a great help. I never have to use items at all, why is the button just as big as the one I press most? Likewise for the main menu and fight on buttons, I think "main menu" should be a little smaller and more out of the way than "fight on" just to lessen the margin of misclicks.