Door 1, @StarShot ((OMG LOL)) You tap the doorknob and it opens slowly, glowing bright purple from the inside. Out comes this little boy. [url=http://flightrising.com/main.php?dragon=19168710]
[img]http://flightrising.com/rendern/350/191688/19168710_350.png[/img]
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He decides he wants to go with you and join your lair. :)
Door 2, Sapphire235
You open the door and a really old lady is standing by a cauldron in the center of a room, which seems to be bigger than the tree. All of a sudden she keels over, and 2 bottles of sludge come rolling to you draped in fire starters.
Door 3, @dragonbano
As you try to get close again, it explodes and a greatridge blueshell comes rolling out of it and perches on your head. You take it home.
Door 1, @StarShot ((OMG LOL)) You tap the doorknob and it opens slowly, glowing bright purple from the inside. Out comes this little boy.
He decides he wants to go with you and join your lair. :)
Door 2, Sapphire235
You open the door and a really old lady is standing by a cauldron in the center of a room, which seems to be bigger than the tree. All of a sudden she keels over, and 2 bottles of sludge come rolling to you draped in fire starters.
There are three doors before you! Pick one to enter! I don't know why I'm shouting!
Door 1 is a haphazard collection of bones fabric held together by baling wire.
Door 2 is short and brown and has the letters ABC written on it (but you can still call it door two)
Door 3 is weirdly pink. What do they do to make it look that particular shade of...is it orchid? mauve? You're not sure what those colors are supposed to look like anyways.
There are three doors before you! Pick one to enter! I don't know why I'm shouting!
Door 1 is a haphazard collection of bones fabric held together by baling wire.
Door 2 is short and brown and has the letters ABC written on it (but you can still call it door two)
Door 3 is weirdly pink. What do they do to make it look that particular shade of...is it orchid? mauve? You're not sure what those colors are supposed to look like anyways.
@dragonbano
You open the door and find more bones. Then they start to move. Something is there that follows you forevermore.
[item=nochnyr]
@Sapphire235
There is a room with glass cabinets on the walls, well lit, dust free, showing a display of innumerable battle stones, all in alphabetical order. You, little snitch, grab the first ones you see.
[item=anticipate] [item=berserker] [item=contuse] [item=discipline]
@Furdonkadonk
You open the door and find these humongously. Pink. Eyes. Staring right at you. They entrance you. You offer to take him home and take care of him.
[url=http://flightrising.com/main.php?dragon=19308244]
[img]http://flightrising.com/rendern/350/193083/19308244_350.png[/img]
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@dragonbano
You open the door and find more bones. Then they start to move. Something is there that follows you forevermore.
Nochnyr
Familiar
A haphazard union of spare parts. (KS-Sponsored by Zen.)
2600
@Sapphire235
There is a room with glass cabinets on the walls, well lit, dust free, showing a display of innumerable battle stones, all in alphabetical order. You, little snitch, grab the first ones you see.
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
@Furdonkadonk
You open the door and find these humongously. Pink. Eyes. Staring right at you. They entrance you. You offer to take him home and take care of him.