I've noticed I hatch a lot more males than females. It's rare for me to hatch a female. Is this common? I breed a lot of skydancers
TOPIC | Breeding
I've noticed I hatch a lot more males than females. It's rare for me to hatch a female. Is this common? I breed a lot of skydancers
@Kush Because breeding is entirely RNG based, it can appear that gender has a bias one way or the other. There really isn't a bias, but I hope you'll hatch more females soon. :)
@Kush Because breeding is entirely RNG based, it can appear that gender has a bias one way or the other. There really isn't a bias, but I hope you'll hatch more females soon. :)
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@kush, it's common for users to notice a pattern in the hatchlings they hatch (I hatch more males than females, for example), but it's not intentional since hatchlings are randomly generated based on their parents. :)
Edit: Ninja'd!
Edit: Ninja'd!
@kush, it's common for users to notice a pattern in the hatchlings they hatch (I hatch more males than females, for example), but it's not intentional since hatchlings are randomly generated based on their parents. :)
Edit: Ninja'd!
Edit: Ninja'd!
RNG = random number generator
Basically it's 50/50 chance of getting male or female, but it's only true if you're looking at the overall big picture. A few nests of your own is too small a sample hence many players had been misled by their own experience and thought the gender must be influenced in some way, when it is actually purely chance. ^^
Basically it's 50/50 chance of getting male or female, but it's only true if you're looking at the overall big picture. A few nests of your own is too small a sample hence many players had been misled by their own experience and thought the gender must be influenced in some way, when it is actually purely chance. ^^
RNG = random number generator
Basically it's 50/50 chance of getting male or female, but it's only true if you're looking at the overall big picture. A few nests of your own is too small a sample hence many players had been misled by their own experience and thought the gender must be influenced in some way, when it is actually purely chance. ^^
Basically it's 50/50 chance of getting male or female, but it's only true if you're looking at the overall big picture. A few nests of your own is too small a sample hence many players had been misled by their own experience and thought the gender must be influenced in some way, when it is actually purely chance. ^^
Flight Rising, as it is run on a webserver, will most likely read bits from /dev/random which are seeded by memory management, leftovers from data operations and bits from network communication (in short: environmental noise). Because it is largely unpredictable which data part from which device is currently being worked on, it should be (almost) impossible to fool /dev/random. /dev/random is a special I/O "device" which will block reading when entropy (the randomness) of the material is insufficient.
/dev/random is thus per se a hybrid of PRNG and TRNG which however depends on user's actions to actually be random.
This may also be one of the reasons why hatching may cause lag shortly (/dev/random blocking).
TL;DR: It is actually random and not a pattern and you were just unlucky.
/dev/random is thus per se a hybrid of PRNG and TRNG which however depends on user's actions to actually be random.
This may also be one of the reasons why hatching may cause lag shortly (/dev/random blocking).
TL;DR: It is actually random and not a pattern and you were just unlucky.
Flight Rising, as it is run on a webserver, will most likely read bits from /dev/random which are seeded by memory management, leftovers from data operations and bits from network communication (in short: environmental noise). Because it is largely unpredictable which data part from which device is currently being worked on, it should be (almost) impossible to fool /dev/random. /dev/random is a special I/O "device" which will block reading when entropy (the randomness) of the material is insufficient.
/dev/random is thus per se a hybrid of PRNG and TRNG which however depends on user's actions to actually be random.
This may also be one of the reasons why hatching may cause lag shortly (/dev/random blocking).
TL;DR: It is actually random and not a pattern and you were just unlucky.
/dev/random is thus per se a hybrid of PRNG and TRNG which however depends on user's actions to actually be random.
This may also be one of the reasons why hatching may cause lag shortly (/dev/random blocking).
TL;DR: It is actually random and not a pattern and you were just unlucky.
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