So there has been Alot of discussion going on in our new RP thread The Masquerade. Some of it about turns, some about the world,etc etc. As awesome as it is that everyone is so interested in the game, the Ooc talking tends to result in general clutter and non-linear posts.
So here's the answers to some commonly asked questions
Q.What is an Avalon/Haven?
A. Avalons/Havens are were the magic folk(like our dragons) can live/ hide away from Humans without being completely separated from civilization. Avalons tend to be located in large population centers, such a Human cities, to allow mythos a quick escape. Havens tend to be located in more Rural areas such as large forests, coastlines, and mountains. To qualify as a Avalon/Haven the location must be:
A.Completely unbeknownst to Humans
B.Open to all mythos (except the really unpleasant ones)
Q. Stats. Whats up with that?
A. Stats determine what your PC is good or bad and what your limitations are. Exp: High INT will insure your ability to cast all but the must difficult spells, while low STR means you SOL when that piece of ceiling falls on you cause you wont be able to get it off. and vice versa. Stats are called upon again in battle were the all determine if you get out in one piece. Stats are:
A. Drawn from a pool of 50 point with a min of 3 per stat, leaving 29 free points to assign as wished
B. Gained at a rate of 5 per lvl
C.Influence health at 10hp per point in VIT
More will be added to this as we transfer all convo here to be read while keeping our RP in the proper thread.
So here's the answers to some commonly asked questions
Q.What is an Avalon/Haven?
A. Avalons/Havens are were the magic folk(like our dragons) can live/ hide away from Humans without being completely separated from civilization. Avalons tend to be located in large population centers, such a Human cities, to allow mythos a quick escape. Havens tend to be located in more Rural areas such as large forests, coastlines, and mountains. To qualify as a Avalon/Haven the location must be:
A.Completely unbeknownst to Humans
B.Open to all mythos (except the really unpleasant ones)
Q. Stats. Whats up with that?
A. Stats determine what your PC is good or bad and what your limitations are. Exp: High INT will insure your ability to cast all but the must difficult spells, while low STR means you SOL when that piece of ceiling falls on you cause you wont be able to get it off. and vice versa. Stats are called upon again in battle were the all determine if you get out in one piece. Stats are:
A. Drawn from a pool of 50 point with a min of 3 per stat, leaving 29 free points to assign as wished
B. Gained at a rate of 5 per lvl
C.Influence health at 10hp per point in VIT
More will be added to this as we transfer all convo here to be read while keeping our RP in the proper thread.