Okay, so I'm trying to learn how to draw furries, just technically two legged animals. It just seems that I fail miserably at it. Any tips?
Okay, so I'm trying to learn how to draw furries, just technically two legged animals. It just seems that I fail miserably at it. Any tips?
@
InkZylorn
Some tips are to just experiment with the human anatomy and the animal's anatomy. Will they have more animal-like legs, or more humanoid legs? Paws or hands? When I draw furries, or anthros, I just like to imagine what the real animal would look like if it stood up. Hope this helped! :3
@
InkZylorn
Some tips are to just experiment with the human anatomy and the animal's anatomy. Will they have more animal-like legs, or more humanoid legs? Paws or hands? When I draw furries, or anthros, I just like to imagine what the real animal would look like if it stood up. Hope this helped! :3
It really does boil down to exactly how humanesque you want them to look. Most particularly in the legs department. Like... human legs with animal feet? Or do you want to keep more of the animal looking leg with some alterations to the positioning and how the thighs/hips look to fit into a more human looking stance?
Do you want full length fingers on the hands, that just have claws and/or paw pads on the fingertips, or do you want to keep them actually looking like paws, but with opposable thumbs?
Think about what you want to see in an anthropomorphic animal and go from there.
It really does boil down to exactly how humanesque you want them to look. Most particularly in the legs department. Like... human legs with animal feet? Or do you want to keep more of the animal looking leg with some alterations to the positioning and how the thighs/hips look to fit into a more human looking stance?
Do you want full length fingers on the hands, that just have claws and/or paw pads on the fingertips, or do you want to keep them actually looking like paws, but with opposable thumbs?
Think about what you want to see in an anthropomorphic animal and go from there.
Wagons hurt when they bounce off walls and smack into you.
@
InkyZylorn
The most common type of anthro I see is essentially an animal-patterned human with an animal head and tail/wings/whatever extra appendages that animal has. I myself perfer to mix human and animal anatomy to create a unique creature when drawing anthros, but you can do whatever floats your boat.
First and foremost you're going to need to study human anatomy and at the very least the anatomy of the facial structure of whatever animal you choose for your anthro. I'd draw actual people/animals first before you start experimenting to familiarize yourself with how their anatomy works.
Google some anthro art and study it. See if you can figure out how they modified the neck to work with both human and animal structures, for example. Study how different artists make their anthros work and see if you can apply what they did to your own work. (Don't copy though, just use it as a tool.)
You might also find some cool tutorials to help you out. Last time I was at Michael's I saw a how-to-draw book completely on drawing anthros. Lots of DA artists also do turorials and one for anthros shouldn't be too hard to find.
@
InkyZylorn
The most common type of anthro I see is essentially an animal-patterned human with an animal head and tail/wings/whatever extra appendages that animal has. I myself perfer to mix human and animal anatomy to create a unique creature when drawing anthros, but you can do whatever floats your boat.
First and foremost you're going to need to study human anatomy and at the very least the anatomy of the facial structure of whatever animal you choose for your anthro. I'd draw actual people/animals first before you start experimenting to familiarize yourself with how their anatomy works.
Google some anthro art and study it. See if you can figure out how they modified the neck to work with both human and animal structures, for example. Study how different artists make their anthros work and see if you can apply what they did to your own work. (Don't copy though, just use it as a tool.)
You might also find some cool tutorials to help you out. Last time I was at Michael's I saw a how-to-draw book completely on drawing anthros. Lots of DA artists also do turorials and one for anthros shouldn't be too hard to find.
@
InkZylorn
How furry are you thinking?
I've done anthro
once, and it was mostly a crapshoot. Generally I do human torsos, with animal legs/heads/bonus features (tails etc.)
Tbh I'd try sketching out what your ideas are, even if they make little anatomical sense. And look at how other people have done whatever you're trying to draw - works best if you're trying for an anthro cat or fox or smth popular.
@
InkZylorn
How furry are you thinking?
I've done anthro
once, and it was mostly a crapshoot. Generally I do human torsos, with animal legs/heads/bonus features (tails etc.)
Tbh I'd try sketching out what your ideas are, even if they make little anatomical sense. And look at how other people have done whatever you're trying to draw - works best if you're trying for an anthro cat or fox or smth popular.
I'm gonna breed change all the deities into Wildclaws.
Looking to buy a 5 digit, btw!
@
InkZylorn
They can be surprisingly tricky!
The upper part is fairly similar to a human, generally speaking, but the lower half can present problems.
When it comes to the legs, if you choose to have animal legs, make sure you aren't working under the assumption that they have "backwards knees". Many people seem to make this bizarre mistake. What people consider the 'backwards knee' to be is the ankle. Check out some human/animal bone comparisons for the legs if you decide to go this route, it can make your anthros look so much better if you have a decent grasp of the anatomy.
Also, look at the work of skilled anthro artists. Beginner art can be okay, but they often make elementary mistakes that you'd be better off not copying.
Hawktalon is right, though. Definitely learn to draw people and animals, particularly animal faces, from various angles if you haven't already. That way, you'll find it much easier when you put it together.
@
InkZylorn
They can be surprisingly tricky!
The upper part is fairly similar to a human, generally speaking, but the lower half can present problems.
When it comes to the legs, if you choose to have animal legs, make sure you aren't working under the assumption that they have "backwards knees". Many people seem to make this bizarre mistake. What people consider the 'backwards knee' to be is the ankle. Check out some human/animal bone comparisons for the legs if you decide to go this route, it can make your anthros look so much better if you have a decent grasp of the anatomy.
Also, look at the work of skilled anthro artists. Beginner art can be okay, but they often make elementary mistakes that you'd be better off not copying.
Hawktalon is right, though. Definitely learn to draw people and animals, particularly animal faces, from various angles if you haven't already. That way, you'll find it much easier when you put it together.
UK time. Sorry for timezone-related delays in responses. They/Them.
I had a problem trying to work out how on earth to make a fish anthro. I can make anything else anthro, but fish? How do? They don't have arms and legs! My friend doodled me up a design, and I think he nailed it.
[img]http://file.toyhou.se/images/992230_m3cb5pmTNhq4ndV.jpg[/img]
Basically, a human body with a fish head and tail. Legs are more animal like because what the hell they look cool like that. The body also flows with the animal's shape. the tail isn't at an awkward 90 degree angle jutting out his butt, it's attatched between his legs - which would be pelvic fins on a real fish and has a gentle curve with the body.
It's worth checking out human antatomy and anatomy of the animal you're trying to furry-up. Try and match up the parts and such, maybe go half and half on the differences if you're not going for basic human with animal head.
I had a problem trying to work out how on earth to make a fish anthro. I can make anything else anthro, but fish? How do? They don't have arms and legs! My friend doodled me up a design, and I think he nailed it.

Basically, a human body with a fish head and tail. Legs are more animal like because what the hell they look cool like that. The body also flows with the animal's shape. the tail isn't at an awkward 90 degree angle jutting out his butt, it's attatched between his legs - which would be pelvic fins on a real fish and has a gentle curve with the body.
It's worth checking out human antatomy and anatomy of the animal you're trying to furry-up. Try and match up the parts and such, maybe go half and half on the differences if you're not going for basic human with animal head.
@
Gourami
Never tried a fish before, seems
really hard, though. (imo) But yes, checking out the anatomy is definitely a good choice. When I first started drawing furries, it ended horribly. But its always worth it to keep practicing!
@
Gourami
Never tried a fish before, seems
really hard, though. (imo) But yes, checking out the anatomy is definitely a good choice. When I first started drawing furries, it ended horribly. But its always worth it to keep practicing!
@
Gourami
I usually look up skeletons cause you can really look at the bones and say: So THATS where the shoulder is!! Once tha I do that, I kind of put it in a human-like stance and go from there. I also looked at fursuiters for inspo, since they are actually walking models for how that would look. I've seen a lot of artists using the artist's notes from zootopia to make more animal-like anthros as well.
@
Gourami
I usually look up skeletons cause you can really look at the bones and say: So THATS where the shoulder is!! Once tha I do that, I kind of put it in a human-like stance and go from there. I also looked at fursuiters for inspo, since they are actually walking models for how that would look. I've seen a lot of artists using the artist's notes from zootopia to make more animal-like anthros as well.
they/them
This is a pretty good chart of levels of 'furry'. You can decide on how much you want to emphasize the human or animal traits. But I good rule of thumb for me in order to prevent some uncanny valley is to make sure the face matches the rest of the body. So if you have a straight up dog head don't draw human feet and hands, it feels wrong.
[img]http://i.imgur.com/65qdZ.jpg[/img]
This is a pretty good chart of levels of 'furry'. You can decide on how much you want to emphasize the human or animal traits. But I good rule of thumb for me in order to prevent some uncanny valley is to make sure the face matches the rest of the body. So if you have a straight up dog head don't draw human feet and hands, it feels wrong.