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TOPIC | Coliseum stat chart
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Fore those who will miss it, Dwarf Truffle changed from Water to Ice.
Fore those who will miss it, Dwarf Truffle changed from Water to Ice.
Bonsai pixels (tofu and tea motif) by miirshroom
More new monsters.

Golem Workshop

name: Chromefeather Lookout
element: Lightning
strength: 5
vitality: 53
agility: 5
intellect: 60
quickness: 63
defense: 48
mind: 42
level: 25
ai: eleMedBoltDebuff
maxHP: 1810
realid: 202

name: Sentry Squawker
element: Neutral
strength: 5
vitality: 60
agility: 5
intellect: 60
quickness: 56
defense: 48
mind: 46
level: 25
ai: contuseMeditate
maxHP: 1950
realid: 203
More new monsters.

Golem Workshop

name: Chromefeather Lookout
element: Lightning
strength: 5
vitality: 53
agility: 5
intellect: 60
quickness: 63
defense: 48
mind: 42
level: 25
ai: eleMedBoltDebuff
maxHP: 1810
realid: 202

name: Sentry Squawker
element: Neutral
strength: 5
vitality: 60
agility: 5
intellect: 60
quickness: 56
defense: 48
mind: 46
level: 25
ai: contuseMeditate
maxHP: 1950
realid: 203
Bonsai pixels (tofu and tea motif) by miirshroom
More new goodies.

Scorched Forest

name: Searing Jackalope
element: Fire
strength: 15
vitality: 16
agility: 16
intellect: 15
quickness: 16
defense: 12
mind: 18
level: 8
ai: eleScrSlashBolt
maxHP: 560
realid: 204

name: Extinguished Jackalope
element: Neutral
strength: 18
vitality: 15
agility: 16
intellect: 5
quickness: 20
defense: 16
mind: 16
level: 8
ai: scratchShred
maxHP: 540
realid: 205
More new goodies.

Scorched Forest

name: Searing Jackalope
element: Fire
strength: 15
vitality: 16
agility: 16
intellect: 15
quickness: 16
defense: 12
mind: 18
level: 8
ai: eleScrSlashBolt
maxHP: 560
realid: 204

name: Extinguished Jackalope
element: Neutral
strength: 18
vitality: 15
agility: 16
intellect: 5
quickness: 20
defense: 16
mind: 16
level: 8
ai: scratchShred
maxHP: 540
realid: 205
Bonsai pixels (tofu and tea motif) by miirshroom
New venue, who's excited? :)

I think I've found all the monsters.

Crystal Pools

name: Apatite Fisher
element: Lightning
strength: 10
vitality: 36
agility: 5
intellect: 51
quickness: 52
defense: 37
mind: 38
level: 21
ai: eleMedBoltDebuff
maxHP: 1350
realid: 206

name: Rhodochrosite Crane
element: Arcane
strength: 10
vitality: 36
agility: 5
intellect: 51
quickness: 52
defense: 37
mind: 38
level: 21
ai: elementalBolter
maxHP: 1350
realid: 207

name: Hippalectryon
element: Arcane
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 208

name: Arctic Hippalectryon
element: Ice
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: eleScratchSlashDebuf
maxHP: 1370
realid: 209

name: Moonbeam Crayfish
element: Neutral
strength: 44
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 45
mind: 45
level: 21
ai: scratchShred
maxHP: 1370
realid: 210

name: Chalcedony Snipper
element: Arcane
strength: 44
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 45
mind: 45
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 211

name: Clearwater Oracle
element: Neutral
strength: 5
vitality: 40
agility: 5
intellect: 45
quickness: 38
defense: 47
mind: 35
level: 21
ai: contuseMedAid
maxHP: 1430
realid: 212

name: Maren Warlock
element: Plague
strength: 5
vitality: 40
agility: 5
intellect: 45
quickness: 38
defense: 47
mind: 35
level: 21
ai: eleMedBoltDebuff
maxHP: 1430
realid: 213

name: Crystalhide Jester (Boss)
element: Water
strength: 57
vitality: 310
agility: 13
intellect: 57
quickness: 49
defense: 49
mind: 46
level: 21
ai: eleMedBoltDebuff
maxHP: 6830
realid: 214

name: Hawksbill Goliath (Boss)
element: Shadow
strength: 57
vitality: 310
agility: 13
intellect: 57
quickness: 49
defense: 49
mind: 46
level: 21
ai: eleScratchSlashDebuf
maxHP: 6830
realid: 215

name: Sparkling Stinger
element: Nature
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 216

name: Crystalplate Stinger
element: Light
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 217

name: Almandine Sturgeon
element: Neutral
strength: 50
vitality: 45
agility: 5
intellect: 5
quickness: 37
defense: 41
mind: 42
level: 21
ai: scratchShred
maxHP: 1530
realid: 218

name: Amber Gulper
element: Fire
strength: 50
vitality: 45
agility: 5
intellect: 5
quickness: 37
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1530
realid: 219

name: Windcarve Fugitive
element: Wind
strength: 50
vitality: 42
agility: 5
intellect: 5
quickness: 40
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1470
realid: 220

name: Stonewatch Prince
element: Earth
strength: 5
vitality: 42
agility: 5
intellect: 50
quickness: 40
defense: 41
mind: 42
level: 21
ai: eleMedBoltDebuff
maxHP: 1470
realid: 221
New venue, who's excited? :)

I think I've found all the monsters.

Crystal Pools

name: Apatite Fisher
element: Lightning
strength: 10
vitality: 36
agility: 5
intellect: 51
quickness: 52
defense: 37
mind: 38
level: 21
ai: eleMedBoltDebuff
maxHP: 1350
realid: 206

name: Rhodochrosite Crane
element: Arcane
strength: 10
vitality: 36
agility: 5
intellect: 51
quickness: 52
defense: 37
mind: 38
level: 21
ai: elementalBolter
maxHP: 1350
realid: 207

name: Hippalectryon
element: Arcane
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 208

name: Arctic Hippalectryon
element: Ice
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: eleScratchSlashDebuf
maxHP: 1370
realid: 209

name: Moonbeam Crayfish
element: Neutral
strength: 44
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 45
mind: 45
level: 21
ai: scratchShred
maxHP: 1370
realid: 210

name: Chalcedony Snipper
element: Arcane
strength: 44
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 45
mind: 45
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 211

name: Clearwater Oracle
element: Neutral
strength: 5
vitality: 40
agility: 5
intellect: 45
quickness: 38
defense: 47
mind: 35
level: 21
ai: contuseMedAid
maxHP: 1430
realid: 212

name: Maren Warlock
element: Plague
strength: 5
vitality: 40
agility: 5
intellect: 45
quickness: 38
defense: 47
mind: 35
level: 21
ai: eleMedBoltDebuff
maxHP: 1430
realid: 213

name: Crystalhide Jester (Boss)
element: Water
strength: 57
vitality: 310
agility: 13
intellect: 57
quickness: 49
defense: 49
mind: 46
level: 21
ai: eleMedBoltDebuff
maxHP: 6830
realid: 214

name: Hawksbill Goliath (Boss)
element: Shadow
strength: 57
vitality: 310
agility: 13
intellect: 57
quickness: 49
defense: 49
mind: 46
level: 21
ai: eleScratchSlashDebuf
maxHP: 6830
realid: 215

name: Sparkling Stinger
element: Nature
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 216

name: Crystalplate Stinger
element: Light
strength: 50
vitality: 37
agility: 5
intellect: 5
quickness: 45
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1370
realid: 217

name: Almandine Sturgeon
element: Neutral
strength: 50
vitality: 45
agility: 5
intellect: 5
quickness: 37
defense: 41
mind: 42
level: 21
ai: scratchShred
maxHP: 1530
realid: 218

name: Amber Gulper
element: Fire
strength: 50
vitality: 45
agility: 5
intellect: 5
quickness: 37
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1530
realid: 219

name: Windcarve Fugitive
element: Wind
strength: 50
vitality: 42
agility: 5
intellect: 5
quickness: 40
defense: 41
mind: 42
level: 21
ai: elementalSlasher
maxHP: 1470
realid: 220

name: Stonewatch Prince
element: Earth
strength: 5
vitality: 42
agility: 5
intellect: 50
quickness: 40
defense: 41
mind: 42
level: 21
ai: eleMedBoltDebuff
maxHP: 1470
realid: 221
Bonsai pixels (tofu and tea motif) by miirshroom
@Sylvandyr
Is there a way to calculate the minimum STR needed to one-shot eliminate the new monsters?
@Sylvandyr
Is there a way to calculate the minimum STR needed to one-shot eliminate the new monsters?
FR_Comm.png
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foxofwonders.png __TDmCtlK.png __instagram-logo.png __Twitter_logo_bird_transparent_png.png __FR+9
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__#3615
__Artist
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@Foxofwonders - I'm about to update my Coli monster program linked in my guide. It calculates for you. :) If you'd like to be added to my ping list for updates, let me know!

And, Culex has a link to a spreadsheet in their leveling guide that is updated with monster stats relatively soon if you prefer the spreadsheet format.
@Foxofwonders - I'm about to update my Coli monster program linked in my guide. It calculates for you. :) If you'd like to be added to my ping list for updates, let me know!

And, Culex has a link to a spreadsheet in their leveling guide that is updated with monster stats relatively soon if you prefer the spreadsheet format.
Bonsai pixels (tofu and tea motif) by miirshroom
That's wonderful- thank you so very much! :D
That's wonderful- thank you so very much! :D
FR_Comm.png
a
foxofwonders.png __TDmCtlK.png __instagram-logo.png __Twitter_logo_bird_transparent_png.png __FR+9
__Netherlands__
__#3615
__Artist
P1YWd6F.png AgG97x3.png
A few of Harpy's Roost monsters got stat updates. Hopping in now, will edit in as I find monsters. I'm not sure if these were updates from long ago or not, but they're general nerfs to health so I'm rather confused.

[EDIT]: Oh, I understand what happened. Remember when they buffed monster stats, but then Berserkers were lagging / weird and then they reduced the stats back again? Something funny went on with the versioning of my pure text data file - I guess I forgot to roll it back, but I rolled my tool back so I never noticed that the text file was wrong because the tool wasn't.

Sorry for the false alarm! In theory, though, we might be seeing the changes back to the higher stats soon.

Looked at a few monsters in the Crystal Pools and their stats were the same, didn't get to finish though and I need to go to bed.
A few of Harpy's Roost monsters got stat updates. Hopping in now, will edit in as I find monsters. I'm not sure if these were updates from long ago or not, but they're general nerfs to health so I'm rather confused.

[EDIT]: Oh, I understand what happened. Remember when they buffed monster stats, but then Berserkers were lagging / weird and then they reduced the stats back again? Something funny went on with the versioning of my pure text data file - I guess I forgot to roll it back, but I rolled my tool back so I never noticed that the text file was wrong because the tool wasn't.

Sorry for the false alarm! In theory, though, we might be seeing the changes back to the higher stats soon.

Looked at a few monsters in the Crystal Pools and their stats were the same, didn't get to finish though and I need to go to bed.
Bonsai pixels (tofu and tea motif) by miirshroom
All right, back from work. Let's do this! The expected Harpy's Roost stat update has come.

name: Sunspot Clouddancer
element: Fire
strength: 44
vitality: 41
agility: 5
intellect: 42
quickness: 40
defense: 41
mind: 40
level: 22
ai: eleScrSlashBolt
maxHP: 1480
realid: 10

name: Stonewatch Harpy
element: Light
strength: 42
vitality: 40
agility: 5
intellect: 41
quickness: 39
defense: 41
mind: 40
level: 22
ai: eleScratchSlashDebuf
maxHP: 1460
realid: 44

name: Masked Harpy
element: Wind
strength: 52
vitality: 42
agility: 5
intellect: 16
quickness: 47
defense: 41
mind: 42
level: 22
ai: elementalSlasher
maxHP: 1500
realid: 46

name: Death Seeker
element: Shadow
strength: 48
vitality: 39
agility: 5
intellect: 40
quickness: 42
defense: 40
mind: 38
level: 22
ai: eleScrSlashBolt
maxHP: 1440
realid: 63

name: Snow Streak
element: Ice
strength: 51
vitality: 37
agility: 5
intellect: 20
quickness: 52
defense: 40
mind: 38
level: 22
ai: eleScratchSlashDebuf
maxHP: 1400
realid: 77

name: Fallen Streak
element: Arcane
strength: 52
vitality: 38
agility: 5
intellect: 5
quickness: 48
defense: 40
mind: 35
level: 22
ai: elementalSlasher
maxHP: 1420
realid: 78

name: Blue Moon Aviar
element: Wind
strength: 55
vitality: 45
agility: 5
intellect: 5
quickness: 38
defense: 40
mind: 38
level: 22
ai: elementalSlasher
maxHP: 1560
realid: 98

name: Renegade Aviar
element: Earth
strength: 48
vitality: 45
agility: 5
intellect: 5
quickness: 40
defense: 40
mind: 38
level: 22
ai: elementalSlasher
maxHP: 1560
realid: 99

name: Blue Tang Hippogriff
element: Lightning
strength: 5
vitality: 42
agility: 5
intellect: 43
quickness: 52
defense: 37
mind: 35
level: 22
ai: eleMedBoltDebuff
maxHP: 1500
realid: 122

name: Cardinal Hippogriff
element: Neutral
strength: 5
vitality: 42
agility: 5
intellect: 52
quickness: 43
defense: 38
mind: 35
level: 22
ai: elementalBolter
maxHP: 1500
realid: 123

name: Dodo
element: Neutral
strength: 46
vitality: 38
agility: 5
intellect: 5
quickness: 50
defense: 50
mind: 15
level: 22
ai: scratchShred
maxHP: 1420
realid: 124

name: Brush Dodo
element: Water
strength: 48
vitality: 40
agility: 5
intellect: 5
quickness: 44
defense: 42
mind: 25
level: 22
ai: elementalSlasher
maxHP: 1460
realid: 125

name: Hooded Dodo
element: Plague
strength: 48
vitality: 40
agility: 5
intellect: 5
quickness: 42
defense: 45
mind: 22
level: 22
ai: elementalSlasher
maxHP: 1460
realid: 126

name: Mesacliff Harpy
element: Neutral
strength: 5
vitality: 40
agility: 5
intellect: 42
quickness: 42
defense: 42
mind: 40
level: 22
ai: elementalBolter
maxHP: 1460
realid: 156

name: Windcarve Harpy
element: Wind
strength: 5
vitality: 39
agility: 5
intellect: 42
quickness: 42
defense: 42
mind: 40
level: 22
ai: elementalBolter
maxHP: 1440
realid: 157
All right, back from work. Let's do this! The expected Harpy's Roost stat update has come.

name: Sunspot Clouddancer
element: Fire
strength: 44
vitality: 41
agility: 5
intellect: 42
quickness: 40
defense: 41
mind: 40
level: 22
ai: eleScrSlashBolt
maxHP: 1480
realid: 10

name: Stonewatch Harpy
element: Light
strength: 42
vitality: 40
agility: 5
intellect: 41
quickness: 39
defense: 41
mind: 40
level: 22
ai: eleScratchSlashDebuf
maxHP: 1460
realid: 44

name: Masked Harpy
element: Wind
strength: 52
vitality: 42
agility: 5
intellect: 16
quickness: 47
defense: 41
mind: 42
level: 22
ai: elementalSlasher
maxHP: 1500
realid: 46

name: Death Seeker
element: Shadow
strength: 48
vitality: 39
agility: 5
intellect: 40
quickness: 42
defense: 40
mind: 38
level: 22
ai: eleScrSlashBolt
maxHP: 1440
realid: 63

name: Snow Streak
element: Ice
strength: 51
vitality: 37
agility: 5
intellect: 20
quickness: 52
defense: 40
mind: 38
level: 22
ai: eleScratchSlashDebuf
maxHP: 1400
realid: 77

name: Fallen Streak
element: Arcane
strength: 52
vitality: 38
agility: 5
intellect: 5
quickness: 48
defense: 40
mind: 35
level: 22
ai: elementalSlasher
maxHP: 1420
realid: 78

name: Blue Moon Aviar
element: Wind
strength: 55
vitality: 45
agility: 5
intellect: 5
quickness: 38
defense: 40
mind: 38
level: 22
ai: elementalSlasher
maxHP: 1560
realid: 98

name: Renegade Aviar
element: Earth
strength: 48
vitality: 45
agility: 5
intellect: 5
quickness: 40
defense: 40
mind: 38
level: 22
ai: elementalSlasher
maxHP: 1560
realid: 99

name: Blue Tang Hippogriff
element: Lightning
strength: 5
vitality: 42
agility: 5
intellect: 43
quickness: 52
defense: 37
mind: 35
level: 22
ai: eleMedBoltDebuff
maxHP: 1500
realid: 122

name: Cardinal Hippogriff
element: Neutral
strength: 5
vitality: 42
agility: 5
intellect: 52
quickness: 43
defense: 38
mind: 35
level: 22
ai: elementalBolter
maxHP: 1500
realid: 123

name: Dodo
element: Neutral
strength: 46
vitality: 38
agility: 5
intellect: 5
quickness: 50
defense: 50
mind: 15
level: 22
ai: scratchShred
maxHP: 1420
realid: 124

name: Brush Dodo
element: Water
strength: 48
vitality: 40
agility: 5
intellect: 5
quickness: 44
defense: 42
mind: 25
level: 22
ai: elementalSlasher
maxHP: 1460
realid: 125

name: Hooded Dodo
element: Plague
strength: 48
vitality: 40
agility: 5
intellect: 5
quickness: 42
defense: 45
mind: 22
level: 22
ai: elementalSlasher
maxHP: 1460
realid: 126

name: Mesacliff Harpy
element: Neutral
strength: 5
vitality: 40
agility: 5
intellect: 42
quickness: 42
defense: 42
mind: 40
level: 22
ai: elementalBolter
maxHP: 1460
realid: 156

name: Windcarve Harpy
element: Wind
strength: 5
vitality: 39
agility: 5
intellect: 42
quickness: 42
defense: 42
mind: 40
level: 22
ai: elementalBolter
maxHP: 1440
realid: 157
Bonsai pixels (tofu and tea motif) by miirshroom
Common Podid in the Mire has had its element changed from Water to Neutral. It will now only use Scratch and Shred.

We got two new monsters in Woodland Path.

name: Grouse Basilisk
element: Light
strength: 12
vitality: 9
agility: 9
intellect: 13
quickness: 11
defense: 12
mind: 9
level: 4
ai: scratchShred
maxHP: 300
realid: 222

name: Coral Basilisk
element: Water
strength: 12
vitality: 13
agility: 10
intellect: 14
quickness: 12
defense: 13
mind: 12
level: 6
ai: scratchShred
maxHP: 440
realid: 223
Common Podid in the Mire has had its element changed from Water to Neutral. It will now only use Scratch and Shred.

We got two new monsters in Woodland Path.

name: Grouse Basilisk
element: Light
strength: 12
vitality: 9
agility: 9
intellect: 13
quickness: 11
defense: 12
mind: 9
level: 4
ai: scratchShred
maxHP: 300
realid: 222

name: Coral Basilisk
element: Water
strength: 12
vitality: 13
agility: 10
intellect: 14
quickness: 12
defense: 13
mind: 12
level: 6
ai: scratchShred
maxHP: 440
realid: 223
Bonsai pixels (tofu and tea motif) by miirshroom
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