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Personal Style
Apparel
Skin
Scene
Measurements
Length
3.83 m
Wingspan
3.26 m
Weight
325.95 kg
Genetics
Sand
Leopard
Leopard
Denim
Basic
Basic
Steel
Runes
Runes
Hatchday
Breed
Eye Type
Level 25 Tundra
Max Level
STR
133
AGI
8
DEF
5
QCK
38
INT
5
VIT
11
MND
5
Lineage
Parents
- none
Offspring
- none
Biography
Admar
the miner Location: The Timeworn Citadel, the Greenhouse he/him cheerful, easy-going naive, capable neutral good ♪ Theme ♪ "I really had assumed that you most of all would know better than to underestimate your foes," Admar chuckled, lifting the mallet onto his shoulder and resting his free hand to his hip as he watched Wolf slowly get back to his feet. "...I'm mighty sorry about your shins, though," the dwarf sheepishly offered, "hope you're not too sore!" |
History
Beneath Admar's rough exterior and gruff voice resides a heart of gold and the drive to protect those around him. Admar is a friend-of-all, getting along well with all of the other temple residents. This pleasant disposition occasionally leads others to forget that the Tundra packs quite the punch, for years spent tunneling beneath the Silent Tomb stronghold have made him strong and he has the endurance to match. Admar tends to spend most of his time in the Greenhouse, watching over |
Favorite treasures
Easy to cultivate and easy to find, potato onions make for some of Admar's favorite food. Ánania has plenty of delicious recipes that utilize these treats, too! |
Admar's favored tool is rarely far from his reach. The blade is reinforced with one of Thifrek's alloys, keeping the steel strong, durable and razor-sharp. |
Fossils such as this one are occasionally uncovered from the tunnels beneath the Silver Summit, or washed up ashore at the Inlet. Admar enjoys collecting them. |
Important relations
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Admar to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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- Names must be no longer than 16 characters.
- Names can only contain letters.