Press or click to Save this image.

(NOTE: Some browsers or ad blockers may require you to do this manually with a right click or long press on the image above.)
Exit Scenic Mode.
Expand the dragon details section.
Collapse the dragon details section.

Personal Style

Apparel

Dread Dancer Tailspine

Skin

Scene

Scene: Shadowbinder's Domain

Measurements

Length
3.42 m
Wingspan
2.32 m
Weight
128.87 kg

Genetics

Primary Gene
Midnight
Skink
Midnight
Skink
Secondary Gene
Midnight
Toxin
Midnight
Toxin
Tertiary Gene
Robin
Runes
Robin
Runes

Hatchday

Hatchday
Dec 05, 2022
(1 year)

Breed

Breed
Adult
Spiral

Eye Type

Eye Type
Water
Common
Level 1 Spiral
EXP: 0 / 245
Scratch
Shred
STR
5
AGI
9
DEF
5
QCK
8
INT
6
VIT
6
MND
6

Lineage

Parents

Offspring

  • none

Biography

e188cb527443e8854fcb4121e567eeecc207e58e.png

Atlantean Spirits

A long time ago, before the Fishspine Reef became cluttered with bones and relics, before the mysteries of the Leviathan trench were forgotten and concealed from the Tidelord’s gaze, lived a civilisation of mages, healers and warriors. The deep waters filtered little light and the dragons that thrived in those depths developed a magic so rare and powerful that their bodies changed and shifted to allow their magic to light their way through elaborate patterns. Like all dragons born under the protection of the Tidelord, some of these dragons were born with the gift of prophecy, allowing them to connect with their patron deity. Those dragons were what we now call Atlantean spirits.

One day, a spirit received a grim vision. Their city, their civilisation would crumble, erased by a raging war. They fought bravely in the Tidelord’s armies, but in the end, only a few of them escaped the carnage. They have been hiding ever since, although some dragons say that a few of them have recently been sighted. Over time, a portion of what was left of the Atlantean Spirits' civilization began to lose their magic and grew apart from the rest of the surviving members. Without the help of their magic-infused cousins, they became more and more feral, vicious even as they now had to fight for their meals and shelter.

Truth be said, the Atlantean Spirits soon had to hide from these Trench Dwellers, making them prisoners of their own habitat and preventing most of them from ever reaching the shallow waters again. In a desperate attempt to seek help, some of their bravest surviving members have started to venture out, hoping to find refuge and help for their brethren among the other Watery lairs.

Their glowing runes and their subtle midnight patterns make them easy to recognize and the rare specimens that have been discovered seem to be rather sensitive to others’ emotions and overall disposition. They tend to choose the lairs they join according to their personal morals and beliefs rather than according to lair size or available resources.

Atlantean Spirits are also somewhat hard to befriend. They do not trust easily, but are very loyal to those that manage to grow close to them, in which case they might share their knowledge and magic with them. They have started to venture out, hoping to find refuge and help for their brethren among the other Watery lairs.

WDH48M2.png
If you feel that this content violates our Rules & Policies, or Terms of Use, you can send a report to our Flight Rising support team using this window.

Please keep in mind that for player privacy reasons, we will not personally respond to you for this report, but it will be sent to us for review.

Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.

Feed this dragon Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
You can share this dragon on the forums by either copying the browser URL manually, or using bbcode!
URL:
Widget:
Copy this Widget to the clipboard.

Exalting Miloan to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

Do you wish to continue?

  • Names must be longer than 2 characters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.