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Personal Style
Apparel
Skin
Scene
Measurements
Length
5.79 m
Wingspan
7.81 m
Weight
726.27 kg
Genetics
Black
Piebald
Piebald
Obsidian
Toxin
Toxin
Shale
Contour
Contour
Hatchday
Breed
Eye Type
Level 25 Nocturne
Max Level
STR
75
AGI
32
DEF
35
QCK
47
INT
15
VIT
61
MND
35
Biography
Please ignore!
Just random bips and bops for a linage project I am trying to put together.
In the original story only 3 out of 10 boys survived the trials to become a Witcher. So I have set up some strict rules when it comes to breeding to mirror that. It take time and effort to become a witcher and so will it to take part in this lineage!
Rules:
If you don't want to follow the rules then don't buy into/participate in this lineage please! And I will be checking and keeping watch that you do. If I find out that someone did not follow the rules I will revoke any registrations and remove All their dragons from this lineage. If you have earlier bought a Lineage dragon from someone who does this, fear not, your dragon will be allowed to stay as long as you follow the rules.
Different schools/mentors:
Wolf: Roban
Griffin: Canach
Viper: Letho
Bear: Aegaeon
Crane: Guxart
Cat: Dantalion
Manticore: Brahen
(note to self: have 7? level 25 ^^' really?)
Leveling system:
You can register immediately as an Aspirant. I'm not always online so register level as we go or once a week?
Level 0: Aspirant
Level 5: Trainee
Level 10: Trial of the Grasses
Level 10 challange:
brew: The Decoctions of the Grasses
Collect: (sitch out with FR items)
1 × Forktail spinal fluid
1 × Manticore poison gland
1 × Albino bruxa tongue
1 × Bryonia
1 × Ribleaf
1 × Mandrake
Level 10 Reward:(one of these)
After the trial of grasses challenge is completed from level 10 - 25 your dragon gets to chose their own path to becoming a Witcher. For each of these levels reached you can learn a new skill of your choice (those numbered you learn progressively so skill nr 1 first and so on) and become a master of the 3 different skill sets: Weapons, Alchemy & Signs. you can only collect 15 skill points by levelling, however there will be weekly challenges to earn more points!
also when you unlock a new skill it does not mean you have mastered it. each skill/skill level comes with a new challenge you must complete before you can move on to the next level of the same skill. you can however have multiple skills unlocked and work on multiple at the same time. the 3 different skill sets are 3 different kind of challenges. Weapons are lore writing, Alchemy is collecting stuff & Signs is hunting in the coliseum!
Weapons training
1: Steel sword
2: Silver Sword
3: dagger
4: crossbow
5: pistol
6: Axe
7: Mace
8: Spear
9: Scythe
10: Stealth
Alchemy
Skill tree 1: Potions
Skill tree 2: Bomb Making
Skill tree 3: Oils
Potions:
1 White Honey (clears toxins)
2 Swallow (Accelerates Vitality regeneration)
3 Golden Oriole (neutralises the effects of poisons)
4 Cat (Grants sight in total darkness)
5 Killer Whale (better lung capacity for under water fighting)
6 Black Blood (Witcher's blood injures Vampires and Necrophages when they wound him)
7 Blizzard (Improves reflexes)
8 Full Moon (Increases maximum Vitality)
9 Petri’s Philter (increases Sign intensity)
10 Tawny Owl (Accelerates Stamina regeneration)
11 Thunderbolt (increases attack power)
12: Kiss (Increases resistance to bleeding)
Bombs:
1: Devil's Puffball
2: Dimeritium bomb
3: Grapeshot
4: Moon Dust
5: Northern Wind
6: Dragon's Dream
7: Samum
8: Dancing Star
Oils:
1: Argentia (cover silver blades with Argentia, which increases the effectiveness of silver)
2: Beast oil
3: Cursed oil
4: Draconid oil
5: Elementa oil
6: Hanged Man's Venom
7: Hybrid oil
8: Insectoid oil
9: Necrophage oil
10: Ogroid oil
11: Relict oil
12: Specter oil
13: Vampire oil
Make recipes Potions, Bombs & Oils to level up potency:
Normal unlock: ingredients
Enhanced: ingredients x 100 ? / rare ingredient ?
Superior: ingredients x 500 / 1000 ?
Signs (15 points in total)
Skill 1: Aard A directed blast of telekinetic energy.
Skill 2: Igni A directed fiery blast that damages enemies.
Skill 3: Yrden Magic trap that slows enemies who enter its area of effect.
Skill 4: Quen Protective shield
Skill 5: Axii Charms an opponent's mind
Hunting challenges to level up sign skills?
use skill points to unlock 25 in total
1: unlock
2: enhanced
3: superior
4:
5:
Level 25 reward:
chose 1 of these or 200g
Missions to get extra skill points: (weekly / updates weekly)
my hib-den missions, 10 active (updated once weekly, you can only claim 1 at a time)
10g (only claimed once a week)
writing (write lore to your dragon/ decreipe the trials, hunts, or other) (claimed once weekly)
hunt / boss challenge (claimed once weekly)
Badges:
school badge
Trial of Grasses
Learned all signs: the 5 runes somehow placed
Master swordsman: 2 swords crossing
experienced Alchemist:
Master Witcher
Head of school badge
make Badges layered; baground/colour/shape to reprecent school, something to represent what badge it is, and the school animal logo.
Schools: Wolf, Manticore, Griffin, Cat, Viper, Crane, Bear
(Maybe later introduce sub fractions?)
ask jbapple User ID: 158745 for who made the badges
https://flightrising.com/main.php?p=lair&tab=userpage&id=158745
Must have tabs:
About lineage
Generations tree's / schools (registered dragons)
Level badges
Available dragons
Ping list
Affiliates + Graphics credits
Just random bips and bops for a linage project I am trying to put together.
In the original story only 3 out of 10 boys survived the trials to become a Witcher. So I have set up some strict rules when it comes to breeding to mirror that. It take time and effort to become a witcher and so will it to take part in this lineage!
Rules:
- Please don't breed until level 10 (only the lineage parent)
- You are only aloud to breed your Witcher dragon until you get 9-10 eggs (could be 2-9 nests, i know there is a possibility to go over)
- However only 3 hatchlings in total can be chosen no matter what.
- The chosen Hacthlings MUST be male. unless ->
- If there is a Hatchling with either Glowing, Multi gaze, or Primal eyes then there can be an exception to the gender rule
- ALL! other hatclings from the nests must remain unnamed and Exalted!
Only 3 survivors.
If you don't want to follow the rules then don't buy into/participate in this lineage please! And I will be checking and keeping watch that you do. If I find out that someone did not follow the rules I will revoke any registrations and remove All their dragons from this lineage. If you have earlier bought a Lineage dragon from someone who does this, fear not, your dragon will be allowed to stay as long as you follow the rules.
Different schools/mentors:
Wolf: Roban
Griffin: Canach
Viper: Letho
Bear: Aegaeon
Crane: Guxart
Cat: Dantalion
Manticore: Brahen
(note to self: have 7? level 25 ^^' really?)
Leveling system:
You can register immediately as an Aspirant. I'm not always online so register level as we go or once a week?
Level 0: Aspirant
Level 5: Trainee
Level 10: Trial of the Grasses
Level 10 challange:
brew: The Decoctions of the Grasses
Collect: (sitch out with FR items)
1 × Forktail spinal fluid
1 × Manticore poison gland
1 × Albino bruxa tongue
1 × Bryonia
1 × Ribleaf
1 × Mandrake
Level 10 Reward:(one of these)
After the trial of grasses challenge is completed from level 10 - 25 your dragon gets to chose their own path to becoming a Witcher. For each of these levels reached you can learn a new skill of your choice (those numbered you learn progressively so skill nr 1 first and so on) and become a master of the 3 different skill sets: Weapons, Alchemy & Signs. you can only collect 15 skill points by levelling, however there will be weekly challenges to earn more points!
also when you unlock a new skill it does not mean you have mastered it. each skill/skill level comes with a new challenge you must complete before you can move on to the next level of the same skill. you can however have multiple skills unlocked and work on multiple at the same time. the 3 different skill sets are 3 different kind of challenges. Weapons are lore writing, Alchemy is collecting stuff & Signs is hunting in the coliseum!
Weapons training
1: Steel sword
2: Silver Sword
3: dagger
4: crossbow
5: pistol
6: Axe
7: Mace
8: Spear
9: Scythe
10: Stealth
Alchemy
Skill tree 1: Potions
Skill tree 2: Bomb Making
Skill tree 3: Oils
Potions:
1 White Honey (clears toxins)
2 Swallow (Accelerates Vitality regeneration)
3 Golden Oriole (neutralises the effects of poisons)
4 Cat (Grants sight in total darkness)
5 Killer Whale (better lung capacity for under water fighting)
6 Black Blood (Witcher's blood injures Vampires and Necrophages when they wound him)
7 Blizzard (Improves reflexes)
8 Full Moon (Increases maximum Vitality)
9 Petri’s Philter (increases Sign intensity)
10 Tawny Owl (Accelerates Stamina regeneration)
11 Thunderbolt (increases attack power)
12: Kiss (Increases resistance to bleeding)
Bombs:
1: Devil's Puffball
2: Dimeritium bomb
3: Grapeshot
4: Moon Dust
5: Northern Wind
6: Dragon's Dream
7: Samum
8: Dancing Star
Oils:
1: Argentia (cover silver blades with Argentia, which increases the effectiveness of silver)
2: Beast oil
3: Cursed oil
4: Draconid oil
5: Elementa oil
6: Hanged Man's Venom
7: Hybrid oil
8: Insectoid oil
9: Necrophage oil
10: Ogroid oil
11: Relict oil
12: Specter oil
13: Vampire oil
Make recipes Potions, Bombs & Oils to level up potency:
Normal unlock: ingredients
Enhanced: ingredients x 100 ? / rare ingredient ?
Superior: ingredients x 500 / 1000 ?
Signs (15 points in total)
Skill 1: Aard A directed blast of telekinetic energy.
Skill 2: Igni A directed fiery blast that damages enemies.
Skill 3: Yrden Magic trap that slows enemies who enter its area of effect.
Skill 4: Quen Protective shield
Skill 5: Axii Charms an opponent's mind
Hunting challenges to level up sign skills?
use skill points to unlock 25 in total
1: unlock
2: enhanced
3: superior
4:
5:
Level 25 reward:
chose 1 of these or 200g
Missions to get extra skill points: (weekly / updates weekly)
my hib-den missions, 10 active (updated once weekly, you can only claim 1 at a time)
10g (only claimed once a week)
writing (write lore to your dragon/ decreipe the trials, hunts, or other) (claimed once weekly)
hunt / boss challenge (claimed once weekly)
Badges:
school badge
Trial of Grasses
Learned all signs: the 5 runes somehow placed
Master swordsman: 2 swords crossing
experienced Alchemist:
Master Witcher
Head of school badge
make Badges layered; baground/colour/shape to reprecent school, something to represent what badge it is, and the school animal logo.
Schools: Wolf, Manticore, Griffin, Cat, Viper, Crane, Bear
(Maybe later introduce sub fractions?)
ask jbapple User ID: 158745 for who made the badges
https://flightrising.com/main.php?p=lair&tab=userpage&id=158745
Must have tabs:
About lineage
Generations tree's / schools (registered dragons)
Level badges
Available dragons
Ping list
Affiliates + Graphics credits
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Meat stocks are currently depleted.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Aegaeon to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
Do you wish to continue?
- Names must be longer than 2 characters.
- Names must be no longer than 16 characters.
- Names can only contain letters.
- Names must be no longer than 16 characters.
- Names can only contain letters.