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Personal Style

Apparel

Red Rose Wing Garland
Ruby Starsilk Shawl
Ruby Starsilk Scarf
Ruby Starsilk Earrings
Sanguine Rose Thorn Wing Tangle
Wooden Pipeflute

Skin

Scene

Scene: Strange Chests

Measurements

Length
5.84 m
Wingspan
4.96 m
Weight
719.96 kg

Genetics

Primary Gene
Seafoam
Iridescent
Seafoam
Iridescent
Secondary Gene
Amber
Shimmer
Amber
Shimmer
Tertiary Gene
Cyan
Glowtail
Cyan
Glowtail

Hatchday

Hatchday
Jul 11, 2020
(3 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Special Eye Type
Lightning
Goat
Level 15 Wildclaw
EXP: 15293 / 60881
Scratch
Shred
Thunder Slash
Might Fragment
Might Fragment
Ambush
STR
62
AGI
9
DEF
6
QCK
30
INT
5
VIT
6
MND
6

Lineage

Parents

Offspring

  • none

Biography

♦ Astoria xxxxxxxxxxxxxxxx
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CLASS
RACE
Druid
Half-Elf
BACKGROUND
ALIGNMENT
Outlander
chaotic-neutral
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STRENGTH
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(2)

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DEXTERITY
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(3)

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CONSTITUTION
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(3)

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INTELLIGENCE
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(2)

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WISDOM
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(4)

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CHARISMA
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(1)

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SAVING THROWS
STRENGTH
○ +0

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DEXTERITY
○ +0

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CONSTITUTION
○ +0

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INTELLIGENCE
● +4

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WISDOM
● +6

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CHARISMA
○ +0

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SKILLS
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xxxxxxxxxxxxxxxxxxxx

○ +3 Acrobatics
● +6 Animal Handling
○ +2 Arcana
● +4 Athletics
○ +1 Deception
○ +2 History

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○ +4 Insight
○ +1 Intimidation
○ +2 Investigation
● +6 Medicine
○ +2 Nature
○ +4 Perception

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○ +1 Performance
○ +1 Persuasion
○ +2 Religion
○ +3 Sleight of Hand
○ +3 Stealth
● +6 Survival

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INSPIRATION
--


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PROFICIENCY BONUS
+2

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ARMOR CLASS

14

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INITIATIVE

20

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SPEED

30

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PASSIVE PERCEPTION
14

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PROFICIENCIES
ARMOR
WEAPONS
LANGUAGES
OTHER

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Light Armor, Medium Armor, Shields
Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears
Common, Druidic, Sylvan
Pan Flute, Herbalism Kit

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INVENTORY
WEAPONS
- Sickle
- Slingshot
- Quarterstaff


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ARMOR/CLOTHING
- Leather Armor
- Explorer's Pack
- Money Pouch


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FOOD & AID
- Herbalism Kit
- Healingpotion


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MISCELLANEOUS
- Pan Flute
- Oil Flasks


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CURRENCY
- 8 CP
- 3 SP
- 3 GP

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PERSONALITY TRAITS
courious, open-hearted, naive, lively, creative
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IDEALS
If it's fun, I'm in.
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BONDS
Circle of Moon, Mentor, Forest Animals / Creatures
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FLAWS
There is no room for caution in a life lived to the fullest.
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FEATURES & TRAITS

Darkvision - You have superior vision in dark and dim conditions (in dim light within 60 feet of you as if it were bright light; in darkness as if it were dim light). You can't discern color in darkness, only shades of gray.
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Wanderer - You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. You can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.

Fey Ancestry - You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Circle Forms - The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1.

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AGE
EYES

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15
light-blue

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HAIR
PRONOUNS

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dark-blonde
she/her

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WEIGHT
HEIGHT

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52kg
1,55m

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HISTORY
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Astoria is an orphan.
She was found by a druid at the edge of a forest close to a village when she was a a baby.
The druid cared for her until she grew old enough to care for herself.
Astoria stayed with him until she left the forest to explore the world, since he wants to learn more about the different volks and animals.
In a small town near her forest, she found a group of weird wanderers - a dragon-born, a human and a halfling.
They decided to work together to save this town from different dangerous creatures and became good friends.
From now on, they travel together and explore the wides of the lands.

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GALLERY


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Exalting Astoria to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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