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Personal Style

Apparel

Red Rose Flowerfall
Unearthly Onyx Grasp
Haunting Amber Grasp
Proto Wings
Standard of the Plaguebringer
Red Rose Flower Crown
Glowing Red Clawtips
Red Birdskull Wingpiece
Magician's Cobwebs
Bewitching Ruby Pendants
Cleaver
Tar-Trap Spikescarf
Haunting Amber Nightshroud
Witch's Cobwebs
Victor's Skull

Skin

Accent: Blood Mancer

Scene

Scene: Plaguebringer's Domain

Measurements

Length
27.48 m
Wingspan
17.14 m
Weight
6497.83 kg

Genetics

Primary Gene
Stone
Leopard
Stone
Leopard
Secondary Gene
Blood
Current
Blood
Current
Tertiary Gene
Sanguine
Thylacine
Sanguine
Thylacine

Hatchday

Hatchday
Feb 14, 2020
(4 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Plague
Unusual
Level 1 Imperial
EXP: 0 / 245
Scratch
Shred
STR
6
AGI
6
DEF
6
QCK
5
INT
8
VIT
8
MND
6

Lineage

Parents

Offspring

  • none

Biography

bought for 10g

Unusual eyes: Dragons with unusual eyes have depths in magical ability that can be hard to fathom. Their powers run deep, as their bodies serve as a reservoir they can draw on even when external resources run thin. Unfortunately, their endurance can also make them reckless. Unusual-eyed dragons might overextend themselves if they're not familiar with their own limits. If these dragons are touched by Mother's Blessing in the first trial they soon find that they can overcome the plague through sheer force of will. They beat back the sickness limb from limb, organ by organ, until it lies dormant within them, ready to be called upon. While it is rare for an unusual-eyed dragon to fail the second trial, they have no guarantees in passing the third.

Blades, represented by Cutlasses, Katanas, Valkyrie Blade, Broadswords, Rapiers, and Cleavers: A symbol of purification, nobility, transition, protection, aggression, strength, and ability. Necromancers bearing blades can be expected to take on a more active role in their clan. They wield their powers of contagion on the battlefield and in defense of their allies. Often they represent Plaguebringer's desire to conquer and expand and they will urge their clan leaders to push Her plague into new territories.

Bones, represented by Crown of Bones, Skeletal Chimes, Birdskulls, etc: A symbol of death, truth, enlightenment, austerity, and divination. Necromancers bearing bones often serve as shamans to their clans. They foretell the tides of dominance, dates of future plague outbreaks, and can interpret the will of the Plaguebringer through signs and omens.

Cloaks, represented by Capes, Cowls, Banners, Shrouds, and Guises: A symbol of authority, deception, sacrifice, uniformity, devotion, and service. Necromancers bearing cloaks often serve as priests to their clans. They are first and foremost disciples of Plaguebringer and will insist that her tenets and decrees are followed to the letter. They guide the day-to-day spiritual practices of the clan and ensure all members are baptized with the latest plague.

Jewels and Jewelry, represented by Bloodstone or Crystalcourt Cascades, Amulets, Pendants, Lockets, and all Teardrop, Flourish, and Seraph apparel: A symbol of privilege, divinity, blessing, and right to rule. Necromancers bearing jewelry are often the most accomplished of the Necromancers and leaders among their own kind. A Necromancer who takes jewels or jewelry as their symbol will be under intense scrutiny from the larger Necromantic community and must have the skills or arrogance to carry it off. Jewelry symbology is also conflated with color and gemstone symbology.

(Mid-level familiar)
Necromancers traditionally have a plague-themed familiar. The more obvious the plague-theme, the more distinguished the familiar. Highly esteemed or especially talented Necromancers will often have plague holiday familiars, while Nercroservus or Ghouls usually have the more common beastclans native to plague as their familiar. That being said, only Necroservus, Ghouls and lower-level Necromancers are limited in their choice of familiar. A high level Necromancer can have any plague-themed familiar they desire, from the lowest to the highest. However, all rules are made to be broken and some Necromancers that originate from outside the Plaguelands find familiars from their native Flights who are willing to join them in their cause.
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Exalting Omnigul to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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