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Personal Style

Apparel

Bleak Birdskull Necklace
Conjurer's Cloak

Skin

Scene

Measurements

Length
4.16 m
Wingspan
2.76 m
Weight
64.32 kg

Genetics

Primary Gene
Obsidian
Lionfish
Obsidian
Lionfish
Secondary Gene
Sanguine
Shimmer
Sanguine
Shimmer
Tertiary Gene
White
Ghost
White
Ghost

Hatchday

Hatchday
Dec 10, 2019
(4 years)

Breed

Breed
Adult
Spiral

Eye Type

Eye Type
Shadow
Uncommon
Level 7 Spiral
EXP: 4361 / 11881
Scratch
Shred
Acuity Fragment
STR
20
AGI
15
DEF
8
QCK
13
INT
16
VIT
11
MND
22

Lineage

Parents

Offspring

  • none

Biography

Grimm
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"Burn the father, feed the child."
KCSW3tS.gif A tent rests upon the presence of a town. The carnival bugs sit outside; another smaller tent placed next to it that holds the magnificent Divine, with her astonishing looks. Accordion music is heard from within the entrance, and, if you step inside, you can see that Brumm, a worthy and loyal member of the Grimm Troupe is the one playing the magnificent, though eerie, music. You walk up to him; talking to him. He stares at you...

"Mrmm. You called us?
Speak to master."

You stand there; confused. Your lifeless void eyes, only giving a slight nod towards the stranger infront of you. The adventures and encounters you've had below ground, the Forgotten Crossroads with it's husks and abnormal creatures. There's nothing that'll beat that, along with the other areas you've encountered with multiple tough and scary enemies, right? Nothing could possibly be harder than the adventure you've already went through, you thought. But, in the presence of foreshadow, you indeed realize that it may be harder than the adventure you have already been on. A new foe; one with great passion... great loyalty, and possibly one of the greatest and professional ringmasters one may ever encounter.

You walk up to the curtains; drumrolls pierce your ears, if you even have any, that is. The lights appear, swirving all over the place on their pedestals. They both combine onto one spot, a flame appearing in a flash as a tall bug, though Dracula-like, appears with a cape with ends that slowly move at the bottom. He narrows his eyes down towards you; speaking in such a raspy voice that you didn't even expect to hear that level of voice, nor did you ever realize that it was even possible to be at that range.

"So, it was you who called us.

Well met, my friend. Well met. I am Grimm, master of this troupe. The lantern has been lit, and your summons heeded. A fine stage you choose, this kingdom fallowed by worm and root, perfect earth upon which our Ritual shall take place.
And you, my friend. Your own part is far from over.
As the lantern flared your role was cast, our compact written in scarlet fire.
Eager we are to see you commence, but first, some illumination is required.
Across these lands my kin now spread, harvesting that essence peculiar to my... breed, the flame in dream.
Seek my kin; claim their flame and return it to me. Together, marvels shall be achieved.
But don't fret small one. For this task you won't travel alone. My child shall guide you to the flame and gather within itself that burning essence.
Like you, the child plays key role in this task. Only with it by your side will the flame, and my kin, reveal themselves to you."

You jot down in your little void mind that his name was Grimm. He gave you a charm; one to access the kin that he was talking about. You, were basically babysitting his child for him... but you give him a break, since kids can be tough to handle. You nod to the tall bug; running out of the tent and going to a nearby bench to apply the charm. The charm, now applied, summons a small kin that looks like Grimm. Though, it has tentacle-like wings, nothing near Grimm's magnificent cape. It's noises are ear-piercing; small "Grrerr.."s are heard from the being.

You search for the flames and their burning essence... walking into something you never expected to ever walk into...
Fire Sprite Magmatic Pauldrons Will o' the Ember
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Art


9-AA38-BEB-B0-C2-42-DD-A552-CBC5-D603868-E.png
Art by @LittleRooster

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Art by @Bloopp

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Art by @Me
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Exalting Grimm to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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