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Personal Style
Apparel
Skin
Scene
Measurements
Length
5.12 m
Wingspan
6.04 m
Weight
706.05 kg
Genetics
Ruby
Iridescent
Iridescent
Blood
Shimmer
Shimmer
Sanguine
Glimmer
Glimmer
Hatchday
Breed
Eye Type
Level 1 Pearlcatcher
EXP: 0 / 245
STR
6
AGI
6
DEF
6
QCK
7
INT
7
VIT
6
MND
7
Biography
Survivor is a dragon of few words. He used to be a bubbly, outgoing hatchling, but all that changed when the Fire Nation enemy Fire Clan attacked his home Clan. He fled, but was caught and imprisoned by Fire to be one of their loyal slaves. One day, he managed to steal the keys of the guard and escape. However, he was mauled along the way by Beastclans that watched the prisons for dragons that might escape. The unnamed hatchling feebly fended them off, and staggered to a rock when they finally stopped, believing he was dead. Then, his head stirred to find a Dreadram looking at him. Still having trauma, he raised his claws to defend himself, but the Dreadram instead nuzzled him, and he figured out that it was his familliar. The Dreadram helped defend him as he healed, and he christened himself Survivor, for the experience he had gone through. The Dreadram brought him bandages that it had likely looted from nearby Clans. He accepted this gratefully, and named the Dreadram Firewake.
They wandered west, with his fiery colouring disguising his true elemental allegiance, and he bore several scars all over his body. He could not fly, giving him a disadvantage. At least he could walk alongside the loyal Firewake, who fiercely protected the weak young Pearlcatcher. Survivor stayed strangely cool in the scorching temperatures, and it is believed that his magic, not being able to form properly, instead acted as a temperature guard, which was useful. Only when Survivor fought off some Chillwind Harpies did he realise that he could freeze things with his touch. He had not noticed this before because of the potions that the Fire guards deliberately gave him for fear of his magic.
He successfully fended off the Harpies, and headed west again. However, the surroundings abruptly changed from searing temperatures and lava abound to rolling green plains and the cool winds that blew. This was the Zephyr Steppes.
A dragon found him and healed his remaining wounds, exclaiming in surprise at his refusal to give in. Survivor didn't know how to act, but he was still grateful that the Clan gave him a wolf pelt and some armour to protect him. They suggested bringing him to the Sunbeam Ruins or the Viridian Labyrinth, but then they realised he was land-bound. So, an Imperial carried him to the Sunbeam Ruins, and he finally got to experience the joy of flying for once, even if it was only brief. They brought him to a Clan that they were allies with, and he has stayed here since.
He prefers not to speak of the horrors of his childhood, but he still has a lingering bias against Fire dragons and to Wind dragons. However, he is stoic and never gives up easily, like his name suggests.
They wandered west, with his fiery colouring disguising his true elemental allegiance, and he bore several scars all over his body. He could not fly, giving him a disadvantage. At least he could walk alongside the loyal Firewake, who fiercely protected the weak young Pearlcatcher. Survivor stayed strangely cool in the scorching temperatures, and it is believed that his magic, not being able to form properly, instead acted as a temperature guard, which was useful. Only when Survivor fought off some Chillwind Harpies did he realise that he could freeze things with his touch. He had not noticed this before because of the potions that the Fire guards deliberately gave him for fear of his magic.
He successfully fended off the Harpies, and headed west again. However, the surroundings abruptly changed from searing temperatures and lava abound to rolling green plains and the cool winds that blew. This was the Zephyr Steppes.
A dragon found him and healed his remaining wounds, exclaiming in surprise at his refusal to give in. Survivor didn't know how to act, but he was still grateful that the Clan gave him a wolf pelt and some armour to protect him. They suggested bringing him to the Sunbeam Ruins or the Viridian Labyrinth, but then they realised he was land-bound. So, an Imperial carried him to the Sunbeam Ruins, and he finally got to experience the joy of flying for once, even if it was only brief. They brought him to a Clan that they were allies with, and he has stayed here since.
He prefers not to speak of the horrors of his childhood, but he still has a lingering bias against Fire dragons and to Wind dragons. However, he is stoic and never gives up easily, like his name suggests.
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Unlike the rest, he is aware that he is merely the semi-sentient collection of memories Dawn has of him, as he is now a poltergeist. Typically his ghost can be found wandering the halls of Zenith's Light, and he likes pranking others, but Dawn is the only one capable of getting him to stop whatever he's doing.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Survivor to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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- Names must be no longer than 16 characters.
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