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Personal Style

Apparel

Daisy Flowerfall
Daisy Flower Crown
Ornate Gold Necklace
Illuminated Sash

Skin

Scene

Measurements

Length
6.84 m
Wingspan
9.65 m
Weight
927.52 kg

Genetics

Primary Gene
Banana
Iridescent
Banana
Iridescent
Secondary Gene
Banana
Shimmer
Banana
Shimmer
Tertiary Gene
Shadow
Smoke
Shadow
Smoke

Hatchday

Hatchday
Jun 01, 2014
(10 years)

Breed

Breed
Adult
Coatl

Eye Type

Eye Type
Wind
Common
Level 23 Coatl
EXP: 48579 / 147452
Meditate
Disorient
Regeneration
Haste
Rally
Scholar
Scholar
Scholar
Discipline
Ambush
STR
6
AGI
18
DEF
6
QCK
44
INT
90
VIT
15
MND
6

Lineage

Parents

Offspring

  • none

Biography

Sedum
Vain | Power-mad | Amoral
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Sedum is a magical savant. He focuses on his craft to the exclusion of all else-- all, that is, except himself.

Vanity is the primary drive and motivator in Sedum's life. His most prevalent magical development was pioneered as a direct result of his vanity: as a combat healer, Sedum has a method of reknitting wounds specifically to prevent scarring. Unlike classical combat healing, which simply temporarily stops blood flow and restores movement until after the battle when healing can proceed naturally, Sedum's method actually heals wounds completely. As such, it has a much greater cost: rather than drawing from Sedum's mana or element, it consumes nearby life as fuel.

Naturally, this form lends itself perfectly to combat use; kill your enemy, be revitalized. Straightforward, easy. Available as a drastic power boost to arts other than healing. However, the effortless power these sacrifices grant Sedum has completely eliminated any sense of mercy or moderation. After slaughtering a number of surrendered beast tribesmen and earning the ire of their leaders, Shirah forbade Sedum from battle.

But oh, that would not do. Sedum had flowers to keep alive. And perfect feathers to maintain. And eternal youth to keep.

Forbidden from leaving the Natorei lair complex, Sedum readily agreed to cooperate with Capella and aid in her search if it meant she would provide lives for him. Capella does not fully approve of Sedum's style-- she only allows him to take power from animals and plants for her projects, despite his insistence that beastmen are more effective, and dragons substantially so-- because it still leads something to death. But with her limited resources, she takes any help she can get, and Sedum has no complaints about the seedy practices involved.

No one has yet realized that only most of the Exalted actually reach the Windsinger.




Art: Bust Lineart by Ursus #44850
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Exalting Sedum to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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