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Personal Style
Apparel
Skin
Scene
Measurements
Length
5.95 m
Wingspan
6.26 m
Weight
419.29 kg
Genetics
Gold
Crystal
Crystal
Fire
Shimmer
Shimmer
Soil
Underbelly
Underbelly
Hatchday
Breed
Eye Type
Level 1 Wildclaw
EXP: 0 / 245
STR
8
AGI
9
DEF
6
QCK
5
INT
5
VIT
6
MND
6
Biography
༻ Dawn, the Aggressive Shield ༺
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The dawn bathes the world in a radiant light. It is Dawn's duty to aid the strong, and to lead them towards victory in the fight.
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Position One of the three Shields of Niflheim, Dawn's duty is the health and welfare of the clan's residents. He excels in close quarter combat, taking out his opponents with swift, decisive strikes. Dawn's fighting capabilities combined with his fast footwork make him a powerful force on the field of battle, taking out his opponents in quick succession in a blink of an eye. The Wildclaw further boosts his attacks by cloaking himself in an inferno, raging like wildfire and leaving his foes burnt to ashes. He works together with his two brothers, Heaven and Dusk, to protect Niflheim from dangerous forces. Personality Compared to his two brothers, Dawn is the most 'active' of the three - sometimes slipping out of the throne room to lounge around in different parts of the clan. This earns him a stern scolding from Dusk, but he's a bit of a rebel and likes to rile up his older brother at times. The Wildclaw is a friendly one and often meets others with a wide grin and a wave. He's also quite the charmer, and loves to talk with the residents of the clan. He can seem laid back and lazy during most days, but he transforms into a raging fire when he's called to fight. Dawn loves nothing more than the thrill of battle, and you can count on him to defend Niflheim to his last breath. History Dusk, Dawn and Heaven weren't your average dragons. The three Wildclaws had, to an extent, godlike powers. All three started out as ordinary dragons, from different origins and from different lands, yet they all ended up in the same battle that countless dragons fight in day by day. The deities required warriors, champions, that would fight for them in their never ending battle for dominance, and as the years stretched on the three Wildclaws only found their powers getting stronger and stronger. The three fought their own separate battles, mindlessly fighting for their deities simply because they were told to do so, but when they crossed paths something in them began to stir. They realized that they did not want this - they did not want to stay in this war of the gods... But what could they do? So long have they fought that they've each forgotten who they once were or where they once lived, and even their own names. Pained and lost the three confided in each other, and in their time together they gave each other new names. That's when they developed their kinship, and they knew that they truly needed to make a decision - and that decision was to leave this place of endless conflict, and make their way back to the world they once knew. For a time the three wandered the land, never leaving each others' side. They traveled together in search of a place to call home - somewhere, anywhere that was devoid of war and conflict! But the dragons they came across only treated them as outsiders or worse, monsters. The powers they've obtained through the many years of war seemed like nothing to them, but to ordinary dragons they were something to be feared. It wasn't until they came upon a secluded land called Niflheim did they feel truly welcomed. Upon their arrival the clan's residents welcomed them in with open arms and offered them rest, entertaining them with various stories and serving them delicious food. The three Wildclaws felt, for once, at peace, and it wasn't long before the Alpha of the clan summoned them to her throne. The three were surprised to hear that the Fae wanted them to permanently stay within the clan - her reason being that their powers would be useful in protecting her subjects from harm. The three agreed, seeing as their powers were being used to defend others rather than to hurt them. Now they use their powers to protect Niflheim, and to aid its Alpha in her research of The Shade. Relations Curabitur vel tortor eu velit porttitor imperdiet at sit amet arcu. Phasellus at gravida turpis. Quisque tellus nulla, condimentum in nulla ac, rutrum molestie dui. Nunc sed ipsum ultricies, interdum arcu at, laoreet lectus. Fusce in eros vehicula, tempor nisl et, rutrum est. Cras cursus congue tempus. Donec euismod eros sit amet convallis dignissim. Integer quis quam ac elit tempor feugiat quis quis ex. Duis vehicula, diam ac tristique elementum, elit ligula congue nisi, ac porttitor ipsum orci sed massa. Vestibulum nibh urna, commodo in nunc vel, sollicitudin auctor velit. Donec pellentesque mi et neque semper, ut eleifend ipsum rutrum. Donec leo arcu, volutpat eget lacus et, fermentum consequat arcu. Cras sit amet leo odio. Suspendisse blandit accumsan urna in iaculis. Mauris vel blandit urna. Aliquam volutpat, ipsum at porttitor lacinia, lectus nisi sodales nunc, aliquam scelerisque ipsum nunc eu lacus. |
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Exalting Dawn to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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