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Personal Style

Apparel

Witch's Cobwebs
Tawny Antlers
Bamboo Sedge Hat
Sapphire Woodbasket
Pillager's Fur Armwraps
Witch's Staff
Tree Warden's Garb
Gladewalker Cape
Pillager's Fur Legwraps

Skin

Accent: School Migration

Scene

Measurements

Length
5.45 m
Wingspan
4.71 m
Weight
518.68 kg

Genetics

Primary Gene
Storm
Jupiter
Storm
Jupiter
Secondary Gene
Green
Peregrine
Green
Peregrine
Tertiary Gene
Blood
Basic
Blood
Basic

Hatchday

Hatchday
Dec 25, 2015
(8 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Water
Common
Level 1 Nocturne
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Lineage

Parents

  • none

Offspring

  • none

Biography

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Marshwaters: Gardener
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-Summary-
Origin: Scavenged Egg
Alignment: Tempered Neutral
Immediate Personality: Undetermined
Profession: Gardening and farming
Skills: Undetermined
Familiar: Wildwood Owl
Belongings: None

MRjE3ex.gif


-Acquaintances-
Father: Unknown
Mother: Unknown
Siblings: Unknown
Mate: None
Children: None
Allies: Unknown
Enemies: Unknown
Superiors: Unknown
Comrades: Unknown
Other: None


-History-
Marshwaters, much like Nightveil, enjoys gardening; no, that's an understatement, he surpasses Nightveil in gardening! Not minding the soil and loving water-based plants the most, Marshwaters is a shy dragon that prefers to be digging for new seeds rather than participating in Fortress business. For now his skills do nothing more than make the stony Fortress lair look more lively, but maybe if a few Tundras joined later on...

Marshwaters was a traveling dragon from the Sea of a Thousand Currents, searching for a new life in any place he could find it. He brought with him nothing but a packet of seeds, a peculiar orb, and his Gladewalker cape. The quiet Nocturne didn't say much, simply mumbling to himself and preferring to stay out of the way of any dragons. When he became part of the Frostforge Fortress he simply placated the stout warriors by showing what he could grow, and how he could help the Fortress with it. While he failed in being showy, Frostforge saw no reason to turn the vagabond away, so she let him stay for a few nights. After that, Marshwaters seemed to have taken a liking to the Fortress despite its fiery affinity, and while he will often vanish for a few days for no apparent reason he will always return with refreshed supplies; and usually a few new plant species to try and grow. With Marshwaters being so timid, always avoiding and stepping out of fights, and tending to quickly become overwhelmed when bombarded with questions (this happens even when overhearing a nearby argument; I guess he likes his peace and quiet!), his past remains a mystery; but then again, many Frostforge members were used to shrouded pasts, anyway. So far he hasn't proven to be a threat to the Fortress, and many dragons are quickly becoming more relaxed around the mousy Nocturne.

-Extra-
April Fool's 2016
DCAktoI.png
"I'm not crying!"
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Exalting Marshwaters to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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