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Personal Style

Apparel

Fancy Top Hat
Red Birdskull Necklace
Garnet Flourish Eye Piece
Garnet Flourish Tail Drape
Garnet Flourish Tail Clasp
Garnet Flourish Necklace
Garnet Flourish Bracelet
Garnet Flourish Belt
Garnet Flourish Anklets
Red Birdskull Wingpiece

Skin

Accent: Rey de Muertos

Scene

Measurements

Length
7.82 m
Wingspan
7.23 m
Weight
929.94 kg

Genetics

Primary Gene
Obsidian
Crystal
Obsidian
Crystal
Secondary Gene
Obsidian
Facet
Obsidian
Facet
Tertiary Gene
White
Runes
White
Runes

Hatchday

Hatchday
May 21, 2015
(9 years)

Breed

Breed
Adult
Coatl

Eye Type

Eye Type
Ice
Common
Level 1 Coatl
EXP: 0 / 245
Meditate
Contuse
STR
6
AGI
7
DEF
6
QCK
7
INT
7
VIT
5
MND
6

Biography

Grand Glacies Noir
Certified Charmer and Bemused Blood Mage
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Grand Glacies Noir is Snootington's resident blood mage and mate of its top practitioner of the black arts, the dark lady Victrix Vulcana.

Blood magic, this dapper and slyly humorous gent is fond of insisting, is not as malevolent an art as many would believe. He will list its uses, such as how he can quite easily find what ails an ill dragon and then impart energy to enable faster healing, or can follow the trail of biology and genes to draw anyone's family tree. Yet he also finds deep pleasure in the crafting of unique blood spirits and in striking clan enemies with boiling blood or madness from afar. Such things, he says, are an art, and are thus enjoyable largely for the precision and creativity which they require for success. Victrix will hum-snort and roll her red eyes at this; she knows his true self too well to believe such flowery equivocations. "The coatl doth protest too much," she'll often say.

Glacies is in possession of a beautiful tenor singing voice that has been compared to 'aural honey', and he is fond of humming or even belting ballads and arias while preparing for his elaborate spells and ceremonies.

These incantations are a pleasure to experience, although some whisper that it was the accidental hearing of one such chant during his hatchling days that bound Pinkley, ever overly prone to wandering to areas of the lair he's been told to avoid, to the demonic spirit of Princess. The truth of this claim is unknown (wild conjecture and shameless rumor-mongering are common ways to pass time on the tundra for Snootington's tribe), and both Glacies and Victrix seem affronted at the suggestion they could ever be so very sloppy as to accidentally curse a family member with such a critter. Regardless, they both have shown quite a bit of concern for the wildclaw, and are on a hunt for a cure or exorcism that may free Pinkley from his perplexing passenger.

Only failures so far, but they are ever full of hope that they'll find a cure any day now. (well, as much hope as a blood mage and dark sorceress can hold, which is more than a jot but less than a lot.)
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Wonderful Art by Tunfischhai
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Exalting GrandGlaciesNoir to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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