[Image]
["Name"]
[Title]
[Species]
[Bio]
(Titles are what they're called by the humans.)
"Puck"
The Ouroboros
Coatl
Though he isn't aware of his importance to the scientists that watch the battles, Puck is very aware of how powerful he is. He's only ever been to the Cages three times, and has killed in every deathmatch. The longest surviving fighter anywhere at a full ten years fighting. Despite being a terror in the ring, he tends to be sympathetic outside of it and loves to joke and talk. Despite his impish and playful manners, he's maybe the most enigmatic. Not many people know much about him other than his intense bloodlust and odd tenancy to help his opponents to the medical ward after he's beaten them to hell and back.
With a small build and huge wings, Puck is sturdier than his appearance would suggest. Though he's not obviously muscular, muscles ripple under striped skin. His wings can propel him through the air at maddening speeds into hard twists and disorienting spirals. His chest flickers with blue lightning, but his eye is orange with fire. He has an odd quirk to set himself on fire during a battle, though he comes out no worse for the wear, and the lightning infused on his chest gives him speed to make any wildclaw or spiral take pause.
Though he has all three genes of the GGP, all three are inactive and aren't visible on him.
"Kleos"
The God of Glory
Wildclaw
Kleos is heavily muscled yet lithe, with all the attributes of a Wildclaw- strength, sense of smell, and speed. His only visible dragon traits are his long, white wings and sweeping red feathered tail. He has stayed in the Last Stop ever since he had been sent from the labs, second longest only next to Puck. Over the years he has developed a long-standing bond with the coatl, relishing in the fight and the bloodshed. Since three years ago, Kleos lost both his eyes to a match with a Ridgeback, but he had made sure that that particular dragon never left the ring alive. With complete lack of vision the Wildclaw has compensated for a superior sense of smell and hearing. His ears can zone into the heartbeat of another person up to twenty feet away, determine distances, and maneuver around obstacles with relative ease. Meanwhile, he can smell the faintest traces of chemicals and categorize them to his memory much like a Tundra's. He wields his Lightning power quite effectively, preferring to use it only in quick zaps. His main style of combat is close range, using his opponent's moves against them with redirects and dodges to wear them down. His healing rate is also much faster than that of a human's, able to fully recover from a minor cut or bruise within minutes and a near-fatal injury within days. The fact that he had been sent to the ring instead of as a "perfect soldier" was because he refused to kill humans and those who were weaker than him.
Because of his victory streaks and popularity with the crowd, Kleos has been dubbed as the "god of glory" by the humans, a title which he has accepted. He also carries a ring of keys that he swiped from the cagekeeper a year ago, which he uses fairly often to sneak out to the humans' bar and grab a drink (or two). So far, the wildclaw has not shown much interest in escape. Outside of the ring he is easy-going, honest, and largely protective of those he has known for a long time. He usually can tell who he can trust from the beginning, making it hard for others to fool him but also making enemies along the way. In the ring, Kleos is known to have never made a sound of pain, rarely speaking and becoming entirely focused on the fight. He prefers to end the fights quickly, but that does not mean those fights are bloodless. Quite the opposite, in fact.
"Khan"
The Killer
Wildclaw
Standing at 6 feet two inches, Khan is an intimidating figure. He wears a specially-made cuff on his right arm, which he has modified to shoot out an electrified sword at will. The cuff also channels his Circuit gene's electric energies, as he is part of the GGC; And alongside with attacking, his electricity can heal also, but is very painful and leaves him deeply fatigued. He was only recently assigned to the "Last Stop", coming from the ring in Southeast Asia. Khan has a reputation for being a vicious, ruthless fighter; he often kills his opponent by crushing their skull, even though he is not in a death match. Little is known about his true intentions, but over the years he has gotten increasingly hostile, especially towards the scientists and other fighters. Since an incident in which he hacked the security database in South America- where he had begun his fighting "career"- he has never stayed in one country for more than a year. He has been to every single country.
Khan could be described as cold and calculating, always judging his opponent's next step before attacking. He is often unpredictable and tends to hide his emotions- which are very few and range from anger to feeling nothing at all. This is due to an accident made when his mind had been wiped before he underwent the experiments, resulting in a shell of a human and dubbed a "failure" since the start. Ever since, he has fought through with only a burning hatred for his creators. Recently, Khan has discovered a few hidden memories, but is ever striving to know more of his past.
"Saichelle"
больнаÑ
The Sick One
Guardian
Saichelle spent most of her days in the Russian ring, and the ice all but chilled her heart. While she may be a little standoffish, she is very protective of her allies, and is generally quick to decide upon who those might be. She is generally very set in her ways, and it is hard to change her mind about most things. Some could consider her warm and friendly, but only to those comrades she has granted her trust to. To those she is closest, she can even be protective or helpful to the point it is distinctively… “motherly.”
Usually dressed in torn, bloody red rags, Saichelle stands close to seven feet tall, and is generally rather massive despite how thin she is. Her skin is pale white with sickly yellow undertones in some areas, particularly around the joints, fingers, and wing membranes and a dark red tattoo-like marking along her torso, almost like dried blood. Scars litter her body; every limb has at least one. Most prominent is her face, if it can even be called that at this point. Almost entirely covered in burn scars and old lacerations, Saichelle’s face may as well just be a deformed skull with skin. Her eyes, also scarred, have thick cataracts over them, giving them a cloudy, sickly green color.
Looking as if she’d drop dead from disease any minute, this Guardian is not to be underestimated. She is immune to most diseases, despite the wretched appearance they leave her with, and is far stronger than she looks. Thinner than she is muscular, Saichelle is fast on her feet and easily dodges her opponents, and has plenty of endurance to keep at it for longer fights. However, she may as well be blind, thanks to her cataracts, which leaves a slight weakness. Still, what she lacks in sight, she makes up for with phenomenal hearing, and as long as she can hear, her opponent will never be safe.
"Umbriel"
The Monster
Imperial
The humans wanted a monster, and they got one. Umbriel is massive, standing over ten feet tall (easily twice that with his tail), with massive stag-like antlers and enormous sweeping wings, Umbriel seems more dragon than human. He is often to large to walk comfortably on two legs, and even given the proper room his shoulders are hunched forward permanently. Despite this, he shows no lack of intelligence and despite being avoided most of the time, is quite friendly.
Umbriel bounced from ring to ring for most of his time fighting. Transferred whenever he got too much to handle. They quickly found that he was a danger in the cages, when jeering humans would end up loosing their limbs, or their life. During his time in the rings, Umbriel forged himself a set of armor, consisting of a breastplate and pauldrons, gauntlets and boots, greaves, and an armored kilt of sorts. Needless to say, he is slow on the ground and in the air. However, he can handle most injuries without flinching. Too compensate for his speed, Umbriel has mastered the magic of illusion. Foes that see through his tricks still have his brute physical strength to deal with.
Umbriel collects the teeth of dead opponents, carving names into them and wearing them like trophies. It is his way of remembering and honoring the fallen.
"Desdemona"
The Fork-Tongued Magus
Coatl
Standing at approximately six feet, Desdemona is a buxom woman of striking visage and visible grace. Her skin is dark, nearly enough to be compared to cocoa, and unmarred despite what most know to be a decently long career spent in the Russian arenas before being smuggled into the North American arenas. Hooded green eyes are outlined in heavy kohl, her lips perpetually spread into a condescending smile. She has little muscle contouring her form, best described as "willowy", though she is obviously of good health from the colorful lavender of the feathers that sprout from her flesh. The most noticeable thing about Desdemona, though, is the torn, mutilated membranes of her stunted wings. They seem to have stopped growing mid-way through her adolescence, forming tattered curtains of dark pink leather-y skin behind her. She is most often seen garbed in heavy, iridescent silks and sparkling jewels, her magenta hair twisted into small swirls at her hairline. The rest of the tresses are kept short, often coaxed into an eccentric bob.
In battle, she does not rely on her physical prowess very often, though what she lacks in strength she easily makes up for in agility and quick thinking. Possessing a knack for dodging, she is often coined the underdog due to her less-than-brutal appearance. Startlingly adept with the practical -and combative- uses of Smoke, she has become known for her "magical" prowess.
Gifted with equal parts predatory grace and sharp wit, she is best described as "surprising".
However, a few betting humans have begun to notice the Magus's resilience and Smoke skills, feeding both the female's fire to fight and the theatrics with which she does so.
[Image pending]
"Naguin"
The Wall
Snapper
Naguin is an odd character to see in the fighting rings; motherly, loving, and constantly fussing over people even when they dwarf her in terms of size and age. However, her maternal nature belies a scarily aloof calmness - meaning she'll be smiling warmly at you while delivering a sucker punch to your windpipe that collapses it.
Her attitude stems from her infertility, which had devastated her while she was still a human at the time. Seeing no future for herself, she willingly gave her body up to scientists to be experimented on (which baffled them slightly). Naguin's body was unable to properly accept the treatment, and she was cast out and forced to learn to kill. This triggered many a nervous breakdown, before she learnt to lock away her emotions and put up a front.
Muscle and fat line every part of her hefty body, providing her with decent natural padding that is only further augmented by the armour she wears and the diamond-like scabs on her body. Agility, flight, and, speed are weaknesses that can bring her down in a matter of minutes when cleverly exploited, but she makes up for them with solid strength and decent magic, complemented by her monstrous endurance. She has won many a fight by virtue of holding out the longest.
[Image pending]
"Branctus"
The Priest
Ridgeback
Branctus has been described on innumerable occasions as a 'religious freak', although he practises a religion unlike any other. He wears the skulls of those he has deemed heretics and has a rosary of human teeth, all part of the religion he worships. He refuses to divulge the name, saying that the members are chosen by the group, and quietly goes about his business for the most part.
The Crackle that covers his body is said to be a gift from his deity, Branctus claims, and there are rumours that he didn't cry out even once during the duration of his experiments. He is the classic 'strong and silent' type, speaking only when spoken to or to add something. Polite and gentle, his ghostly voice helps to give him the image of a gentle giant.
Once he gets in the ring, however, bloodshed is guaranteed without the barest hint of a doubt. First blood is always his, but in the rare instances it is not, it only serves to whip him in into a frenzy and most likely end up beheading his opponent. Branctus enters a kind of berserker rage the moment he sets eyes on his opponent, aiming to beat the other fighter within an inch of their life, and in death matches he even sees fit to take a part of their body as a keepsake.
[Image pending]
"Damon"
The Aviator
Wildclaw
Damon’s build is rather thin, slightly on the short side, but he still holds his head high. This makes his wings seem way too large for his body. His skin is covered with black oil-like marks, sliding across his body like snakes. Ninety percent of the time, he is wearing aviator goggles, and if he isn't, it's usually around his neck, a sign that he's serious about something. Damon's eyes are an emerald green, normally hidden behind the tinted gold lenses. He appears intimidating until he smiles. He has a toothy grin. Scales cover the back side of his hands, usually covered by fingerless gloves.
With lots of metal in his outfit, it's a wonder he even flies, and flies as quickly as he does. He wears a sleeveless vest, scarf, and a small, actually working lantern affixes to his tail. He wears white slacks that only go down to the top of his thigh. Damon prefers to go barefoot, but will wear whatever if he needs to. Most extraordinary of all are his wings. Not the biological limbs themselves , but the things attached to them. The metal constructs, made out of some light material, seem to be almost attached to the bone underneath. To add to this, to try to take them off causes great pain to him, and one may see some dried rust-colored specks surrounding them. Not that it's of great concern to the scientists, as it improves his speed and strength.
Damon is the result of a series of experiments merging the GGP with metal. His metal implants reacted negatively with his Smoke and prevented it from working, and as such the gene was mostly deactivated within his system, leaving him with only the marks. As far as anyone can tell, it’s only his wings that are part metal. He has a high immunity to plant and animal toxins. This, of course, may possibly extend to human chemicals, but since no-one has given him a pint of cyanide yet, and with his exceptional sense of smell, it has been untested. He is able to stay in the air for a long periods of time, and could probably fly everywhere if he wanted to thanks to the attachments. Coming from the North American Ring, he has been dubbed the ‘Aviator’ merely because of the attire he wears. Because of his small figure, he is often underestimated by his opponents- until he digs his long claws into their throat, of course. Though he may be quick to dish out the final blow, he isn't too opposed to prolonged fights, playing with the opponent, methodically stabbing here, cutting across the muscle there- doing so helps drown out the noise of the watching humans.
Though Damon may be silent, he certainly isn't reserved. Speaking only when he wants to, he easily shows his feelings through his face and his movements. Any feelings towards another, good or bad, he will not hesitate to show them. If he speaks, he shows a mocking, cynical attitude towards others and a deep loathing towards humans, but it does not take long for him to show a more positive attitude towards them if he must; He instantly takes a liking to anyone who is... ‘messed up’, as he would put it. One of his favorite habits is to mess with people- he will sometimes purposely do the opposite of what people may expect him to do purely to see their reaction.
Non-Fighters
"Astaroth"
The Warden
Coatl
Mother? Where have you gone...?
Patrolling the halls is a traitor. A dragon turned guard. Though he doesn't appear to be much, be warned, he's been seen to be able to shoot at a wall just so to hit a cowering spiral on around a corner. He predicts and analyzes. He was once known in the outer rings for his prowess with plague.
While crackle markings scar his body, it doesn't appear to be active. His voice is normal, but fire and lightening roll off of him like a gentle splash of water.
No one really knows where he came from, only that he can occasionally be found whimpering over someone he calls 'Mother'.
[Image pending]
"Navlin"
The Tormentor
Coatl
One of the leading scientists to work on the GGP, Navlin is both revered and feared as a terrifyingly brilliant scientist by people in the scientific fields. His expertise on biology and genetic engineering was enough to place him in charge of manufacturing the origins of the three genes, and has experimented on countless test subjects with varying degrees of cruelty and mercy - all in the name of science.
Notorious for his tendency to constantly shout, he is overbearing and demanding to those that are faint of heart. It takes a lot for him to respect another, but even then he won't lower his voice for them. The only matters that require him to speak in a normal tone are those of the utmost importance, and because of this, his normal speaking voice is constantly scratchy and hoarse. If one focuses very carefully, they can smell honey and lemon on him.
Electrical energy is passively present on him, though not to the same extent as Circuit users. People might encounter static zaps more frequently when around him, but they aren't in any danger of having their nervous system fried.
[Image pending]
"Aila"
феÑ
The Fairy
Fae
Aila was a bit of a mistake. She was very young when she was brought into the dragon gene programming, like many others, but for whatever reason, her body reacted to the genes by keeping her that way. Like a child. Now, as a young adult, she is short and youthful, easily passing for a twelve-year-old girl. Her hair is kept messy and no longer than just above her shoulders, often tied back out of her face with stray strands hanging about haphazardly. Two large fins frame either side of her face, and another pair goes along her neck. Her wings are green, and her skin a pale olive, and both are dotted with large, leopard-like bar markings and spots. When she is not within the medical halls, she is known to wrap her head in a brown scarf, like a hood or a veil.
This Fae is definitely not built for fighting, considering her size and lack of physical strength, and spent a lot of her later time in the Russian ring inactive and barred from matches. Eventually, however, it was discovered that she actually does well as a medic, and Aila was sent off to the Final Ring.
Aila was most known for her ability to create and control plant life, which was often the only thing that kept her alive in the ring: In particularly threatening matches, she was known to waste great deals of energy to create a dome of thick roots around herself, like a shield. Often this would end in her announcing her forfeit from inside the safe place.
"Thayne"
Medical Assistant
Spiral
A skinny little 6'0'' spiral, hobbled by chronic pain and relying on a mid-arm cane to get around. Foul mouthed and almost always unpleasant to be around, much of this could be attributed to his constant pain and difficulty expressing himself properly. Hailing from the South East Asian ring, Thayne occasionally mutters under his breath in Mandarin Chinese - which he is fluent in.
Born originally with vitiligo and recessive albinism, the dragon gene programming halted the progression of the skin disease - though it's left him with blotches of dark and light skin. Interestingly, it seems to have also brought out some of that recessive albinism, resulting in a fully patchy appearance. Hetero-chromatic eyes, white and red, stare out from under a fringe of silvery white hair that travels, mane-like, down his back and along his tail, where it ends in matching feathers. His wings too, are feathered, and blotchy dark and light. It was the involvement of the GGP that lead to his chronic pain, bestowing him with Smoke and crippling him physically. Although not mentally. Mentally he remains the sort that can work out complex equations without the use of a calculator.
When he was a combatant, he often combined his Smoke ability with a sort of reflective barrier he can create - something which made him a difficult opponent as long as his chronic pain didn't catch up to him or someone figured out that he can only use one at a time. These were used to compensate for his low endurance and low strength. His sadistic nature in the ring - leading to some truly disturbing commentary and actions - masked his keen intellect for quite some time, though when it and the fact that he got less worked up when kept out of the ring came to light, he was moved to the Final Ring as a medical assistant.
Now as a medical assistant, the hobbling spiral seems a far cry from the sadistic creature from the rings; although perhaps not quite too far, considering the gun buried within his mobility aid.
[Image pending]
"Barnum"
The Merry-Maker
Mirror
There's no doubt about it, Barnum is a dirty, cheating, snake. And he's heard it all; Con-artist, demon, scumbag, traitor, and many less pleasant names to boot. maybe that's why they picked him. Barnum is as showy as the circus he takes his name from. He knows just what the masses want, and how to get them going. Rings that he's been in are said to rake in almost twice the profit in bets.
They say that he talked his way out of fighting, and it only stuck because he's a good entertainer. That's not to say that he's helpless. Barnum is a retired fighter, six feet of lean muscle and well-known mirror savagery. He hides the scars behind this ring-leader getup. He used to taunt his opponents with his high-pitched hyena cackle, whipping them into a blind rage only to capitalize on that moment of weakness.
When he isn't commentating fights, Barnum can be found socializing with the fighters, the humans, or both. He's an excellent magician, making cards dance and objects disappear right in front of everyone, and he loves to gamble and entertain. But it's also well known that he has connections, and for the right price, that silver tongue of his might just be put to good use.