[columns][img]https://image.ibb.co/gt2s7H/logo.png[/img][nextcol][center][size=6]IRIS[/size]
[size=3]Intelligent, reciprocial, indifferent soldiers.[/size][/center]
[size=4]IRIS is a clan based in [b]Starfall Isles[/b]. It's founded by an [i]Imperial[/i] dragon by name [b]Sorian[/b] and his steadfast allies. Relying on their moral code of honor and rigorous training, they are zealous defenders of the land they claim as their own and for all they have dear.[/size][/columns]
Welcome to the start of the long way, dear visitors of this humble quest page. I'm [b]Duosora[/b], a lore writer and a programmer, dreaming to start and maintain one of the most ambitious and promising clans of [i]Flight Rising[/i], aimed not just to exist for no reason, but to help others master the game and its opportunities it has to offer.
This clan I'm talking about my aim to tell the story of success, showing up from nowhere for others, but with lots of wisdom and strength of spirit behind its establishment.
[center][size=6]The First Triplet[/size][/center]
The founders of IRIS. These are dragons of different regions and different elements, united by comradeship and a common goal. Dragons of The First Triplet are also referred to as [b]The Messengers[/b] as they have the sole right to recruit new dragons for the clan.
---
More info coming soon...
[center][size=6]Stuff to complete the quest[/size][/center]
[quote=Scrolls][item=Breed Change: Imperial] [item=Breed Change: Imperial] [item=Breed Change: Pearlcatcher][/quote]
[quote=Battle Stones: Sorian][item=Irradiated Scratch]
[item=Eliminate] [item=Thunder Slash] [item=Sap] [item=Rally]
[item=Berserker] [item=Berserker] [item=Berserker]
[item=Ambush] [item=Ambush]
[item=Tincture of Dissolution][/quote]
[quote=Battle Stones: ???][item=Irradiated Scratch]
[item=Eliminate] [item=Gust Slash] [item=Bolster] [item=Rally]
[item=Berserker] [item=Berserker] [item=Berserker]
[item=Ambush] [item=Ambush]
[item=Tincture of Dissolution][/quote]
[quote=Battle Stones: ???][item=Silverglow Meditate]
[item=Contuse] [item=Frigid Bolt] [item=Congeal] [item=Concentration]
[item=Scholar] [item=Scholar] [item=Scholar]
[item=Ambush] [item=Discipline]
[item=Tincture of Dissolution][/quote]
[quote=Genes][item=Primary Gene: Iridescent] [item=Secondary Gene: Safari] [item=Tertiary Gene: Glimmer]
[item=Primary Gene: Iridescent] [item=Secondary Gene: Bee] [item=Tertiary Gene: Runes]
[item=Primary Gene: Crystal] [item=Secondary Gene: Bee] [item=Tertiary Gene: Opal]
[/quote]
[quote=Familiars][item=Boolean] [item=Spined Cobra] [item=Ice Sprite][/quote]
[center][size=6]PROGRESS[/size][/center]
[b]Dragons:[/b] 0/3
[b]Scrolls:[/b] 0/3
[b]Battle Stones:[/b] 0/30
[b]Genes:[/b] 0/9
[b]Familiars:[/b] 0/3
[b]Lores:[/b] 0/3
[b]Levels:[/b] [0/25] [0/25] [0/25]
[b]Milestones:[/b] 0/15
[i]Every milestone opens up a short story of IRIS's foundation. Links to all the short stories are going to be at one of my dragons, I'll inform you which one, don't worry!
I will uncover both names of Sorian's companions when all this quest gets completed.[/i]
IRIS is a clan based in Starfall Isles. It's founded by an Imperial dragon by name Sorian and his steadfast allies. Relying on their moral code of honor and rigorous training, they are zealous defenders of the land they claim as their own and for all they have dear.
Welcome to the start of the long way, dear visitors of this humble quest page. I'm Duosora, a lore writer and a programmer, dreaming to start and maintain one of the most ambitious and promising clans of Flight Rising, aimed not just to exist for no reason, but to help others master the game and its opportunities it has to offer.
This clan I'm talking about my aim to tell the story of success, showing up from nowhere for others, but with lots of wisdom and strength of spirit behind its establishment.
The First Triplet
The founders of IRIS. These are dragons of different regions and different elements, united by comradeship and a common goal. Dragons of The First Triplet are also referred to as The Messengers as they have the sole right to recruit new dragons for the clan.
---
More info coming soon...
Stuff to complete the quest
Scrolls wrote:
Breed Change: Imperial
Specialty Items
Changes the breed of one dragon to Imperial. Imperial dragons are a limited breed with a 30-day breeding cooldown.
0
Breed Change: Imperial
Specialty Items
Changes the breed of one dragon to Imperial. Imperial dragons are a limited breed with a 30-day breeding cooldown.
0
Breed Change: Pearlcatcher
Specialty Items
Changes the breed of one dragon to Pearlcatcher. Pearlcatcher dragons are a common breed with a 20-day breeding cooldown.
25000
Battle Stones: Sorian wrote:
Irradiated Scratch
Energy Stone
A low damage scratching attack that generates some Breath. Identical to Scratch, but slightly more green.
250
Required Level: 1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Tincture of Dissolution
Battle Item
Resets one dragon's attributes to 5 and refunds all earned stat points. Breed-related bonuses will also be refunded. (Use from the dragon's stats window in the Coliseum)
3000
Required Level: 1
Battle Stones: ??? wrote:
Irradiated Scratch
Energy Stone
A low damage scratching attack that generates some Breath. Identical to Scratch, but slightly more green.
250
Required Level: 1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Tincture of Dissolution
Battle Item
Resets one dragon's attributes to 5 and refunds all earned stat points. Breed-related bonuses will also be refunded. (Use from the dragon's stats window in the Coliseum)
3000
Required Level: 1
Battle Stones: ??? wrote:
Silverglow Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns. More silver than standard Meditate.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Tincture of Dissolution
Battle Item
Resets one dragon's attributes to 5 and refunds all earned stat points. Breed-related bonuses will also be refunded. (Use from the dragon's stats window in the Coliseum)
3000
Required Level: 1
Genes wrote:
Primary Gene: Iridescent
Specialty Items
A scroll that will change the primary gene of one dragon to Iridescent. This item can only be used once and will disappear after it has been applied.
0
Secondary Gene: Safari
Specialty Items
A scroll that will change the secondary gene of one dragon to Safari. This item can only be used once and will disappear after it has been applied.
9800
Tertiary Gene: Glimmer
Specialty Items
A scroll that will change the tertiary gene of one dragon to Glimmer. This item can only be used once and will disappear after it has been applied.
0
Primary Gene: Iridescent
Specialty Items
A scroll that will change the primary gene of one dragon to Iridescent. This item can only be used once and will disappear after it has been applied.
0
Secondary Gene: Bee
Specialty Items
A scroll that will change the secondary gene of one dragon to Bee. This item can only be used once and will disappear after it has been applied.
0
Tertiary Gene: Runes
Specialty Items
A scroll that will change the tertiary gene of one dragon to Runes. This item can only be used once and will disappear after it has been applied.
19000
Primary Gene: Crystal
Specialty Items
A scroll that will change the primary gene of one dragon to Crystal. This item can only be used once and will disappear after it has been applied.
0
Secondary Gene: Bee
Specialty Items
A scroll that will change the secondary gene of one dragon to Bee. This item can only be used once and will disappear after it has been applied.
0
Tertiary Gene: Opal
Specialty Items
A scroll that will change the tertiary gene of one dragon to Opal. This item can only be used once and will disappear after it has been applied.
0
Familiars wrote:
Boolean
Familiar
. .. .mysql expects parameter 1 to be string, boolean given. ..
(Flight Rising Beta Tester gift)
0
Spined Cobra
Familiar
Would-be charmers would be wise to invest in a clay pot; these spiny serpents shred wicker baskets.
0
Ice Sprite
Familiar
Entourage of the Icewarden. (Crystalline Gala Holiday Familiar 2014.)
Every milestone opens up a short story of IRIS's foundation. Links to all the short stories are going to be at one of my dragons, I'll inform you which one, don't worry!
I will uncover both names of Sorian's companions when all this quest gets completed.
If you're reading this, you're special!
I am hoarding light eggs.
Happen to have one or more?
Come swap them here!
(offering my hoard)
.........
Words of wisdom:
Do what is easy,
and your life will be hard.
Do what is hard,
and your life will be easy.
[center][size=6]Cornelia's Quest on Workshop Robots[/size][/center]
[center][img]http://i.piccy.info/i9/421b48fd9ece1117e0541cb43ba2634d/1565603620/86300/1332378/borerlim.jpg[/img]
[size=2]Art by [url=https://www1.flightrising.com/lair/426753]AlterMoon[/url][/size][/center]
[color=#60A9E9]Hey! I'm [b]Cornelia[/b], the member of the island's special ops crew. Yes, I'm a tiny Fae, but I can hit strong as a rock. And I really love water.
I'm currently on a mission with Mint and Carmi to retrieve the important familiars for the crew. Sorry, can't talk more, we're heading off now![/color]
[center][item=Frost Delver] [item=Stone Borer]
[size=5]GW Boss Familiars Quest![/size][/center]
[b]Quest started on:[/b] Aug 1st, 2018, 3:42 (FR Server Time)
[b]Quest concluded on:[/b] Dec 17th, 2018, 2:13 (FR Server Time)
[b]Delvers Encountered:[/b] 514
[b]Borers Encountered:[/b] 491
[b]Allied Dragons In Quest:[/b] [url=http://flightrising.com/main.php?dragon=39397818]Gemys[/url] | [url=http://flightrising.com/main.php?dragon=41641157]Permafrost[/url] | [url=http://flightrising.com/main.php?dragon=44110020]Merrow[/url]
[b][size=5]Notable Loot:[/size][/b]
[columns][center][item=Toolbox]
x217[/center][nextcol][center][item=Minor Health Potion]
x11[/center][nextcol][center][item=Health Potion]
x116[/center][nextcol][center][item=Major Health Potion]
x42[/center][nextcol][center][item=Gold Ore]
x1[/center][/columns]
[item=Copper Filigree Banner] [item=Copper Filigree Wing Guard] [item=Vista: Golem Workshop] [item=Coppercoil Creeper] [item=Sentinel Mith] [item=Coppercoil Creeper] [item=Coppercoil Creeper] [item=Coppercoil Creeper] [item=Mana Bolt] [item=Wave Slash] [item=Sentry Squawker] [item=Shock Bolt] [item=Monkey Wrench] [item=Zephyr Bolt] [item=Coppercoil Creeper] [item=Bright Bolt] [item=Coppercoil Creeper] [item=Shock] [item=Shock Bolt] [item=Spellbound Golem] [item=Shroud] [item=Jungle Slash] [item=Monkey Wrench] [item=Spellbound Golem] [item=Golden Ire Chest] [item=Metempsychosis Chest] [item=Scrapmetal Tracker] [item=Sentinel Mith] [item=Copper Filigree Gauntlets] [item=Iron Stomach Chest] [item=Plasma Professor Chest] [item=Dark Bolt] [item=Spellbound Golem] [item=Concentration] [item=Mistral Minion] [item=Spellbound Golem] [item=Monkey Wrench] [item=Earthforge Whisper Chest] [item=Sap] [item=Sentry Squawker] [item=Wave Slash] [item=Scrapmetal Tracker] [item=Leaf Bolt] [item=Clattercog Engineer] [item=Swift Volt Crate] [item=Earthforge Whisper Chest] [item=Blinding Slash] [item=Dark Bolt] [item=Copper Filigree Gauntlets] [item=Spellbound Golem] [item=Plasma Professor Chest] [item=Drown] [item=Sear] [item=Scrapmetal Tracker] [item=Sap] [item=Primary Gene: Python] [item=Iron Stomach Chest] [item=Black Iron Creeper] [item=Mistral Minion] [item=Sentinel Mith] [item=Swift Volt] [item=Shock Bolt] [item=Swift Lumen] [item=Drown] [item=Plasma Professor Chest] [item=Burnt Parchment Chest] [item=Chromefeather Lookout] [item=Spellbound Golem] [item=Chromefeather Lookout] [item=Construction Mith] [item=Construction Mith] [item=Clattercog Engineer] [item=Shock] [item=Sap] [item=Zephyr Bolt] [item=Jungle Slash] [item=Sear] [item=Coppercoil Creeper] [item=Rune Slash] [item=Secondary Gene: Morph] [item=Sentry Squawker] [item=Concentration] [item=Sentry Squawker] [item=Coppercoil Creeper] [item=Swift Lumen] [item=Construction Mith] [item=Shock Bolt] [item=Copper Filigree Breastplate] [item=Sentinel Mith] [item=Spellbound Golem] [item=Sentry Squawker] [item=Swift Lumen] [item=Steelhound] [item=Wave Slash] [item=Scrapmetal Tracker] [item=Clattercog Engineer] [item=Shock Bolt] [item=Monkey Wrench] [item=Construction Mith] [item=Swift Volt] [item=Bright Bolt] [item=Swift Lumen] [item=Dark Bolt] [item=Flame Bolt] [item=Swift Volt] [item=Steelhound] [item=Spellbound Golem] [item=Steelhound Crate] [item=Construction Mith] [item=Enfeeble] [item=Jungle Slash] [item=Swift Lumen] [item=Swift Lumen] [item=Construction Mith] [item=Swift Volt] [item=Monkey Wrench] [item=Sap] [item=Rusted Treasure Chest] [item=Spellbound Golem] [item=Sentry Squawker] [item=Coppercoil Creeper] [item=Ambush] [item=Construction Mith] [item=Shock] [item=Black Iron Creeper] [item=Black Iron Crate] [item=Thunder Slash] [item=Flame Bolt] [item=Harvest Hardshell] [item=Concentration] [item=Sentinel Mith] [item=Scrapmetal Tracker] [item=Construction Crate] [item=Scrapmetal Tracker Crate] [item=Thunder Slash] [item=Steelhound] [item=Harvest Hardshell] [item=Plantation Pincher] [item=Anticipate] [item=Harvest Hardshell] [item=Clattercog Engineer] [item=Harvest Hardshell] [item=Monkey Wrench] [item=Plantation Pincher] [item=Mistral Minion] [item=Mana Bolt] [item=Harvest Hardshell] [item=Mistral Minion] [item=Sear] [item=Leaf Bolt] [item=Thunder Slash] [item=Coppercoil Creeper] [item=Scholar] [item=Harvest Hardshell] [item=Mistral Minion] [item=Construction Mith] [item=Mistral Minion] [item=Harvest Hardshell] [item=Flame Bolt] [item=Harvest Hardshell] [item=Dark Bolt] [item=Rally] [item=Black Iron Creeper] [item=Sentry Squawker] [item=Blinding Slash] [item=Plantation Pincher] [item=Shock Bolt] [item=Plantation Pincher] [item=Black Iron Creeper] [item=Thunder Slash] [item=Plantation Pincher] [item=Swift Volt] [item=Coppercoil Creeper Crate 2] [item=Chromefeather Lookout] [item=Black Iron Creeper] [item=Jungle Slash] [item=Enamor] [item=Coppercoil Creeper] [item=Sentry Squawker] [item=Mist Slash] [item=Hydro Bolt] [item=Monkey Wrench] [item=Swift Volt] [item=Thunder Slash] [item=Black Iron Creeper] [item=Flame Bolt] [item=Shock Bolt] [item=Coppercoil Creeper] [item=Spellbound Crate] [item=Mist Slash] [item=Construction Mith] [item=Coppercoil Creeper] [item=Swift Lumen] [item=Mistral Minion] [item=Swift Volt] [item=Spellbound Golem] [item=Clattercog Engineer] [item=Mistral Minion] [item=Flame Bolt] [item=Monkey Wrench] [item=Black Iron Creeper] [item=Thunder Slash] [item=Envenom] [item=Mistral Minion] [item=Shock] [item=Spellbound Golem] [item=Coppercoil Creeper] [item=Coppercoil Creeper] [item=Mistral Minion] [item=Enamor] [item=Shock Bolt] [item=Flame Bolt] [item=Swift Volt] [item=Flame Bolt] [item=Blazing Slash] [item=Clattercog Engineer] [item=Spellbound Golem] [item=Swift Volt] [item=Blinding Slash] [item=Rune Slash] [item=Sear] [item=Flame Bolt] [item=Clattercog Engineer] [item=Swift Lumen] [item=Swift Volt] [item=Construction Mith] [item=Blinding Slash] [item=Enamor]
-----
[size=2]After facing 143rd Frost Delver, I have decided to skip all the packs but Delver and Borer to make it faster. Before doing this, [url=http://www1.flightrising.com/forums/help/2526709]I have asked around[/url] to prove that the manual venue refreshing method is officially allowed.[/size]
-----
[size=4]November 18th, 2018. This is a [b]GREAT[/b] day towards our quest![/size]
Despite some of us (Caarmi, come on...) nearly lost hope, one robot was a successful attempt! The [b]Stone Borer number 248[/b] has dropped us a shiny FAMILIAR!
[item=Stone Borer]
We! Did! It! Hear me? We did it!!!
Now let's finish hunting the Frost Delver and get back to the clan with the success! Marching onward, you frosty pieces of scrapmetal!
[center][img]http://oi66.tinypic.com/1zewlyg.jpg[/img][/center]
-----
[size=4]November 29th, 2018. The hunt gave us another nice surprise![/size]
We were marching for the familiar, but [b]Frost Delver number 303[/b] has dropped us a super rare CRATE!!!!
[item=Delver Crate]
That's simply unbelievable! When we'll be done with all that stuff, our clan will be very happy to see us bringing [b]this[/b] along with the robots!
[center][img]http://oi65.tinypic.com/152nfd2.jpg[/img][/center]
-----
[size=4]December 17th, 2018. I have so much different things to say, but the main one is... We did obtain the Frost Delver.[/size]
Two elusive familiars are now ours. But it's not something we obtained ourselves. These frosty pieces of metal are so greedy it's scary and I think we'd took ages to grind even one of them. The message we got from Flavi changed everything! Here is the letter:
[i][b]Hey girls![/b]
That's me, Flavi from IRIS Contours squad, reporting the situation. Follium, Musa and me were venturing to [url=http://flightrising.com/main.php?p=lair&tab=userpage&id=400085]a fellow clan[/url] to get them familiar with higher level venues. It ended up as an unexpected succes as we have got a familiar, a [b]Frost Delver[/b], on our way! If you girls are still working to get one, there is no need: we got it and bringing it back home! The clan's owner did kindly allow us to take it when he knew you're on a quest for these robots.
After we gave thanks and left the clan, we split up and I ended up in another clan where I got a Delver Crate. Sorry though, I gave it to these brave warriors who obtained it together with me. Hope you got one on your own!
Pass our greets to Cory and Carmi!
Looking forward to see you soon,
Flavi[/i]
[center][img]http://oi64.tinypic.com/205s3nn.jpg[/img][/center]
Hey! I'm Cornelia, the member of the island's special ops crew. Yes, I'm a tiny Fae, but I can hit strong as a rock. And I really love water.
I'm currently on a mission with Mint and Carmi to retrieve the important familiars for the crew. Sorry, can't talk more, we're heading off now!
Frost Delver
Familiar
This automaton has continued to work long after its pilot ran away.
10000
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
GW Boss Familiars Quest!
Quest started on: Aug 1st, 2018, 3:42 (FR Server Time) Quest concluded on: Dec 17th, 2018, 2:13 (FR Server Time) Delvers Encountered: 514 Borers Encountered: 491
Something rattles inside this rusty toolbox. Tools will be needed to pry it open if the box is to be left intact.
0
x217
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x11
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x116
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
x42
Gold Ore
Minerals & Ores
Known to drive dragons to do very foolish things.
250
x1
Copper Filigree Banner
Apparel
This copper plate is etched with a decorative filigree. The banner proclaims this dragon's commitment to knowledge.
2000
Copper Filigree Wing Guard
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Vista: Golem Workshop
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Golden Ire Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Metempsychosis Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Copper Filigree Gauntlets
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Iron Stomach Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Plasma Professor Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Earthforge Whisper Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Swift Volt Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Earthforge Whisper Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Copper Filigree Gauntlets
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Plasma Professor Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Iron Stomach Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Plasma Professor Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Burnt Parchment Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Copper Filigree Breastplate
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Steelhound
Familiar
These golems are networked together. A pack of steelhounds can threaten smaller dragon clans.
2920
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Steelhound
Familiar
These golems are networked together. A pack of steelhounds can threaten smaller dragon clans.
2920
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Steelhound Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Rusted Treasure Chest
Chests
A dented chest that is rusted shut. A deft dragon may be able to pry the lock open. A strong one could probably smash it.
0
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Black Iron Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Construction Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scrapmetal Tracker Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Steelhound
Familiar
These golems are networked together. A pack of steelhounds can threaten smaller dragon clans.
2920
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Coppercoil Creeper Crate 2
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Spellbound Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
After facing 143rd Frost Delver, I have decided to skip all the packs but Delver and Borer to make it faster. Before doing this, I have asked around to prove that the manual venue refreshing method is officially allowed.November 18th, 2018. This is a GREAT day towards our quest!
Despite some of us (Caarmi, come on...) nearly lost hope, one robot was a successful attempt! The Stone Borer number 248 has dropped us a shiny FAMILIAR!
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
We! Did! It! Hear me? We did it!!!
Now let's finish hunting the Frost Delver and get back to the clan with the success! Marching onward, you frosty pieces of scrapmetal!
November 29th, 2018. The hunt gave us another nice surprise!
We were marching for the familiar, but Frost Delver number 303 has dropped us a super rare CRATE!!!!
Delver Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
That's simply unbelievable! When we'll be done with all that stuff, our clan will be very happy to see us bringing this along with the robots!
December 17th, 2018. I have so much different things to say, but the main one is... We did obtain the Frost Delver.
Two elusive familiars are now ours. But it's not something we obtained ourselves. These frosty pieces of metal are so greedy it's scary and I think we'd took ages to grind even one of them. The message we got from Flavi changed everything! Here is the letter: Hey girls!
That's me, Flavi from IRIS Contours squad, reporting the situation. Follium, Musa and me were venturing to a fellow clan to get them familiar with higher level venues. It ended up as an unexpected succes as we have got a familiar, a Frost Delver, on our way! If you girls are still working to get one, there is no need: we got it and bringing it back home! The clan's owner did kindly allow us to take it when he knew you're on a quest for these robots.
After we gave thanks and left the clan, we split up and I ended up in another clan where I got a Delver Crate. Sorry though, I gave it to these brave warriors who obtained it together with me. Hope you got one on your own!
Pass our greets to Cory and Carmi!
Looking forward to see you soon,
Flavi
If you're reading this, you're special!
I am hoarding light eggs.
Happen to have one or more?
Come swap them here!
(offering my hoard)
.........
Words of wisdom:
Do what is easy,
and your life will be hard.
Do what is hard,
and your life will be easy.