That's totally fine! That's what I'm doing; I'm getting the new familiars and trying to get a Light Egg! Oh and thanks for the compliment on my username! :D
That's totally fine! That's what I'm doing; I'm getting the new familiars and trying to get a Light Egg! Oh and thanks for the compliment on my username! :D
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
Toxophilite's Tail Twist
Apparel
A little bit of flair for way back there!
500
Toxophilite's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
Toxophilite's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
500
Toxophilite's Hat
Apparel
A hat to keep sun out of your eyes or tip to other dragons.
500
Toxophilite's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
500
Toxophilite's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
FAMILIAR wrote:
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
Armored Duskflapper
Familiar
Thousands of years of evolution have granted this bat hardened armor to protect against falling magmatic debris.
2525
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
Flamerest Fiendcat
Familiar
A fiendcat that is ill will produce only smoke.
2525
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Ignited Imp
Familiar
Imps are notorious for seeking an evil overlord to follow. Left to their own devices, these creatures' unchecked mischief can cause a lot of damage.
2525
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
OTHER wrote:
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
@YoungAndMenace I believe I'll give Easy mode a shot farming the Mire so much fodder i need to level .. Familiars
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Shellion
Familiar
Its oily mane repels water.
2800
Sickle Kamaitachi
Familiar
This spirit has a fiery temper, and charges headlong into battle, knocking down its foes. (KS-Sponsored by Larthan.)
2800
Common Podid
Familiar
The common podid has uncommonly good taste. Or tastes uncommonly good. It really depends on who you ask.
2800
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
Salve Kamaitachi
Familiar
The last to arrive to any scene, this kamaitachi cleans up after its inconsiderate siblings. (KS-Sponsored by Larthan.)
2800
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
Poisonous Toridae
Familiar
After Toridae devour large prey items, they burrow into the marsh bed and take root. Water dotted with the blooms of their tails designate plentiful hunting grounds.
2800
Mistwatch Shellion
Familiar
Some may find watching mist to be dull, but this Shellion is quite entertained.
2800
Shellion
Familiar
Its oily mane repels water.
2800
Brilliant Psywurm
Familiar
Naturally gifted with a photographic memory and a phosphorescent mane. (KS-Sponsored by Mythka.)
2800
Poisonous Toridae
Familiar
After Toridae devour large prey items, they burrow into the marsh bed and take root. Water dotted with the blooms of their tails designate plentiful hunting grounds.
2800
Mistwatch Shellion
Familiar
Some may find watching mist to be dull, but this Shellion is quite entertained.
2800
Common Podid
Familiar
The common podid has uncommonly good taste. Or tastes uncommonly good. It really depends on who you ask.
2800
Shellion
Familiar
Its oily mane repels water.
2800
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
. Battle Stones
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
. Apparel .. Fodder Leveled 9 to level 7
12 to level 10
1 from 23.5 to 25
1 from 16.8 to 23 .. Hoard Sell Estimate 26381
@ziegzeig I'll race ya!
[b]Location:[/b] Volcanic Vents
[b]Level:[/b] Hard
[b]Eggs:[/b] 0/10
[b]Vista:[/b]
[item=Vista: Volcanic Vents] x 4
[b]Familiars:[/b]
[item=Hydra] x 2 [item=Tunnel Hydra] x 5
[item=Ashscale Ophiotaurus] x 10 [item=Ashspine Widow] x 7 [item=Armored Duskflapper] x 4 [item=Basalt Vent Hop] x 7 [item=Chillwind Harpy] x 10 [item=Dreadram] x 8 [item=Fiendcat] x 7 [item=Firebelly Weaver] x 7 [item=Firemane Manticore] x 8 [item=Flamerest Fiendcat] x 5 [item=Flamescale Illusionist] x 5 [item=Flamescale Lancer] x 7 [item=Flamescale Spearman] x 3 [item=Flamescale Venomcaster] x 7 [item=Ghost Manticore] x 9 [item=Ignited Imp] x 9 [item=Magma Runner] x 6 [item=Nightfall Imp] x 9 [item=Ophiotaurus] x 11 [item=Serthis Archivist] x 6 [item=Serthis Loremaster] x 8 [item=Spectral Duskflapper] x 6 [item=Stormcloud Harpy] x 5 [item=Ultraram] x 9
[b]Apparel:[/b]
[item=Toxophilite's Cape] x 6 [item=Toxophilite's Gloves] x 6 [item=Toxophilite's Hat] x 1 [item=Toxophilite's Leggings] x 2 [item=Toxophilite's Quiver] x 4 [item=Toxophilite's Tail Twist] x 3 [item=Toxophilite's Treads] x 3 [item=Toxophilite's Wing Cover] x 1
[b]Battlestones:[/b]
[item=Health Potion] x 130 [item=Glass Hybrid Fragment] x 12 [item=Obsidian Hybrid Fragment] x 9 [item=Shale Hybrid Fragment] x 5
[b]FINALLY ACQUIRED:[/b]
[item=unhatched earth egg]
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x 4
Familiars:
Hydra
Familiar
Will you forget the head-slicing thing?!
4725
x 2
Tunnel Hydra
Familiar
That groundquake isn't an erupting volcano. Steer clear of the vents if you don't want to play an unpleasant game of whack-a-head.
4725
x 5
Ashscale Ophiotaurus
Familiar
You'd think that, as a serpent, having hooves would be a detriment. You'd be wrong.
2525
x 10
Ashspine Widow
Familiar
A gnarly, vicious land spider that is more at home on the cooled lava than you are. There is definitely reason for concern.
2525
x 7
Armored Duskflapper
Familiar
Thousands of years of evolution have granted this bat hardened armor to protect against falling magmatic debris.
2525
x 4
Basalt Vent Hop
Familiar
This springy lizard uses its powerful legs and the reliable burst of hot air from magma vents to quickly traverse lava floes.
2525
x 7
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
x 10
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
x 8
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
x 7
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
x 7
Firemane Manticore
Familiar
Grace and ferocity all bundled into one: this fiery feline knows how to battle, and knows how to win.
2525
x 8
Flamerest Fiendcat
Familiar
A fiendcat that is ill will produce only smoke.
2525
x 5
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
x 5
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
x 7
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
x 3
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
x 7
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
x 9
Ignited Imp
Familiar
Imps are notorious for seeking an evil overlord to follow. Left to their own devices, these creatures' unchecked mischief can cause a lot of damage.
2525
x 9
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
x 6
Nightfall Imp
Familiar
Often seen where lava meets the sea, these elusive imps use the guise of smoke to befuddle assailants, or even trick them into falling in the boiling water off the coast.
2525
x 9
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
x 11
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
x 6
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
x 8
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
x 6
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
x 5
Ultraram
Familiar
Quite an upgrade from the Ram and Superram. Credit where credit is due.
2525
x 9
Apparel:
Toxophilite's Cape
Apparel
This cape billows like a pennant or mimics foliage depending on the movement of the wearer.
500
x 6
Toxophilite's Gloves
Apparel
A pair of flashy leather gloves designed to keep a dragon's claws free.
500
x 6
Toxophilite's Hat
Apparel
A hat to keep sun out of your eyes or tip to other dragons.
500
x 1
Toxophilite's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
500
x 2
Toxophilite's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
x 4
Toxophilite's Tail Twist
Apparel
A little bit of flair for way back there!
500
x 3
Toxophilite's Treads
Apparel
Stalk silent, shoot straight.
500
x 3
Toxophilite's Wing Cover
Apparel
An item that's more adept at camouflage than aerial movement. While wearing this, arrows are the only thing that will be flying straight.
500
x 1
Battlestones:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x 130
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
x 12
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
x 9
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
x 5
FINALLY ACQUIRED:
Unhatched Earth Egg
Dragon Eggs
A rough unhatched boulder of an egg. It is extremely heavy, and pebbles fall away every time it shakes. The hatchling within must be very strong.