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TOPIC | [Lore] Clan Gloomwood
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Hello c:

this is just a place for me to dump all my lore about my dragons.
nothing is near finished and I still have a lot of my dragons' bios to write, (and things will probably be a bit disorganized for a while) but you can take a peek if you want to!

right now all I have is just lore stuff and bios, but eventually I may have some short stories here aswell


Things to know
-you may post on this forum if you want to say something
-I am open to roleplay w/ some of my dragons if you're interested
-if you have any questions about anything, please ask !








Hello c:

this is just a place for me to dump all my lore about my dragons.
nothing is near finished and I still have a lot of my dragons' bios to write, (and things will probably be a bit disorganized for a while) but you can take a peek if you want to!

right now all I have is just lore stuff and bios, but eventually I may have some short stories here aswell


Things to know
-you may post on this forum if you want to say something
-I am open to roleplay w/ some of my dragons if you're interested
-if you have any questions about anything, please ask !





[center][b][size=6]|| Clan Gloomwood ||[/size][/b][/center] [center][size=3][url=http://www1.flightrising.com/forums/cc/2274763/1#post_2274763]| Home |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332353]| Dragons in Clan and Roles |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332354]| Places Inside Clan |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332355]| Conflicts |[/url] [/size][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] ----- [size=5][center]Clan Gloomwood resides within the darkest recesses of the tangled wood, where only the best of navigators can tred without loosing their way. The dragons of this clan are prolific in magic and have set up many barriers around their clan to prevent any normal dragon from stumbling upon it. Not many outsiders have set eyes on their camp, but it is said to be made of structures hewn from woven brambles, decorated with glowing mosses and dark vines. Handcrafted lanterns instilled with magic float around the camp, almost as if they were alive. Even though the clan is only of average size, a little more than five hundred dragons reside there, the air is thick with the whispers of forgotten voices. These whispers are indicferable to the average dragon, but those born to Clan Gloomwood can interperet them, and learn from the knowledge they provide. They speak to the forest, and the forest speaks back.
|| Clan Gloomwood ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi




Clan Gloomwood resides within the darkest recesses of the tangled wood, where only the best of navigators can tred without loosing their way. The dragons of this clan are prolific in magic and have set up many barriers around their clan to prevent any normal dragon from stumbling upon it.

Not many outsiders have set eyes on their camp, but it is said to be made of structures hewn from woven brambles, decorated with glowing mosses and dark vines. Handcrafted lanterns instilled with magic float around the camp, almost as if they were alive. Even though the clan is only of average size, a little more than five hundred dragons reside there, the air is thick with the whispers of forgotten voices.

These whispers are indicferable to the average dragon, but those born to Clan Gloomwood can interperet them, and learn from the knowledge they provide. They speak to the forest, and the forest speaks back.
[center][b][size=6]|| Dragons in The Clan ||[/size][/b][/center] [center][size=3][url=http://www1.flightrising.com/forums/cc/2274763/1#post_2274763]| Home |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332353]| Dragons in Clan and Roles |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332354]| Places Inside Clan |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332355]| Conflicts |[/url] [/size][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] ----- [center][size=5][b]Clan Gloomwood Roles[b][/size] [size=5]Leaders[/size] x and [url=http://flightrising.com/main.php?p=lair&tab=dragon&id=135126&did=34091882]Aesula[/url](sage) [size=5]Deputy[/size] x [size=5]Allseerer[/size] [url=http://flightrising.com/main.php?p=lair&tab=dragon&id=135126&did=8608659&function=edit#bio]Jaiju[/url] [size=5]Thorn[/size] [url=http://flightrising.com/main.php?p=lair&id=135126&tab=dragon&did=35583682]Armani[/url] [size=5]Sage[/size] [url=http://flightrising.com/main.php?p=lair&id=135126&tab=dragon&did=28942427]Miroa[/url], [url=http://flightrising.com/main.php?p=lair&id=135126&tab=dragon&did=8346633]Sherar[/url], [size=5]Crafter[/size] [url=http://flightrising.com/main.php?p=lair&id=135126&tab=dragon&did=8073881]Mesarim[/url], [size=5]Bramble[/size] [url=http://flightrising.com/main.php?p=lair&id=135126&tab=dragon&did=28422974]Fycanna[/url](sage), [url=http://flightrising.com/main.php?p=lair&id=135126&tab=dragon&did=33494084]Lavender[/url](crafter) [size=5]Leaf[/size] [/center] ----- [size=5][b]|| Leader ||[/size][/b] Leaders rule the clan and listen and tend to their subjects wants, needs, and quarrels. They are generally the peacekeepers of the clan and overseer that the thorns, sages, and crafters are doing the things they need to do. They also appoint brambles to mentors. Leaders are elected by the clan, but can serve until death if the clan allows it and if the leader doesn’t resign themself. However, leaders either have to be born in the clan, or have been residing in the clan for five or more years. There are always two leaders, and the leaders can’t be closely related or be mates. Leaders tend to be middle aged dragons, but young adult leaders aren’t too uncommon. [b][size=5]|| Deputy ||[/size][/b] The deputy is the second-hand to the leader, and rule in place of a leader if the leader is sick, wounded, or for some reason temporarily unable to lead. However if the ruler dies, the deputy does not automatically become the next leader, they have to be elected for it. The deputy shares the powers of the leaders apart from appointing brambles to mentors. However the deputy’s first duty, is to continue their role as either a sage, crafter, or thorn. [b][size=5]|| Allseerer ||[/size][/b] The Allseerer is the dragon who records the history of the clan. The Allseerer also protects the soul of the forest, which lies deep underground hidden within the everchanging thorn lined labyrinth. Unlike thorns, crafters, and sages, a dragon cannot choose to be an allseerer, instead a dragon is born an allseerer, and once an allseerer dies, they are reincarnated back into the clan into the very next hatchling born. While the next allseerer doesn’t share the memories of their previous incarnate, they can access the full history of the clan and their previous incarnate’s memories by talking with the soul of the forest. Allseerers are always blind, and have a smattering of eyes that aren’t blind on their wings. Allseerers can be any breed of dragon. [u]Other Powers Of The Allseerer[/u] -can see through the eyes of their clanmates at will, no matter how far away they are, and even if a clanmate doesn’t want to be seen through -can get temporarily possessed by the soul of the forest to tell a more direct message. This state also grants the user untold magical power. The allseerer has no control of their body in this state, but they can still see and hear all that’s happening. This happens very rarely. -experienced allseerers can feel and sense the emotions of their clanmates, and in rare cases talk telepathically with clanmates they are close to. [b][size=5]|| Thorn ||[/size][/b] Thorns are dragons who train to be fighters and guards of the boundaries of the clan. They are proficient in fighting physically and with magic. They upkeep the barriers around the clan, and also supply the clan with game. [b][size=5]|| Crafter ||[/size][/b] Crafters are dragons who work with their hands. They craft the lanterns and structures around the clan, along with necessities like clothes, bowls, arrows, weapons, baskets, furniture, etc. Of course, they also craft “non-necessities” like, carved stones or statues, decorative cloth drapes, novels and novel illustrations, decorative masks, and other forms of art too. [b][size=5]|| Sage ||[/size][/b] Sages are the primary healers of the clan. While most dragons beyond bramble stage know the basics of healing, with or without magic, sages are the masters of healing. Sages also provide the clan with crops and maintain the gardens and other growable produce. [b][size=5]|| Bramble ||[/size][/b] Brambles are juvenile or young adult dragons. Brambles are dragons training under a mentor to become a Thorn, Crafter, or Sage. Traditionally, mentors cannot be closely related to their bramble, and mentors can only train two brambles at a time. All brambles are taught the basics of self defense, healing, and hunting, regardless of whether they choose to be a thorn sage or crafter. [b][size=5]|| Leaf ||[/size][/b] Leaves are hatchlings or younger dragons. Hatchlings are looked after by both parents, who are relieved of most of their duties to the clan until their hatchlings reach bramble stage.
|| Dragons in The Clan ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi


Clan Gloomwood Roles

Leaders
x and Aesula(sage)

Deputy
x

Allseerer
Jaiju

Thorn
Armani

Sage
Miroa, Sherar,

Crafter
Mesarim,

Bramble
Fycanna(sage), Lavender(crafter)

Leaf

|| Leader ||
Leaders rule the clan and listen and tend to their subjects wants, needs, and quarrels. They are generally the peacekeepers of the clan and overseer that the thorns, sages, and crafters are doing the things they need to do. They also appoint brambles to mentors. Leaders are elected by the clan, but can serve until death if the clan allows it and if the leader doesn’t resign themself. However, leaders either have to be born in the clan, or have been residing in the clan for five or more years. There are always two leaders, and the leaders can’t be closely related or be mates. Leaders tend to be middle aged dragons, but young adult leaders aren’t too uncommon.

|| Deputy ||
The deputy is the second-hand to the leader, and rule in place of a leader if the leader is sick, wounded, or for some reason temporarily unable to lead. However if the ruler dies, the deputy does not automatically become the next leader, they have to be elected for it. The deputy shares the powers of the leaders apart from appointing brambles to mentors. However the deputy’s first duty, is to continue their role as either a sage, crafter, or thorn.



|| Allseerer ||
The Allseerer is the dragon who records the history of the clan. The Allseerer also protects the soul of the forest, which lies deep underground hidden within the everchanging thorn lined labyrinth. Unlike thorns, crafters, and sages, a dragon cannot choose to be an allseerer, instead a dragon is born an allseerer, and once an allseerer dies, they are reincarnated back into the clan into the very next hatchling born. While the next allseerer doesn’t share the memories of their previous incarnate, they can access the full history of the clan and their previous incarnate’s memories by talking with the soul of the forest. Allseerers are always blind, and have a smattering of eyes that aren’t blind on their wings. Allseerers can be any breed of dragon.
Other Powers Of The Allseerer
-can see through the eyes of their clanmates at will, no matter how far away they are, and even if a clanmate doesn’t want to be seen through
-can get temporarily possessed by the soul of the forest to tell a more direct message. This state also grants the user untold magical power. The allseerer has no control of their body in this state, but they can still see and hear all that’s happening. This happens very rarely.
-experienced allseerers can feel and sense the emotions of their clanmates, and in rare cases talk telepathically with clanmates they are close to.


|| Thorn ||
Thorns are dragons who train to be fighters and guards of the boundaries of the clan. They are proficient in fighting physically and with magic. They upkeep the barriers around the clan, and also supply the clan with game.

|| Crafter ||
Crafters are dragons who work with their hands. They craft the lanterns and structures around the clan, along with necessities like clothes, bowls, arrows, weapons, baskets, furniture, etc. Of course, they also craft “non-necessities” like, carved stones or statues, decorative cloth drapes, novels and novel illustrations, decorative masks, and other forms of art too.


|| Sage ||

Sages are the primary healers of the clan. While most dragons beyond bramble stage know the basics of healing, with or without magic, sages are the masters of healing. Sages also provide the clan with crops and maintain the gardens and other growable produce.


|| Bramble ||

Brambles are juvenile or young adult dragons. Brambles are dragons training under a mentor to become a Thorn, Crafter, or Sage. Traditionally, mentors cannot be closely related to their bramble, and mentors can only train two brambles at a time. All brambles are taught the basics of self defense, healing, and hunting, regardless of whether they choose to be a thorn sage or crafter.


|| Leaf ||
Leaves are hatchlings or younger dragons. Hatchlings are looked after by both parents, who are relieved of most of their duties to the clan until their hatchlings reach bramble stage.


[center][b][size=6]|| Places Inside The Clan ||[/size][/b][/center] [center][size=3][url=http://www1.flightrising.com/forums/cc/2274763/1#post_2274763]| Home |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332353]| Dragons in Clan and Roles |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332354]| Places Inside Clan |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332355]| Conflicts |[/url] [/size][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] ----- [center][size=5]Camp[/center][/size] wip [center][size=5]The Village[/center][/size] wip [center][size=5]The Infirmary[/center][/size] wip [center][size=5]The Storehouse[/center][/size] The storehouse is a large ancient building nestled within the heart of the camp. It's a building fashioned with polished riverbed stones and held together with neverdying brambles and vines. Although it is only one floor high, it's many floors deep. As the clan needs more space, more rooms are dug underground. The first room at this point isn't used for storage at all. Instead it's walls are lined with scrolls and tomes that tell what items are held within the many underground rooms. [center][size=5]The Gardens[/center][/size] wip [center][size=5]Camp Central[/center][/size] wip ----- [center][size=5]Soul Willow[/center][/size] In the very center of the camp lies the soul willow. The soul willow has been around ever since the clan can remember, not even the allseerer knows exactly how old it is. It's extensive roots make up the labyrinth of thorns. The soul willow's trunk is thicker than the length of three imperials, it's branches touch the sky and reach to the edge of camp. It's bark is as dark and shiny as onyx, littered with purple roses and blue fungi. It's dusty blue leaves sway in the breeze and often graze the ground, they also glow brilliantly during the night of every full moon. [center][size=5]Labyrinth of Thorns[/center][/size] [center][size=5]The Allseerer's Hollow[/center][/size] wip [center][size=5]Soul of The Forest[/center][/size] wip ----- [center][size=5]Darkdepth Pools (northern boundry)[/center][/size] wip [center][size=5]Wall of Brambles (southern boundry)[/center][/size] wip [center][size=5]Skypeak Pine (eastern boundry)[/center][/size] wip [center][size=5]The Sinking Lands (western boundry)[/center][/size]
|| Places Inside The Clan ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi

Camp

wip
The Village

wip
The Infirmary

wip
The Storehouse

The storehouse is a large ancient building nestled within the heart of the camp. It's a building fashioned with polished riverbed stones and held together with neverdying brambles and vines. Although it is only one floor high, it's many floors deep. As the clan needs more space, more rooms are dug underground.

The first room at this point isn't used for storage at all. Instead it's walls are lined with scrolls and tomes that tell what items are held within the many underground rooms.
The Gardens

wip
Camp Central

wip
Soul Willow

In the very center of the camp lies the soul willow. The soul willow has been around ever since the clan can remember, not even the allseerer knows exactly how old it is. It's extensive roots make up the labyrinth of thorns.

The soul willow's trunk is thicker than the length of three imperials, it's branches touch the sky and reach to the edge of camp. It's bark is as dark and shiny as onyx, littered with purple roses and blue fungi. It's dusty blue leaves sway in the breeze and often graze the ground, they also glow brilliantly during the night of every full moon.
Labyrinth of Thorns

The Allseerer's Hollow

wip
Soul of The Forest

wip
Darkdepth Pools (northern boundry)

wip
Wall of Brambles (southern boundry)

wip
Skypeak Pine (eastern boundry)

wip
The Sinking Lands (western boundry)






[center][b][size=6]|| Current Conflicts Within The Clan ||[/size][/b][/center] [center][size=3][url=http://www1.flightrising.com/forums/cc/2274763/1#post_2274763]| Home |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332353]| Dragons in Clan and Roles |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332354]| Places Inside Clan |[/url][url=http://www1.flightrising.com/forums/cc/2274763/1#post_29332355]| Conflicts |[/url] [/size][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] ----- [center][size=5]"Jaiju's Curse"[/center][/size] Ever since Jaiju was born, the current Allseerer, the harvests have been smaller, the game has been scarcer, and the winters have been longer. Many clanmates beleive this to be Jaiju's fault and that the soul of the forest is for some reason angry with him. As the conditions worsen each year, more clanmates more strongly beleive this. The clan is getting restless. Xeggen, an older and accomplished Sage, is a big preacher of Jaiju's curse. He beleives the only way to stop the curse is to kill Jaiju. In general though, the allseerer hasn't been thought of very highly for many generations in the clan. The allseerers are often treated coldly by their clanmates because of their physical differences and powers. The allseerer also lives mostly isolated from their clanmates so this only lets stereotypes and rumours about the allseer perpetuate more easily. [center][size=5]"Armani's Shame"[/center][/size] Jaiju was born to Armani and an a dragon who didn't belong to Clan Gloomwood in a one night stand, something that is greatly frowned upon in the clan's culture. Furthermore, that Jaiju was born the next allseerer only added to her shame. All of this alienated Armani from her fellow clanmates. Even currently many clanmates don't treat Armanni with respect. At the moment, Armani is mates with Lukas, who is apart of the clan. They have one hatchling, Lavender.
|| Current Conflicts Within The Clan ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi



"Jaiju's Curse"


Ever since Jaiju was born, the current Allseerer, the harvests have been smaller, the game has been scarcer, and the winters have been longer. Many clanmates beleive this to be Jaiju's fault and that the soul of the forest is for some reason angry with him. As the conditions worsen each year, more clanmates more strongly beleive this. The clan is getting restless.

Xeggen, an older and accomplished Sage, is a big preacher of Jaiju's curse. He beleives the only way to stop the curse is to kill Jaiju.

In general though, the allseerer hasn't been thought of very highly for many generations in the clan. The allseerers are often treated coldly by their clanmates because of their physical differences and powers. The allseerer also lives mostly isolated from their clanmates so this only lets stereotypes and rumours about the allseer perpetuate more easily.


"Armani's Shame"


Jaiju was born to Armani and an a dragon who didn't belong to Clan Gloomwood in a one night stand, something that is greatly frowned upon in the clan's culture. Furthermore, that Jaiju was born the next allseerer only added to her shame.

All of this alienated Armani from her fellow clanmates. Even currently many clanmates don't treat Armanni with respect.

At the moment, Armani is mates with Lukas, who is apart of the clan. They have one hatchling, Lavender.
[center][b][size=6]|| Facts, Traditions, and Other Stuff ||[/size][/b][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] ----- - Clan Gloomwood allows outsiders to join their ranks, but once an outsider joins, they are not allowed to leave. Clan Gloomwood believes in second chances, so regardless of a dragons’ past or background, given that the dragon can be a productive member of the community, they are allowed to join. But after a year of staying with the clan, the dragon must make a choice whether to leave or stay. - Only those born in Clan Gloomwood can hear the voices of the forest, it is a skill that cannot be taught to outsiders. However if an outsider gets elected to be a leader, the forest will temporarily bless them with the hearing for as long as they lead. - The dead of the clan are cremated, then a tree is planted among their ashes so their spirit can rest within the forest. A stone is also carved in their memory by a crafter, and that stone is guarded by the allseerer along with the soul of the forest deep within the labyrinth of thorns. - Clan Gloomwood doesn’t have much contact from outside clans apart from trade. The clan trades it’s expertly crafted lanterns, candles, incense, and fabric goods for other goods they cannot obtain from within their clan. However very few traders are allowed within clan boundaries, most transactions happen outside of the clan in other clans’ or cities’ markets. - The clan doesn’t really have an official currency, if you want something you trade for something else, or do a favor for someone. In addition all the land inside clan boundaries is more or less communal. While certain dragons live in their own houses, all the gardens, crops, and materials belong to everyone. As food goes, elders and hatchlings are fed first. - Most dragons live in hollows with their families, and often don't move out even when they find a mate. The two families will either merge their hollows together, or one dragon will choose to leave their family's hollow and move in with their mate's. It's rare that a dragon lives in a hollow completly alone.
|| Facts, Traditions, and Other Stuff ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi



- Clan Gloomwood allows outsiders to join their ranks, but once an outsider joins, they are not allowed to leave. Clan Gloomwood believes in second chances, so regardless of a dragons’ past or background, given that the dragon can be a productive member of the community, they are allowed to join. But after a year of staying with the clan, the dragon must make a choice whether to leave or stay.

- Only those born in Clan Gloomwood can hear the voices of the forest, it is a skill that cannot be taught to outsiders. However if an outsider gets elected to be a leader, the forest will temporarily bless them with the hearing for as long as they lead.

- The dead of the clan are cremated, then a tree is planted among their ashes so their spirit can rest within the forest. A stone is also carved in their memory by a crafter, and that stone is guarded by the allseerer along with the soul of the forest deep within the labyrinth of thorns.

- Clan Gloomwood doesn’t have much contact from outside clans apart from trade. The clan trades it’s expertly crafted lanterns, candles, incense, and fabric goods for other goods they cannot obtain from within their clan. However very few traders are allowed within clan boundaries, most transactions happen outside of the clan in other clans’ or cities’ markets.

- The clan doesn’t really have an official currency, if you want something you trade for something else, or do a favor for someone. In addition all the land inside clan boundaries is more or less communal. While certain dragons live in their own houses, all the gardens, crops, and materials belong to everyone. As food goes, elders and hatchlings are fed first.

- Most dragons live in hollows with their families, and often don't move out even when they find a mate. The two families will either merge their hollows together, or one dragon will choose to leave their family's hollow and move in with their mate's. It's rare that a dragon lives in a hollow completly alone.
[center][b][size=6]|| Reserved ||[/size][/b][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] -----
|| Reserved ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi

[center][b][size=6]|| Reserved ||[/size][/b][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] -----
|| Reserved ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi

[center][b][size=6]|| Reserved ||[/size][/b][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] -----
|| Reserved ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi

[center][b][size=6]|| Reserved ||[/size][/b][/center] [center][item=Bluelipped Thresh][item=Glowing Mushroom Cap][item=Learned Sage Lantern][item=Potted Deepmine Fungi][/center] -----
|| Reserved ||
Bluelipped Thresh Glowing Mushroom Cap Learned Sage Lantern Potted Deepmine Fungi

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