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TOPIC | Dominance rewards and limitations
As the topic name suggests, having new rewards/limits on clan dominance. Dominance so far only has a rewards system but I think it should also have some limitations. When your flight gets within the top 3 you are guaranteed to have daily treasure and gathering turns; the top 2 spots getting discounts in the marketplace and lair expansions. While these weekly benefits are an incentive to participate in the forums for clan dominance pushes or to help the treasury, it's extremely difficult getting to the top three depending on your flight. Now while there's an unspoken rule that you allow the flight of an upcoming festival dominance, if you are within a smaller flight or just one that doesn't exalt heavily, you may be restricted to only getting dominance a few times a year. To put it bluntly, unless you are in a big flight, you'll rarely see any of those bonuses.

This might be a hot take but, I don't think the current system should work like that. Instead I propose that if a flight, regardless of the size, is within the top three spots more than twice a month, they aren't allowed to participate in dominance pushes for the remainder of the month. By locking the flights who are constantly exalting out it would allow the other flights the chance to get to the top 3 to regularly experience the bonuses of dominance. I.E within a month -excluding the festival week- every flight would have a higher chance of being within the top 3.

Using random flights a dominance example would be this (bold being the indicator that it's within the top 3):
1st week: Shadow, Plague, Arcane | Earth, Water, Light
2nd week: Plague, Ice, Earth | Light, Fire, Nature
3rd week: Light, Earth, Plague | Wind, Shadow, Ice
4th week: Earth, Light, Arcane | Wind, Ice, Nature
5th week: Light, Lightning, Earth | Plague, Nature, Water

Now using what I propose it would look like this (strike out being the indicator that that flight isn't eligible for dominance again that month):
1st week: Shadow, Plague, Arcane | Earth, Water, Light
2nd week: Plague, Ice, Earth | Light, Fire, Nature
3rd week: Light, Earth, Plague | Wind, Shadow, Ice
4th week: Earth, Light, Arcane | Wind, Ice, Nature
5th week: Light, Lightning, Earth | Plague, Nature, Water

This is the same thing as above but showing better clarity of the top 3 spots before and then after my proposal.
Before:
1st week: Shadow, Plague, Arcane
2nd week: Plague, Ice, Earth
3rd week: Light, Earth, Plague
4th week: Earth, Light, Arcane
5th week: Light, Lightning, Earth
After:
1st week: Shadow, Plague, Arcane
2nd week: Plague, Ice, Earth
3rd week: Light, Earth Wind
4th week: Light, Arcane Wind
5th week: Lightning, Nature, Water

Dominance resets every Saturday so keeping that in mind and that there are 4 to 5 Saturdays in a month this is only an example of how a month could play out. The purpose of locking out the flights from getting these bonuses is so that other flights can experience them more times a year. My flight for example (Shadow) has only been in the top 3 twice this year (Feb 23rd & May 11th) while the bigger flights like Light and Earth have been in the top 3 consecutively. Using the data drawn from this dom tracking post Earth alone has been in the top 3 28 times and Light 15 times. Now the point of even mentioning this data isn't to be calling anyone out or to complain, but to simply show that there is a significant imbalance when it comes to dominance. The competitive aspect of dom push is important and I think by restricting how many times a flight can be in dom in a month would encourage other flights to become more active. With how it is currently it feels as if flights just give up when they see the same power houses in the back and forth fight for the number one spot or people are seeing these top flights and changing over to them because of the dom benefits.

If there are any questions to my idea or if you simply want to say your opinion, don't be afraid to comment!

As the topic name suggests, having new rewards/limits on clan dominance. Dominance so far only has a rewards system but I think it should also have some limitations. When your flight gets within the top 3 you are guaranteed to have daily treasure and gathering turns; the top 2 spots getting discounts in the marketplace and lair expansions. While these weekly benefits are an incentive to participate in the forums for clan dominance pushes or to help the treasury, it's extremely difficult getting to the top three depending on your flight. Now while there's an unspoken rule that you allow the flight of an upcoming festival dominance, if you are within a smaller flight or just one that doesn't exalt heavily, you may be restricted to only getting dominance a few times a year. To put it bluntly, unless you are in a big flight, you'll rarely see any of those bonuses.

This might be a hot take but, I don't think the current system should work like that. Instead I propose that if a flight, regardless of the size, is within the top three spots more than twice a month, they aren't allowed to participate in dominance pushes for the remainder of the month. By locking the flights who are constantly exalting out it would allow the other flights the chance to get to the top 3 to regularly experience the bonuses of dominance. I.E within a month -excluding the festival week- every flight would have a higher chance of being within the top 3.

Using random flights a dominance example would be this (bold being the indicator that it's within the top 3):
1st week: Shadow, Plague, Arcane | Earth, Water, Light
2nd week: Plague, Ice, Earth | Light, Fire, Nature
3rd week: Light, Earth, Plague | Wind, Shadow, Ice
4th week: Earth, Light, Arcane | Wind, Ice, Nature
5th week: Light, Lightning, Earth | Plague, Nature, Water

Now using what I propose it would look like this (strike out being the indicator that that flight isn't eligible for dominance again that month):
1st week: Shadow, Plague, Arcane | Earth, Water, Light
2nd week: Plague, Ice, Earth | Light, Fire, Nature
3rd week: Light, Earth, Plague | Wind, Shadow, Ice
4th week: Earth, Light, Arcane | Wind, Ice, Nature
5th week: Light, Lightning, Earth | Plague, Nature, Water

This is the same thing as above but showing better clarity of the top 3 spots before and then after my proposal.
Before:
1st week: Shadow, Plague, Arcane
2nd week: Plague, Ice, Earth
3rd week: Light, Earth, Plague
4th week: Earth, Light, Arcane
5th week: Light, Lightning, Earth
After:
1st week: Shadow, Plague, Arcane
2nd week: Plague, Ice, Earth
3rd week: Light, Earth Wind
4th week: Light, Arcane Wind
5th week: Lightning, Nature, Water

Dominance resets every Saturday so keeping that in mind and that there are 4 to 5 Saturdays in a month this is only an example of how a month could play out. The purpose of locking out the flights from getting these bonuses is so that other flights can experience them more times a year. My flight for example (Shadow) has only been in the top 3 twice this year (Feb 23rd & May 11th) while the bigger flights like Light and Earth have been in the top 3 consecutively. Using the data drawn from this dom tracking post Earth alone has been in the top 3 28 times and Light 15 times. Now the point of even mentioning this data isn't to be calling anyone out or to complain, but to simply show that there is a significant imbalance when it comes to dominance. The competitive aspect of dom push is important and I think by restricting how many times a flight can be in dom in a month would encourage other flights to become more active. With how it is currently it feels as if flights just give up when they see the same power houses in the back and forth fight for the number one spot or people are seeing these top flights and changing over to them because of the dom benefits.

If there are any questions to my idea or if you simply want to say your opinion, don't be afraid to comment!

Nope. Players shouldn’t be penalized because they are competitive and this is what your suggestion would do.

As it is flights who place 1st already get a penalty making place again more difficult
Nope. Players shouldn’t be penalized because they are competitive and this is what your suggestion would do.

As it is flights who place 1st already get a penalty making place again more difficult
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This sounds like a SEVERE punishment to clans whose culture centers around dominance.

You aren't going to fix dominance by punishing flights who get dom more than X times in 'certain period of time'. Nor will giving flights who don't work for dominance it work (since this would keep flights who are constantly in the top three from getting it, it means that flights that aren't dom heavy would no longer have to work as hard to reach the top three)

Not to mention this would extremely impact exalting.

Plus, what happens if, say earth is profit exalting and get the top three twice before their festival. Suddenly no matter WHAT they do or what other flights do, they can't achieve that top slot for their own festival.

The true problem with domiance is it is a competition and not everyone is interested in competition. That is why some flights never reach the top three (or very rarely) because they have a higher proportion of active players who simply aren't interested in either dominance or exalting. Nothing that I can think of can be done to fix that except simply give those flights dominance every so often. Which then negates the competitive aspect of it.

Another problem is that not only do some flights become known as not interested in dom and attract those who don't care, but other flights become known as dom powerhouses and players who are most interested in dom move to those because they know they can work with others who feel the same.

Lastly, the main reason of the mechanic of dominance is to encourage players to exalt. However, not everyone is interested in exalting, and some players are actively disinterested in it (feeling that it is 'dragon death' etc...)

Also, I believe that there are two main reasons dominance is not balanced right now: the first is that when it was implimented, players were locked to the flights they first joined. This meant that players HAD to work with other players in that specific flight, instead of changing their flight.

The second is I don't believe the dominance calculations took out of flight support into account. OOF support can be a HUGE game changer, because it means that flights like Earth suddenly can 'hold' a lot more dragons than normal, because they have friends out of flight that will hold them.

Dominance was meant more, I believe, to be each clan individually fighting towards dominance, and helping others within your own clan. Earth would normally only have as many lair slots open to hold dragons as they had active members with open lair slots. That created a finite amount of space each flight could theoretically use. With OOF, that space can be hugely increased. If Shadow, one of the largest flights, decides to give their dragons to Earth, suddenly earth has dozens if not more MORE active accounts to 'hold' dragons. That throws the calculations out the window.


I feel a far better solution is to basically either completely rework dom from the ground up OR focus on exalting rewards that encourage players to exalt, even outside of dominance. (or you know, do both)
This sounds like a SEVERE punishment to clans whose culture centers around dominance.

You aren't going to fix dominance by punishing flights who get dom more than X times in 'certain period of time'. Nor will giving flights who don't work for dominance it work (since this would keep flights who are constantly in the top three from getting it, it means that flights that aren't dom heavy would no longer have to work as hard to reach the top three)

Not to mention this would extremely impact exalting.

Plus, what happens if, say earth is profit exalting and get the top three twice before their festival. Suddenly no matter WHAT they do or what other flights do, they can't achieve that top slot for their own festival.

The true problem with domiance is it is a competition and not everyone is interested in competition. That is why some flights never reach the top three (or very rarely) because they have a higher proportion of active players who simply aren't interested in either dominance or exalting. Nothing that I can think of can be done to fix that except simply give those flights dominance every so often. Which then negates the competitive aspect of it.

Another problem is that not only do some flights become known as not interested in dom and attract those who don't care, but other flights become known as dom powerhouses and players who are most interested in dom move to those because they know they can work with others who feel the same.

Lastly, the main reason of the mechanic of dominance is to encourage players to exalt. However, not everyone is interested in exalting, and some players are actively disinterested in it (feeling that it is 'dragon death' etc...)

Also, I believe that there are two main reasons dominance is not balanced right now: the first is that when it was implimented, players were locked to the flights they first joined. This meant that players HAD to work with other players in that specific flight, instead of changing their flight.

The second is I don't believe the dominance calculations took out of flight support into account. OOF support can be a HUGE game changer, because it means that flights like Earth suddenly can 'hold' a lot more dragons than normal, because they have friends out of flight that will hold them.

Dominance was meant more, I believe, to be each clan individually fighting towards dominance, and helping others within your own clan. Earth would normally only have as many lair slots open to hold dragons as they had active members with open lair slots. That created a finite amount of space each flight could theoretically use. With OOF, that space can be hugely increased. If Shadow, one of the largest flights, decides to give their dragons to Earth, suddenly earth has dozens if not more MORE active accounts to 'hold' dragons. That throws the calculations out the window.


I feel a far better solution is to basically either completely rework dom from the ground up OR focus on exalting rewards that encourage players to exalt, even outside of dominance. (or you know, do both)

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Flights that work at Dom shouldn't be punished for working at Dom.
Flights that work at Dom shouldn't be punished for working at Dom.
[quote name="Crusnik073" date="2019-08-14 06:49:21" ] To put it bluntly, unless you are in a big flight, you'll rarely see any of those bonuses.[/quote]This is actually false. The most dominant flight currently is the smallest flight, Earth. [quote]Instead I propose that if a flight, regardless of the size, is within the top three spots more than twice a month, they aren't allowed to participate in dominance pushes for the remainder of the month.[/quote]What if a flight comes in third for the first two weeks of the month that their festival is in? [quote]My flight for example (Shadow) has only been in the top 3 twice this year (Feb 23rd & May 11th) while the bigger flights like Light and Earth have been in the top 3 consecutively. [/quote]Shadow is far far larger than Light and Earth....
Crusnik073 wrote on 2019-08-14 06:49:21:
To put it bluntly, unless you are in a big flight, you'll rarely see any of those bonuses.
This is actually false. The most dominant flight currently is the smallest flight, Earth.

Quote:
Instead I propose that if a flight, regardless of the size, is within the top three spots more than twice a month, they aren't allowed to participate in dominance pushes for the remainder of the month.
What if a flight comes in third for the first two weeks of the month that their festival is in?
Quote:
My flight for example (Shadow) has only been in the top 3 twice this year (Feb 23rd & May 11th) while the bigger flights like Light and Earth have been in the top 3 consecutively.
Shadow is far far larger than Light and Earth....
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I don't agree with locking winners out just because they're more competitive, which is what this will do. Some flights don't win simply because they don't plan ahead, aren't interested in dom to push that often, etc. I'd also worry about what someone else mentioned regarding flights getting locked out to win dominance for their festival week because they happened to exalt heavily enough earlier on in the month to win dominance a couple of times.

I'm in Wind, one of the largest flights, and we rarely get dominance. Not because Earth (which is actually one of the smallest flights) or any other flight keeps taking it from us, but because we don't push that often. I don't think the flight's reasoning for not pushing more often is because other flights win more often than others. We're just not a dom oriented flight.

it's also important to consider not just the dominance tracker that only shows dominance placings, but also who pushes, who profit exalts, and who wins dominance for the week. Placings are just one part of the equation. We'd need to look at how much effort competing flights are putting in that week and how much out of flight support they get too. Usually when Earth or Light get dominance it's because other flights aren't pushing that week, and my understanding is that most of Earth's player base are just heavy exalters.
I don't agree with locking winners out just because they're more competitive, which is what this will do. Some flights don't win simply because they don't plan ahead, aren't interested in dom to push that often, etc. I'd also worry about what someone else mentioned regarding flights getting locked out to win dominance for their festival week because they happened to exalt heavily enough earlier on in the month to win dominance a couple of times.

I'm in Wind, one of the largest flights, and we rarely get dominance. Not because Earth (which is actually one of the smallest flights) or any other flight keeps taking it from us, but because we don't push that often. I don't think the flight's reasoning for not pushing more often is because other flights win more often than others. We're just not a dom oriented flight.

it's also important to consider not just the dominance tracker that only shows dominance placings, but also who pushes, who profit exalts, and who wins dominance for the week. Placings are just one part of the equation. We'd need to look at how much effort competing flights are putting in that week and how much out of flight support they get too. Usually when Earth or Light get dominance it's because other flights aren't pushing that week, and my understanding is that most of Earth's player base are just heavy exalters.
I think the OP needs to consider that while their flight has only placed in the top 3 twice this year, they have also only PUSHED for dominance 3 times (and once was their fest week, a guaranteed win). The only time that Shadow has pushed and did not place, they were profit pushing (and the main goal of profit pushing is to make money, placing is secondary).

Light on the other hand has placed in the top 3 far more often, however Light has pushed SIX times (that have been announced). Earth has also pushed more times than Shadow thus far. It is not unfair nor illogical that flights that are trying to place more often ARE placing more often.

There is something to be said for flight culture as well. Both Earth and Light have a higher percentage of players that exalt for profit, this is their flight culture and the entire dominance mechanic should not be altered because players have decided to join flights that have other players that play like they do.
I think the OP needs to consider that while their flight has only placed in the top 3 twice this year, they have also only PUSHED for dominance 3 times (and once was their fest week, a guaranteed win). The only time that Shadow has pushed and did not place, they were profit pushing (and the main goal of profit pushing is to make money, placing is secondary).

Light on the other hand has placed in the top 3 far more often, however Light has pushed SIX times (that have been announced). Earth has also pushed more times than Shadow thus far. It is not unfair nor illogical that flights that are trying to place more often ARE placing more often.

There is something to be said for flight culture as well. Both Earth and Light have a higher percentage of players that exalt for profit, this is their flight culture and the entire dominance mechanic should not be altered because players have decided to join flights that have other players that play like they do.
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Sorry, I don’t support this for reasons that have already been stated. It’s just a punishment for flights that do regularly try for dominance. Also, flight size has nothing to do with it, seeing as Earth is dominant all the time. If anything, smaller flights might have it easier because it’s easier to organize with a smaller group. FR already accommodates smaller flights by making it proportion based rather than strictly numbers.

Unfortunately if your flight isn’t interested in dominance there’s not much you can do to get dominance because it’s a competition.
Sorry, I don’t support this for reasons that have already been stated. It’s just a punishment for flights that do regularly try for dominance. Also, flight size has nothing to do with it, seeing as Earth is dominant all the time. If anything, smaller flights might have it easier because it’s easier to organize with a smaller group. FR already accommodates smaller flights by making it proportion based rather than strictly numbers.

Unfortunately if your flight isn’t interested in dominance there’s not much you can do to get dominance because it’s a competition.
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checked on swipp, baldwin, or arlo lately?
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Your flight is profit pushing this week. If you want to be first, you have to conquest, profit pushes aren't enough anymore.
Your flight is profit pushing this week. If you want to be first, you have to conquest, profit pushes aren't enough anymore.
This looks more like a "let's all take turns at dom" sort of suggestion. Also, how does this account for Beastclans taking a spot? [quote]The competitive aspect of dom push is important and I think by restricting how many times a flight can be in dom in a month would encourage other flights to become more active.[/quote] Let's say week 1 and week 2 Earth, Light and Arcane (current flights with the highest exalted dragon average) take the top three slots. Week 3-5 they are locked out of the top 3 slots. My understanding of human nature is that if by doing nothing different every other flight could move up 3 slots that they just won't. Why bother?
This looks more like a "let's all take turns at dom" sort of suggestion. Also, how does this account for Beastclans taking a spot?
Quote:
The competitive aspect of dom push is important and I think by restricting how many times a flight can be in dom in a month would encourage other flights to become more active.

Let's say week 1 and week 2 Earth, Light and Arcane (current flights with the highest exalted dragon average) take the top three slots. Week 3-5 they are locked out of the top 3 slots.

My understanding of human nature is that if by doing nothing different every other flight could move up 3 slots that they just won't. Why bother?
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