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TOPIC | Shall We Play A Game (of Doors)?
All right then! If it’s all right I might need a while- just a day or two since I’m rather busy but I promise I’ll make the doors!
All right then! If it’s all right I might need a while- just a day or two since I’m rather busy but I promise I’ll make the doors!
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All righty!
The first door is a black door. A seemingly unending expanse of pure black that swamps the hinges and the frame of this simple carved door.
Door two. A white door, with purple and blue swirls etched on it.
Door three. A glowing, marble-like door softly wrapped in a gentle light.
All righty!
The first door is a black door. A seemingly unending expanse of pure black that swamps the hinges and the frame of this simple carved door.
Door two. A white door, with purple and blue swirls etched on it.
Door three. A glowing, marble-like door softly wrapped in a gentle light.
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@SilverFlame0711 I'll take door #2, please!
@SilverFlame0711 I'll take door #2, please!
They/Them (Agender flag) Friend RQ OK
autistic Mail OK
21+ please ping
fr time +3 rp friendly
exalt lair free buttons
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DovaloreUpdatedCatCycle.gif
@silverflame0711 door three pretty please!
@silverflame0711 door three pretty please!
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@silverflame0711 I'll take door 1 then!
@silverflame0711 I'll take door 1 then!
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okay! lets start~ (I dont know how to tag the familiars and items like above, so I'll mention their name and send out the crossroad trades later on!) @QuinnQuince you enter the doorway cautiously, probing the dark for any threats. Yet as you enter the winding halls, the dark mist slowly dissipates, revealing 16 nebula floaters(food) gently pulsing in a giant tank. next to them you see a pair of porcelain marionette arms and legs (apparel) gently placed on the floor, along with a dusty grey moth cape (apparel)strewn across the obsidian floorboards. there seems to be no one around, so you gather the materials you found and set off. @OldDergYuri you gently open the door and step inside. the floor and walls are made of a white crystal that shimmers with purple and blue, with occasional spots of black. as you slide on, a gentle stabling catches your attention. you turn to the direction of the sound, and you spy a white and purple tail peeking out. curious, you stride over- spotting a female imperial dragon, majestic and regal, staring at you. settled in the curve of her tail is a grey river flight (familiar) and a fenfisher flattail(familiar). the dragon rises, tossing the two familiars gently onto her back, and decides to follow you. [url=https://www1.flightrising.com/dragon/100051580][img]https://www1.flightrising.com/rendern/350/1000516/100051580_350.png[/img][/url] (yay- you get the dragon! take good care of my darling Nebulithe (I hope you won't mind that she's already named, if you want to rename her I'll send a scroll over as well)) @Squiddyana you open the door and stride in- and slip on a puddle of... blue, metallic [I]something[/I]. you frown, picking up the bottle. a perilous potion? (familiar) you shrug and slip it in your satchel. perhaps it will come in handy one day. you venture on, encountering some bee orchid (food x 20) and a violet corsage(apparel)- both of which are now in your satchel, safely nestled along with the potion. your peer into your satchel and immediately withdraw in disgust. somehow, Yellow Jumpers (food x 12) have sneaked their way in. you shudder- you'd better leave this place, and soon. there! I'll send out the crossroads now, and if I got anything wrong in the trade, please dm me or tell me about it and I'll correct it right away! sorry for the late reply as well~
okay! lets start~ (I dont know how to tag the familiars and items like above, so I'll mention their name and send out the crossroad trades later on!)
@QuinnQuince
you enter the doorway cautiously, probing the dark for any threats. Yet as you enter the winding halls, the dark mist slowly dissipates, revealing 16 nebula floaters(food) gently pulsing in a giant tank. next to them you see a pair of porcelain marionette arms and legs (apparel) gently placed on the floor, along with a dusty grey moth cape (apparel)strewn across the obsidian floorboards. there seems to be no one around, so you gather the materials you found and set off.
@OldDergYuri
you gently open the door and step inside. the floor and walls are made of a white crystal that shimmers with purple and blue, with occasional spots of black. as you slide on, a gentle stabling catches your attention. you turn to the direction of the sound, and you spy a white and purple tail peeking out. curious, you stride over- spotting a female imperial dragon, majestic and regal, staring at you. settled in the curve of her tail is a grey river flight (familiar) and a fenfisher flattail(familiar). the dragon rises, tossing the two familiars gently onto her back, and decides to follow you.
100051580_350.png
(yay- you get the dragon! take good care of my darling Nebulithe (I hope you won't mind that she's already named, if you want to rename her I'll send a scroll over as well))
@Squiddyana
you open the door and stride in- and slip on a puddle of... blue, metallic something. you frown, picking up the bottle. a perilous potion? (familiar) you shrug and slip it in your satchel. perhaps it will come in handy one day. you venture on, encountering some bee orchid (food x 20) and a violet corsage(apparel)- both of which are now in your satchel, safely nestled along with the potion. your peer into your satchel and immediately withdraw in disgust. somehow, Yellow Jumpers (food x 12) have sneaked their way in. you shudder- you'd better leave this place, and soon.
there! I'll send out the crossroads now, and if I got anything wrong in the trade, please dm me or tell me about it and I'll correct it right away! sorry for the late reply as well~
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@SilverFlame0711 For future reference, if you want to display an item, all you need to do is type this: [code][item=(item name goes here)][/code] For example, [code][item=Luna Mith][/code] appears as [item=Luna Mith] when not in the code box.
@SilverFlame0711
For future reference, if you want to display an item, all you need to do is type this:
Code:
[item=(item name goes here)]
For example,
Code:
[item=Luna Mith]
appears as
Luna Mith
when not in the code box.
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SoaringFlame - He/It - Pings welcome - Wishlist - Blahaj/Shark Appreciation Thread

I love bugs, especially moths and mantises! And sharks as well :)
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@SoaringFlame oh, okay! thanks so much for this~
@SoaringFlame oh, okay! thanks so much for this~
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Sorry for the delay!

In the spirit of winter, you and several friends have decided to go spelunking inside some of the deepest caves within the Cloudscape Crags. The Southern Icefield is even more blisteringly cold in mid-January, but you grit your teeth and bear it as you descend, and descend, and descend.
Your friends are insistent that there is great treasure down in these depths, but you're starting to think that all you're going to come across is frostbite from your claws to your haunches, if you aren't careful.
But then, causing you to nearly slip and lose your balance, you see a door, one that clearly hides treasure behind! What do you see?


Door One seems to be made of wood so thin that a knife could slice through it - or perhaps even a particularly sharp claw. You test it, and the material shreds easily, even though you give little force. There is a primal urge within you to rip the whole thing apart, and you can barely contain yourself. You do contain yourself, however, because there appears to be runes stained onto the door. Unfortunately, they are in a language neither you nor your friends recognize.

Door Two is made of a dark oak, intricately carved with what seems to be a swirling design. You can't look too closely, though, before your eyes start to cross. There is an extremely strong smell wafting through the door, even though it is thick and clearly has not been opened in some time. It reminds you of spring. You consider for a moment not opening the door at all; between the smell and the swirls, you fear you may begin to hallucinate about being in the Viridian Labyrinth.

Door Three is a hastily-made plywood door that is barely hanging on a single, rusted hinge. You bet that you could knock it down with even the slightest kick - and you have to hold yourself back from trying. The door has been splashed with a light purple paint, and some has dripped and congealed onto the floor. At least it's purple, you guess, so the sight doesn't turn your stomach so much as make you yearn for better interior design.
Sorry for the delay!

In the spirit of winter, you and several friends have decided to go spelunking inside some of the deepest caves within the Cloudscape Crags. The Southern Icefield is even more blisteringly cold in mid-January, but you grit your teeth and bear it as you descend, and descend, and descend.
Your friends are insistent that there is great treasure down in these depths, but you're starting to think that all you're going to come across is frostbite from your claws to your haunches, if you aren't careful.
But then, causing you to nearly slip and lose your balance, you see a door, one that clearly hides treasure behind! What do you see?


Door One seems to be made of wood so thin that a knife could slice through it - or perhaps even a particularly sharp claw. You test it, and the material shreds easily, even though you give little force. There is a primal urge within you to rip the whole thing apart, and you can barely contain yourself. You do contain yourself, however, because there appears to be runes stained onto the door. Unfortunately, they are in a language neither you nor your friends recognize.

Door Two is made of a dark oak, intricately carved with what seems to be a swirling design. You can't look too closely, though, before your eyes start to cross. There is an extremely strong smell wafting through the door, even though it is thick and clearly has not been opened in some time. It reminds you of spring. You consider for a moment not opening the door at all; between the smell and the swirls, you fear you may begin to hallucinate about being in the Viridian Labyrinth.

Door Three is a hastily-made plywood door that is barely hanging on a single, rusted hinge. You bet that you could knock it down with even the slightest kick - and you have to hold yourself back from trying. The door has been splashed with a light purple paint, and some has dripped and congealed onto the floor. At least it's purple, you guess, so the sight doesn't turn your stomach so much as make you yearn for better interior design.
They/Them (Agender flag) Friend RQ OK
autistic Mail OK
21+ please ping
fr time +3 rp friendly
exalt lair free buttons
MreCscM.png
DovaloreUpdatedCatCycle.gif
@OldDergYugi, Could I take door 2 please?
@OldDergYugi, Could I take door 2 please?
*The Book Nook Hatchery
*JustBlackTea's Rescues
*JustBlackTea's Project Tracker

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