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FeDog been playing with the build for awhile now and I have come to give my honest feedback!
So my Kraken is
Tyranus, an Ice dragon. The first version of the build I used was Meditate and he wound up just dying a lot (not sure what was up with that), so I switched back to Scratch (his original ability stone).
Under optimal conditions - a survivable starter pack and not more than a couple refreshes the entire time - I can get 2 fodder to level 6 in just over 2 minutes, which makes the Kraken
the fastest build I've ever used.
The problem? In a dozen runs that I tested stats on, I only had optimal conditions
twice. The other times it all took close to seven minutes or just over seven minutes to get 2 fodder to level 6... due to multiple refreshes. In one of the dozen runs where I timed everything, I had to refresh for a survivable starter pack (not 3 physicals, not a boss, not Abyss Strikers and a Relic Eel)
nine times. Twice, in the twenty runs I didn't time, I remember having to refresh over
two dozen times for a survivable starter pack, and it felt like it took longer than the Ruins usually takes in general.
There's a lot of refreshing happening here, not just for a starter pack itself, but for low health on things like Depins and Mammertees (where you can't just OHKO with a Rallied Elim, you have to do Scratch or another attack first, and they can get hits in, in the meantime), and the ever-fun Eliminate dodges, which are not survivable.
EDIT: I should also probably make it clear that the issue for me and what's slowing things down is the sheer amount of refreshing I have to do. I have the fastest wi-fi connection I can buy in my area so it's not a case of slow Internet speed, it's things like having to refresh a bunch of times to get a decent starter pack and then having to refresh a lot in-game either because of KO, Elim dodge, boss (and not enough health/breath to fight it), or my health being too low to be able to take on physicals who are gonna hit me. I also tried Tyranus with the 133 STR build and 2 fodder and he was
wayyyy too squishy and died a lot, hence why he has the stats he's using now. (I also still had to refresh a lot when I was using 133 STR.)
Meanwhile, my Ruins Raider can consistently level 2 dergs to 6 in 3 minutes (sometimes slightly under). On the occasion where RNG luck is really bad with needing to refresh, it still usually doesn't take longer than 5 minutes.
Verdict:
Not good in a versus where speed is of the essence - as I said, it's the fastest build I've used under optimal conditions, the issue is that those conditions are
rare, at least as far as my RNG luck is concerned. Not sure if my experience can be considered average or RNGesus just hates me. :P
Otherwise, good as a change of pace from the Mire or Ruins (I have a third leveling spot to switch things up when I get tired, and thus avoid coli fatigue, which helps with consistent money-making), and I imagine this build would be very good indeed for leveling permas into the higher levels (especially when they can help out the trainer).
Thank you and Rhabdo for putting this together!
pings off | plz no random friend requests/PMs/profile comments