Comments: Weh, didn't get much good stuff from this venue :Sc
Collecting:
Songbird Mimic
Insect
This insect has learned to imitate sparrows and other songbirds in an effort to keep from being eaten. Sadly, it cannot imitate dragons. (Special thanks TwoJay.)
23
2
99/99
Notable Drops
Scorched Forest Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Zeeba Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Banded Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x10
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
x3
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
x3
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
x2
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Bloodscale Tail Guard
Apparel
Forged in blood, this tail guard is pieced together from the trophies of vanquished foes.
The ground stems of the siltvine can be used as the last important reagent to activate a bubbling poison, or sprinkled on foods to bring out their flavor. Risk or reward?
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
x4
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
x4
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
x2
Ignited Imp
Familiar
Imps are notorious for seeking an evil overlord to follow. Left to their own devices, these creatures' unchecked mischief can cause a lot of damage.
2525
x2
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
x2
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
Basalt Vent Hop
Familiar
This springy lizard uses its powerful legs and the reliable burst of hot air from magma vents to quickly traverse lava floes.
2525
x2
Ashspine Widow
Familiar
A gnarly, vicious land spider that is more at home on the cooled lava than you are. There is definitely reason for concern.
2525
x3
Armored Duskflapper
Familiar
Thousands of years of evolution have granted this bat hardened armor to protect against falling magmatic debris.
2525
Firemane Manticore
Familiar
Grace and ferocity all bundled into one: this fiery feline knows how to battle, and knows how to win.
2525
x2
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
x2
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
Nightfall Imp
Familiar
Often seen where lava meets the sea, these elusive imps use the guise of smoke to befuddle assailants, or even trick them into falling in the boiling water off the coast.
2525
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
Apparel:
Toxophilite's Hat
Apparel
A hat to keep sun out of your eyes or tip to other dragons.
500
Toxophilite's Wing Cover
Apparel
An item that's more adept at camouflage than aerial movement. While wearing this, arrows are the only thing that will be flying straight.
500
Weathered Scale Bracers
Apparel
A dilapidated set of armored scale bracers. The edges are lined with dark red rust.
500
Weathered Tail Tatters
Apparel
A dingy run of ripped tailcloth. Once vibrant fabric now bears the scars of many long drags through the battlefield.
500
Weathered Scale Wingplates
Apparel
A dilapidated set of scale wingplates. Rust and time have rendered this set nearly inarticulate.
850
Toxophilite's Cape
Apparel
This cape billows like a pennant or mimics foliage depending on the movement of the wearer.
500
Stones:
Chests:
Other:
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
Most clownfishes use their coloration to blend into bright coral reefs. The bluebell uses its coloration to annoy their predators into giving up the chase.
38
4
99/99
Notable loot wrote:
Parda
Familiar
These evolutionary oddities lay eggs but nurse their young. They also chirp!
2550
Parda
Familiar
These evolutionary oddities lay eggs but nurse their young. They also chirp!
2550
Manticore Screamer
Familiar
While one of these tiny manticore may appear helpless, its friends, family, and former roommates are but a scream away...
2550
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Paradise Zalis
Familiar
These creatures subsist on a diet of fruit. Their ability to spread seeds across a range is vital to their jungle ecosystems.
2550
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Clown Hippocampus
Familiar
No more humorous than other equines.
2550
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
King Parda
Familiar
King Parda designates neither gender nor royalty; these feline creatures are a much larger subspecies of Parda.
2550
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
Overcharged Silverbeast
Familiar
If you purchased this silverbeast from the auction house, you were likely overcharged.
5000
Teardrop Chroma Wing Loop
Apparel
A playful wing loop of bright polished stones.
500
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
Nocturnal and quite ornery, these angry arachnids seem to sting creatures just for the fun of it.
37
4
99/99 Notable Drops
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
2
Flamerest Fiendcat
Familiar
A fiendcat that is ill will produce only smoke.
2525
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
2
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
2
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
2
Armored Duskflapper
Familiar
Thousands of years of evolution have granted this bat hardened armor to protect against falling magmatic debris.
2525
2
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
2
Ultraram
Familiar
Quite an upgrade from the Ram and Superram. Credit where credit is due.
2525
2
Ignited Imp
Familiar
Imps are notorious for seeking an evil overlord to follow. Left to their own devices, these creatures' unchecked mischief can cause a lot of damage.
2525
Ashscale Ophiotaurus
Familiar
You'd think that, as a serpent, having hooves would be a detriment. You'd be wrong.
2525
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
2
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Weathered Scale Cuirass
Apparel
A dilapidated scale cuirass, riddled with holes and imperfections. Word to the wise: invest in a shield or a bodyguard instead of this.
900
Weathered Scale Gorget
Apparel
A dilapidated metal gorget. The surface used to reflect a buffed, brilliant sheen, but dried mud and gravel have ruined that.
650
Toxophilite's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
Toxophilite's Treads
Apparel
Stalk silent, shoot straight.
500
2
Toxophilite's Tail Twist
Apparel
A little bit of flair for way back there!
500
Toxophilite's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
500
Toxophilite's Hat
Apparel
A hat to keep sun out of your eyes or tip to other dragons.
500
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
2
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
17
Molten Crucible
Chests
A red-hot crucible filled with... gold!?
0
38
Elpis Chest
Chests
This chest glows with a steady light until you touch it.
0
[center][url=http://www1.flightrising.com/forums/qnc/1971573/428#post_33693831][img]http://i66.tinypic.com/2880ef8.jpg[/img][/url][url=http://www1.flightrising.com/forums/qnc/1971573/429#post_33735078][img]http://i64.tinypic.com/21mcd48.jpg[/img][/url][img]http://i68.tinypic.com/s3hgrc.jpg[/img]
[size=5][b]Scorched Forest[/b][/size]
[b]Start[/b]: 06/18/2018
[b]End[/b]: 06/26/108
[b]Collecting[/b]:
[item=white-masked dustbug]
[i]99/99[/i]
-----
[size=5][b]Notable Drops[/b]:[/size][center]
[b]Apparel[/b]:
[b]Familiars[/b]:
[item=augite protector] x 2 [item=moss-covered golem] x 4 [item=banded owlcat] x 2 [item=smoke gyre] [item=centaur archer] [item=rambra] x 2 [item=steam gyre] [item=zeeba] [item=extinguished jackalope] x 2 [item=searing jackalope] x 2
[b]Battle[/b]:
[item=minor health potion] x 13 [item=acuity fragment] x 3 [item=disorient] [item=earthen might fragment] [item=zephyr acuity fragment] [item=fossilize] [item=hydro bolt] [item=dark might fragment] [item=enamor] [item=dark acuity fragment] [item=boulder bolt] [item=blinding slash] [item=might fragment]
[b]Specialty/Other[/b]:
[item=immaculate tablet] x 87
[b]Chests[/b]:
[item=augite crate] [item=omniscient chest]
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
x 2
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
x 4
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
x 2
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
x 2
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
x 2
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
x 2
Battle:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x 13
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x 3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Specialty/Other:
Immaculate Tablet
Holiday Items
An ancient tablet preserved in almost perfect condition. This can be traded at the Festive Favors shop during the Brightshine Jubilee.
0
x 87
Chests:
Augite Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Omniscient Chest
Chests
This chest glows with a steady light until you touch it.
Prized for its obvious water resistance, some dragons spread it on their bodies to make flying through rainstorms less of a trial. (Special thanks amummy.)
20
36/99
Notable drops:
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x4
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Coral Carpenter Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Cumulus Seal
Familiar
It's so fluffy!
2400
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
Blueridge Greatshell
Familiar
Salt is the bane of Greatshells; they are only able to survive in fresh water.
2500
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Maren Shark Hunter
Familiar
Specialized members of each tribe specifically keep a look out for larger threatening sharks and whales.
2400
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Goldfin River Flight
Familiar
River Flights spend nearly twice as much time playing as hunting, but they spend three times as much time sleeping.
2350
Maren Currentfinder
Familiar
One must be honorable, fast, and fearless to take up the mantle of currentfinder. Many Maren tribes rely heavily on these champions to find safe paths to new waters.
2400
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Ghostly Rat Lord
Familiar
Neither fanrats nor sewer sludge are responsible for this horror.
4500
Rainbow Sprite
Familiar
Be wary of disturbing a hive of Rainbow Sprites. The swarm will protect its home, and retreating to the water will not save you.
2425
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
Goldfin River Flight
Familiar
River Flights spend nearly twice as much time playing as hunting, but they spend three times as much time sleeping.
2350
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Scaleside Noggle
Familiar
Nature... why?
2350
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Thunder Armor Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
2400
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
Ancient Golem Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Spire Wings Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Dented Iron Tail Cuffs
Apparel
A series of linked metal segments, perfect for protecting the tail. This set is old and dented.
350
Scaleside Noggle
Familiar
Nature... why?
2350
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
2400
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
Granite Thresher
Familiar
The stony tail of the granite thresher can be used as a weapon to stun prey.
2475
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Cumulus Seal
Familiar
It's so fluffy!
2400
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Rat Tangle
Meat
No one's entirely sure how this happened, though there are a suspicious number of them in the Waterway.
320
11
x32
Rusted Crown
Trinkets
This crown was not made for a dragon, though it's fun to balance it on your head.
320
x32
Pale Prince
Meat
Keep growing, and someday you will be a king...
320
11
x32
Forgotten Crown
Trinkets
A kingdom has forgotten its leaders of ages past.
320
x32
Waterway Pipe
Chests
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
x29
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x13
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x3
Charged Sprocket
Holiday Items
An electrified piece of some nefarious contraption. This can be traded at the Festive Favors shop during the Thundercrack Carnivale.
Though most Longnecks take up tools of the land, some seek higher forms of learning, opting to lead intellectually.
2750
x2
Aer Phantom
Familiar
While they appear non-threatening, dragons take care not to let this spectral creature pass through them.
2750
Lux Spectre
Familiar
These impish spectres appear at the edges of one's vision when the nights are darkest. It remains unknown if they truly exist, or if they are a figment of the mind.
2750
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Pronghorn Stomper
Familiar
Swift and strong, these towering creatures will drop to all fours and chase away anyone that threatens their territory.
2750
Otherworldly Aura
Familiar
A jumble of bones and magic. When you can't find a familiar, make one!
2750
Nightmare
Familiar
This eerie equine creature is surprisingly sweet, but will only make itself known in dreams to those who have witnessed a death.
2750
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
Battle Stones:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x19
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
x2
Apparel:
Swallow's Shoulder Pads
Apparel
Shoulder guards crafted from steel and lacquered wood.
1600
Special Items/Chests:
Bonebound Chest
Chests
There may be something good inside, though prying this open may take some time...
0
x16
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
BestDrops:
Swallow's Shoulder Pads
Apparel
Shoulder guards crafted from steel and lacquered wood.
1600
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
This spirit has a fiery temper, and charges headlong into battle, knocking down its foes. (KS-Sponsored by Larthan.)
2800
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
x2
Common Podid
Familiar
The common podid has uncommonly good taste. Or tastes uncommonly good. It really depends on who you ask.
2800
x2
Venomous Toridae
Familiar
The venom of a Toridae can be dangerous to Fae, but larger dragon breeds are able to shrug off the effects.
2800
x2
Poisonous Toridae
Familiar
After Toridae devour large prey items, they burrow into the marsh bed and take root. Water dotted with the blooms of their tails designate plentiful hunting grounds.
2800
x3
Blackwing Croaker
Familiar
These creatures spend their early lives swimming in shallow riverbeds. When they mature their fins will have elongated enough to facilitate flight.
2800
Mistwatch Shellion
Familiar
Some may find watching mist to be dull, but this Shellion is quite entertained.
2800
x5
Shellion
Familiar
Its oily mane repels water.
2800
Wetland Unicorn
Familiar
The long legs of this unicorn allow it to walk along the bottom of shallow swamp beds, enabling it to easily graze on the aquatic plantlife.
2800
Mossy Cerdae
Familiar
Unicorns have always produced Cerdae, unicorns without healing abilities. Recently the birth rate of cerdae has skyrocketed, leaving some dragons to wonder if unicorns are dying out.
2800
Battle Stones:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x17
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x2
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
x4
Apparel:
Swamp Kelpie Mane
Apparel
A stinking swath of unkempt hair and weeds.
500
Special Items:
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Waterlogged Trunk
Chests
The contents of this chest have been destroyed... -except for a handful of algae-covered coins.
0
x19
Vista: Mire
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Best Drops:
Swamp Kelpie Mane
Apparel
A stinking swath of unkempt hair and weeds.
500
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Vista: Mire
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.