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TOPIC | Shall We Play A Game (of Doors)?
[center]@TFBacon You push hard on the door and you hear locks click and snap. However, it only opens ever so slightly. You force the door open, grunting and panting. After your hard work, you are absolutely jumpscared. You find several odd sludges in shades of red. Then you squint in the darkness and see [i][b]jaws[/b][/i]. You also see food, which, in your starving state, causes you to leap for it and devour it. You take these items home with you, telling this tale for years: [item=Red Goo] [item=Red Ooze] [item=Sap] [item=Ancient Gene Parchment: Carnivore] [item=Archer Fish](x3) @TTH You turn the golden doorknob and find a [b]forest paradise[/b]. Nothing like the forest that you just came from. Beautiful birds soar high above you, chattering to one another. Frogs jump across lilypads in a small pond. Light streams through the trees in precise streaks. After a while of relaxation, you return home with this in your possession: [item=Lavender Harvest] [item=Scene: Bleached Roots] [item=Emerald Brooch] @yaspero You hesitantly approach the door, avoiding touching the bioluminescent smudges that light up your face with blue hues. Opening the door, a white light hits you and you blink several times to adjust. You notice a kind-eyed black and blue [b]dragon[/b] waiting for you. He looks like he’s been trapped here for a while. His eyes, the same colour of the light that had hit you. Rescuing him, you introduce him to his new home, you lair. In return, he sneaks a few gifts into your satchel. [url=https://www1.flightrising.com/dragon/100411293][img]https://www1.flightrising.com/rendern/350/1004113/100411293_350.png[/img][/url] Marksman’s Tail Twist (item photo not working smh) [item=Worn Pincushion] (you’re next!) [/center]
@TFBacon You push hard on the door and you hear locks click and snap. However, it only opens ever so slightly. You force the door open, grunting and panting. After your hard work, you are absolutely jumpscared. You find several odd sludges in shades of red. Then you squint in the darkness and see jaws. You also see food, which, in your starving state, causes you to leap for it and devour it. You take these items home with you, telling this tale for years:
Red Goo Red Ooze Sap Ancient Gene Parchment: Carnivore Archer Fish (x3)

@TTH You turn the golden doorknob and find a forest paradise. Nothing like the forest that you just came from. Beautiful birds soar high above you, chattering to one another. Frogs jump across lilypads in a small pond. Light streams through the trees in precise streaks. After a while of relaxation, you return home with this in your possession:
Lavender Harvest Scene: Bleached Roots Emerald Brooch

@yaspero You hesitantly approach the door, avoiding touching the bioluminescent smudges that light up your face with blue hues. Opening the door, a white light hits you and you blink several times to adjust. You notice a kind-eyed black and blue dragon waiting for you. He looks like he’s been trapped here for a while. His eyes, the same colour of the light that had hit you. Rescuing him, you introduce him to his new home, you lair. In return, he sneaks a few gifts into your satchel.
100411293_350.png
Marksman’s Tail Twist (item photo not working smh) Worn Pincushion
(you’re next!)
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Sound the alarm, the princess has been kidnapped! A horrid brute ran through the kingdom, knocking down everyone in his path before making his escape, taking the princess with him on his way. You, a great knight from faraway lands, have been chosen to rescue her. And after several days of travel, three doors now stand before you, with only one leading to the princess...
Door 1
A cracked stone door stands before you, with distant claps of thunder and flashes of lightning giving you warning as to what might lie ahead. You try and peak in through the cracks, but the lightning blinds you. This place seems dangerous.

Door 2
A gilded door rests on the path ahead, inlaid with jewels and beautiful carvings of dragons surrounded by piles of gold. A lock, also painted gold, seems to bar anyone from entering. Although with a bit of force, you think you can break this open.

Door 3
A door made of beautiful oak wood sits ahead. Blooming vines and vibrant green moss climb up the sides of the door and flowers of every variety rest at its base. Beyond, you hear the light sound of a breeze rustling the leaves of trees. This calm and peaceful nature soothes your fears.
Sound the alarm, the princess has been kidnapped! A horrid brute ran through the kingdom, knocking down everyone in his path before making his escape, taking the princess with him on his way. You, a great knight from faraway lands, have been chosen to rescue her. And after several days of travel, three doors now stand before you, with only one leading to the princess...
Door 1
A cracked stone door stands before you, with distant claps of thunder and flashes of lightning giving you warning as to what might lie ahead. You try and peak in through the cracks, but the lightning blinds you. This place seems dangerous.

Door 2
A gilded door rests on the path ahead, inlaid with jewels and beautiful carvings of dragons surrounded by piles of gold. A lock, also painted gold, seems to bar anyone from entering. Although with a bit of force, you think you can break this open.

Door 3
A door made of beautiful oak wood sits ahead. Blooming vines and vibrant green moss climb up the sides of the door and flowers of every variety rest at its base. Beyond, you hear the light sound of a breeze rustling the leaves of trees. This calm and peaceful nature soothes your fears.
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@yaspero, Could I grab door one please?
@yaspero, Could I grab door one please?
*The Book Nook Hatchery
*JustBlackTea's Rescues
*JustBlackTea's Project Tracker

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@yaspero door 3 please
@yaspero door 3 please
@yaspero I'd like door 2!
@yaspero I'd like door 2!
7UXlQKU.gifFr+7 Wishlist
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@JustBlackTea Cautiously, you open the door and gasp. The princess, she's here! Along with the beast, but they're.. talking? And having a drink? Suddenly the princess laughs, a sound like a boom of thunder accompanied by bright flashes of lightning. And you understand. This so-called beast, he's just her friend, and is the only one who could handle the intensity of her joy. Back home, she couldn't express this joy for fear of hurting others. But maybe your kingdom would be the right place for her and her friend? [url=https://www1.flightrising.com/dragon/100511281][img]https://www1.flightrising.com/rendern/350/1005113/100511281_350.png[/img][/url] [item=Roving Lionsnake][item=Wooden Tankard] @Birbbeh You manage to force the door open and are greeted with piles upon piles of gold and other treasures. And in the center of the room, on a pedestal, is the crown of the princess! Taking this and any other riches you can carry, you head back to the kingdom and tell them the news. No princess, but hey, at least your own kingdom can prosper! [item=Gilded Rose Thorn Crown][item=Golden Hoard][item=Emerald Ring] [emoji=treasure size=1]5kt [emoji=gem size=1]5 @windwheelaster You open the door to the sound of creaking wood, and are met with a forest clearing. As you walk in further you are met with the dress of the princess! It lies there, surrounded by all sorts of plants and animals, so tidy and innocent. After your quest, you bring it as well as anything else of note you found in the clearing back to your kingdom. Perhaps there is royalty there who enjoy from such a garment. [item=Bubbly Bisque Bustle][item=Bubbly Bisque Bodice][item=Vista: Blooming Grove][item=Marigold]x50
@JustBlackTea
Cautiously, you open the door and gasp. The princess, she's here! Along with the beast, but they're.. talking? And having a drink? Suddenly the princess laughs, a sound like a boom of thunder accompanied by bright flashes of lightning. And you understand. This so-called beast, he's just her friend, and is the only one who could handle the intensity of her joy. Back home, she couldn't express this joy for fear of hurting others. But maybe your kingdom would be the right place for her and her friend?
100511281_350.png
Roving Lionsnake Wooden Tankard
@Birbbeh
You manage to force the door open and are greeted with piles upon piles of gold and other treasures. And in the center of the room, on a pedestal, is the crown of the princess! Taking this and any other riches you can carry, you head back to the kingdom and tell them the news. No princess, but hey, at least your own kingdom can prosper!
Gilded Rose Thorn Crown Golden Hoard Emerald Ring 5kt 5
@windwheelaster
You open the door to the sound of creaking wood, and are met with a forest clearing. As you walk in further you are met with the dress of the princess! It lies there, surrounded by all sorts of plants and animals, so tidy and innocent. After your quest, you bring it as well as anything else of note you found in the clearing back to your kingdom. Perhaps there is royalty there who enjoy from such a garment.
Bubbly Bisque Bustle Bubbly Bisque Bodice Vista: Blooming Grove Marigold x50
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Weather Patterns

It is an interesting day: When you look outside, you see three very different sections of weather. Which one do you journey to?

To the North

If you look to the north, you can see that a storm is brewing, and snow is falling in sheets. If you go that way, you should probably bundle up!

To the South

To the south, you can see the sun and almost feel its warmth from where you are right now! The sky is blue and clear, and you hear birds calling.

To the East

To the east, it is windy and cloudy. The grasses and trees tremble in the wind, bending low. Don't get blown away if you go that way!
Weather Patterns

It is an interesting day: When you look outside, you see three very different sections of weather. Which one do you journey to?

To the North

If you look to the north, you can see that a storm is brewing, and snow is falling in sheets. If you go that way, you should probably bundle up!

To the South

To the south, you can see the sun and almost feel its warmth from where you are right now! The sky is blue and clear, and you hear birds calling.

To the East

To the east, it is windy and cloudy. The grasses and trees tremble in the wind, bending low. Don't get blown away if you go that way!
*The Book Nook Hatchery
*JustBlackTea's Rescues
*JustBlackTea's Project Tracker

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@JustBlackTea East please!
@JustBlackTea East please!
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@JustBlackTea North please!
@JustBlackTea North please!
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@JustBlackTea I'll go South :D
@JustBlackTea I'll go South :D
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