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Realms
(#28025810)
Level 4 Nocturne
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Apparel
![Will o' the Wisp](/static/cms/equipment/27204.png)
![Celadon Silk Scarf](/static/cms/equipment/3687.png)
![Windwalker's Arctic Gloves](/static/cms/equipment/20580.png)
![Windwalker's Arctic Bags](/static/cms/equipment/20584.png)
![Windwalker's Arctic Goggles](/static/cms/equipment/20581.png)
![Windwalker's Arctic Boots](/static/cms/equipment/20578.png)
![Celadon Tail Bangle](/static/cms/equipment/3688.png)
![Learned Sage Lantern](/static/cms/equipment/23093.png)
![Aerborne Halo](/static/cms/equipment/29582.png)
Skin
Scene
Measurements
Length
4.93 m
Wingspan
6.09 m
Weight
600.09 kg
Genetics
Seafoam
Iridescent
Iridescent
Jade
Shimmer
Shimmer
Cyan
Circuit
Circuit
Hatchday
Breed
Eye Type
Level 4 Nocturne
EXP: 45 / 4027
![Scratch](/static/cms/battle_items/495.png)
![Shred](/static/cms/battle_items/497.png)
STR
13
AGI
12
DEF
11
QCK
11
INT
6
VIT
10
MND
11
Biography
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Realms
Draconian of Health and Virtue
Realms was the first dragon in the clan who knows how to travel back in time by tapping in his hidden genes. He wasn't blind at the time when he traveled back, though it was a consequence that he had to take due to his powers. He only wanted to help every dragon, good or bad, to heal them from any curses or diseases they have contracted. With his sight taken from him by the god of time, he had to learn the smells of different herbs and find a familiar that can help him navigate him. Both the Masked Phantom and Veiled Vision are his guides. The two take turns to guide the blinded Nocturne, having them become masks for his eyes while guiding him with a light tug. Realms never gave them names, though he could tell who was guiding him with their presence. Though now Veiled Vision stays with Azheil for when Realms travels through time. |
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TIME TRAVELER
![]() HERBALIST GATHERER ![]() BLINDED DRACONIAN |
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MAGIC USER
![]() NATUREBORN ![]() UNKNOWN ALIGNMENT |
Information Name // Realms -- Origin of name // The clan once thought that he traveled through space and time, giving him the name Realms; how are they so wrong. Alignment // True Neutral Role // Healer Personality // Realms loves being around both his familiars and the whole clan when he isn't away; he treats everyone as equils, having known that many of them come and go as he taught the clan about the Gaolers and other Ancient dragons that may be discovered in the future. -- Likes // Chatter, the whole clan in genreal, both his familiars, and Santama (his mate) -- Dislikes // Being alone, and the silence Familiars // -- // This was the first familiar to help Realms with his sight problems. They taught him how to navigate and helped him with eating when the clan was busy with their roles. -- // They were the second to join the clan, having bonded with Realms extremely well; having Realms allow the familiar to rest on his head and guide him around where ever he goes. |
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Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Realms to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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