Tashir

(#20655574)
Level 18 Fae
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Energy: 50
out of
50
Water icon
This dragon’s natural inborn element is Water.
Male Fae
Male Fae
Hibernating icon
This dragon is hibernating.
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Personal Style

Apparel

Brass Steampunk Spats
Brass Steampunk Vest
Gold Steampunk Tail Bauble
Inkwell Tail Feathers
Glowing Gold Clawtips
Gold Aviator Satchel
Simple Gold Wing Bangles
Starry Regard
Golden Roundhorn
Darksteel Amulet of Necromancy

Skin

Scene

Measurements

Length
1.45 m
Wingspan
0.79 m
Weight
2.45 kg

Genetics

Primary Gene
Obsidian
Bar
Obsidian
Bar
Secondary Gene
Obsidian
Facet
Obsidian
Facet
Tertiary Gene
Goldenrod
Glimmer
Goldenrod
Glimmer

Hatchday

Hatchday
Jan 31, 2016
(8 years)

Breed

Fae icon
Adult
Fae

Eye Type

Normal Eye Type
Water
Common
Level 18 Fae
EXP: 8066 / 92435
Scratch
Haste
Shred
Wave Slash
Concentration
Berserker
Berserker
Berserker
Ambush
Ambush
STR
95
AGI
11
DEF
5
QCK
45
INT
8
VIT
16
MND
8

Biography

So when you are first entering the battlefield cast haste and rally upon thy exalted self, cast anticipate until I have enough breath to use Eliminate, make sure I still have Rally on thy self (a little orange pumped up arm on my status bar) and cast eliminate upon the enemy! it will kill every enemy in on go except for the giant toads.
EXPLANATIONS

I have anticipate as my main "attack" I am statted so that if you put me in the Mire with two level 1 Dragons I can usually level them both successfully without dying, I do best when the battle starts with enemies that attack right away VS the ones that Meditate and take several turns to attack.
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Eliminate is a biiig attack that tries to finish off the enemy, it's approx your main attack X 3, it cost 35 breath to use, BUT if you finish off your enemy, your breath gets refunded.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I have Rally and Haste
~~~~~~~~~~~~~~~~~~~~~~~
Haste allows me to take an extra turn per cycle of turns which is very handy when first starting out the battles

Rally makes me extra STRONG so that I can Eliminate the enemies in one go
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The three options are anticipate, scratch, meditate
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anticipate gives you 4 breath when used, BUT it does help you defend, when attacked you only get 50% damage AND you get 15 additional breath per attack, so if you use, you get 4 breath, then 3 enemies attack you for a total of 45 breath and much less damage and no sickness. The best stone by far, and so underrated.

Meditate gives you 30-60 breath when you use it, it does not help you defend, so when a monster hits you, you get 100% damage dealt AND it gives you meditation sickness for 2 turns, which means if you attack physically you will do 75% LESS damage. it doesn't effect you if you do magical attacks, but since I am not statted (INT stats) for magical attacks you will do puny damage.

Scratch gives you 6 breath per attack and does approx 400 damage, it does not help you defend so you get 100% damage dealt. also takes approx 6 attacks before you can use Eliminate (explained later)
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Exalting Tashir to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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