NOTN 2024 Trading Hub
SkylarDN9's Clan
Hear the melody of the stars. Light the way forward.
Clan Info
Though a Dominance-performing lair, don't be afraid to ask about fodder dragons in my HibDen or being boarded for others! The price is 15kt/g price for unleveled dragons. If I bought your dragon and you don't want it exalted, let me know, and I'll send them back for the same price I purchased them at, or they can be traded for a different dragon.
Almost all of my permanent dragons are in my Lair, except for newer dragons resting in the HibDen, awaiting genes or kept there for other reasons. Those dragons are typically not for sale, but I might be open to inquiries on them.
Most new dragon acquisitions will be G1s at this point. I didn't think I'd reach this point, but when there are over 100 G1s, I suppose that means I'm all in on it at this point, huh?
I do collect Dom Badges for exalting dragons or sending levels, if I feel like it! Those badges can be found possessed by my Progenitor Dragons.
I only change eye types between the more common ones, up to Bright and Pastel. Sometimes Dark Sclera or Innocent, but that's the extent of eye changes. The Primacy was created before the non-scatter Eye Vials became a thing.
The Province of Amalur, Home of the Prisms of Light
"In the infiniteness of our world, all of us have a place."
Welcome to Amalur, a place of shining hope, knowledge abounds, and the light of brilliance. Loyal to the Lightweaver, these dragons are fervent to their causes and pursuits, whatever they might be. Guided by Solaria and Kasia, the dragons remain unified through whatever troubled times may fall upon Sorineth. The dragons that inhabit their section of the Hewn City are vast and varied, with many dragons from all walks of life.
The main features are the Spires of Sagacity, the Aerie of Altruism, the Ballads Ballroom, and the Enduring Expanse. Several smaller groups of dragons also make their life here and are more than welcome to travelers who pass by.
The Spires of Sagacity are the heart of Amalur, with multiple towering and shining buildings that serve as beacons in the darkness of the Hewn City. It's little surprise that the House of Wisdom has taken up residence within these buildings. Whatever the dragons of the clan have discovered, it has been archived in these spires, and they work tirelessly to preserve history - and write a new future. There are archives and workspaces here, for places to study and to learn new crafts. Their books are magically enchanted to change sizes to fit the dragon who reads them, returning to normal when put away.
The Aerie of Altruism lies on the outskirts of the Emperor's Wake, connected to Amalur in the Hewn City via a bridge over a river. It's more of a fortress, with plenty of grand halls and bunk rooms for the clan's warriors. They defend both Amalur and Sorineth from the more physical threats of the world. The Aerie merely serves as their base of operations and is the headquarters of the Wolves of Iron.
The Ballads Ballroom is perhaps the main tourist attraction in the land, a place where music and history collide into wondrous performances. Light and life meet together there into a confluence of unity for a respite, however long it may be. It is the major section of Amalur not led by a Light Dragon. There is rarely a dull moment here, as the dragons vary the festivities and events within these opulent halls!
The Enduring Expanse isn't any building like the others, but rather open areas just outside the dark areas of the Hewn City where dragons are raised and seek to find purpose. These fields serve as the home of the House of Awakening. Several dragons remain there to keep watch over dragons and care for them until they take up their duties once more, or leave.
Smaller sectors are also within Amalur. The most prominent is The Circle, an unknown location within Amalur where the five leaders meet. What is discussed between them is unknown, even to their closest companions. The group consists of the four leaders of the major Houses, along with one who embodies the harmony of the elements of Sorineth. Where that fifth one came from is unknown... what is known, is that the newest member of the Circle is a dragon they have been searching for a long time.
The Wolves are a subset of the House of Valor, an independent group of dragons from all over Sorineth, banded together by the old Scales of Iron who have all chosen their successors - and bear their same names and titles. While they typically operate autonomously, they answer directly to Kasia for special assignments.
The Travelers' Guild is a small sect of dragons who aren't aligned to any of the four Houses. Although they're mostly misfits, they stick around to the benefit of the clan, helping to continue to build this land they know and appreciate. Some are mercenaries, others seek shelter from the unknown, but regardless of their walk of life, they remain loyal to Amalur. Most guests will find themselves resting with their hospitality.
Supposedly, there is also a secret sect of magical dragons, perhaps not of this realm or birthed by supernatural events. Their magic permeates the air of Amalur, but the source is unknown. The only certain thing is that these forces are benevolent and kept safe by a select few.
"In the infiniteness of our world, all of us have a place."
Welcome to Amalur, a place of shining hope, knowledge abounds, and the light of brilliance. Loyal to the Lightweaver, these dragons are fervent to their causes and pursuits, whatever they might be. Guided by Solaria and Kasia, the dragons remain unified through whatever troubled times may fall upon Sorineth. The dragons that inhabit their section of the Hewn City are vast and varied, with many dragons from all walks of life.
The main features are the Spires of Sagacity, the Aerie of Altruism, the Ballads Ballroom, and the Enduring Expanse. Several smaller groups of dragons also make their life here and are more than welcome to travelers who pass by.
The Spires of Sagacity are the heart of Amalur, with multiple towering and shining buildings that serve as beacons in the darkness of the Hewn City. It's little surprise that the House of Wisdom has taken up residence within these buildings. Whatever the dragons of the clan have discovered, it has been archived in these spires, and they work tirelessly to preserve history - and write a new future. There are archives and workspaces here, for places to study and to learn new crafts. Their books are magically enchanted to change sizes to fit the dragon who reads them, returning to normal when put away.
The Aerie of Altruism lies on the outskirts of the Emperor's Wake, connected to Amalur in the Hewn City via a bridge over a river. It's more of a fortress, with plenty of grand halls and bunk rooms for the clan's warriors. They defend both Amalur and Sorineth from the more physical threats of the world. The Aerie merely serves as their base of operations and is the headquarters of the Wolves of Iron.
The Ballads Ballroom is perhaps the main tourist attraction in the land, a place where music and history collide into wondrous performances. Light and life meet together there into a confluence of unity for a respite, however long it may be. It is the major section of Amalur not led by a Light Dragon. There is rarely a dull moment here, as the dragons vary the festivities and events within these opulent halls!
The Enduring Expanse isn't any building like the others, but rather open areas just outside the dark areas of the Hewn City where dragons are raised and seek to find purpose. These fields serve as the home of the House of Awakening. Several dragons remain there to keep watch over dragons and care for them until they take up their duties once more, or leave.
Smaller sectors are also within Amalur. The most prominent is The Circle, an unknown location within Amalur where the five leaders meet. What is discussed between them is unknown, even to their closest companions. The group consists of the four leaders of the major Houses, along with one who embodies the harmony of the elements of Sorineth. Where that fifth one came from is unknown... what is known, is that the newest member of the Circle is a dragon they have been searching for a long time.
The Wolves are a subset of the House of Valor, an independent group of dragons from all over Sorineth, banded together by the old Scales of Iron who have all chosen their successors - and bear their same names and titles. While they typically operate autonomously, they answer directly to Kasia for special assignments.
The Travelers' Guild is a small sect of dragons who aren't aligned to any of the four Houses. Although they're mostly misfits, they stick around to the benefit of the clan, helping to continue to build this land they know and appreciate. Some are mercenaries, others seek shelter from the unknown, but regardless of their walk of life, they remain loyal to Amalur. Most guests will find themselves resting with their hospitality.
Supposedly, there is also a secret sect of magical dragons, perhaps not of this realm or birthed by supernatural events. Their magic permeates the air of Amalur, but the source is unknown. The only certain thing is that these forces are benevolent and kept safe by a select few.
She/Her | FR +0
Hiya! I'm Skylar, but you can call me Sky. Welcome to my place! I hope you enjoy your stay~ I don't bite. I promise! I don't mind PMs and am happy to chat, but please avoid random friend requests if I don't know you!
About me? Well... I'm figuring that out. I'll know one day. As for what I do on Flight Rising? It's a mix of Dominance and Familiar Collecting. If there's a new Familiar, you can bet that I'm working on getting it! I keep one of every single one. Unfortunately, I'm missing the Kickstarter/Boolean... one day, I'll get them!
There's a special soft spot in my heart for Skydancers, Pearlcatchers, and Auraboas.
I don't exactly keep a wishlist, but I suppose there are a few things I'm looking for...
- Dream Goal - KS Familiars. I'll get them... eventually.
- Baldwin Stuff - I regularly brew stuff up! In no particular order of preference, I especially like Purple/Blue Goo, Purple/Blue Ooze, and Orange/Blue Sludge.
- Halos... for some reason I didn't get enough. Higher Priority Elements include: Light, Lightning, Water
- Battle Stones - The usual suspects of Berserker, Eliminate, and Ambush. I also want Scholar and Discipline! I have a goal to stat and stone all my dragons. Tinctures included!
- Art! I'm not skilled at all in drawing. If you do gift art, please pick only dragons from my lair - there aren't any in the HibDen!
- Whatever new dragons I might get which are yet to be completely gened. I finish them pretty fast, though. If you want to check, the Amalur Residents tab has permas that I know I'm keeping - maybe their bios have genes that are needed!
If you really want to gift me something... be ready for me to send something back. I like to retaliate-gift! Particularly with Familiars - I have a bunch of them.
Thanks to Drytil for some of the awesome symbols! You can see them in the clan bio here and in my signature. You can find them right here!
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I know he's a fodder boy but he's a pretty fodder boy.