Support, i think it would also be cool if this venue kept your high score of the number of bosses you defeated in a row without knocking out all your dragons and having to reset, similar to the high score screen on fairgrounds games
Support, i think it would also be cool if this venue kept your high score of the number of bosses you defeated in a row without knocking out all your dragons and having to reset, similar to the high score screen on fairgrounds games
Support! I'd love a special challenging venue that's focused on just bosses. I genuinely find defeating bosses more satisfying than regular enemies, and I'd love to have an excuse to build dragons that are specifically designed with fighting bosses in mind.
Support! I'd love a special challenging venue that's focused on just bosses. I genuinely find defeating bosses more satisfying than regular enemies, and I'd love to have an excuse to build dragons that are specifically designed with fighting bosses in mind.
Wow that sounds amazing! It would also potentially open an opportunity for new coli builds, all the current ones are quite similar excluding mages.
Antique Oil Lamp
Trinkets
Dusty, rusty, reliable.
41
Paleogene she/her
I collect bug items and transmuted treasures
nnnnnn
Transmuted Treasure
Familiar
Those who say all that treasure will never keep you company are probably feelin' pretty silly right about now. It's you and your money, goin' it alone!
Oh man, this is a super fun idea. I spend a LOT of time in the coli and I'm always looking for fun challenges, and this sounds like it would rule.
Support!
Boss battles are one of my favorite parts of coli, they spruce up the dull grinding. However I’d be worried about the boss fam market :( boss fams are rare BECAUSE they don’t appear often, unless the familiar drop rate is adjusted accordingly then I wouldn’t be a fan
Boss battles are one of my favorite parts of coli, they spruce up the dull grinding. However I’d be worried about the boss fam market :( boss fams are rare BECAUSE they don’t appear often, unless the familiar drop rate is adjusted accordingly then I wouldn’t be a fan
Idea, that is what I'd beyond the forbidden portal.
A venue where the world doesn't quite make sense, only the strongest enemies survive, where dragons don't belong. How long can can you stay in a realm that you do not belong in?
Also, I've been thinking about this idea in a less thought out manner, just a challenge mode venue. I love the idea of it being just bosses.
Idea, that is what I'd beyond the forbidden portal.
A venue where the world doesn't quite make sense, only the strongest enemies survive, where dragons don't belong. How long can can you stay in a realm that you do not belong in?
Also, I've been thinking about this idea in a less thought out manner, just a challenge mode venue. I love the idea of it being just bosses.
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[quote name="fattycatty" date="2021-10-22 01:17:31" ]
Support!
Boss battles are one of my favorite parts of coli, they spruce up the dull grinding. However I’d be worried about the boss fam market :( boss fams are rare BECAUSE they don’t appear often, unless the familiar drop rate is adjusted accordingly then I wouldn’t be a fan
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now that i've been hunting them I agree. If it's a challenging enough venue though, I feel it might not be a problem so long as they drop as infrequently as they do now- in the 1,000 frost delvers I've fought i've gotten 4 drops. So i'd say other loot should drop more commonly, but the familiar drop should remain unchanged or be moved to the very rare table to compensate. Not sure how i'd do the math here or if that'd be satisfying ^^;
Boss battles are one of my favorite parts of coli, they spruce up the dull grinding. However I’d be worried about the boss fam market :( boss fams are rare BECAUSE they don’t appear often, unless the familiar drop rate is adjusted accordingly then I wouldn’t be a fan
now that i've been hunting them I agree. If it's a challenging enough venue though, I feel it might not be a problem so long as they drop as infrequently as they do now- in the 1,000 frost delvers I've fought i've gotten 4 drops. So i'd say other loot should drop more commonly, but the familiar drop should remain unchanged or be moved to the very rare table to compensate. Not sure how i'd do the math here or if that'd be satisfying ^^;