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TOPIC | The Mystery Of Tenebra {OOC} {OPEN}
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[center]OOC|[url= https://www1.flightrising.com/forums/rp/3208251]IC[/url] GENRE: Horror Ravenwood… A town full of mysteries with an eerie history. While many think of it as a tourist destination for fans of the supernatural and occult, it is also a town full of mystery as well. Due to this, many of the residents seem to be rather normal however, they hide a dark secret. Whenever a new group of tourists comes around on the 13th of every two months, a select few tourists are led away from their touring group by some of the locals and are brought to an undisclosed location where they are then brought into a building where several teenagers and young adults are kept although they have no idea why they were all brought here. However, after about several hours of them being brought to the building, they are then led into the Tenebra caves where the people in charge of escorting them end up leaving them behind which is also the moment where the creatures that dwell within the Tenebra caves bring the “fortunate” group into the depths of the caves and into the sanctuary. From there, the creatures end up turning each member of the group into living dolls using a variety of specialized tools that are found in the doll workshop within the cave and magic as well. As for the Tenebra caves themselves, they are full of various pieces of furniture both carved from stone and created with wood and other conventional materials which ends up giving it the feeling of some sort of dwelling despite its massive size. While one might think that the caves are poorly lit, they actually have extremely reflective stones embedded in the cave roof which act as a starry side. However, some of them don’t reflect as much light as the other ones which result in some spots of the caves being darker than the other locations. It is typically in these locations where one might end up finding will-o-wisps that are This practice of providing sacrifices to the creatures has kept them satisfied within the Tenebra caves however, when a new group of sacrifices is brought to the caves themselves, secrets about both Ravenwood and its history will soon be revealed. [quote= Ravenwood’s Glossary of Terms] [b]Newcomers[/b] - The terms that locals have for tourists. While Newcomers were originally referred to as outsiders, the locals have changed that term due to it not being quite as welcoming as they would have liked. [b]Sacrifices[/b] - A selected group of teenagers and young adults out of both the locals and newcomers that are chosen and brought to the Tenebra caves on a bimonthly basis. The age range of this group is from 14-20 years of age although there have been some outliers who were 21-25 although instances of this age range being found throughout Ravenwood’s history albeit the occurrences of that age group within the chosen group is rather rare. [b]Creatures[/b] - The entities that live within the Tenebra caves. While they normally dwell within the sanctuary located in the cave system’s depths, there have been instances in the past where they have captured locals from the town itself and dragged them into the caves to join the last sacrifices who have also been turned into living dolls. [b]Living Doll[/b] - Living Dolls are past sacrifices that have been turned into dolls by the creatures within the cave. They are normally classified from the current sacrifices by their hazy eyes and some even have stitch marks that might be present on the wrists, ankles, arms, upper back, chest (will probably be limited to male and non-binary living dolls), shoulders, and neck. [b]Spirits[/b] - Also known as ghosts. They are the disembodied souls of the deceased that dwell within the Tenebra caves. Spirits are responsible for the creation of will-o-wisps and have various dispositions as well although the majority of them have gotten used to the bimonthly appearances of the sacrifices as well. [/quote] [/center]
OOC|IC

GENRE: Horror

Ravenwood… A town full of mysteries with an eerie history. While many think of it as a tourist destination for fans of the supernatural and occult, it is also a town full of mystery as well. Due to this, many of the residents seem to be rather normal however, they hide a dark secret. Whenever a new group of tourists comes around on the 13th of every two months, a select few tourists are led away from their touring group by some of the locals and are brought to an undisclosed location where they are then brought into a building where several teenagers and young adults are kept although they have no idea why they were all brought here. However, after about several hours of them being brought to the building, they are then led into the Tenebra caves where the people in charge of escorting them end up leaving them behind which is also the moment where the creatures that dwell within the Tenebra caves bring the “fortunate” group into the depths of the caves and into the sanctuary. From there, the creatures end up turning each member of the group into living dolls using a variety of specialized tools that are found in the doll workshop within the cave and magic as well.

As for the Tenebra caves themselves, they are full of various pieces of furniture both carved from stone and created with wood and other conventional materials which ends up giving it the feeling of some sort of dwelling despite its massive size. While one might think that the caves are poorly lit, they actually have extremely reflective stones embedded in the cave roof which act as a starry side. However, some of them don’t reflect as much light as the other ones which result in some spots of the caves being darker than the other locations. It is typically in these locations where one might end up finding will-o-wisps that are

This practice of providing sacrifices to the creatures has kept them satisfied within the Tenebra caves however, when a new group of sacrifices is brought to the caves themselves, secrets about both Ravenwood and its history will soon be revealed.
Ravenwood’s Glossary of Terms wrote:
Newcomers - The terms that locals have for tourists. While Newcomers were originally referred to as outsiders, the locals have changed that term due to it not being quite as welcoming as they would have liked.
Sacrifices - A selected group of teenagers and young adults out of both the locals and newcomers that are chosen and brought to the Tenebra caves on a bimonthly basis. The age range of this group is from 14-20 years of age although there have been some outliers who were 21-25 although instances of this age range being found throughout Ravenwood’s history albeit the occurrences of that age group within the chosen group is rather rare.
Creatures - The entities that live within the Tenebra caves. While they normally dwell within the sanctuary located in the cave system’s depths, there have been instances in the past where they have captured locals from the town itself and dragged them into the caves to join the last sacrifices who have also been turned into living dolls.
Living Doll - Living Dolls are past sacrifices that have been turned into dolls by the creatures within the cave. They are normally classified from the current sacrifices by their hazy eyes and some even have stitch marks that might be present on the wrists, ankles, arms, upper back, chest (will probably be limited to male and non-binary living dolls), shoulders, and neck.
Spirits - Also known as ghosts. They are the disembodied souls of the deceased that dwell within the Tenebra caves. Spirits are responsible for the creation of will-o-wisps and have various dispositions as well although the majority of them have gotten used to the bimonthly appearances of the sacrifices as well.
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RULES

1. Flight Rising rules and Roleplay etiquette apply in this thread. Follow them!

2. Nothing worse than hell is allowed however if your character does have a potty mouth (looking at you FFVII Cid), censor the bad words. And yes, fandom swears are allowed.

3. Any character from any fandom other than JJBA, DBZ and NSFW fandoms are allowed for reasons that I do not feel like explaining.

4. Some blood and light gore is allowed but please don’t get too crazy with it.

5. AUs are allowed however, keep the number of variants per character at 4. Seriously, we don’t need a thousand Sanses running around.

6. For the love of everything holy in this world, keep this thread PG-13. I don’t need the mods taking down this thread. (And yes, this also means keep character outfits PG-13 as well)

7. There is no character limit!

8. OCs and canon characters are allowed

9. No Overpowered characters

10. No homophobia, racism, sexism, etc.

11. No Godmodding, Metagaming etc.

12. Please do not submit any characters that are real people (WHAT FALLS UNDER THE CATEGORY OF REAL PEOPLE: Celebrities, YouTubers (as a quick note, fictional characters made by YouTubers are fine to use in the RP), TikTokers, etc).
RULES

1. Flight Rising rules and Roleplay etiquette apply in this thread. Follow them!

2. Nothing worse than hell is allowed however if your character does have a potty mouth (looking at you FFVII Cid), censor the bad words. And yes, fandom swears are allowed.

3. Any character from any fandom other than JJBA, DBZ and NSFW fandoms are allowed for reasons that I do not feel like explaining.

4. Some blood and light gore is allowed but please don’t get too crazy with it.

5. AUs are allowed however, keep the number of variants per character at 4. Seriously, we don’t need a thousand Sanses running around.

6. For the love of everything holy in this world, keep this thread PG-13. I don’t need the mods taking down this thread. (And yes, this also means keep character outfits PG-13 as well)

7. There is no character limit!

8. OCs and canon characters are allowed

9. No Overpowered characters

10. No homophobia, racism, sexism, etc.

11. No Godmodding, Metagaming etc.

12. Please do not submit any characters that are real people (WHAT FALLS UNDER THE CATEGORY OF REAL PEOPLE: Celebrities, YouTubers (as a quick note, fictional characters made by YouTubers are fine to use in the RP), TikTokers, etc).
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[center][b][u]CHARACTER TEMPLATES[/u][/b] [b]FIRST TEMPLATE[/b] [code][u]Basic Information[/u] Name: Age: Gender: Species: (Can be any species although a note about Living Dolls is that they retain the appearance of how they were before they were turned) Orientation: (OPTIONAL) Fandom They’re From: Canon or OC: Role: (Sacrifice/Living Doll, Spirit, Creature (The entities that turn sacrifices into living dolls) Height: Appearance: [u]Personality, Powers, Abilities and Weapons[/u] Personality: Powers: (If Applicable) Abilities: Weapons: (If they have weapons available) [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Other Info:[/code] [b]SECOND TEMPLATE[/b] [quote]Name: Age: Gender: Species: (Can be any species although a note about Living Dolls is that they retain the appearance of how they were before they were turned which adds Fandom They’re From: Role: (Sacrifice/Living Doll, Spirit, Creature (The entities that turn sacrifices into living dolls) Personality: Powers/Abilities: (If Applicable. Can be used to list abilities as well.) Height. Appearance: Backstory: (OPTIONAL) Extra Info:[/quote] [/center]
CHARACTER TEMPLATES


FIRST TEMPLATE
Code:
[u]Basic Information[/u] Name: Age: Gender: Species: (Can be any species although a note about Living Dolls is that they retain the appearance of how they were before they were turned) Orientation: (OPTIONAL) Fandom They’re From: Canon or OC: Role: (Sacrifice/Living Doll, Spirit, Creature (The entities that turn sacrifices into living dolls) Height: Appearance: [u]Personality, Powers, Abilities and Weapons[/u] Personality: Powers: (If Applicable) Abilities: Weapons: (If they have weapons available) [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Other Info:


SECOND TEMPLATE
Quote:
Name:
Age:
Gender:
Species: (Can be any species although a note about Living Dolls is that they retain the appearance of how they were before they were turned which adds
Fandom They’re From:
Role: (Sacrifice/Living Doll, Spirit, Creature (The entities that turn sacrifices into living dolls)
Personality:
Powers/Abilities: (If Applicable. Can be used to list abilities as well.)
Height.
Appearance:
Backstory: (OPTIONAL)
Extra Info:
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@RipplStar @Amphista @CrazyAKApanda @SleepyKattin @Dingasoid @BalticDeerOwl @EmpressAevee

The OOC is now up!
@RipplStar @Amphista @CrazyAKApanda @SleepyKattin @Dingasoid @BalticDeerOwl @EmpressAevee

The OOC is now up!
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Oh nice! I'll just Ctrl C+V Fio's sheet from Mansion of the Dolls into here. [center][img]https://static.wikia.nocookie.net/snk/images/c/cb/Fio-06.jpg[/img][/center] [b]Name[/b]: Fiolina Germi [b]Age[/b]: 23 [b]Gender[/b]: Female [b]Species[/b]: Human [b]Fandom[/b]: Metal Slug [b]Role[/b]: Sacrifice [b]Height:[/b] 5'5" [b]Personality[/b]: Fiolina is very friendly and chatty, but is rather naive and emotionally sensitive. Because of this, she can be overly trusting and lured into traps easily. Unfortunately, she is rather skittish and can be scared easily. When frightened, Fio will attempt to fight the danger off for a brief moment (If she is with a group) then run away. [b]Powers/Abilities[/b]: [LIST] [*] Athletics - From previous boot camp training and duty, Fio is pretty athletic and can get through rugged environments [*] Smarts - Fiolina is pretty smart. However, if she's too scared, she won't use her smarts. [/LIST] [b]Equipment[/b]: [LIST] [*] A pistol and a few rounds of ammunition (Might take this out if guns are too OP) [*] A phone (it has no service, however) [*] A few hairbands for some reason [/LIST] [b]Extra Info[/b]: Hopefully she isn't caught early on, right?
Oh nice!

I'll just Ctrl C+V Fio's sheet from Mansion of the Dolls into here.
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Name: Fiolina Germi
Age: 23
Gender: Female
Species: Human
Fandom: Metal Slug
Role: Sacrifice
Height: 5'5"
Personality: Fiolina is very friendly and chatty, but is rather naive and emotionally sensitive. Because of this, she can be overly trusting and lured into traps easily. Unfortunately, she is rather skittish and can be scared easily. When frightened, Fio will attempt to fight the danger off for a brief moment (If she is with a group) then run away.
Powers/Abilities:
  • Athletics - From previous boot camp training and duty, Fio is pretty athletic and can get through rugged environments
  • Smarts - Fiolina is pretty smart. However, if she's too scared, she won't use her smarts.
Equipment:
  • A pistol and a few rounds of ammunition (Might take this out if guns are too OP)
  • A phone (it has no service, however)
  • A few hairbands for some reason
Extra Info: Hopefully she isn't caught early on, right?
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All I’ve got to say is RIP Fio Bartz and Firion will probably end up being sacrifices to the creatures in the roleplay as well.

Accepted.
All I’ve got to say is RIP Fio Bartz and Firion will probably end up being sacrifices to the creatures in the roleplay as well.

Accepted.
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[u]Basic Information[/u] Name: Bartz Klauser Age: 18 Gender: Male Species: Faerie Orientation: Bi Fandom They’re From: Final Fantasy (AU) Canon or OC: Canon Role: Sacrifice/Living Doll Height: 5’7” Appearance: [img]https://imgur.com/sttvpgf.png[/img] [img]https://s1.zerochan.net/Butz.Klauser.600.2762191.jpg[/img] Bartz has short brown hair, one brown eye and one grey eye (because I couldn’t choose between them so why not both?) and does tend to wear an outfit that is straight out of a fantasy game. He is 5’7” in terms of height and weighs 127.8 lbs. He also has two faerie wings with a crystalline pattern on his back that are normally hidden by the cape that he wears. [u]Personality, Powers, Abilities and Weapons[/u] Personality: While he’s normally an easygoing and friendly individual, Bartz is so much more than just a cheerful young man all the time. While he does enjoy being around other people, there are times where he would prefer to be left alone such as when he starts becoming overwhelmed by his emotions. At this point, he will excuse himself from any social interactions in a polite manner while he tries to process his emotions. He is also overly trusting which tends to make him more susceptible to being captured by an enemy. This is the reason why those who are on the same team as him receive a recommendation to keep an eye on him so that he won’t end up being captured. Aside from being overly trusting, he has trouble verbalizing difficult emotions and has a fear of heights (Acrophobia). He is also rather innocent and doesn’t understand some concepts of the world. Powers: (All of his active powers have had their potency diminished before he was sent to the caves) •Immortality - An inability to age or die from biological causes •Spellcasting - Basically Magic. It has various weaknesses depending on the kind of magic and different elements are effective against one another. For example, Fire magic is rather effective on ice magic but it is beaten by Water Magic. Similarly, light magic and dark magic are weak to one another. Also, not casting a spell correctly can lead to some disastrous consequences. (Luckily, Bartz has near limitless mana.) •Whisperwind/Heavenswind - Whisperwind and Heavenswind are Sylph’s signature abilities although Bartz can use them. Both of them are wind elemental attacks and are pretty powerful as well. Whisperwind is also useful for helping wounds equivalent to about a fraction of the damage that the ability causes. If others are present in Bartz’s party, the total amount of damage caused by the ability is split between him and other members of the party. •Weapon summoning - Pretty self explanatory, Bartz is able to summon weapons although it is limited to the 12 sealed weapons and the Brave Blade. (The 12 sealed weapons are the Excalibur (sword), Masamune (katana), Rune Axe (axe), Apollo’s Harp (harp), Yoichi Bow (bow), Assassin’s Dagger (dagger), Sasuke’s Katana (short sword), Fire Lash (whip), Gaia’s Bell (bell), Holy Lance (Spear), Sage’s Staff (staff) and then Magus Rod (rod).) (The town residents probably sealed away this ability of his) Abilities: •Multi Weapon Mastery •Able to adapt to another’s fighting style rather quickly. Weapons: N/A [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Other Info: •He’s probably going to be used as bait to lure Firion into the cave workshop.
Basic Information
Name: Bartz Klauser
Age: 18
Gender: Male
Species: Faerie
Orientation: Bi
Fandom They’re From: Final Fantasy (AU)
Canon or OC: Canon
Role: Sacrifice/Living Doll
Height: 5’7”
Appearance:
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Bartz has short brown hair, one brown eye and one grey eye (because I couldn’t choose between them so why not both?) and does tend to wear an outfit that is straight out of a fantasy game. He is 5’7” in terms of height and weighs 127.8 lbs. He also has two faerie wings with a crystalline pattern on his back that are normally hidden by the cape that he wears.


Personality, Powers, Abilities and Weapons
Personality: While he’s normally an easygoing and friendly individual, Bartz is so much more than just a cheerful young man all the time. While he does enjoy being around other people, there are times where he would prefer to be left alone such as when he starts becoming overwhelmed by his emotions. At this point, he will excuse himself from any social interactions in a polite manner while he tries to process his emotions. He is also overly trusting which tends to make him more susceptible to being captured by an enemy. This is the reason why those who are on the same team as him receive a recommendation to keep an eye on him so that he won’t end up being captured. Aside from being overly trusting, he has trouble verbalizing difficult emotions and has a fear of heights (Acrophobia). He is also rather innocent and doesn’t understand some concepts of the world.
Powers:
(All of his active powers have had their potency diminished before he was sent to the caves)
•Immortality - An inability to age or die from biological causes
•Spellcasting - Basically Magic. It has various weaknesses depending on the kind of magic and different elements are effective against one another. For example, Fire magic is rather effective on ice magic but it is beaten by Water Magic. Similarly, light magic and dark magic are weak to one another. Also, not casting a spell correctly can lead to some disastrous consequences. (Luckily, Bartz has near limitless mana.)
•Whisperwind/Heavenswind - Whisperwind and Heavenswind are Sylph’s signature abilities although Bartz can use them. Both of them are wind elemental attacks and are pretty powerful as well. Whisperwind is also useful for helping wounds equivalent to about a fraction of the damage that the ability causes. If others are present in Bartz’s party, the total amount of damage caused by the ability is split between him and other members of the party.
•Weapon summoning - Pretty self explanatory, Bartz is able to summon weapons although it is limited to the 12 sealed weapons and the Brave Blade. (The 12 sealed weapons are the Excalibur (sword), Masamune (katana), Rune Axe (axe), Apollo’s Harp (harp), Yoichi Bow (bow), Assassin’s Dagger (dagger), Sasuke’s Katana (short sword), Fire Lash (whip), Gaia’s Bell (bell), Holy Lance (Spear), Sage’s Staff (staff) and then Magus Rod (rod).) (The town residents probably sealed away this ability of his)
Abilities:
•Multi Weapon Mastery
•Able to adapt to another’s fighting style rather quickly.
Weapons: N/A

Backstory and Other Info
Backstory: (OPTIONAL)
Other Info:
•He’s probably going to be used as bait to lure Firion into the cave workshop.
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[img]https://i.ibb.co/DML0CZK/picrewoc11.png[/img] [u]Basic Information[/u] Name: Oliver (I don't have their last name together yet) Age: 16 Gender: Non-binary Species: Human Fandom They’re From: None Canon or OC: N/A Role: Sacrifice Height: 5' 1" [u]Personality, Powers, Abilities and Weapons[/u] Personality: Oliver is a laid back, somewhat chaotic person. They can be immature at times, but they're pretty clever, too. Oliver is also a troublemaker, and the only reason they aren't regularly getting detention is because they're (usually) smart enough to cover their tracks. Still, they aren't known as the best kid around. They have an awful fashion sense, but Oliver thinks that their clothing choices are pretty decent. When they're around those they're comfortable with, they're actually friendly and kind, and tries to cheer up those they care about. Oliver sucks at fair fights. They could win if they fought dirty, but a fight where both them and their opponent are on equal ground doesn't end well for them. They would rather run from a conflict than actually deal with it. This extends to a lot of things, and they tend to try and push away any of their feelings that make them uncomfortable or nervous. They don't like telling truths that they perceive could have a negative impact on them or anyone else. If they are asked how they're doing, the answer is 'good' no matter what, and they definitely are doing to try their best to hide it if they mess something up. Powers: None Abilities: -Speedy Boi: Oliver is quite fast. You can't run from your problems if you can't run. -Trickster: Oliver is talented in tricking others and has cunning. They can easily use their wits to get what they want. Fortunately, most of the time they just want your snacks. Weapons: -Pocket knife: A knife in their pocket. How they haven't stabbed themselves is beyond everyone. [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Lived in Ravenwood and was selected as a sacrifice. Other Info: None
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Basic Information
Name: Oliver (I don't have their last name together yet)
Age: 16
Gender: Non-binary
Species: Human
Fandom They’re From: None
Canon or OC: N/A
Role: Sacrifice
Height: 5' 1"

Personality, Powers, Abilities and Weapons
Personality: Oliver is a laid back, somewhat chaotic person. They can be immature at times, but they're pretty clever, too. Oliver is also a troublemaker, and the only reason they aren't regularly getting detention is because they're (usually) smart enough to cover their tracks. Still, they aren't known as the best kid around. They have an awful fashion sense, but Oliver thinks that their clothing choices are pretty decent. When they're around those they're comfortable with, they're actually friendly and kind, and tries to cheer up those they care about. Oliver sucks at fair fights. They could win if they fought dirty, but a fight where both them and their opponent are on equal ground doesn't end well for them. They would rather run from a conflict than actually deal with it. This extends to a lot of things, and they tend to try and push away any of their feelings that make them uncomfortable or nervous. They don't like telling truths that they perceive could have a negative impact on them or anyone else. If they are asked how they're doing, the answer is 'good' no matter what, and they definitely are doing to try their best to hide it if they mess something up.
Powers: None
Abilities:
-Speedy Boi: Oliver is quite fast. You can't run from your problems if you can't run.
-Trickster: Oliver is talented in tricking others and has cunning. They can easily use their wits to get what they want. Fortunately, most of the time they just want your snacks.
Weapons:
-Pocket knife: A knife in their pocket. How they haven't stabbed themselves is beyond everyone.

Backstory and Other Info
Backstory: (OPTIONAL) Lived in Ravenwood and was selected as a sacrifice.
Other Info: None
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Baltic | He/Him | FR Time +2
Siffrin-sprite.png please come talk to me about ISAT that game has a hold on me rn Siffrin-sprite.png
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Well, the sacrifices are a mix of residents whose names are pulled out of a sort of hat like a lottery system and Newcomers that some of the residents are dragged away so, there’s that. Also, I might add in a spirit character later.
Well, the sacrifices are a mix of residents whose names are pulled out of a sort of hat like a lottery system and Newcomers that some of the residents are dragged away so, there’s that. Also, I might add in a spirit character later.
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