[center][url=https://www1.flightrising.com/forums/raf/3144483#post_3144483][b]Main[/b][/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491395]Rules[/url] | [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=892951145]Spreadsheet[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491396]Stage Info[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491397]Unlocks[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491398]Prizes[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491399]Bonus Tickets[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491400]Pinglists[/url][/center]
[center][img]https://i.imgur.com/9BcJXjq.png[/img]
[b][size=5][url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=1913630984]Spreadsheet[/url][/size][/b][/center]
[center][img]https://cdn.discordapp.com/attachments/876252063753973780/991444320060194957/Mech_Progression_Base_2.png[/img][/center]
[quote=Log Terminal]
[center]...///...[b]INITIALIZING[/b]...\\\...
/// CONSTRUCTION SITE.....[b]OK[/b]
/// LAUNCH PLATFORM........[b]OK[/b]
/// MATERIALS..............[b]ERROR[/b]
/// [b]REQUESTING ADDITIONAL MATERIALS[/b][/center]
[/quote]
[i]Before you stands two towering spires of steel and plastics. Hung between them, suspended by a heavy gantry, is the core of Excalibur, Sornieth's first super-mech. This is the construction and launch project for the platform, and the entire workshop is abuzz with activity; engineers and technicians run back and forth, tools lay scattered, parts fly between production lines. The project is well underway, and the first stage is already marked as complete.
Now, the second stage has begun, and another impasse has been reached. Engineers argue over the best form of locomotion for such a massive, heavy machine. Perhaps, with the right materials ready to go, you can sway them to your choice...[/i]
-----
Welcome to the [b]Mecha Factory[/b] Fundraiser! This is a long-running, [i]evolving[/i] raffle, where your contributions will directly affect the outcome, with more and more being revealed over time. The platform above will be updated with each major milestone to reflect the progress as Project Excalibur slowly takes shape!
[user=DeadlyInformant] [b]DeadlyInformant[/b] will be handling tickets and item donations, and I'll be handling pings and art updates! All proceeds from this event will be used to help support Lightning Dom c:
/// CONSTRUCTION SITE.....OK
/// LAUNCH PLATFORM........OK
/// MATERIALS..............ERROR
/// REQUESTING ADDITIONAL MATERIALS
Before you stands two towering spires of steel and plastics. Hung between them, suspended by a heavy gantry, is the core of Excalibur, Sornieth's first super-mech. This is the construction and launch project for the platform, and the entire workshop is abuzz with activity; engineers and technicians run back and forth, tools lay scattered, parts fly between production lines. The project is well underway, and the first stage is already marked as complete.
Now, the second stage has begun, and another impasse has been reached. Engineers argue over the best form of locomotion for such a massive, heavy machine. Perhaps, with the right materials ready to go, you can sway them to your choice...
Welcome to the Mecha Factory Fundraiser! This is a long-running, evolving raffle, where your contributions will directly affect the outcome, with more and more being revealed over time. The platform above will be updated with each major milestone to reflect the progress as Project Excalibur slowly takes shape!
DeadlyInformant will be handling tickets and item donations, and I'll be handling pings and art updates! All proceeds from this event will be used to help support Lightning Dom c:
[center][url=https://www1.flightrising.com/forums/raf/3144483#post_3144483]Main[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491395][b]Rules[/b][/url] | [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=892951145]Spreadsheet[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491396]Stage Info[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491397]Unlocks[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491398]Prizes[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491399]Bonus Tickets[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491400]Pinglists[/url][/center]
[center][img]https://i.imgur.com/pjAR2Wg.png[/img][/center]
Raffle tickets are gained by sending in items, and can also be bought directly! This is an anything-goes raffle; We will be taking any and all items on the site!
[center][b]To send in items, please PM items directly to:[/b]
[user=DeadlyInformant][b]DeadlyInformant[/b][/center]
During each "Stage" of the fundraiser, when sending a PM, you can also mark down how you would like your contributions to count towards the project. As an example, during the stage where we are selecting the Mecha's reactor element (eye color), you can write down that you would like to contribute towards Lightning eyes. From then on, all items you send in during that stage will count towards Lightning eyes - if Lightning gets the most contributions once the stage goal has been met, then it will be locked in as the final choice for the mech!
Note that you do [i]not[/i] lose any tickets if your choice does not win. This is purely cosmetic, and has no bearing on the actual raffle itself. You can also choose to participate in the raffle without taking part in the art aspect of this at all!
[center][b][size=5][url=https://www1.flightrising.com/forums/raf/3144483/1#post_51491396]View details on the current project stage here![/url][/size][/b][/center]
[center][url=https://www1.flightrising.com/forums/raf/3144483/1#post_51491396][img]https://i.imgur.com/yVKgtN9.png[/img][/url][/center]
You can view all approximate item values, ticket totals, and more on the spreadsheet below:
[center][url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=892951145][img]https://i.imgur.com/bzdGYEB.png[/img][/url][/center]
Raffle tickets are gained by sending in items, and can also be bought directly! This is an anything-goes raffle; We will be taking any and all items on the site!
To send in items, please PM items directly to:
DeadlyInformant
During each "Stage" of the fundraiser, when sending a PM, you can also mark down how you would like your contributions to count towards the project. As an example, during the stage where we are selecting the Mecha's reactor element (eye color), you can write down that you would like to contribute towards Lightning eyes. From then on, all items you send in during that stage will count towards Lightning eyes - if Lightning gets the most contributions once the stage goal has been met, then it will be locked in as the final choice for the mech!
Note that you do not lose any tickets if your choice does not win. This is purely cosmetic, and has no bearing on the actual raffle itself. You can also choose to participate in the raffle without taking part in the art aspect of this at all!
You can view all approximate item values, ticket totals, and more on the spreadsheet below:
[center][url=https://www1.flightrising.com/forums/raf/3144483#post_3144483]Main[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491395]Rules[/url] | [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=892951145]Spreadsheet[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491396][b]Stage Info[/b][/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491397]Unlocks[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491398]Prizes[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491399]Bonus Tickets[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491400]Pinglists[/url][/center]
[center][img]https://i.imgur.com/yVKgtN9.png[/img][/center]
[Quote=Log Terminal]
[center]...///...ACCESSING LOGS...\\\...[/center]
COMPLETED STAGES:
[indent][b]1: FRAMEWORK (GUARDIAN)
2: LOCOMOTION (BIOS)[/b][/indent]
CURRENT STAGE: [b]STAGE 3[/b]
OBJECTIVE: [b]CONSTRUCT FLIGHT PROPULSION UNIT[/b]
COMPONENTS AFFECTED: [b]WING STYLE[/b]
COMPONENT CONFIGURATIONS:
[Indent][b]-NANOTECH
-SKYBURNER
-BIOS
-ARCANITE MK. II[/B][/indent]
STAGE GOAL: [b]8,500,000[/b]
STAGE START: [b]7,500,000[/b]
MATERIALS COLLECTED: [B]7,626,987[/B]
PROGRESS: [B]---%[/B]
[center]...///...END OF FILE REACHED...\\\...[/center]
[/quote]
-----
[i]
[b]NANOTECH:[/B] Utilizing microscopic machines and advanced magnetic technology, combined with cutting-edge hardlight emitters, the Nanotech wings are the absolute pinnacle of available technology. They are nearly weightless, while still providing a wing structure to fly with, enhanced using energy-based propulsion. The Nanite technology enables them to repair themselves in cases of even extreme damage, albeit slowly. However, the prototype technology is still completely untested and may be prone to failure, and the self-repair function requires substantial power to sustain, made worse by the fragility of the structure.
[img]https://cdn.discordapp.com/attachments/291616939770642432/1016064946389397594/Wing_Schematic_Nanotech.png[/img]
[b]SKYBURNER:[/B] Rather than mimicking the wings of organic dragons, Skyburner aims to harness the raw power of jet propulsion, strapping enormous rockets to the back of the mech. What they lack in mobility is made up for in sheer horsepower, the burning turbines leaving trails of fire and smoke in the sky. By far capable of carrying the most weight, and boasting the highest top speed of any of the options, it is a brutally effective and simple option. However, the fuel requirements are intense, and combat maneuverability is limited, with few options for quick evasion or striking due to the long acceleration and deceleration times.
[img]https://cdn.discordapp.com/attachments/960339472984178698/1016853968808329286/Wing_Schematics_Skyburner.png[/img]
[B]BIOS:[/B] Continuing the work begun in the legs, BIOS wings follow the same principles: Fusing living matter with machinery. BIOS wings are capable of extremely quick and efficient regeneration and reconfiguration, granting incredible versatility in combat with natural weapons and defenses. Their downsides are primarily in power and speed, lacking the sheer horsepower of other options, and weak against biological attacks.
[img]https://cdn.discordapp.com/attachments/960339472984178698/1017176911149019166/Wing_Schematics_BIOS.png[/img]
[B]ARCANITE MK. II:[/B] Returning to the drawing board, Arcanite concepts were enhanced even further for the wing phase. The magi-tech wings make use of dozens of floating, interconnected components strung together with arcane runes and magic. They can continue operating nearly indefinitely, since they have no reliance on the mech's primary reactor core for their energy source, and are nearly indestructible, pieces being able to simply move out of the way or back into position when damaged or struck. They excel at little else, but are solid options all around, with good speed, maneuverability, and power across the board.
[img]https://cdn.discordapp.com/attachments/291616939770642432/1024482852487839775/Wing_Schematics_Arcanite.png[/img]
[/i]
NANOTECH: Utilizing microscopic machines and advanced magnetic technology, combined with cutting-edge hardlight emitters, the Nanotech wings are the absolute pinnacle of available technology. They are nearly weightless, while still providing a wing structure to fly with, enhanced using energy-based propulsion. The Nanite technology enables them to repair themselves in cases of even extreme damage, albeit slowly. However, the prototype technology is still completely untested and may be prone to failure, and the self-repair function requires substantial power to sustain, made worse by the fragility of the structure.
SKYBURNER: Rather than mimicking the wings of organic dragons, Skyburner aims to harness the raw power of jet propulsion, strapping enormous rockets to the back of the mech. What they lack in mobility is made up for in sheer horsepower, the burning turbines leaving trails of fire and smoke in the sky. By far capable of carrying the most weight, and boasting the highest top speed of any of the options, it is a brutally effective and simple option. However, the fuel requirements are intense, and combat maneuverability is limited, with few options for quick evasion or striking due to the long acceleration and deceleration times.
BIOS: Continuing the work begun in the legs, BIOS wings follow the same principles: Fusing living matter with machinery. BIOS wings are capable of extremely quick and efficient regeneration and reconfiguration, granting incredible versatility in combat with natural weapons and defenses. Their downsides are primarily in power and speed, lacking the sheer horsepower of other options, and weak against biological attacks.
ARCANITE MK. II: Returning to the drawing board, Arcanite concepts were enhanced even further for the wing phase. The magi-tech wings make use of dozens of floating, interconnected components strung together with arcane runes and magic. They can continue operating nearly indefinitely, since they have no reliance on the mech's primary reactor core for their energy source, and are nearly indestructible, pieces being able to simply move out of the way or back into position when damaged or struck. They excel at little else, but are solid options all around, with good speed, maneuverability, and power across the board.
A pair of root-like horns sprouting from the head, coupled with a tree-trunk charm worn around the neck. (Greenskeeper Gathering 2014 Holiday Item.)
0
Naturalist Adornments
Unlock 2 wrote:
UNLOCKED -- 6,500,000 tickets
Nature Sprite
Familiar
Entourage of the Gladekeeper. (Greenskeeper Gathering Holiday Familiar 2014.)
0
Nature Sprite
Unlock 3 wrote:
UNLOCKED -- 7,000,000 tickets
Thresher Flatfins
Apparel
Several fins, attached to the head and limbs, help propel their wearer through the deeps. Accompanied by a set of neck gills. (Wavecrest Saturnalia Holiday Item 2014.)
0
Thresher Flatfins
Unlock 4 wrote:
UNLOCKED -- 7,500,000 tickets
Water Sprite
Familiar
Entourage of the Tidelord. (Wavecrest Saturnalia Holiday Familiar 2014.)
0
Water Sprite
Unlock 5 wrote:
UNLOCKED -- 8,000,000 tickets
Tricktrouper Crown
Apparel
A flimsy carnival crown of pale purples, accompanied by a mysterious (and ridiculous) neckpiece. (Trickmurk Circus 2014 Holiday Item)
0
Tricktrouper Crown
Unlock 6 wrote:
LOCKED -- 9,500,000 tickets
Ice Sprite
Familiar
Entourage of the Icewarden. (Crystalline Gala Holiday Familiar 2014.)
0
Ice Sprite
Unlock 7 wrote:
LOCKED -- 11,000,000 tickets
Wind Sprite
Familiar
Entourage of the Windsinger. (Mistral Jamboree Holiday Familiar 2014.)
0
Wind Sprite
Unlock 8 wrote:
LOCKED -- 12,000,000 tickets
Earth Sprite
Familiar
Entourage of the Earthshaker. (Rockbreakers Ceremony Holiday Familiar 2013.)
0
Earth Sprite
Unlock 9 wrote:
LOCKED -- 13,500,000 tickets
Shadow Sprite
Familiar
Entourage of the Shadowbinder. (Trickmurk Circus Holiday Familiar 2014.)
0
Shadow Sprite
Unlock 10 wrote:
LOCKED -- 14,500,000 tickets
Plague Sprite
Familiar
Entourage of the Plaguebringer. (Riot of Rot Holiday Familiar 2013.)
0
Plague Sprite
Unlock 11 wrote:
LOCKED -- 16,000,000 tickets
Frigid Fugitive Shackles
Apparel
The frozen-over limbs of this dragon are forever bound by frigid shackles.(Crystalline Gala 2014 Holiday Item.)
0
Frigid Fugitive Shackles
Unlock 12 wrote:
LOCKED -- 19,000,000 tickets
Arcane Sprite
Familiar
Entourage of the Arcanist. (Starfall Celebration Holiday Familiar 2013.)
0
Arcane Sprite
Unlock 13 wrote:
LOCKED -- 25,000,000 tickets
Sunchaser Jewelry
Apparel
A shimmering set of pearled armaments, perfectly depicting one's dedication to the Lightweaver. (Brightshine Jubilee 2013 Holiday Item)
0
Sunchaser Jewelry
Unlock 14 wrote:
LOCKED -- 30,000,000 tickets
Red-Footed Akirbeak
Familiar
This peculiar fowl collects any unattended eggs it may find, creating a vast nest of pilfered eggs to brood over.
This peculiar fowl collects any unattended eggs it may find, creating a vast nest of pilfered eggs to brood over.
0
Red-Footed Akirbeak
wrote:
Frost Delver
Familiar
This automaton has continued to work long after its pilot ran away.
10000
Frost Delver
wrote:
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
Stone Borer
wrote:
Golden Bantam Fangar
Familiar
Bantam Fangar lines have been bred to produce a smaller, stockier cat. Their soft purr can soothe hatchlings to sleep.
0
Golden Bantam Fangar
wrote:
Night Sky Arm Silks
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Fillet
Apparel
A fine piece of dark shimmering jewelry, elegantly draped to cover the head of the dragon.
0
Night Sky Leg Silks
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Silk Sash
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Silk Scarf
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Silk Veil
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Tail Bangle
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Wing Silks
Apparel
A fine piece of dark shimmering silk, elegantly draped to echo the movements of the dragon wearing it.
0
Night Sky Arm Silks, Night Sky Fillet, Night Sky Leg Silks, Night Sky Silk Sash, Night Sky Silk Scarf, Night Sky Silk Veil, Night Sky Tail Bangle, Night Sky Wing Silks
wrote:
Accent: Frozen Aurora
Imperial Female Only
Crystalline Gala 2018. (3/14) Designed by Spinaria.
Itemid #25609
Accent: Splash
Coatl Male Only
Wavecrest Saturnalia 2015. (1/12) Designed by Heathers.
Itemid #9999
Accent: Oxyacetylene Flames
Imperial Female Only
Flameforgers Festival 2016. (3/14) Designed by Spinaria.
Itemid #19328
Accent: Frozen Guilts
Wildclaw Male Only
Crystalline Gala 2018. (7/14) Designed by WindierRev.
Trickmurk Circus 2019. (6/14) Designed by Endivinity.
Itemid #29332
Skin: Volcanic Dust
Ridgeback Male Only
Flameforger's Festival 2013. (4/8) Designed by AkaPanuka.
Itemid #1617
Skin: Ancient Soulwarden
Pearlcatcher Female Only
Rockbreaker's Ceremony 2016. (10/14) Designed by Endivinity.
Itemid #20629
Skin: Skingraft, Skin: Smoke and Mirrors, Skin: Volcanic Dust, Skin: Ancient Soulwarden
wrote:
Ocean Gift Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest...
0
Go With the Floe Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest...
0
Lagoona Queen Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest...
0
Just Add Fins Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest...
0
Ocean Gift Chest, Go With the Floe Chest, Lagoona Queen Chest, Just Add Fins Chest
wrote:
Abelhinha Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Brush of Wings Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Cherry Dryad Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Chromatic Predator Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
A bundle of the entire Corsair's Seaspray Set. Includes Cap, Kerchief, Eye Patch, Cutlass, Overcoat, and Boots - A savings of ten percent!
0
Corsair's Seaspray Garb
wrote:
Rainbowbeast
Familiar
Not all rainbows are pleasant.
0
Rainbowbeast
wrote:
Golden Roc
Familiar
Golden rocs are smaller than most roc subspecies. Of course, "small" is relative.
0
Golden Roc
wrote:
Crowncrest Melprin
Familiar
Their unwieldy crest prevents the utilization of most burrows, making Crowncrest Melprin easy prey for most predators. They are a rare sight.
0
Crowncrest Melprin
wrote:
Leatherwing Boar
Familiar
The pigs are flying. I repeat, the pigs are flying.
0
Leatherwing Boar
wrote:
Fanfin Noggle
Familiar
Adaptable to most freshwater and brackish environments, noggles are survivors.
0
Fanfin Noggle
wrote:
Ruffled Serpent
Familiar
The result of a crossbreed between a buttersnake and amphithere. These infertile serpents are slow and docile.
0
Ruffled Serpent
wrote:
Waveswell Seer
Familiar
When the Tidelord fell silent, some desperate water oracles would turn to Maren for prophecies and predictions. These seers were eager to capitalize on their newfound dominance in the act of scrying.
0
Waveswell Seer
wrote:
Leatherback Wave Sweeper
Familiar
In the depths of Leviathan Trench, massive schools of wave sweepers create a wall of light.
0
Leatherback Wave Sweeper
wrote:
Aragonite Haunt
Familiar
Deactivated golems make an excellent home for wandering spirits.
0
Aragonite Haunt
wrote:
Deadly Glamourtail
Familiar
It's not a phase, mom.
0
Deadly Glamourtail
wrote:
Hex Noggle
Familiar
This noggle has an ever-changing mood, but each seems to be some flavor of jolly.
500
Hex Noggle
wrote:
Infatuated Slarg
Familiar
A slarg that has become very close with its dragon.
0
Infatuated Slarg
wrote:
Voguepuff
Familiar
The most stylish fren.
0
Voguepuff
wrote:
Fragile Flutterbun
Familiar
Fragile flutterbuns are unable to flap their wings rapidly enough to achieve flight, but it is believed they use their beautifully patterned wings in communication.
0
Fragile Flutterbun
Outfit 1 wrote:
Not Found
Raven Woodwing, Poisonous Woodtreads, Poisonous Woodtrail, Black Lab Coat, Green Lace Headpiece, Black Protective Eyewear, Onyx Seraph Headpiece, Swamp Kelpie Mane, Mysterious Mantle
The condensed wind magic contained in this staffbound vessel is enough to provide an immediate and temporary boost of thermal wind to its carrier, making immediate takeoffs possible in nearly every environment. (Mistral Jamboree Holiday Item 2019)
0
Aerborne Halo
Apparel
Encircling the head, this halo of swirling gusts is the magical sign of a powerful individual. (Mistral Jamboree 2019 Holiday Item)
0
Shifting Kelpie Mane
Apparel
A prismatic swath of unkempt hair and weeds.
500
Aerborne Gustgather, Aerborne Halo, Shifting Kelpie Mane
wrote:
Diver Armband
Apparel
An azure jeweled armband, commonly worn by denizens of the Sea of a Thousand Currents. (Wavecrest Saturnalia Holiday Item 2014.)
0
Diver Sash
Apparel
A ceremonial sash gifted to those who have brought honor to the Sea of a Thousand Currents. (Wavecrest Saturnalia Holiday Item 2015.)
0
Coral Crown
Apparel
The Jewels of the Sea are for those of great prophetic ability. (Wavecrest Saturnalia 2021 Holiday Item)
0
Diver Armband, Diver Sash, Coral Crown
wrote:
Sapphire Talonclasp Pendant
Apparel
A radiant gemstone decorated with intricate gold metalwork. Even according to the eyes of the beholder, you're lookin' pretty good.
0
Citrine Talonclasp Pendant
Apparel
A radiant gemstone decorated with intricate gold metalwork. Even according to the eyes of the beholder, you're lookin' pretty good.
0
Cursed Talonclasp Pendant
Apparel
Looking at this makes dragons uneasy.
0
Sapphire Talonclasp Pendant, Citrine Talonclasp Pendant, Cursed Talonclasp Pendant
wrote:
Diamond Talonclasp Pendant
Apparel
Diamonds are a dragon's best friend.
0
Emerald Talonclasp Pendant
Apparel
A radiant gemstone decorated with intricate gold metalwork. Even according to the eyes of the beholder, you're lookin' pretty good.
0
Onyx Talonclasp Pendant
Apparel
A radiant gemstone decorated with intricate gold metalwork. Even according to the eyes of the beholder, you're lookin' pretty good.
0
Diamond Talonclasp Pendant, Emerald Talonclasp Pendant, Onyx Talonclasp Pendant
wrote:
Crystalhide Treads
Apparel
A calcifying layer of sandstone and granite makes the perfect pair of treads. (Rockbreaker's Ceremony 2014 Holiday Item)
0
Cairnstone Carry
Apparel
An influx of freelancing diggers have begun making their mark in Dragonhome, much to the chagrin of the resident archaeologists. It's only a matter of time before someone drudges up something terrifying... (Rockbreaker's Ceremony 2019 Holiday Item)
0
Gemologist's Discovery
Apparel
With the right tools, gemologists can uncover the very tears of the Earthshaker himself. (Rockbreaker's Ceremony 2020 Holiday Item)
Changes the breed of one dragon to Banescale. Banescale dragons are an ancient breed with a 20-day breeding cooldown. Applying this item will reset all of the target dragon’s genes to Basic.
27500
Breed Change: Banescale
wrote:
Primary Gene: Mosaic
Specialty Items
A scroll that will change the primary gene of one dragon to Mosaic. This item can only be used once and will disappear after it has been applied.
30000
Primary Gene: Mosaic
wrote:
Primary Gene: Cherub
Specialty Items
A scroll that will change the primary gene of one dragon to Cherub. This item can only be used once and will disappear after it has been applied.
18500
Primary Gene: Cherub
wrote:
Vial of Darkened Sight
Specialty Items
A vial that will change the eye type of one dragon to Dark Sclera. This item can only be used once and will disappear after it has been applied.
500
Vial of Darkened Sight
wrote:
Unhatched Light Egg
Dragon Eggs
A beaming, crystalline egg that is nearly perfectly round. It is difficult to look straight at this egg, but something makes you want to.
0
Unhatched Light Egg
wrote:
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
Unhatched Lightning Egg
wrote:
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
0
Unhatched Fire Egg
wrote:
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
Unhatched Arcane Egg
wrote:
Unhatched Plague Egg
Dragon Eggs
A slimy, writhing pustule, complete with a stench to match. This egg is dangerous, for it incubates a twisted, twitching, virulent creature inside its translucent membranes.
0
Unhatched Plague Egg
wrote:
Unhatched Earth Egg
Dragon Eggs
A rough unhatched boulder of an egg. It is extremely heavy, and pebbles fall away every time it shakes. The hatchling within must be very strong.
0
Unhatched Earth Egg
wrote:
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
Unhatched Ice Egg
wrote:
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
Unhatched Shadow Egg
wrote:
Unhatched Water Egg
Dragon Eggs
A rough, porous egg that is covered in barnacles. Bubbles are forming at the cracks and crevices that make up its shell, which is soaked through with seawater.
0
Unhatched Water Egg
wrote:
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Unhatched Wind Egg
wrote:
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Unhatched Nature Egg
wrote:
Moondust Starsilks
Chests
A bundle containing the Moondust Earrings, Circlet, Shawl, Wingdrapes, Cloak, Scarf, Sleeves, Socks, and Tailwrap (9 items).
13625
Moondust Starsilks
wrote:
Verdant Starsilks
Chests
A bundle containing the Verdant Earrings, Circlet, Shawl, Wingdrapes, Cloak, Scarf, Sleeves, Socks, and Tailwrap (9 items).
10925
Verdant Starsilks
wrote:
Nightfall Starsilks
Chests
A bundle containing the Nightfall Earrings, Circlet, Shawl, Wingdrapes, Cloak, Scarf, Sleeves, Socks, and Tailwrap (9 items).
10925
Nightfall Starsilks
wrote:
Pretty Purple Spool
Chests
A spool of pretty purple ribbons. Includes Pretty Purple Neck Bow, Arm Bow, Tail Bow, Head Bow, Leg Bow, and Wing Bow
3000
Sparkling Blue Spool
Chests
A spool of sparkling blue ribbons. Includes Sparkling Blue Neck Bow, Arm Bow, Tail Bow, Head Bow, Leg Bow, and Wing Bow.
6600
Pretty Buttercup Spool
Chests
A spool of pretty buttercup ribbons. Includes Pretty Buttercup Neck Bow, Arm Bow, Tail Bow, Head Bow, Leg Bow, and Wing Bow.
3900
Pretty Purple Spool, Sparkling Blue Spool, Pretty Buttercup Spool
wrote:
Glowing Blue Clawtips
Apparel
Softly glowing nails are the mark of an alchemist who has dipped their claws into their cauldron one too many times...
250
Glowing Gold Clawtips
Apparel
Softly glowing nails are the mark of an alchemist who has dipped their claws into their cauldron one too many times...
250
Glowing Orange Clawtips
Apparel
Softly glowing nails are the mark of an alchemist who has dipped their claws into their cauldron one too many times...
250
Glowing Purple Clawtips
Apparel
Softly glowing nails are the mark of an alchemist who has dipped their claws into their cauldron one too many times...
250
Glowing Red Clawtips
Apparel
Softly glowing nails are the mark of an alchemist who has dipped their claws into their cauldron one too many times...
250
Glowing Blue Clawtips, Glowing Gold Clawtips, Glowing Orange Clawtips, Glowing Purple Clawtips, Glowing Red Clawtips
wrote:
Astonishing Sweater
Apparel
This astonishing sweater is worn by dragons looking to break away from the social standards of their clans, and by pirates. -Pirates who are looking to break away from the social standards of their crew.
2500
Black Tulip Flowerfall
Apparel
A cascade of black tulip petals fall around you. Inexplicable!
0
Shady Emblem
Apparel
A glowing shadow rune; the sign of a true magical adept. (Trickmurk Circus Holiday Item)
0
Astonishing Sweater, Black Tulip Flowerfall, Shady Emblem
wrote:
Brightshine Raiments
Apparel
Adepts and acolytes who serve in the upper echelons of the Light flight don these contrasting robes to set them apart from their subordinates. (Brightshine Jubilee Holiday Item 2019)
0
Luminous Sundrapes
Apparel
This luminescent set of drapes appears to cascade off the wearer's form in lilting, spiraling motions formed of pure light. (Brightshine Jubilee 2018 Holiday Item)
0
Brightshine Raiments, Luminous Sundrapes
wrote:
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker x6
wrote:
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker x6
wrote:
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush x6
wrote:
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush x6
wrote:
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Rally x2
wrote:
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Rally x2
wrote:
Scene: Lightweaver's Domain
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile. (Brightshine Jubilee 2020 Holiday Item)
0
Scene: Flamecaller's Domain
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile. (Flameforger's Festival 2020 Holiday Item)
Though some are kept as pets, downy fox rats are actually a problem for many lairs. They will nest in the walls and spoil a clan's stores.
0
Downy Fox Rat
wrote:
Fawn Fox Rat
Familiar
The coats of fawn fox rats are prized for their softness. Luckily for this one you decided to befriend it!
0
Fawn Fox Rat
wrote:
Deeprealm Hunter
Familiar
A predator best avoided by all but the largest of dragons, Deeprealm Hunters are capable of diving over six hundred meters deep.
5000
Deeprealm Hunter
wrote:
Disoriented Spirit
Familiar
The very last thing you wanted to encounter on a dark night.
7500
Disoriented Spirit
wrote:
Hawksbill Goliath
Familiar
A Hawksbill Goliath often out-competes or consumes other aquatic predators in its native pond.
5100
Hawksbill Goliath
wrote:
Rockback Charger
Familiar
The imposing form of this great beast can look like a pile of boulders... until it's too late.
4800
Rockback Charger
wrote:
Highland Gem Guardian
Familiar
Protector of Lightning's elemental gemstones. (Thundercrack Carnivale 2019 Holiday Item)
0
Highland Gem Guardian
wrote:
Vial of Naivety
Specialty Items
Applies the unnatural eye type Innocent to one dragon. This item disappears when used.
0
Vial of Naivety
wrote:
Blueberry Plumes
Chests
Contains the Blueberry Plumed Anklets, Corsage, Cover, Headdress, Jabbot, Mantle, and Tuft. 7 items.
8800
Fig Plumes
Chests
Contains the Fig Plumed Anklets, Corsage, Cover, Headdress, Jabbot, Mantle, and Tuft. 7 items.
8800
Blueberry Plumes, Fig Plumes
wrote:
Honeyed Grove
Chests
Contains the Honeyed Woodbasket, Woodbrace, Woodguard, Woodmask, Woodtrail, Woodtreads, and Woodwing. 7 items.
8850
Pastel Grove
Chests
Contains the Pastel Woodbasket, Woodbrace, Woodguard, Woodmask, Woodtrail, Woodtreads, and Woodwing. 7 items.
8850
Honeyed Grove, Pastel Grove
wrote:
Roaming Aries
Familiar
The stars align, showing signs of wanderlust. (Mistral Jamboree 2021 Holiday Item)
0
Sprouting Gemini
Familiar
The stars align, showing signs of growth. (Greenskeeper Gathering 2021 Holiday Item)
0
Roaming Aries, Sprouting Gemini
wrote:
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Berserker, Ambush, Rally
wrote:
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Berserker, Ambush, Rally
wrote:
Vista: Something Swarming
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
17500
Vista: Something Swarming
wrote:
Vista: Swap Stand
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
0
Vista: Swap Stand
wrote:
Scene: Foxfire Grove
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
0
Scene: Foxfire Grove
wrote:
Diaphanous Faerie Kit
Chests
Contains the Diaphanous Sylvan Anklets, Bracelets, Dress, Headpiece, Filigree, Twist, Lattice, and Wings. 8 items.
Changes the breed of one dragon to Nocturne. Nocturne dragons are a limited breed with a 30-day breeding cooldown.
0
Breed Change: Nocturne
wrote:
Pretty Magenta Spool
Chests
A spool of pretty magenta ribbons. Includes Pretty Magenta Neck Bow, Arm Bow, Tail Bow, Head Bow, Leg Bow, and Wing Bow
3900
Pretty Magenta Spool
wrote:
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Cleaver
wrote:
Accent: Rainbow Scales
Imperial Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Ryha.)
Itemid #8309
Accent: Rainbow Scales
[center][url=https://www1.flightrising.com/forums/raf/3144483#post_3144483]Main[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491395]Rules[/url] | [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=892951145]Spreadsheet[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491396]Stage Info[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491397]Unlocks[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491398]Prizes[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491399][b]Bonus Tickets[/b][/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491400]Pinglists[/url][/center]
[center][img]https://i.imgur.com/4CpKEv2.png[/img][/center]
[quote=Log Terminal]
[center]...///...ACCESSING MATERIALS MANIFEST...\\\...[/center]
POWER SHORTAGE RESOLVED
NECESSARY POWER CELLS ACQUIRED
[center]...///...ACCESSING WEAPONRY SCHEMATICS...\\\...[/center]
WEAPONS TEST COMPLETED
[CENTER]...///...ACCESSING TARGETING SYSTEMS...\\\...[/CENTER]
TARGETING TEST COMPLETED
[CENTER]...///...ACCESSING MOBILITY RESEARCH...\\\...[/CENTER]
MOBILITY TESTING COMPLETED
[CENTER]...///...ACCESSING NEURAL INTERFACING...\\\...[/CENTER]
REQUESTING INQUISITIVE BRAINS FOR NEURAL LINKING
JUVENILES EXHIBIT NATURAL CURIOSITY
13 VARIANTS ACCEPTED.
[INDENT][B]-UNHATCHED ARCANE EGG
-UNHATCHED EARTH EGG
-UNHATCHED FIRE EGG
-UNHATCHED ICE EGG
-UNHATCHED LIGHT EGG
-UNHATCHED LIGHTNING EGG
-UNHATCHED NATURE EGG
-UNHATCHED PLAGUE EGG
-UNHATCHED SHADOW EGG
-UNHATCHED WATER EGG
-UNHATCHED WIND EGG
-UNHATCHED BOGSNEAK EGG
-UNHATCHED NOCTURNE EGG[/B][/INDENT]
D-AY%ARE INCLUDED AS BO-O-ONUS PAY
[/quote]
-----
[i]The log terminal blinks apprehensively at you, awaiting a response. You sigh and gently pat the top of the monitor, and whisk yourself off to the Coliseum to seek out the "suitable" substitutes. The AI knew as much as you did that it was asking a lot of you - but fortunately, it also listed a hefty reward. 50% extra pay is nothing to sneeze at, after all...[/i]
-----
Our first minigame is a [b]Materials Scavenger Hunt![/b] While this minigame is running, you can earn [b]1.5x[/b] the tickets on any of the above items! End dates for each item set are listed alongside those items; sometimes, multiple sets can be active at once!
The items will typically cycle between 1 and 3 times per week. The current bonus (Power Cores) will remain active until the end of this week, ending at 11:59PM FRT on the 18th! Item cycles can sometimes overlap as well.
To get updates on item cycles and end dates, please add yourself to the Minigames pinglist on our [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=1039073366]Sheet[/url]! You can also find scavenger hunt items highlighted on the items page of the sheet. Happy hunting!
[url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=1039073366][img]https://i.imgur.com/bzdGYEB.png[/img][/url]
-----
[b]Bonus Tickets:[/b]Each day, you can earn 5 extra tickets by bumping the thread with the raffle banner in your signature! (Code below that can be copied). You can earn this only once per day, and it must have been at least 10 minutes since the previous thread bump.
[code][url=https://www1.flightrising.com/forums/raf/3144483/1][img]https://i.imgur.com/9BcJXjq.png[/img][/url][/code]
You can also earn [b]Refer-a-friend[/b] tickets! If you get a friend to participate, and they mention that they were referred by you, both you [i]and[/i] your friend will earn an extra 100 tickets! You can only be referred by one person, but you can refer as many people as you'd like!
The log terminal blinks apprehensively at you, awaiting a response. You sigh and gently pat the top of the monitor, and whisk yourself off to the Coliseum to seek out the "suitable" substitutes. The AI knew as much as you did that it was asking a lot of you - but fortunately, it also listed a hefty reward. 50% extra pay is nothing to sneeze at, after all...
Our first minigame is a Materials Scavenger Hunt! While this minigame is running, you can earn 1.5x the tickets on any of the above items! End dates for each item set are listed alongside those items; sometimes, multiple sets can be active at once!
The items will typically cycle between 1 and 3 times per week. The current bonus (Power Cores) will remain active until the end of this week, ending at 11:59PM FRT on the 18th! Item cycles can sometimes overlap as well.
To get updates on item cycles and end dates, please add yourself to the Minigames pinglist on our Sheet! You can also find scavenger hunt items highlighted on the items page of the sheet. Happy hunting!
Bonus Tickets:Each day, you can earn 5 extra tickets by bumping the thread with the raffle banner in your signature! (Code below that can be copied). You can earn this only once per day, and it must have been at least 10 minutes since the previous thread bump.
You can also earn Refer-a-friend tickets! If you get a friend to participate, and they mention that they were referred by you, both you and your friend will earn an extra 100 tickets! You can only be referred by one person, but you can refer as many people as you'd like!
[center][url=https://www1.flightrising.com/forums/raf/3144483#post_3144483]Main[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491395]Rules[/url] | [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=892951145]Spreadsheet[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491396]Stage Info[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491397]Unlocks[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491398]Prizes[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491399]Bonus Tickets[/url] | [url=https://www1.flightrising.com/forums/raf/3144483#post_51491400][b]Pinglists[/b][/url][/center]
[center][url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=1039073366][img]https://i.imgur.com/d1bDtUs.png[/img][/url][/center]
Click [url=https://docs.google.com/spreadsheets/d/1uWejAbyPFQnwfzxbjQN5rVdl-9WAD5obDRqsekFBof8/edit#gid=1039073366]here[/url] or on the banner above to be taken to the spreadsheet with our self-editable pinglist! You can also ping me in the thread (@RowanofRohan) to request to be added or removed from any of the lists.
[b]General Pinglist: [/b] Will be pinged for ALL major updates (Weekly updates and milestone advancements)
[b]Weekly Pinglist: [/b] Will be pinged at the start of each week with progress updates, news, and other information!
[b]Milestone Pinglist: [/b] Will be pinged whenever we reach a stage goal and advance to the next stage! Expect fewer of these than other pings - useful if you want to hold your donations for a specific part of the mech.
[b]Minigame Pinglist: [/b] Will be pinged for new minigames, and updates within minigames, such as new goals or quests.
Click here or on the banner above to be taken to the spreadsheet with our self-editable pinglist! You can also ping me in the thread (@RowanofRohan) to request to be added or removed from any of the lists.
General Pinglist: Will be pinged for ALL major updates (Weekly updates and milestone advancements)
Weekly Pinglist: Will be pinged at the start of each week with progress updates, news, and other information!
Milestone Pinglist: Will be pinged whenever we reach a stage goal and advance to the next stage! Expect fewer of these than other pings - useful if you want to hold your donations for a specific part of the mech.
Minigame Pinglist: Will be pinged for new minigames, and updates within minigames, such as new goals or quests.