This is my own personal log of the 'Random Daily Coliseum Quest', which was created and posted by @/Louretta
I like to spend a lot of time in the coliseum, but always end up choosing the same venues over and over, making myself get easily bored and give up grinding. So! I'd like to try this out and hopefully not get so easily get bored!
I have altered the details of the grinding, as keeping track of the battles doesn't appeal to me. Other than that, I kept everything else the same!
Roll two
The second roll decides what type of farming you will be doing
1 = Farm # familiars
2 = Farm # battle stones
3 = Farm # apparel pieces
4 = Farm until a vial or gene drop
5 = Farm until a scene or vista drop
6 = Farm until an egg or eliminate drop
7 = Farm until 3 festival chests or 5 strange chests
Roll three
The last roll decides the details of the farm type
1 = For familiars, roll 1 to 15 to decide amount
2 = For battle stones, roll 1 to 20 to decide amount
3 = For apparel roll, 1 to 8 to decide amount
This is my own personal log of the 'Random Daily Coliseum Quest', which was created and posted by @/Louretta
I like to spend a lot of time in the coliseum, but always end up choosing the same venues over and over, making myself get easily bored and give up grinding. So! I'd like to try this out and hopefully not get so easily get bored!
I have altered the details of the grinding, as keeping track of the battles doesn't appeal to me. Other than that, I kept everything else the same!
Roll two
The second roll decides what type of farming you will be doing
1 = Farm # familiars
2 = Farm # battle stones
3 = Farm # apparel pieces
4 = Farm until a vial or gene drop
5 = Farm until a scene or vista drop
6 = Farm until an egg or eliminate drop
7 = Farm until 3 festival chests or 5 strange chests
Roll three
The last roll decides the details of the farm type
1 = For familiars, roll 1 to 15 to decide amount
2 = For battle stones, roll 1 to 20 to decide amount
3 = For apparel roll, 1 to 8 to decide amount
An ancient tablet preserved in almost perfect condition. This can be traded at the Festive Favors shop during the Brightshine Jubilee.
0
x61
Chests wrote:
Terra Cotta Vase
Chests
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
x13
Dawn Muse Chest
Chests
This chest glows with a steady light until you touch it.
0
x2
Familiars wrote:
Manticore Screamer
Familiar
While one of these tiny manticore may appear helpless, its friends, family, and former roommates are but a scream away...
2550
x1
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
x1
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
x1
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
x1
Apparel wrote:
Teardrop Chroma Armlet
Apparel
A playful armlet of bright polished stones.
500
x1
Teardrop Chroma Belt
Apparel
A playful belt strung with bright polished stones.
500
x1
Battle wrote:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x8
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x1
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x1
Specialty wrote:
Ancient Gene Parchment: Sugarplum
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Sugarplum.
0
x1
Ancient Gene Parchment: Loop
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Loop.
0
x1
Ancient Gene Parchment: Skeletal
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Tertiary Gene: Skeletal.
An ancient tablet preserved in almost perfect condition. This can be traded at the Festive Favors shop during the Brightshine Jubilee.
0
x100
Chests wrote:
The Sun Shines Through Chest
Chests
This chest glows with a steady light until you touch it.
0
x1
Dawn Muse Chest
Chests
This chest glows with a steady light until you touch it.
0
x1
Daybreak Herald Chest
Chests
This chest glows with a steady light until you touch it.
0
x1
Familiars wrote:
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
x1
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
x1
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
x1
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
x2
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
x1
Apparel wrote:
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
x1
Battle wrote:
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x13
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Specialty wrote:
Ancient Gene Parchment: Sugarplum
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Sugarplum.
Venue: Training Fields Goal: Farm until a scene or vista drop
Team:
__
Calypso, level 25
Wind Element
Grinding build
__
Hibiki, level 25
Light Element
Grinding build
__
Takashi, level 25
Light Element
Grinding build
NOTEWORTHY LOOT
Festival wrote:
Immaculate Tablet
Holiday Items
An ancient tablet preserved in almost perfect condition. This can be traded at the Festive Favors shop during the Brightshine Jubilee.
0
x101
Chests wrote:
Broken Flower Pot
Chests
Someone treasured these plants.
0
x6
Sunlit Streams Chest
Chests
This chest glows with a steady light until you touch it.
0
x1
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x4
Prismatic Shine Chest
Chests
This chest glows with a steady light until you touch it.
0
x1
Familiars wrote:
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
x1
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
x1
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
x1
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
x1
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
x1
Sweetpuff
Familiar
The softest fren.
1500
x2
Apparel wrote:
Green Lace Wristlet
Apparel
A fresh rose pinned to a delicate lace netting.
400
x1
Battle wrote:
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x4
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x1
Specialty wrote:
Accent: Bluelight Chipskink
Gaoler Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by texaspooky.)
500
x1
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
Unsealing the cocoon results in a cascade of treasure!
0
x5
Familiars wrote:
Sunset Buttersnake
Familiar
The Buttersnakes dancing in the sunset have the most elegant flop to their arms.
1960
x1
Climbing Catercroak
Familiar
Catercroaks that consume a Glow Worm will have glowing tongues for days afterward. This has the added benefit of attracting more Glow Worms!
1960
x1
Apparel wrote:
Battle wrote:
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x1
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x2
Specialty wrote:
Ancient Gene Parchment: Loop
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Secondary Gene: Loop.
0
x1
Tertiary Gene: Polkadot
Specialty Items
A scroll that will change the tertiary gene of one dragon to Polkadot. This item can only be used once and will disappear after it has been applied.
Some dragons really do have treasure on the mind...
0
x7
Familiars wrote:
Spinal Sorcerer
Familiar
Spinal Sorcerers are known to be both prideful and cunning. While they often work together with Boneseekers, they will go to great lengths to show up their counterparts.
1925
x1
Sisyphus Beetle
Familiar
Each day, a Sisyphus Beetle gathers up more bones to expand its nest. Their largest nests can rival a fully-grown Mirror dragon in size.
1925
x1
Boneblade Knight
Familiar
Boneblade Knights follow oaths sworn within the dark corners of the Boneyard. Few outside of their order know what their mysterious vows entail.
1925
x1
Bearded Shrieker
Familiar
Flocks of Bearded Shriekers can be heard jeering from miles away. They often group up to mob any would-be intruders found in their territory.
1925
x1
Boneseeker
Familiar
Boneseekers' methods of channeling power remain a fiercely guarded secret, especially from their Spinal Sorcerer rivals.
1925
x1
Hissing Foulscale
Familiar
While most venomous creatures aren't known for their aggression, Foulscales break the mold. They do not know fear, only fury...
1925
x1
Apparel wrote:
Battle wrote:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x6
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
Venue: Boneyard Goal: Get all the new fams, Scene and Vista!
Team:
__
Calypso, level 25
Wind Element
Grinding build
__
Hibiki, level 25
Light Element
Grinding build
__
Takashi, level 25
Light Element
Grinding build
NOTEWORTHY LOOT
Chests wrote:
Cranial Cache
Chests
Some dragons really do have treasure on the mind...
0
x10
Familiars wrote:
Corven Scribe
Familiar
Such impeccable handwriting! Or is it talonwriting?
1925
x1
Spinal Sorcerer
Familiar
Spinal Sorcerers are known to be both prideful and cunning. While they often work together with Boneseekers, they will go to great lengths to show up their counterparts.
1925
x1
Apparel wrote:
Battle wrote:
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x4
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
After diving into the Kelp Beds, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Lustrous Shell
Chests
Something rattles inside.
0
x8
Familiars wrote:
Maren Seahunter
Familiar
Maren schools depend on a steady supply of fresh fish; preservation is difficult and taxes their sorcerers.
2890
x1
Maren Fisher
Familiar
The smallest Maren will often be assigned the duty of harvesting the rare delicacies that can be found in tight coral formations.
2890
x1
Mammertee
Familiar
Dragons once mistook mammertee aggregations for schools of maren, taking care to avoid the waters they grazed in.
2900
x1
Eggull
Familiar
A danger to dragon eggs.
2900
x1
Apparel wrote:
Winterwatcher's Arctic Tail Cozy
Apparel
An insulated, fur-lined tail cozy.
1200
x1
Hydrating Garden Trousers
Apparel
Scale and hide are protected from dirt and thorn.
500
x1
Teardrop Citrine Earrings
Apparel
A cheerful pair of earrings crafted from gleaming citrine.
650
x1
Battle wrote:
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
x15
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x1
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x1
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
x1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x1
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Specialty wrote:
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
When slain, the organic portions of this creature wither away. The remaining armored plates collect energy from the currents and may regenerate a new specimen.
2900
x2
Ruche Slug
Familiar
A frilly fren.
2900
x1
Maren Fisher
Familiar
The smallest Maren will often be assigned the duty of harvesting the rare delicacies that can be found in tight coral formations.
2890
x1
Corrosive Depin
Familiar
Depin native to Fishspine Reef feed almost exclusively on the poisonous species of fish native to area. Their ability to process the poison leaves their food source uncontested.
2900
x1
Apparel wrote:
Yellow Sea Slug Cloak
Apparel
A bright cloak of warning.
250
x1
Battle wrote:
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x1
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
x10
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x1
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x2
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
x1
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
x1
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x1
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
x1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x1
Specialty wrote:
Ancient Gene Parchment: Candycane
Specialty Items
Ancient gene parchments are items that can be traded at Glass and Gloss' Genuine Genes for compatible Ancient breed genes. This scroll is for Primary Gene: Candycane.