December 12, 2021 13:20:18
Golem Workshop
[6/18]
Insects [6/6]
Meat [6/6]
Seafood [9/9]
Plants [7/7]
Minerals & Ores [0/1]
Gold Ore
Minerals & Ores
Known to drive dragons to do very foolish things.
250
Organics [2/2]
Dragonmade [21/33]
Borer Scrapmetal
Dragonmade
All that is left of a Stone Borer: You're bad at making friends.
500
Arcane Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Arcanist. Such a find should be kept as a prized possession.
110
Earth Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Earthshaker. Such a find should be kept as a prized possession.
110
Fire Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Flamecaller. Such a find should be kept as a prized possession.
110
Ice Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Icewarden. Such a find should be kept as a prized possession.
110
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Lightning Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Stormcatcher. Such a find should be kept as a prized possession.
110
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
110
Plague Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Plaguebringer. Such a find should be kept as a prized possession.
110
Shadow Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Shadowbinder. Such a find should be kept as a prized possession.
110
Water Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Tidelord. Such a find should be kept as a prized possession.
110
Wind Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Windsinger. Such a find should be kept as a prized possession.
110
Apparel [2/91]
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
Bloody Head Bandage
Apparel
Strips of white material meant to adorn the head. These are being used to cover a grievous wound.
1250
Brown Birdskull Armband
Apparel
A feathered armband adorned with small skulls and brown beads. It is held together with braided twine and sinew.
500
Brown Birdskull Headdress
Apparel
A hefty skull headdress, decorated with brown tribal ribbons, threads, feathers, and beads. Wise dragons warn against the mystical and primal energies that surround pieces like this.
550
Brown Birdskull Legband
Apparel
An ornamental legband decorated with brown feathers and bones. It is held together with braided twine and sinew.
500
Brown Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and brown charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
500
Brown Birdskull Wingpiece
Apparel
A long spindle of twine, beaded with brown baubles and trinkets. There are feathers strung along each thread.
550
Brown Wizard Hat
Apparel
A wide-brimmed, leather mage's hat. Placing this upon your head fills you with the urge to decide the fates of children.
500
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Copper Filigree Banner
Apparel
This copper plate is etched with a decorative filigree. The banner proclaims this dragon's commitment to knowledge.
2000
Copper Filigree Breastplate
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Gauntlets
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Helmet
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Tail Guard
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Wing Guard
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Steampunk Gloves
Apparel
Two large clunky gloves that are covered in extraneous copper gears and plating. The more gears, the better!
700
Copper Steampunk Goggles
Apparel
Tinted goggles of polished copper. They're perfect for shielding a dragon's eyes from soot, smoke, or water. That is, until they get steamed up. The color is purely cosmetic.
1000
Copper Steampunk Scarf
Apparel
A banded scarf adorned with copper gears and shining embroidery. Scarves are almost entirely unnecessary on dragons.
800
Copper Steampunk Spats
Apparel
A pair of pressed spats with copper buttons. Is there really anything else to say? They're spats, and they're fancy!
700
Crimson Rogue Belt
Apparel
A belt to hold all the tools a nighttime wanderer requires.
900
Crimson Rogue Bracers
Apparel
A pair of leather bracers with a concealed inner sleeve.
850
Crimson Rogue Cape
Apparel
A short cape that helps a dragon look awesome in its nighttime wanderings.
1550
Crimson Rogue Footpads
Apparel
A pair of close-fitting footpads for the nighttime wanderer.
900
Crimson Rogue Gloves
Apparel
A pair of close-fitting gloves for the nighttime wanderer.
800
Crimson Rogue Hood
Apparel
A hood to conceal the identity of the nighttime wanderer.
1100
Crimson Rogue Mask
Apparel
A mask to conceal the identity of the nighttime wanderer.
800
Crimson Rogue Tail Binding
Apparel
A close-fitting tail binding for the nighttime wanderer.
1100
Crimson Rogue Trousers
Apparel
A pair of close-fitting trousers for the nighttime wanderer.
1400
Crimson Rogue Vest
Apparel
A close-fitting vest for a nighttime wanderer.
1500
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Dented Iron Gorget
Apparel
Quite possibly the most futile piece of the set, this gorget does not do much to protect the other seventy-eight percent of the neck. This one is old and dented.
350
Emerald Aviator Boots
Apparel
A pair of rugged leather boots.
900
Emerald Aviator Gloves
Apparel
A pair of durable leather gloves.
800
Emerald Aviator Helmet
Apparel
Donning this helmet incites the urge to sit on top of one's lair facing the wind, making 'pew pew' sound effects with your mouth.
800
Emerald Aviator Satchel
Apparel
Safely store supplies during long journeys.
750
Forest Green Tail Wrap
Apparel
Strips of forest green material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
Forest Green Wing Wraps
Apparel
Strips of forest green material cut so that they may easily wrap around a dragons winglimbs. These look flexible enough to not restrict flight, if necessary.
700
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
Nebula Starsilk Circlet
Apparel
A circlet of metal stars, accented by a flowing stretch of celestial fabric.
1800
Nebula Starsilk Cloak
Apparel
A long shimmering cloth of celestial fabric that drapes along the flank.
2000
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Nebula Starsilk Shawl
Apparel
A shimmering drape of iridescent material designed to be draped over the shoulders. It is embellished with a clasp of metal stars.
1850
Nebula Starsilk Sleeves
Apparel
Iridescent cuts of cloth that wrap around the arms, accented by star-shaped jewelry.
1900
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
Nebula Starsilk Tailwrap
Apparel
A beautiful run of galaxy-patterned silk that covers the length of the tail. It is decorated with reflective star-shaped pins.
1800
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Pathfinder's Gloves
Apparel
A pair of flashy leather gloves designed to keep a dragon's claws free.
1000
Pathfinder's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
1300
Pathfinder's Tail Twist
Apparel
A little bit of flair for way back there!
1100
Pathfinder's Treads
Apparel
Stalk silent, shoot straight.
1200
Pretty Aqua Arm Bow
Apparel
Aqua is in this season! Show off your good fashion sense with a soft and shimmering aqua ribbon tied into the perfect bow.
650
Pretty Aqua Leg Bow
Apparel
Aqua is in this season! Show off your good fashion sense with a soft and shimmering aqua ribbon tied into the perfect bow.
650
Pretty Pink Arm Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Pretty Pink Neck Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
Simple Darksteel Necklace
Apparel
The perfect complement to any outfit, this darksteel necklace seems to absorb the light.
500
Simple Darksteel Wing Cuffs
Apparel
The perfect complement to any outfit, these darksteel wing cuffs appear to absorb the light.
500
Teardrop Citrine Anklet
Apparel
A cheerful anklet of gleaming citrines.
660
Teardrop Citrine Armlet
Apparel
A cheerful armlet of gleaming citrines.
660
Teardrop Citrine Belt
Apparel
A cheerful belt strung with gleaming citrines.
660
Teardrop Citrine Bracelet
Apparel
A cheerful bracelet of gleaming citrines.
660
Teardrop Citrine Choker
Apparel
A cheerful choker strung with gleaming citrine.
660
Teardrop Citrine Earrings
Apparel
A cheerful pair of earrings crafted from gleaming citrine.
650
Teardrop Citrine Leg Band
Apparel
A cheerful leg band of gleaming citrines.
660
Teardrop Citrine Necklace
Apparel
A cheerful necklace strung with a gleaming citrine.
660
Teardrop Citrine Pendant
Apparel
A cheerful pendant strung with a gleaming citrine.
660
Teardrop Citrine Ring
Apparel
A cheerful ring set with a gleaming citrine.
640
Teardrop Citrine Tail Ring
Apparel
A cheerful tail ring of gleaming citrines.
660
Teardrop Citrine Wing Loop
Apparel
A cheerful wing loop of gleaming citrines.
660
Teardrop Pearl Ring
Apparel
A refined ring set with a luminescent pearl.
670
Tropical Birdskull Armband
Apparel
A feathered armband adorned with small skulls and pink beads. It is held together with braided twine and sinew.
1500
Tropical Birdskull Headdress
Apparel
A hefty skull headdress, decorated with pink tribal ribbons, threads, feathers, and beads. Wise dragons warn against the mystical and primal energies that surround pieces like this.
1600
Tropical Birdskull Legband
Apparel
An ornamental legband decorated with pink feathers and bones. It is held together with braided twine and sinew.
1450
Tropical Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and pink charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
1350
Tropical Birdskull Wingpiece
Apparel
A long spindle of twine beaded with pink baubles and trinkets. There are feathers strung along each thread.
1550
Veteran's Eye Scar
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scar to prove it.
4000
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Veteran's Shoulder Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
White Wooly Antennae
Apparel
A pair of sensitive white antennae. Wearing them may or may not increase a dragon's sense of smell.
700
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
Winterwatcher's Arctic Bags
Apparel
A satchel of rations and a flask of hot cocoa.
1100
Winterwatcher's Arctic Boots
Apparel
A pair of insulated, fur-lined boots.
1000
Winterwatcher's Arctic Goggles
Apparel
A pair of thick glass goggles.
1100
Winterwatcher's Arctic Tail Cozy
Apparel
An insulated, fur-lined tail cozy.
1200
Familiars [4/28]
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Steelhound
Familiar
These golems are networked together. A pack of steelhounds can threaten smaller dragon clans.
2920
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
Geartoggle Smith
Familiar
Supplying most of the armor and weapons for the mith beastclans, these plucky smiths are often underestimated as fragile.
2900
War Smith
Familiar
It must be really weird to lose an arm-wrestling contest with a moth.
2900
Workshop Monitor
Familiar
Patrolling robots can never just be cute, can they? Do they really have to have multiple limbs and no face?
2890
Jelly Drone
Familiar
There is something disturbingly haunting about seeing the soft glow of these automatons moving from window to window, their internal lighting casting terrifyingly twisted shadows against the walls.
2890
Longmech
Familiar
The original blueprints for this golem included about ten more segments in the neck, but they were later removed because, c'mon, that's ridiculous.
2900
Copperplate Longmech
Familiar
The copper panels used in the construction of this automaton help power its frame as well as act as a conduit for the machinery around it.
2900
Wind-Up Pocketmouse
Familiar
When they can be caught, these make a popular hatchling toy -if you can avoid losing it under the furniture.
2890
Tribeam Lurker
Familiar
Six legs, three tails, and three lasers weren't overkill at all!
2890
Mechanical Destroyer
Familiar
Let you in on a little secret: the weak spots are the twiggy legs.
2890
Robotic Tender
Familiar
Regular flamingos already looked pretty robotic, so this really wasn't that much of a stretch.
2890
Frost Delver
Familiar
This automaton has continued to work long after its pilot ran away.
10000
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
Energy Stones [1/3]
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Ability Stones [3/47]
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Augment Stones [3/29]
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Accessory Stones [0/3]
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Battle Items [1/2]
Tincture of Dissolution
Battle Item
Resets one dragon's attributes to 5 and refunds all earned stat points. Breed-related bonuses will also be refunded. (Use from the dragon's stats window in the Coliseum)
3000
Required Level: 1
Trinkets [4/4]
Chests [2/14]
Black Iron Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Construction Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Delver Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Spellbound Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Spellbound Golem Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Steel Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Steelhound Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Swift Volt Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Coppercoil Creeper Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Coppercoil Creeper Crate 2
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scrapmetal Tracker Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Sentinel Mith Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Skins [0/11]
Skin: Copperplate Longmech
Ridgeback Male Only
500
Skin: Gearspring Pocketmouse
Gaoler Female Only
500
Accent: Geartoggle Smith
Gaoler Female Only
500
Accent: Jelly Drone
Fae Female Only
500
Skin: Mechanical Destroyer
Wildclaw Male Only
500
Accent: Robotic Tender
Banescale Female Only
500
Accent: Sentry Squawker
Mirror Female Only
500
Accent: Stone Borer
Guardian Male Only
500
Accent: Tribeam Hunter
Pearlcatcher Female Only
500
Accent: Wind-Up Pocketmouse
Fae Male Only
500
Accent: Workshop Monitor
Fae Male Only
500
Dragon Eggs [0/11]
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
Unhatched Earth Egg
Dragon Eggs
A rough unhatched boulder of an egg. It is extremely heavy, and pebbles fall away every time it shakes. The hatchling within must be very strong.
0
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
0
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
Unhatched Light Egg
Dragon Eggs
A beaming, crystalline egg that is nearly perfectly round. It is difficult to look straight at this egg, but something makes you want to.
0
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Unhatched Plague Egg
Dragon Eggs
A slimy, writhing pustule, complete with a stench to match. This egg is dangerous, for it incubates a twisted, twitching, virulent creature inside its translucent membranes.
0
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
Unhatched Water Egg
Dragon Eggs
A rough, porous egg that is covered in barnacles. Bubbles are forming at the cracks and crevices that make up its shell, which is soaked through with seawater.
0
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Specialty Items [0/24]
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Vista: Golem Workshop
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Scene: Golem Workshop
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
Tertiary Gene: Flecks
Specialty Items
A scroll that will change the tertiary gene of one dragon to Flecks. This item can only be used once and will disappear after it has been applied.
500
Last edited on Aug 04, 2023 06:32:27 by KnucklePuck