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TOPIC | [P] TFoTC - a Fodderlocke
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Trying to do two quests/challenges at the same time while being an extremely forgetful person? That sounds like a recipe for disaster. But the Fodderlocke sounds so fun and I can't pass up on something like this...... And so I present... [center][size=5][b]The Fodderlocke of Terrible Crimes[/b][/size] [i]It's terrible because everyone is actually terrible at being a criminal[/i][/center] In which my [url=https://www1.flightrising.com/forums/qnc/3069175]BOTU dragons[/url] are also taking part in a life of crime. [b]Rules: [url=https://www1.flightrising.com/forums/qnc/2806527](Original thread)[/url][/b] [quote name="squidragon" date="2020-01-09 14:47:05" ] [center][emoji=pirate ship size=1] [b]Set Up[/b] [emoji=torch size=1][/center] You need your first disposable fodder child, naturally. But this is not just [i]any[/i] disposal fodder child. They are the [b]founder[/b] of your new squad of [i]completely horrible criminals[/i]. [LIST=1] [*]Buy yourself the [i]cheapest[/i] adult dragon off the auction house. Appearance doesn’t matter when your only goal in life is to do crime. [*]Level that dragon to 8. They must be stronger than their recruits. Strength is valuable. Important.. Vital to not being backstabbed. Put a big obnoxious crown and/or robe on them for good measure. They Must know their worth. They Must know that they’re better than alllll the others. [*]If any dragon ever passes them in level, that dragon takes over as the new leader. Exalt the old leader. They must be banished in shame. [*]Recruit your first crime buddies. Grab 4 more of the cheapest adults off the auction house. Level each of them to 6. [/LIST] [center][emoji=pirate ship size=1] [b]Daily* Tasks[/b] [emoji=torch size=1][/center] [i]*If you really love coli you can go through multiple days in one.[/i] [b]Phase 1 > > >[/b] [LIST=1] [*]Buy yourself the two cheapest adult dragons off the auction house. These are your potential recruits. [*]Drag them through your two-fodder venue of choice together until they hit level 6. [*]Roll a 6-sided die for each. If you get a 6, congrats! That dragon has passed your test and has been hired into your band of criminals. [*]If a dragon fails, exalt it. It is not worthy of being among you. [*]Continue your recruitment efforts until you get a successful recruit (or two at once if you’re lucky)! You may now move on to the drama phase. [/LIST] [b]Phase 2 > > >[/b] There is much drama to be had in a band of criminals like the one you are running. Each day is full of terrible terrible happenings. Roll a 12-sided die. Your next challenge is as follows: [LIST=1] [*]There’s a [b]scandal[/b] (or romance) afoot. Pick two of your ready to breed dragons at random if you have any. Put them on a nest. The babies will join your crime organization when they hatch. Level them to 5 when they come of age. If the parents would be exalted while they’re on the nest, wait until their nest hatches and Then exalt them. [color=slateblue]If nobody is ready to breed, grab a random hatchie off the AH. A secret forbidden child or sibling has been uncovered.[/color] [*]There’s [b]Romance[/b] in the air. Pick two dragons at random. They are now in a relationship. If one gets exalted, so does the other. Their fates are bound together. [*][b]Hunting trip[/b]. Take any two of your dragons into a coli venue that is too low for them to gain experience. (Your choice). Go until you get a familiar drop. [color=slateblue][i]Alternate Hunting Trip Variation[/i] (based on suggestion by Alphazi) Roll 1d4: 1) Hunting Trip (Look for a familiar) 2) Treasure Hunt (Look for a chest or other openable) 3) Stocking up on Supplies (Look for a battlestone) 4) Costume Shopping (Look for an apparel item)[/color] [*][b]Freeloader[/b]. Some random dragon has decided to hang at your place. Who is this guy???? Grab the cheapest adult off the AH. Leave them at level 1. For bonus points, try sniping an underpriced adult. [*][b]Crimes time[/b]! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [*][b]Crimes time[/b]! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [*][b]Crimes time[/b]! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [*][b]Kids can do crimes too[/b]. Grab the cheapest hatchie off the AH. Level it to 5 when it comes of age. [*][b]Backstabbing[/b]. Choose a dragon at random who is not the leader. Exalt them. Bye.' [color=slateblue][i]Alternate Honorable Duel Option[/i] (inspired by suggestion by TheAwesoMew): Flip a coin, if heads, take two random not-leader dragons into the coli and exalt whoever faints first. If tails, do the backstabbing as above.[/color] [*][b]Test the Newbies[/b]. Roll a d10 for each of your lowest-level dragons. If it’s higher than their level, exalt them. They were not good enough. Raise the remaining low-level dragons by one level. [*][b]Major Heist[/b]!! This is it! Your time to shine. Roll a d12 for Every dragon. If you get higher than their level, exalt. Raise all survivors by one level. [color=slateblue][i]Alternate Safer Heist Option[/i]: Flip a coin. Heads? the mission was a success! Instead of getting exalted on the failed role above, they simply don't gain a level. Tails? Exalt as above.[/color] [*][b]A coup[/b]! Exalt your leader. They have been dramatically betrayed by the others a la the ides of march. Determine a new leader from the remaining dragons. The highest level dragon will be it. If there is a tie, the oldest tied dragon shall be the leader. Level the tied dragon one level to make it better than its peers. [/LIST] After you finish your dramatic challenge, go back to the recruit stage (either the next day or immediately) and go again. Keep whatever pace you want. [b]Catalogue your crew’s terrible life[/b] in a journal if you are feeling creative. [center][emoji=pirate ship size=1] [b]Bonus Rules[/b] [emoji=torch size=1][/center] Keep an eye on your drops while you’re in the coli. If you get any of the following while training, grant the following effects to your members who were in the coli with them at the time. [LIST] [*][b]Eliminate[/b]: Oh, bad luck. Exalt both of them. [*][b]Gene[/b]: Good luck! They’ve blessed you with excellent loot. Put an apparel item of choice on each to mark as given a second chance. If you would exalt them, instead remove the apparel. They have managed to scrape by. [*][b]Egg[/b]: Oh nice, think of how many hatchlings you can buy if you sell One egg. [color=slateblue]Pick up the three cheapest hatchies on the AH. Level them to 5 when they come of age.[/color] [*][color=slateblue][b]Rally[/b]: The current party is motivated! If they would have to roll as to whether or not they'll get exalted at the end of this coli event, they automatically succeed and return safely to your lair. [*][color=slateblue][b]Ambush[/b]: Randomly choose one of the dragons in the current coli party. They flee and get the heck out. Immediately refresh, remove them, and replace them with a random other dragon. [/LIST] If you ever run out of dragons completely, [b]you lose[/b]. Start over. [color=slateblue]Consider keeping a high-score chart to see which crime organization lasts the longest.[/color] [/quote] I'll be using all of these rules, including the bonus ones, because I want to see absolute chaos happening in this ragtag "crime" organization. Heavy emphasis on the quotation marks. I'll also be doing this very casually, so expect to see at most one or two rounds of dailies on any given day. They're very slow at this crime stuff.
Trying to do two quests/challenges at the same time while being an extremely forgetful person? That sounds like a recipe for disaster. But the Fodderlocke sounds so fun and I can't pass up on something like this......

And so I present...

The Fodderlocke of Terrible Crimes
It's terrible because everyone is actually terrible at being a criminal

In which my BOTU dragons are also taking part in a life of crime.

Rules: (Original thread)
squidragon wrote on 2020-01-09 14:47:05:
Set Up

You need your first disposable fodder child, naturally. But this is not just any disposal fodder child. They are the founder of your new squad of completely horrible criminals.
  1. Buy yourself the cheapest adult dragon off the auction house. Appearance doesn’t matter when your only goal in life is to do crime.
  2. Level that dragon to 8. They must be stronger than their recruits. Strength is valuable. Important.. Vital to not being backstabbed. Put a big obnoxious crown and/or robe on them for good measure. They Must know their worth. They Must know that they’re better than alllll the others.
  3. If any dragon ever passes them in level, that dragon takes over as the new leader. Exalt the old leader. They must be banished in shame.
  4. Recruit your first crime buddies. Grab 4 more of the cheapest adults off the auction house. Level each of them to 6.

Daily* Tasks

*If you really love coli you can go through multiple days in one.

Phase 1 > > >
  1. Buy yourself the two cheapest adult dragons off the auction house. These are your potential recruits.
  2. Drag them through your two-fodder venue of choice together until they hit level 6.
  3. Roll a 6-sided die for each. If you get a 6, congrats! That dragon has passed your test and has been hired into your band of criminals.
  4. If a dragon fails, exalt it. It is not worthy of being among you.
  5. Continue your recruitment efforts until you get a successful recruit (or two at once if you’re lucky)! You may now move on to the drama phase.

Phase 2 > > >

There is much drama to be had in a band of criminals like the one you are running. Each day is full of terrible terrible happenings.

Roll a 12-sided die. Your next challenge is as follows:
  1. There’s a scandal (or romance) afoot. Pick two of your ready to breed dragons at random if you have any. Put them on a nest. The babies will join your crime organization when they hatch. Level them to 5 when they come of age. If the parents would be exalted while they’re on the nest, wait until their nest hatches and Then exalt them. If nobody is ready to breed, grab a random hatchie off the AH. A secret forbidden child or sibling has been uncovered.
  2. There’s Romance in the air. Pick two dragons at random. They are now in a relationship. If one gets exalted, so does the other. Their fates are bound together.
  3. Hunting trip. Take any two of your dragons into a coli venue that is too low for them to gain experience. (Your choice). Go until you get a familiar drop.

    Alternate Hunting Trip Variation (based on suggestion by Alphazi) Roll 1d4:
    1) Hunting Trip (Look for a familiar)
    2) Treasure Hunt (Look for a chest or other openable)
    3) Stocking up on Supplies (Look for a battlestone)
    4) Costume Shopping (Look for an apparel item)
  4. Freeloader. Some random dragon has decided to hang at your place. Who is this guy???? Grab the cheapest adult off the AH. Leave them at level 1. For bonus points, try sniping an underpriced adult.
  5. Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
  6. Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
  7. Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
  8. Kids can do crimes too. Grab the cheapest hatchie off the AH. Level it to 5 when it comes of age.
  9. Backstabbing. Choose a dragon at random who is not the leader. Exalt them. Bye.'

    Alternate Honorable Duel Option (inspired by suggestion by TheAwesoMew): Flip a coin, if heads, take two random not-leader dragons into the coli and exalt whoever faints first. If tails, do the backstabbing as above.
  10. Test the Newbies. Roll a d10 for each of your lowest-level dragons. If it’s higher than their level, exalt them. They were not good enough. Raise the remaining low-level dragons by one level.
  11. Major Heist!! This is it! Your time to shine. Roll a d12 for Every dragon. If you get higher than their level, exalt. Raise all survivors by one level.

    Alternate Safer Heist Option: Flip a coin. Heads? the mission was a success! Instead of getting exalted on the failed role above, they simply don't gain a level. Tails? Exalt as above.
  12. A coup! Exalt your leader. They have been dramatically betrayed by the others a la the ides of march. Determine a new leader from the remaining dragons. The highest level dragon will be it. If there is a tie, the oldest tied dragon shall be the leader. Level the tied dragon one level to make it better than its peers.

After you finish your dramatic challenge, go back to the recruit stage (either the next day or immediately) and go again. Keep whatever pace you want.

Catalogue your crew’s terrible life in a journal if you are feeling creative.

Bonus Rules

Keep an eye on your drops while you’re in the coli. If you get any of the following while training, grant the following effects to your members who were in the coli with them at the time.
  • Eliminate: Oh, bad luck. Exalt both of them.
  • Gene: Good luck! They’ve blessed you with excellent loot. Put an apparel item of choice on each to mark as given a second chance. If you would exalt them, instead remove the apparel. They have managed to scrape by.
  • Egg: Oh nice, think of how many hatchlings you can buy if you sell One egg. Pick up the three cheapest hatchies on the AH. Level them to 5 when they come of age.
  • Rally: The current party is motivated! If they would have to roll as to whether or not they'll get exalted at the end of this coli event, they automatically succeed and return safely to your lair.
  • Ambush: Randomly choose one of the dragons in the current coli party. They flee and get the heck out. Immediately refresh, remove them, and replace them with a random other dragon.

If you ever run out of dragons completely, you lose. Start over. Consider keeping a high-score chart to see which crime organization lasts the longest.


I'll be using all of these rules, including the bonus ones, because I want to see absolute chaos happening in this ragtag "crime" organization. Heavy emphasis on the quotation marks.

I'll also be doing this very casually, so expect to see at most one or two rounds of dailies on any given day. They're very slow at this crime stuff.
[center][b][size=5]The Current Terrible Crimes Crew[/size][/b] [size=4][b]The Terrible Leader[/b][/size] [url=https://www1.flightrising.com/dragon/54610844][img]https://www1.flightrising.com/rendern/350/546109/54610844_350.png[/img][/url] [rule] [size=4][b]The Terrible Minions[/b][/size] [url=https://www1.flightrising.com/dragon/53308473][img]https://www1.flightrising.com/rendern/avatars/533085/53308473.png[/img][/url][url=https://www1.flightrising.com/dragon/73123867][img]https://www1.flightrising.com/rendern/avatars/731239/73123867.png[/img][/url][url=https://www1.flightrising.com/dragon/71885621][img]https://www1.flightrising.com/rendern/avatars/718857/71885621.png[/img][/url][url=https://www1.flightrising.com/dragon/73173107][img]https://www1.flightrising.com/rendern/avatars/731732/73173107.png[/img][/url][url=https://www1.flightrising.com/dragon/73093283][img]https://www1.flightrising.com/rendern/avatars/730933/73093283.png[/img][/url][url=https://www1.flightrising.com/dragon/73742630][img]https://www1.flightrising.com/rendern/avatars/737427/73742630.png[/img][/url][url=https://www1.flightrising.com/dragon/73187435][img]https://www1.flightrising.com/rendern/avatars/731875/73187435.png[/img][/url][url=https://www1.flightrising.com/dragon/73754330][img]https://www1.flightrising.com/rendern/avatars/737544/73754330.png[/img][/url] [rule] [size=4][b]The Terrible Freeloaders[/b][/size] (to be exalted) [url=https://www1.flightrising.com/dragon/73373589][img]https://www1.flightrising.com/rendern/avatars/733736/73373589.png[/img][/url] [rule] 1g = 1000t The Terrible Cash Gains: 258962[emoji=treasure size=1] The Terrible Recruitment Fees: 177668[emoji=treasure size=1] [size=4][b]The Terrible Profits: 81294[emoji=treasure size=1][/b][/size] [/center]
The Current Terrible Crimes Crew

The Terrible Leader
54610844_350.png

The Terrible Minions

53308473.png73123867.png71885621.png73173107.png73093283.png73742630.png73187435.png73754330.png

The Terrible Freeloaders (to be exalted)

73373589.png
1g = 1000t

The Terrible Cash Gains: 258962
The Terrible Recruitment Fees: 177668

The Terrible Profits: 81294
[center][b]The Beginnings[/b][/center] How lucky I was that the cheapest dragon on the AH at the time was a Multigaze! Her name is [b]Sakura[/b] and she will be using her many eyes to oversee the many terrible crimes of The Terrible Crimes Crew. [center][url=https://www1.flightrising.com/dragon/54610844][img]https://www1.flightrising.com/rendern/350/546109/54610844_350.png[/img][/url][/center] Joining her in the founding of this truly terrible crime organization are [b]Leroy, Sydonia, Boccaccio,[/b] and [b]Narrik[/b]. [center][url=https://www1.flightrising.com/dragon/73008939][img]https://www1.flightrising.com/rendern/350/730090/73008939_350.png[/img][/url][url=https://www1.flightrising.com/dragon/53308473][img]https://www1.flightrising.com/rendern/350/533085/53308473_350.png[/img][/url][url=https://www1.flightrising.com/dragon/72742406][img]https://www1.flightrising.com/rendern/350/727425/72742406_350.png[/img][/url][url=https://www1.flightrising.com/dragon/73123584][img]https://www1.flightrising.com/rendern/350/731236/73123584_350.png[/img][/url][/center] Sydonia and Boccaccio are from my BOTU challenge, and perhaps they decided it was time to use their ugliness for the purposes of Terrible Crimes. [center][b][i]And so begins the tale of The Terrible Crimes Crew.[/i][/b][/center]
The Beginnings

How lucky I was that the cheapest dragon on the AH at the time was a Multigaze! Her name is Sakura and she will be using her many eyes to oversee the many terrible crimes of The Terrible Crimes Crew.
54610844_350.png

Joining her in the founding of this truly terrible crime organization are Leroy, Sydonia, Boccaccio, and Narrik.
73008939_350.png53308473_350.png72742406_350.png73123584_350.png
Sydonia and Boccaccio are from my BOTU challenge, and perhaps they decided it was time to use their ugliness for the purposes of Terrible Crimes.
And so begins the tale of The Terrible Crimes Crew.
[center][b]Day 1[/b][/center] It's Terrible Recruitment Time. [url=https://www1.flightrising.com/dragon/73123867][img]https://www1.flightrising.com/rendern/350/731239/73123867_350.png[/img][/url] The Terrible Crew bribes [b]Vagabond[/b] with 7500t to join. [b]Roll 1d6: 6[/b] They manage to make it back to The Terrible Base intact. [url=https://www1.flightrising.com/dragon/73124788][img]https://www1.flightrising.com/rendern/350/731248/73124788_350.png[/img][/url] The Terrible Crew bribes [b]Jake[/b] with 7500t to join. [b]Roll 1d6: 6[/b] They manage to make it back to The Terrible Base intact. [rule] [b]Sakura[/b] is pleased with the recruitment results. The Terrible Crimes Crew is off to a good start. [b]Roll 1d12: 9[/b] But with Terrible Crimes comes... [center][b][i]Terrible Drama.[/i][/b][/center] [b]Coin flip: Heads[/b] Someone is not happy with the new additions, and an [b]Honourable Duel[/b] is called. A Terrible, Terrible duel to the [i]death.[/i] [b]Leroy[/b] faces off against [b]Vagabond[/b] to see who the superior Peacock-haver is. [center]. . .[/center] [b]Vagabond[/b] puts a single, small scratch on [b]Leroy[/b]'s hide. [b]Leroy[/b] decides this isn't worth it and flees, never to be seen again, dropping 10278t in the process. [b]Vagabond[/b] is the Superior Terrible Peacock. Goodbye forever, [b]Leroy.[/b] The Terrible Crimes Crew will not miss you. [center][img]https://www1.flightrising.com/rendern/350/730090/73008939_350.png[/img][/center] [center]And so ends the first Terrible day.[/center]
Day 1

It's Terrible Recruitment Time.

73123867_350.png
The Terrible Crew bribes Vagabond with 7500t to join.
Roll 1d6: 6
They manage to make it back to The Terrible Base intact.

73124788_350.png
The Terrible Crew bribes Jake with 7500t to join.
Roll 1d6: 6
They manage to make it back to The Terrible Base intact.


Sakura is pleased with the recruitment results. The Terrible Crimes Crew is off to a good start.

Roll 1d12: 9
But with Terrible Crimes comes...
Terrible Drama.

Coin flip: Heads
Someone is not happy with the new additions, and an Honourable Duel is called. A Terrible, Terrible duel to the death.

Leroy faces off against Vagabond to see who the superior Peacock-haver is.
.
.
.
Vagabond puts a single, small scratch on Leroy's hide. Leroy decides this isn't worth it and flees, never to be seen again, dropping 10278t in the process. Vagabond is the Superior Terrible Peacock.

Goodbye forever, Leroy. The Terrible Crimes Crew will not miss you.
73008939_350.png
And so ends the first Terrible day.
[center][b]Day 2[/b][/center] It's Terrible Recruitment Time. [url=https://www1.flightrising.com/dragon/73137586][img]https://www1.flightrising.com/rendern/350/731376/73137586_350.png[/img][/url] The Terrible Crew bribes [b]Felara[/b] with 7000t to join. [b]Roll 1d6: 4[/b] They trip on the way back and drop 10405t. The Terrible Crew steals it and leaves them behind. Goodbye, [b]Felara[/b]. [url=https://www1.flightrising.com/dragon/72265298][img]https://www1.flightrising.com/rendern/350/722653/72265298_350.png[/img][/url] The Terrible Crew bribes [b]Kestrel[/b] with 8198t to join. [b]Roll 1d6: 5[/b] The Terrible Crimes Crew is found by authorities and they immediately turn in Kestrel to the cops as a diversion. The Terrible Crew is rewarded with 9733t. Goodbye, [b]Kestrel[/b]. [url=https://www1.flightrising.com/dragon/71885621][img]https://www1.flightrising.com/rendern/350/718857/71885621_350.png[/img][/url] The Terrible Crew bribes [b]Xatia[/b] with 8000t to join. [b]Roll 1d6: 6[/b] They manage to make it back to the Terrible Base intact. [url=https://www1.flightrising.com/dragon/72006115][img]https://www1.flightrising.com/rendern/350/720062/72006115_350.png[/img][/url] The Terrible Crew bribes [b]Alagos[/b] with 8000t to join. [b]Roll 1d6: 5[/b] Halfway there, they change their mind about joining. The Terrible Crew mugs them and obtains 11447t. Goodbye, [b]Alagos[/b]. [rule] [b]Sakura[/b] narrows her (many) eyes at the recruitment results. Well, it's still just the beginning of their Terrible Crew. [b]Roll 1d12: 6[/b] So, the Terrible Crimes Crew finally get to commit... [center][b][i]Terrible Crimes.[/i][/b][/center] [b]Sakura[/b] decides to handle the first Terrible Crime herself and takes along [b]Sydonia[/b]. [center]. . .[/center] [b]Roll 2d6: 5, 2[/b] The two of them return proudly to the Terrible Base after their successful mission. The crime? The Terrible, Terrible act of Jaywalking. They have both become stronger after this truly heinous act. [center]And so ends the 2nd Terrible Day.[/center]
Day 2

It's Terrible Recruitment Time.

73137586_350.png
The Terrible Crew bribes Felara with 7000t to join.
Roll 1d6: 4
They trip on the way back and drop 10405t. The Terrible Crew steals it and leaves them behind.
Goodbye, Felara.

72265298_350.png
The Terrible Crew bribes Kestrel with 8198t to join.
Roll 1d6: 5
The Terrible Crimes Crew is found by authorities and they immediately turn in Kestrel to the cops as a diversion. The Terrible Crew is rewarded with 9733t.
Goodbye, Kestrel.

71885621_350.png
The Terrible Crew bribes Xatia with 8000t to join.
Roll 1d6: 6
They manage to make it back to the Terrible Base intact.

72006115_350.png
The Terrible Crew bribes Alagos with 8000t to join.
Roll 1d6: 5
Halfway there, they change their mind about joining. The Terrible Crew mugs them and obtains 11447t.
Goodbye, Alagos.


Sakura narrows her (many) eyes at the recruitment results. Well, it's still just the beginning of their Terrible Crew.

Roll 1d12: 6
So, the Terrible Crimes Crew finally get to commit...
Terrible Crimes.

Sakura decides to handle the first Terrible Crime herself and takes along Sydonia.
.
.
.
Roll 2d6: 5, 2
The two of them return proudly to the Terrible Base after their successful mission. The crime? The Terrible, Terrible act of Jaywalking. They have both become stronger after this truly heinous act.
And so ends the 2nd Terrible Day.
[center][b]Day 3[/b][/center] It's Terrible Recruitment Time. [url=https://www1.flightrising.com/dragon/73137945][img]https://www1.flightrising.com/rendern/350/731380/73137945_350.png[/img][/url] The Terrible Crew bribes [b]Leuce[/b] with 7071t to join. [b]Roll 1d6: 4[/b] They kept eating all the flies that landed on them along the way, which was too Terrible, even for the Terrible Crew. The Crew robs them of 9837t and goes on their way instead. Goodbye, [b]Leuce[/b]. [url=https://www1.flightrising.com/dragon/73173107][img]https://www1.flightrising.com/rendern/350/731732/73173107_350.png[/img][/url] The Terrible Crew bribes [b]Gavina[/b] with 7071t to join. [b]Roll 1d6: 6[/b] They manage to make it back to The Terrible Base intact. [rule] [b]Sakura[/b] nods at the new arrival. One is better than None. [b]Roll 1d12: 7[/b] So, it's time for The Terrible Crimes Crew to commit... [center][i][b]Terrible Crimes.[/b][/i][/center] [b]Boccaccio[/b] and [b]Xatia[/b] are chosen for today's Terrible Task. [center]. . .[/center] [b]Roll 2d6: 5, 6[/b] They both return with smug looks on their faces. They have successfully robbed an old lady... of her back pain. Who knew criminals were so good at massages? They have both become stronger after this truly heinous act. [center]And so ends the 3rd Terrible Day.[/center]
Day 3

It's Terrible Recruitment Time.

73137945_350.png
The Terrible Crew bribes Leuce with 7071t to join.
Roll 1d6: 4
They kept eating all the flies that landed on them along the way, which was too Terrible, even for the Terrible Crew. The Crew robs them of 9837t and goes on their way instead.
Goodbye, Leuce.

73173107_350.png
The Terrible Crew bribes Gavina with 7071t to join.
Roll 1d6: 6
They manage to make it back to The Terrible Base intact.

Sakura nods at the new arrival. One is better than None.

Roll 1d12: 7
So, it's time for The Terrible Crimes Crew to commit...
Terrible Crimes.

Boccaccio and Xatia are chosen for today's Terrible Task.
.
.
.
Roll 2d6: 5, 6
They both return with smug looks on their faces. They have successfully robbed an old lady... of her back pain. Who knew criminals were so good at massages? They have both become stronger after this truly heinous act.
And so ends the 3rd Terrible Day.
[center][b]Day 4[/b][/center] It's Terrible Recruitment Time. [url=https://www1.flightrising.com/dragon/73093281][img]https://www1.flightrising.com/rendern/350/730933/73093281_350.png[/img][/url] The Terrible Crew finds [b]Starry[/b] on the streets and takes them in.* [b]Roll 1d6: 2[/b] It turns out they were just lost, and their guardians reward The Crew with 10079t for finding them. Goodbye, [b]Starry[/b]. [url=https://www1.flightrising.com/dragon/73093282][img]https://www1.flightrising.com/rendern/350/730933/73093282_350.png[/img][/url] The Terrible Crew finds [b]Gwanwyn[/b] on the streets and takes them in.* [b]Roll 1d6: 6[/b] They manage to make it back to the Terrible Base intact. [rule] [b]Sakura[/b] is fast asleep when the new recruit arrives. Oh well. [b]Roll 1d12: 1[/b] But with Terrible Crimes comes... [center][i][b]Terrible Drama.[/b][/i][/center] There's a [b]scandal[/b]** in the Terrible Crew! It looks like- oh wait, it's just [b]Sydonia[/b] and [b]Boccaccio[/b]. Everyone already knew about that one. Their ugly, ugly eggs were going to hatch soon, and the crew fears the ugliness about to come. [center]And so ends the 4th Terrible Day.[/center] [rule] [size=2]* fodder prices are insane and I happened to have some fodder in my hibden so I may have cheated a little and used them instead. Oh well. My challenge, my rules ** I also have no free nests left so I used my BOTU pair that's already on a nest for the scandal instead of buying a new hatchie :')[/size]
Day 4

It's Terrible Recruitment Time.

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The Terrible Crew finds Starry on the streets and takes them in.*
Roll 1d6: 2
It turns out they were just lost, and their guardians reward The Crew with 10079t for finding them.
Goodbye, Starry.

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The Terrible Crew finds Gwanwyn on the streets and takes them in.*
Roll 1d6: 6
They manage to make it back to the Terrible Base intact.
Sakura is fast asleep when the new recruit arrives. Oh well.

Roll 1d12: 1
But with Terrible Crimes comes...
Terrible Drama.

There's a scandal** in the Terrible Crew! It looks like- oh wait, it's just Sydonia and Boccaccio. Everyone already knew about that one.
Their ugly, ugly eggs were going to hatch soon, and the crew fears the ugliness about to come.
And so ends the 4th Terrible Day.

* fodder prices are insane and I happened to have some fodder in my hibden so I may have cheated a little and used them instead. Oh well. My challenge, my rules
** I also have no free nests left so I used my BOTU pair that's already on a nest for the scandal instead of buying a new hatchie :')
[center][b]Day 5[/b][/center] It's Terrible Recruitment Time. [url=https://www1.flightrising.com/dragon/73093283][img]https://www1.flightrising.com/rendern/350/730933/73093283_350.png[/img][/url] The Terrible Crew finds [b]Levi[/b] on the streets and takes them in. [b]Roll 1d6: 6[/b] They manage to make it back to the Terrible Base intact. [url=https://www1.flightrising.com/dragon/73093280][img]https://www1.flightrising.com/rendern/350/730933/73093280_350.png[/img][/url] The Terrible Crew finds [b]Petro[/b] on the streets and takes them in. [b]Roll 1d6: 4[/b] When the Crew turns around to check the new recruit, they have suddenly vanished, only leaving 9773t in their place. Goodbye, [b]Petro[/b]. [rule] [b]Sakura[/b] is... where is she, anyway? ...She is found about an hour later chasing her own tail in the other room. [b]Roll 1d12: 10[/b] But with Terrible Crimes comes... [i][b]Terrible Drama.[/b][/i] Coming back from her "hunt" next door, [b]Sakura[/b] decides that it is time to [b]Test the Newbies[/b]. Only the best may survive in this Terrible, Terrible Crew. [b]Narrik, Vagabond, Jake, Gavina, Gwanwyn[/b], and [b]Levi[/b] are all sent out together to commit the most Terrible Crime they can think of. . . . Only [b]Vagabond, Gavina,[/b] and [b]Levi[/b] return to the Terrible Base. All they ended up doing was gossiping with each other when the other three decided to just form their own crime gang instead. They each gave 9470t, 9413t, and 11859t respectively to the remaining newbies and wished them luck in the future. May their Crime Gangs meet again. Goodbye forever, [b]Narrik, Jake,[/b] and [b]Gwanwyn[/b]. The Terrible Crimes Crew will not miss you. [center][url=https://www1.flightrising.com/dragon/73123584][img]https://www1.flightrising.com/rendern/350/731236/73123584_350.png[/img][/url][url=https://www1.flightrising.com/dragon/73124788][img]https://www1.flightrising.com/rendern/350/731248/73124788_350.png[/img][/url][url=https://www1.flightrising.com/dragon/73093282][img]https://www1.flightrising.com/rendern/350/730933/73093282_350.png[/img][/url][/center] [center]And so ends the 5th Terrible Day.[/center]
Day 5

It's Terrible Recruitment Time.

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The Terrible Crew finds Levi on the streets and takes them in.
Roll 1d6: 6
They manage to make it back to the Terrible Base intact.

73093280_350.png
The Terrible Crew finds Petro on the streets and takes them in.
Roll 1d6: 4
When the Crew turns around to check the new recruit, they have suddenly vanished, only leaving 9773t in their place.
Goodbye, Petro.
Sakura is... where is she, anyway? ...She is found about an hour later chasing her own tail in the other room.

Roll 1d12: 10
But with Terrible Crimes comes...
Terrible Drama.

Coming back from her "hunt" next door, Sakura decides that it is time to Test the Newbies. Only the best may survive in this Terrible, Terrible Crew.
Narrik, Vagabond, Jake, Gavina, Gwanwyn, and Levi are all sent out together to commit the most Terrible Crime they can think of.
.
.
.
Only Vagabond, Gavina, and Levi return to the Terrible Base. All they ended up doing was gossiping with each other when the other three decided to just form their own crime gang instead. They each gave 9470t, 9413t, and 11859t respectively to the remaining newbies and wished them luck in the future. May their Crime Gangs meet again.

Goodbye forever, Narrik, Jake, and Gwanwyn. The Terrible Crimes Crew will not miss you.
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And so ends the 5th Terrible Day.
Hi, I just wanted to say that I've been following along with this thread. The way you've incorporated your breeding challenge with a fodderlocke has inspired my to make me own here. I also linked you in the "inspirations" section. Keep up the good work!
Hi, I just wanted to say that I've been following along with this thread. The way you've incorporated your breeding challenge with a fodderlocke has inspired my to make me own here. I also linked you in the "inspirations" section. Keep up the good work!
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@cakespeare I'm honoured that I could inspire you!I'm glad you've been enjoying my challenge and I wish you luck in yours :D I'll definitely be checking it out!
@cakespeare I'm honoured that I could inspire you!I'm glad you've been enjoying my challenge and I wish you luck in yours :D I'll definitely be checking it out!
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