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Quests & Challenges

Quests, Challenges, and Festival games.
TOPIC | [Pinkerlocke] The Aftermath
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[center][b]Intro/Lore + Rules[/b] | [url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45411799]Current Members[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45411820]Departed[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411889]Pulls[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411933]Index[/url] [/center] [center] [size=4][b]The Aftermath: A Post-Apocalyptic Pinkerlocke[/b][/size=4] [img]https://coverfiles.alphacoders.com/435/thumb-43586.jpg[/img][/center] Oop, welcome and hello to my first Pinkerlocke-! Created initially because I am bored, now I wanna see how long I can go before my attention span says 'no.' Considering the basic rules, there will be alterations but aside from that it's your average Pinkerlocke. ([url=https://www1.flightrising.com/forums/qnc/1904162#post_1904162]here's[/url] where I grabbed the rules-) -------- [quote name="h"] [b][i]Basic rules:[/i][/b] [LIST][*]A death in the coliseum = that dragon must be exalted. This is the most essential rule of a nuzlocke. [*]All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering. [*]There are no restrictions about applying apparel to your dragons. Do whatever makes sense to you. Same goes for familiars. [*]Ping or message me if you take the challenge ;p (you don't actually /have/ to but I'd love to see how it goes!) [*]And, most crucially, all nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile! [/LIST] [b][i]Optional sentimental rule:[/i][/b] If a dragon reaches level 25 it "retires". It can join the ranks of your main lair. {{Note: Dragons that reach 25, if I'm not attached to them, I will be 'letting go' to give out to the AH/those following the thread. :) [s]this pinkerlocke is to make me be less attached to dragons not keep them all.[/s]}} [b][i]Drops of Fate:[/i][/b] [b]Food:[/b] Coliseum time! [center] [b]Plants[/b]: 10-20 matches [b]Insects[/b]: 20-30 matches [b]Seafood[/b]: 30-40 matches [b]Meat[/b]: 40-50 matches [/center] Choose from one of these two rules: [i]Hardmode:[/i] You must select coliseum challengers in your lair using a random number generator. [s]Then, select the coliseum arena that corresponds to the highest level dragon of that group[/s] [i]'Medium' mode, select the venue that is one tier down from that of highest level dragon[/i]. If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon! {{I'm gonna keep the original team made together, but will still use RNG to decide different coli teams. That's all-}} [u]Materials and trinkets[/u]: Flex your creative muscles! [i]Note that there is currently a glitch in which Pinkerton mislabels materials as trinkets. If you obtain a "trinket" from Pinkerton, double check to make sure its not actually a material![/i] [b]Materials[/b]: Do some writing for your nuzlocke. How does your new nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Make a blog, or a thread for your challenge in the creative forums! Write short stories or paragraphs, or add to one big one adventure! [b]Trinkets[/b]: Do some art for your nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate. If you make a nuzlocke thread, post your art there. Obviously, you might not have time in your day to do something creative. If that's the case, don't worry about it. This challenge is meant to be fun [s]and heartwrenching[/s], not a chore. [u]Rare drops[/u]: Wildcards [b]Familiars[/b]: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-16) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.) 1. Fae 2. Guardian 3. Mirror 4. Pearlcatcher 5. Ridgeback 6. Tundra 7. Spiral 8. Imperial 9. Snapper 10. Wildclaw 11. Nocturne 12. Coatl 13. Skydancer 14. Bogsneak 15. Gaoler 16. Banescale {{Veilspun's won't be available until their prices aren't oh you know, still over 200-300 gems. I also have a fun addition :)}} [i] Familiar Extra Addition: If lacking lair space/expecting a nest to hatch and take up remaining space, instead you flip a coin. Heads: Short interaction- choose a dragon via RNG to interact with the familiar, before the would-be familiar gets spooked and runs away. Tails: Use RNG again- the would-be familiar now bonds with the dragon chosen... but their original familiar dies. :)[/i] [b]Apparel[/b]: Breed two of your dragons. The dragons you pick are up to you. You can also change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy. Note: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. This is in keeping with the original Nuzlocke thread's rule, because I really like it. [i]Extra tidbit: if you don't have any breedable dragons, flip a coin. If heads, grab the cheapest G1 to become adopted to them. Tails, nothing happens and it's gonna be treated as a material.[/i] [b]Battle items[/b]: Uh-oh!!! Flip a coin. Heads = DEATH STREAK Tails = Nothing happens DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. If you are using the easymode rules, switch to the hardmode rules for battlestones. [s](Note that the 'death streak' needs to be tested for deadliness. It should be pretty deadly, but not totally impossible.)[/s] After testing, it seemed to work as intended! Survival depends on your willingness to be both lucky and cautious. [b][i]Starting out[/i][/b]: Using the method I detailed in the "familiar" possibility above, obtain a small number of dragons (I suggest 2 or 3). If they already have names, keep the name! If not, name them whatever you like. The challenge starts once all of the dragons, if they are hatchlings, grow into adulthood. Alternatively, choose 2-3 existing dragons in your lair to participate. This has certain advantages (eliminates the need to wait for maturity and breeding cooldowns) but also some disadvantages (less random=less exciting). You may want to "partition" your nuzlocke dragons away from your regular dragons so you don't get them mixed up. [b][i]Losing[/i][/b]: If your dragon count falls to zero you have a few options 1. Declare the challenge a "loss" and give up 2. Wait for Pinkerton to drop a familiar 3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience. [/quote] Additional Rules: -If you can't tell yet this is very based off of a certain game franchise called Fallout, you might've heard of it. As such, this is gonna be very mis-aligned and messy. -There is only one dragon that shall not die: Fallout himself. He's meant to be the base character, the one we obtain and make unique, (also the whole New Vegas "unkillable courier" joke), so he's going to be a staple, trying to survive in what's left of Sorienth. ----- [b]NOW ONTO THE LORE: [/b] What happened? Well, it was the Collapse of the Eleven: a cataclysmic event that was long expected, but no dragon knew when it would actually happen. The Deities fought against each other- but not by sending mere normal dragons- no, the Deities fought tooth-to-claw against their other godly brethren. Due to their interconnections, and how connected they are to Sorienth... when one fell, so did the rest in a blinding light and explosion that rocked the world, obliterating most life instantly. Bunkers, known as Vaults, were made long before and dragons rushed to get in before the Collapse, to save themselves from the destruction. .....now it's years later, and Vault 274 is open. A lone survivor of a great malfunction is now out into the remains, to figure out what's right and what's wrong without much guidance. Welcome to Fallout's story.
Intro/Lore + Rules | Current Members | Departed | Pulls | Index
The Aftermath: A Post-Apocalyptic Pinkerlocke

thumb-43586.jpg

Oop, welcome and hello to my first Pinkerlocke-! Created initially because I am bored, now I wanna see how long I can go before my attention span says 'no.' Considering the basic rules, there will be alterations but aside from that it's your average Pinkerlocke.
(here's where I grabbed the rules-)
h wrote:

Basic rules:
  • A death in the coliseum = that dragon must be exalted. This is the most essential rule of a nuzlocke.
  • All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
  • There are no restrictions about applying apparel to your dragons. Do whatever makes sense to you. Same goes for familiars.
  • Ping or message me if you take the challenge ;p (you don't actually /have/ to but I'd love to see how it goes!)
  • And, most crucially, all nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile!

Optional sentimental rule:
If a dragon reaches level 25 it "retires". It can join the ranks of your main lair.

{{Note: Dragons that reach 25, if I'm not attached to them, I will be 'letting go' to give out to the AH/those following the thread. :) this pinkerlocke is to make me be less attached to dragons not keep them all.}}

Drops of Fate:

Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches

Choose from one of these two rules:

Hardmode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group 'Medium' mode, select the venue that is one tier down from that of highest level dragon. If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon!

{{I'm gonna keep the original team made together, but will still use RNG to decide different coli teams. That's all-}}


Materials and trinkets: Flex your creative muscles!

Note that there is currently a glitch in which Pinkerton mislabels materials as trinkets. If you obtain a "trinket" from Pinkerton, double check to make sure its not actually a material!

Materials: Do some writing for your nuzlocke. How does your new nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Make a blog, or a thread for your challenge in the creative forums! Write short stories or paragraphs, or add to one big one adventure!

Trinkets: Do some art for your nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate. If you make a nuzlocke thread, post your art there.

Obviously, you might not have time in your day to do something creative. If that's the case, don't worry about it. This challenge is meant to be fun and heartwrenching, not a chore.

Rare drops: Wildcards

Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-16) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)

1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Gaoler
16. Banescale

{{Veilspun's won't be available until their prices aren't oh you know, still over 200-300 gems. I also have a fun addition :)}}

Familiar Extra Addition:
If lacking lair space/expecting a nest to hatch and take up remaining space, instead you flip a coin.

Heads: Short interaction- choose a dragon via RNG to interact with the familiar, before the would-be familiar gets spooked and runs away.
Tails: Use RNG again- the would-be familiar now bonds with the dragon chosen... but their original familiar dies. :)



Apparel: Breed two of your dragons. The dragons you pick are up to you. You can also change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.

Note: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. This is in keeping with the original Nuzlocke thread's rule, because I really like it.

Extra tidbit: if you don't have any breedable dragons, flip a coin. If heads, grab the cheapest G1 to become adopted to them. Tails, nothing happens and it's gonna be treated as a material.

Battle items: Uh-oh!!!

Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens

DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. If you are using the easymode rules, switch to the hardmode rules for battlestones.

(Note that the 'death streak' needs to be tested for deadliness. It should be pretty deadly, but not totally impossible.) After testing, it seemed to work as intended! Survival depends on your willingness to be both lucky and cautious.

Starting out:
Using the method I detailed in the "familiar" possibility above, obtain a small number of dragons (I suggest 2 or 3). If they already have names, keep the name! If not, name them whatever you like. The challenge starts once all of the dragons, if they are hatchlings, grow into adulthood.

Alternatively, choose 2-3 existing dragons in your lair to participate. This has certain advantages (eliminates the need to wait for maturity and breeding cooldowns) but also some disadvantages (less random=less exciting).

You may want to "partition" your nuzlocke dragons away from your regular dragons so you don't get them mixed up.

Losing:
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.

Additional Rules:

-If you can't tell yet this is very based off of a certain game franchise called Fallout, you might've heard of it. As such, this is gonna be very mis-aligned and messy.
-There is only one dragon that shall not die: Fallout himself. He's meant to be the base character, the one we obtain and make unique, (also the whole New Vegas "unkillable courier" joke), so he's going to be a staple, trying to survive in what's left of Sorienth.



NOW ONTO THE LORE:

What happened? Well, it was the Collapse of the Eleven: a cataclysmic event that was long expected, but no dragon knew when it would actually happen. The Deities fought against each other- but not by sending mere normal dragons- no, the Deities fought tooth-to-claw against their other godly brethren. Due to their interconnections, and how connected they are to Sorienth... when one fell, so did the rest in a blinding light and explosion that rocked the world, obliterating most life instantly.

Bunkers, known as Vaults, were made long before and dragons rushed to get in before the Collapse, to save themselves from the destruction.

.....now it's years later, and Vault 274 is open. A lone survivor of a great malfunction is now out into the remains, to figure out what's right and what's wrong without much guidance.

Welcome to Fallout's story.
aaaaaaa
[center][url=https://www1.flightrising.com/forums/qnc/2937369#post_2937369]Intro/Lore + Rules[/url] | [b]Current Members[/b] | [url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45411820]Departed[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45411889]Pulls[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45411933]Index[/url] [/center] [columns] [url=http://flightrising.com/main.php?dragon=65178763][img]http://flightrising.com/rendern/avatars/651788/65178763.png[/img][/url] [url=http://flightrising.com/main.php?dragon=65688346][img]http://flightrising.com/rendern/avatars/656884/65688346.png[/img][/url] [url=http://flightrising.com/main.php?dragon=65815438][img]http://flightrising.com/rendern/avatars/658155/65815438.png[/img][/url] [nextcol] [size=4]Fallout, Earth Level 5[/size=4] [size=4]Gemma, Water Level 3[/size=4] [size=4]Glacialux, Ice Level 3[/size=4]
Intro/Lore + Rules | Current Members | Departed | Pulls | Index
65178763.png


65688346.png


65815438.png
Fallout, Earth Level 5












Gemma, Water Level 3









Glacialux, Ice Level 3
aaaaaaa
[center][url=https://www1.flightrising.com/forums/qnc/2937369#post_2937369]Intro/Lore + Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411799]Current Members[/url] | [b]Departed[/b] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411889]Pulls[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45411933]Index[/url] [/center] {{Departed will hold both dragons who died, and [i]if[/i] any get to Level 25, those that, in-lore, left the group to strike out on their own.}} [center] [columns] [url=http://flightrising.com/main.php?dragon=65188140][img]http://flightrising.com/rendern/avatars/651882/65188140.png[/img][/url] [url=http://flightrising.com/main.php?dragon=65143723][img]http://flightrising.com/rendern/avatars/651438/65143723.png[/img][/url] [nextcol] Blair, lost to a fight with mutant basilisks on [url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45482867]day 7[/url]. Rodo, left the group without saying a thing on day 23.

{{Departed will hold both dragons who died, and if any get to Level 25, those that, in-lore, left the group to strike out on their own.}}
65188140.png


65143723.png



Blair, lost to a fight with mutant basilisks on day 7.









Rodo, left the group without saying a thing on day 23.
aaaaaaa
[center][url=https://www1.flightrising.com/forums/qnc/2937369#post_2937369]Intro/Lore + Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411799]Current Members[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411820]Departed[/url] | [b]Pulls[/b] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411933]Index[/url] [/center] {{Here's where I'll be marking down the days, with links to each pull post. I don't have any symbols as of yet but I will create some to mark important days.}} [quote= Symbols] *: A death happened this day. ^: A new dragon has joined the group. #: Two dragons have decided to breed together out of survival. [/quote] [columns] [size=2] [LIST] [*][url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45412069] Day 1[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45421876]Day 2[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45435014]Day 3[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/1#post_45455219]Day 4[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45458112]Day 5[/url] ^^ (Rodo & Blair) [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45473275]Day 6[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45482867]Day 7 [/url] * [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45494066]Day 8[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45518624]Day 9[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45541449]Day 10[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45557592]Day 11[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45566295]Day 12[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/2#post_45588059]Day 13[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45601572]Day 14[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45614298]Day 15[/url]^ (Gemma) [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45628969]Day 16[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45641972]Day 17[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45654439]Day 18[/url] [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45676340]Day 19[/url]^ (Glacialux) [*][url=https://www1.flightrising.com/forums/qnc/2937369/3#post_45700723]Day 20[/url] [/LIST]

{{Here's where I'll be marking down the days, with links to each pull post. I don't have any symbols as of yet but I will create some to mark important days.}}
Symbols wrote:
*: A death happened this day.
^: A new dragon has joined the group.
#: Two dragons have decided to breed together out of survival.

aaaaaaa
[center][url=https://www1.flightrising.com/forums/qnc/2937369#post_2937369]Intro/Lore + Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411799]Current Members[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411820]Departed[/url] | [url=https://www1.flightrising.com/forums/qnc/2937369#post_45411889]Pulls[/url] | [b]Index[/b] [/center] {{Ah yes, the Index. Here will hold the Backlog pulls, a pinglist, and anything else not particularly fitting any of the other posts.}} ------ [quote="Backlog"] [item=ire tweet][item = Scholar] [/quote] [quote="Pinglist"] [/quote]

{{Ah yes, the Index. Here will hold the Backlog pulls, a pinglist, and anything else not particularly fitting any of the other posts.}}

Backlog wrote:
Ire Tweet Scholar
Pinglist wrote:
aaaaaaa
{{and we're live! Gimmie a moment to pull from Pinkerton, and Day One shall be a go-!}}
{{and we're live! Gimmie a moment to pull from Pinkerton, and Day One shall be a go-!}}
aaaaaaa
[center] [b]Day 1: Trinket [/b] [item=Fisher's Companion][/center] Maybe the universe knows I don't wanna write right now... either way, this post will be updated once I draw something quick for my boy Fallout! Yes, I might have human versions of them planned already..... [img]https://i.imgur.com/m9bUgW4.jpg[/img] Here's the boy! (And here's edited in lore. 11/24/2020) He stared at the screen that held his image: it was right next to his pod. It was static, but it didn't have any semblance of a name. Just a number underneath. Looking over at the other pods, he grimaced: hidden underneath the lids were bodies, not dragons. He's no rocket scientist but if his was the first pod to open up, and it was in the middle of a row instead of being at the start... that math doesn't add up. Something went wrong with the wakeup process. Hell, he had to pull the emergency lever he found by [i]coincidence[/i] to get out since the pod obviously wasn't opening on it's own! He glanced around, moving over to the lockers nearby: of course, the one assigned to him was empty. He didn't remember having much, so he just started to look at the other lockers, shuffling through them until he found.... well he found Something. Actually, it was a lot. [item=powerpack coat][item=dusk rogue mask][item=dented iron gauntlets][item=dented iron boots][item=ornate darksteel bracelet] Slipping on the mask and coat first, he got the boots on before staring confusedly at the.. gauntlets? One of them had what [i]looked[/i] like a bracelet attached to it. [i]'Screw it.'[/i] With that, he slipped it on- and JUMPED at the would-be jewel flickering to life. A grainy, tinny voice said "Hello and welcome User 65178763 to your own Skip-Boy! This Skip-Boy will help the new Vault Dweller survive in what's left of Sorienth."
Day 1: Trinket
Fisher's Companion

Maybe the universe knows I don't wanna write right now... either way, this post will be updated once I draw something quick for my boy Fallout! Yes, I might have human versions of them planned already.....

m9bUgW4.jpg

Here's the boy!

(And here's edited in lore. 11/24/2020)

He stared at the screen that held his image: it was right next to his pod. It was static, but it didn't have any semblance of a name. Just a number underneath.

Looking over at the other pods, he grimaced: hidden underneath the lids were bodies, not dragons. He's no rocket scientist but if his was the first pod to open up, and it was in the middle of a row instead of being at the start... that math doesn't add up.

Something went wrong with the wakeup process. Hell, he had to pull the emergency lever he found by coincidence to get out since the pod obviously wasn't opening on it's own!

He glanced around, moving over to the lockers nearby: of course, the one assigned to him was empty. He didn't remember having much, so he just started to look at the other lockers, shuffling through them until he found.... well he found Something. Actually, it was a lot.

Powerpack Coat Dusk Rogue Mask Dented Iron Gauntlets Dented Iron Boots Ornate Darksteel Bracelet

Slipping on the mask and coat first, he got the boots on before staring confusedly at the.. gauntlets? One of them had what looked like a bracelet attached to it.

'Screw it.' With that, he slipped it on- and JUMPED at the would-be jewel flickering to life. A grainy, tinny voice said "Hello and welcome User 65178763 to your own Skip-Boy! This Skip-Boy will help the new Vault Dweller survive in what's left of Sorienth."
aaaaaaa
[center][b]Day 2: Battlestone[/b] [item=Scholar][/center] ohno. [i]oh thank god I'm so happy.[/i] Got a tails, so no death streak for me :') (I've got lots of ideas so I'm gonna start putting lore tidbits with each day's pull. I'll come back and edit this.) (That lore I mentioned, 11/25/2020) It.. actually took him a good amount of time to figure his way through the vault. Without much signs pointing the way, and his best source of light bein the small screen of the Skip-Boy, the Skydancer hoped he wouldn't turn wrong and be lost forever. Luckily, the Skip-Boy seemed to pick up on the Skydancer's growing concern. "Feeling lost? Check this screen to figure out where you are!" He paused, glancing down at the Skip-Boy: internally rejoicing as it showed a map of the vault he was in, along with the level. Level... 4? Guess being Level 1 would've been bad. After guiding his way to the elevator- and subsequently finding out that no, the elevators don't work either- he stared at the stairs door, sighing. [i]'Guess I gotta climb.'[/i]
Day 2: Battlestone
Scholar

ohno.

oh thank god I'm so happy.

Got a tails, so no death streak for me :')

(I've got lots of ideas so I'm gonna start putting lore tidbits with each day's pull. I'll come back and edit this.)

(That lore I mentioned, 11/25/2020)

It.. actually took him a good amount of time to figure his way through the vault. Without much signs pointing the way, and his best source of light bein the small screen of the Skip-Boy, the Skydancer hoped he wouldn't turn wrong and be lost forever.

Luckily, the Skip-Boy seemed to pick up on the Skydancer's growing concern. "Feeling lost? Check this screen to figure out where you are!" He paused, glancing down at the Skip-Boy: internally rejoicing as it showed a map of the vault he was in, along with the level. Level... 4? Guess being Level 1 would've been bad.

After guiding his way to the elevator- and subsequently finding out that no, the elevators don't work either- he stared at the stairs door, sighing. 'Guess I gotta climb.'
aaaaaaa
[center][b]Day 3: Food[/b] [item = Wasteland Pauper][/center] Eyyy, let's go 25 matches in the Coli,,, and since all the dragons used are level 1 let's see how this goes :) No one died, thankfully! Plus now they're all Level 4! (added lore 11/25/2020) Staring at the vault door, the Skydancer was at a loss. No, it wasn't the size that caught him: it was that he didn't know how to open the door. Messing with the Skip-Boy gave no help, so now he was exploring the walkways, looking at control panels to try and get the door open. While looking around, he spotted a poster- something something [i]'Fallout Shelter.'[/i] He reached up with one talon, running over the words lightly. "Fallout shelter...." Internally he winced- he hadn't talked up until then and his voice was.... not happy after so long of no use. Though, he traced the word 'Fallout' once again. "...I like it. Fallout. That's me." It was an impulse decision, but he needed a name, considering he can't remember his old one. Turning away from the poster, he saw a console that had previously gone unnoticed: probably due to it being rather hidden away. Fallout went over, glancing at the console, then back at the Skip-Boy... then realized the console had a plug in port... which was right next to a button labeled [i]'Open Vault.'[/i] And thus Fallout spent 30 minutes trying to figure out [i]what[/i] plugged into it- before the Skip-Boy spoke up again. "To access New Sorienth-" [i]'that's weird, why call it New Sorienth?'[/i] "-one must hook up their Skip-Boy to the main console, sending the needed signals to allow opening of the vault door." ....couldn't hurt to try, nothing else was working. Fallout pulled out the cord, plugging it in- and grinning with relief as the buttons lit up. He's had enough of being underground, of being in this stale air- he pushed the button, looking up at the great door as the mechanisms slowly but surely moved in their places, bringing the first few rays of light that Fallout hasn't seen in a long while. De-attaching the Skip-Boy, Fallout raced towards the door, wincing as his eyes complained bitterly about the sun. None of that mattered- the dust coming in, the wind and light in his eyes, the ache in his body? He was seeing Dragonhome again.
Day 3: Food
Wasteland Pauper


Eyyy, let's go 25 matches in the Coli,,, and since all the dragons used are level 1 let's see how this goes :)

No one died, thankfully! Plus now they're all Level 4!

(added lore 11/25/2020)

Staring at the vault door, the Skydancer was at a loss. No, it wasn't the size that caught him: it was that he didn't know how to open the door. Messing with the Skip-Boy gave no help, so now he was exploring the walkways, looking at control panels to try and get the door open.

While looking around, he spotted a poster- something something 'Fallout Shelter.' He reached up with one talon, running over the words lightly. "Fallout shelter...." Internally he winced- he hadn't talked up until then and his voice was.... not happy after so long of no use. Though, he traced the word 'Fallout' once again.

"...I like it. Fallout. That's me." It was an impulse decision, but he needed a name, considering he can't remember his old one. Turning away from the poster, he saw a console that had previously gone unnoticed: probably due to it being rather hidden away. Fallout went over, glancing at the console, then back at the Skip-Boy... then realized the console had a plug in port... which was right next to a button labeled 'Open Vault.'

And thus Fallout spent 30 minutes trying to figure out what plugged into it- before the Skip-Boy spoke up again. "To access New Sorienth-" 'that's weird, why call it New Sorienth?' "-one must hook up their Skip-Boy to the main console, sending the needed signals to allow opening of the vault door."

....couldn't hurt to try, nothing else was working. Fallout pulled out the cord, plugging it in- and grinning with relief as the buttons lit up. He's had enough of being underground, of being in this stale air- he pushed the button, looking up at the great door as the mechanisms slowly but surely moved in their places, bringing the first few rays of light that Fallout hasn't seen in a long while.

De-attaching the Skip-Boy, Fallout raced towards the door, wincing as his eyes complained bitterly about the sun.

None of that mattered- the dust coming in, the wind and light in his eyes, the ache in his body?

He was seeing Dragonhome again.
aaaaaaa
[center][b]Day 4: Trinket[/b] [item = Shining Gladiator's Helmet][/center] uhh pog, will come back to fill in with art
Day 4: Trinket
Shining Gladiator's Helmet


uhh pog, will come back to fill in with art
aaaaaaa
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