[center][b][color=teal][font=corbel][size=5][u]Because You Hate Yourself[/u][/size]
As [url=https://www1.flightrising.com/forums/qnc/2258365]originally posted[/url] by [url=https://flightrising.com/main.php?p=lair&tab=userpage&id=102246]SirLeafheart[/url]. An egg per venue.
[color=teal][font=corbel][size=5][u]1000 Battles[/u][/size]
As [url=https://www1.flightrising.com/forums/qnc/2521523]originally posted[/url] by [url=https://flightrising.com/main.php?p=lair&tab=userpage&id=96256]Devilbaby[/url]. 1000 battles per venue.
[color=teal][font=corbel][size=5][u]24 Hrs Per Venue[/u][/size]
As [url=https://www1.flightrising.com/forums/qnc/2776107]originally posted[/url] by [url=https://flightrising.com/main.php?p=lair&tab=userpage&id=9820]Cakeless[/url]. 24 Hrs in each venue.
[font=corbel][color=teal]
I will be attempting to work on 3 challenges at once. I'll be making multiple thread posts, one for each venue. My only adjustment may be to the 24 hrs per venue, as I will allow myself to move freely once I get an egg drop![/color][color=red]
Please do not post in this thread. If you'd like a discussion please PM me!
[/color]
--------
[center][size=5][color=teal][u]Currently Working On[/center][/size][/u]
[size=5][color=teal][b]Training Fields[/b][/size]
[color=teal]start: 1/20/21
end: ---
Time Done: 14 out of 24 Hrs Grinded
Battle Count: [b]1000/1000[/b] | Current Battle Count: 8190 [Stopped counting here...]
[url=https://i.imgur.com/kyEqL4d.png][color=teal]1st Egg[/url]: [item=unhatched water egg]
Apparel Drops: 39
Familiar Drops: 115
Eliminate, Rally, Ambush, & Berserker Drops:
Skin/Crate Drops: 5
Gene Drops: 3
Vista & Scene Drops: 10
Egg Drops: 1
[u]Notable Drops[/u]
[columns]
[item=secondary gene: morph]
[nextcol]
[item=secondary gene: sugarplum (banescale)]
[nextcol]
[item=tertiary gene: skeletal (banescale)]
[nextcol]
[item=embermouse crate]
[nextcol]
[item=coral carpenter crate]
[nextcol]
[item=emerald webwing crate]
[/columns]
[columns]
[item=skin: webwing alpha]
[nextcol]
[item=accent: primrose mith]
[nextcol]
[item=vista: training fields II]
[nextcol]
[item=vista: training fields]
[nextcol]
[item=scene: training fields]
[center]x8[/center]
[nextcol]
[item=unhatched water egg]
[/columns]
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[size=5][color=teal][b][url=https://www1.flightrising.com/forums/qnc/2910944/3#post_46133649]Training Fields (In Progress)[/url][/b][/size]
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[center][b][color=teal][font=corbel][size=5][u]Long Drop[/u][/size]
As [url=http://www1.flightrising.com/forums/qnc/1971573]originally posted[/url] by [url=http://flightrising.com/main.php?p=lair&tab=userpage&id=191701]Oria[/url][/b]
[center][size=5][color=teal][b]Earned Badges[/b][/size]
[size=2][color=teal]Started: 8/2/18 | Ended: 1/19/21
Each badge clicks through to completed thread post :)[/size]
[url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700826][img]https://i.postimg.cc/kXPvtjbj/1.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700839][img]https://i.postimg.cc/FHDy8Nnq/2.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700844][img]https://i.postimg.cc/sDP9PpP3/3.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700846][img]https://i.postimg.cc/5tyBMTht/4.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700848][img]https://i.postimg.cc/VvqMR8CK/5.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700851][img]https://i.postimg.cc/VvQnn6dS/6.png[/img][/url]
[url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700855][img]https://i.postimg.cc/8CYhkwGm/7.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700861][img]https://i.postimg.cc/dVqR5Lnr/8.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/1#post_44700862][img]https://i.postimg.cc/k4tW28X3/9.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_44723059][img]https://i.postimg.cc/KcBnFnHt/10.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_44767388][img]https://i.postimg.cc/kgX8xLXy/12.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45347240][img]https://i.postimg.cc/0Nzw4mSM/13.png[/img][/url]
[url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45373863][img]https://i.postimg.cc/SNGCYmqs/14.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45388712][img]https://i.postimg.cc/FKwLXRbP/16.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45402578][img]https://i.postimg.cc/767THkmq/17.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45611191][img]https://i.postimg.cc/qqT6g55y/18.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45624367][img]https://i.postimg.cc/j24wf4p9/19.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45635618][img]https://i.postimg.cc/zXqRr4W1/20.png[/img][/url]
[url=https://www1.flightrising.com/forums/qnc/2910944/2#post_45646627][img]https://i.postimg.cc/KvQ3vQr3/22.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/3#post_45718584][img]https://i.postimg.cc/zDCR4qyj/21.png[/img][/url][url=https://www1.flightrising.com/forums/qnc/2910944/3#post_46124014][img]https://i.imgur.com/9WDvKCP.png[/img][/url]
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[center][size=5][color=teal][b]Next Challenges[/b][/size]
[font=corbel][color=teal][url=https://www1.flightrising.com/forums/qnc/2183452]Familar/Vista Challenge[/url] - 1 of each familiar and vista per venue
[url=https://www1.flightrising.com/forums/qnc/2441703]Coliseum Scavenger Hunt[/url] - A scavenger hunt for an item/familiar per venue
[url=https://www1.flightrising.com/forums/qnc/1832206]10 Drop[/url] - 10 interesting drops per venue
I will be attempting to work on 3 challenges at once. I'll be making multiple thread posts, one for each venue. My only adjustment may be to the 24 hrs per venue, as I will allow myself to move freely once I get an egg drop!
Please do not post in this thread. If you'd like a discussion please PM me!
Currently Working On
Training Fields
start: 1/20/21
end: ---
Time Done: 14 out of 24 Hrs Grinded
Battle Count: 1000/1000 | Current Battle Count: 8190 [Stopped counting here...] 1st Egg:
Unhatched Water Egg
Dragon Eggs
A rough, porous egg that is covered in barnacles. Bubbles are forming at the cracks and crevices that make up its shell, which is soaked through with seawater.
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Embermouse Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Coral Carpenter Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Emerald Webwing Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Skin: Webwing Alpha
Skydancer Male Only
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by GimmeThemPrimals.)
500
Accent: Primrose Mith
Fae Male Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Angilian.)
500
Vista: Training Fields II
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Scene: Training Fields
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x8
Unhatched Water Egg
Dragon Eggs
A rough, porous egg that is covered in barnacles. Bubbles are forming at the cracks and crevices that make up its shell, which is soaked through with seawater.
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Sweetpuff
Familiar
The softest fren.
1500
x2
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
x2
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
x2
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
x2
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
x3
battle wrote:
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Tincture of Dissolution
Battle Item
Resets one dragon's attributes to 5 and refunds all earned stat points. Breed-related bonuses will also be refunded. (Use from the dragon's stats window in the Coliseum)
3000
Required Level: 1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x9
other wrote:
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
This voluminous cape repels insects and protects against thorns.
800
x2
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
x2
familiars wrote:
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
x2
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
x2
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
x2
battle wrote:
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x16
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
x2
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
x2
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x2
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x2
other wrote:
Unhatched Water Egg
Dragon Eggs
A rough, porous egg that is covered in barnacles. Bubbles are forming at the cracks and crevices that make up its shell, which is soaked through with seawater.
0
Dryad Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Broken Flower Pot
Chests
Someone treasured these plants.
0
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
A feathered armband adorned with small skulls and pink beads. It is held together with braided twine and sinew.
1500
familiars wrote:
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
x2
battle wrote:
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x2
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x3
other wrote:
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
Forged in blood, these shoulder guards are pieced together from the trophies of vanquished foes.
5000
familiars wrote:
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
Shattered Serpent
Familiar
So many Shattered Serpents live in the Abiding Boneyard that the sand itself looks as though it's rippling like an ocean.
2000
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x4
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
x2
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
x2
battle wrote:
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
x2
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x2
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x3
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x2
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x2
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x3
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
x4
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x4
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x18
other wrote:
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Fuiran Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
A brace of wood and feathers for a woodland dragon.
500
Blooming Woodtreads
Apparel
Tread carefully in the forest...
500
familiars wrote:
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Sunbeam Dryad
Familiar
Sunbeam Dryads are only awake during the day. It's safer to travel through their territory at night.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
x2
Barkskin Watcher
Familiar
It's not unheard of for dryads to form alliances with nature dragon clans.
2000
x2
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
x2
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
x4
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
x2
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
x3
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
x3
Alstroemeria Fox
Familiar
The happiest fox.
2000
x3
Palefoot Tadhop
Familiar
Most tadhop do not grow beyond the juvenile stage.
2000
x3
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
x2
battle wrote:
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x2
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x30
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x47
other wrote:
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
Vista: Blooming Grove
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
Corpse Cleaner
Familiar
An unfortunate creature makes for a fortunate corpse cleaner.
2150
Ancient Fungus
Familiar
The most crotchety of fungi. As it ages the outer shell becomes crackled and hard as stone.
2100
x2
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
x6
Peacevine Aardvark
Familiar
This aardvark is known for its strange ritual of hibernating above ground in the middle of spring, only to awaken again during autumn. It then spends a very productive winter below ground.
2060
x2
Plantation Pincher
Familiar
Agricultural dragon clans view the prevalence of these landbound crustaceans as a double-edged sword: a bountiful season produces both a successful harvest and a rampant pest problem.
250
x6
battle wrote:
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x31
other wrote:
Vista: Forgotten Cave
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
An ornamental legband decorated with pink feathers and bones. It is held together with braided twine and sinew.
1450
Sparkling Emerald Tail Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
familiars wrote:
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
Tengu
Familiar
Tengu will attempt to confuse and lead the unwary traveler astray.
2250
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
battle wrote:
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
other wrote:
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
Two large clunky gloves that are covered in extraneous copper gears and plating. The more gears, the better!
700
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
familiars wrote:
Golden Lionsnake
Familiar
Lionsnakes can use stored up kinetic energy in their spiral-like bodies to launch themselves at unsuspecting prey.
2300
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
Starry Ampelope
Familiar
The speckled patterns that dot this antelope's flank resemble a cluster of constellations.
2300
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
Coursing Skira
Familiar
These slow, towering plant-eaters carve a predictable route through the savanna, often wearing down a well-trodden dirt path for others of their herd to follow.
2300
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
x2
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
x2
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
x2
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
x2
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
x2
Roundhorn Rager
Familiar
Empowered by revenge and a strong jolt of electrical energy, this rampaging beast will stop at nothing to trample its would-be captors.
2300
x2
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
x2
battle wrote:
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
other wrote:
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
Pelt-Lined Crate
Chests
A small cache of treasures hidden away from the harsh sun.
A twist of thorns with a beautiful bloom. Wear with care.
500
familiars wrote:
Deeprealm Hunter
Familiar
A predator best avoided by all but the largest of dragons, Deeprealm Hunters are capable of diving over six hundred meters deep.
5000
Tradewinds Gull
Familiar
When sending messages oversea, a tradewinds gull is the bird of choice.
2350
Coast Charger
Familiar
Unlike its semi-aquatic charger cousins, coast chargers live exclusively in shallow waters.
2350
Noxious Coralclimber
Familiar
The vibrant colors warn off many predators, yet some dragons find themselves fascinated by the hues.
2350
x2
Sandshore Snipper
Familiar
Known for sharp claws and sharp retorts.
2350
x2
Murkbottom Gull
Familiar
As at home in the air as it is beneath the waves.
2350
x2
Mottled Sea Serpent
Familiar
Maren schools have recently begun collecting Sea Serpent eggs in hopes of domesticating the species.
2350
x2
Igueel Matriarch
Familiar
These large, long-lived veterans are provided with dozens of shiny trinkets by would-be suitors.
2350
x2
Redfin Wavespinner
Familiar
A student of the wave, they are adept at using whirlpools to entrap their opponents.
2350
x2
Waveswell Sorcerer
Familiar
Companies of sorcerers working in tandem have been attempting to unravel stray bubbles from The Tidelord's prophecies. Entire schools have gone mad for their efforts.
2350
x2
battle wrote:
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x4
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x6
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x2
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x12
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x12
other wrote:
Barnacle-Encrusted Bottle
Chests
This small treasure cache is also home to a variety of tiny guardians.
0
x39
Highfin Crate
Chests
After combing the beach, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!