So, I was doing a Fodderlocke challenge when I realized something awful - that I was pretty much writing more lore for and getting more attached to some of this group than I was the majority of my dragons in my lair. Why? Because it was a game, and the same mechanics that made training and exalting dragons fun also made writing lore fun.
I cheated hardcore on the rules of the Fodderlocke and became totally attached to a few of my dragons and saved them instead of exalting. I was going to continue their stories, but then I got stuck. I needed some randomness, some game mechanism to make it fun again.
And then it hit me. Pinkerton. Dear sweet Pinkerton. I could use his daily gifts to give my little lore prompts direction, as I write about my other traveling clan. My Fodderlocke spin-off, as it were. So here are the rules I created - the daily activities I write a blurb about and the actions I take will be determined by his daily gift, just like in a Pinkerlocke, only, you know, not deadly.
So here are my rules, please feel free to steal this game idea if you think it sounds fun, make adjustments as you please, please ping me if you do cause I’d love to read it!
This is a fun game with little activities and prompts to write lore about your dragons. It’s probably better suited to small groups of dragons on an adventure, that’s what I’m planning as my storyline, but ymmv. The things you do/write about daily are chosen by the gift Pinkerton gives you!
If you ever feel your group is too small, add to your ranks! If you have RTB dragons, put them on a nest. Or, you want to do the first step like a fodderlocke - buy two adult dragons, train them to level 6, roll a d6 and let them stay if you roll a 6 - that’s a good way to get some fodder trained and add to your story. (If you want to do this daily for the fodder exalting part but don’t want your group to get huge, you can always roll an 8/10/12 instead of a six to decrease the chance that a dragon will stay!)
And that’s it! I’m probably going to tweak these rules a bit as I write my own personal adventures but this is my starting point!
I cheated hardcore on the rules of the Fodderlocke and became totally attached to a few of my dragons and saved them instead of exalting. I was going to continue their stories, but then I got stuck. I needed some randomness, some game mechanism to make it fun again.
And then it hit me. Pinkerton. Dear sweet Pinkerton. I could use his daily gifts to give my little lore prompts direction, as I write about my other traveling clan. My Fodderlocke spin-off, as it were. So here are the rules I created - the daily activities I write a blurb about and the actions I take will be determined by his daily gift, just like in a Pinkerlocke, only, you know, not deadly.
So here are my rules, please feel free to steal this game idea if you think it sounds fun, make adjustments as you please, please ping me if you do cause I’d love to read it!
Pinkerlore Challenge Rules
This is a fun game with little activities and prompts to write lore about your dragons. It’s probably better suited to small groups of dragons on an adventure, that’s what I’m planning as my storyline, but ymmv. The things you do/write about daily are chosen by the gift Pinkerton gives you!
- Food: hunting trip! Pick three of your dragons to go on a hunting trip and write about their experiences. Pick any coli venue you like and stay until you get...
-plant (familiar)
-insect (openable item)
-meat (battle item)
-seafood (your choice)
—or you get bored!
Write about your adventures hunting, or maybe it was uneventful. You can use this to level up dragons or just to collect items in a lower level venue.
- Material/Other - relationships - pick two dragons and write something about their relationship. Are they family? Friends? Romantic partners? Work in an established relationship, establish a new one, roll dice to randomize it for a bigger challenge!
- Apparel - shopping trip! Arrival in a city/settlement or interact with another clan. Pick two of your dragons (either at random or your choice) to go on the trip and write a quick adventure with the strangers. (Give the apparel to one of the dragons to wear!)
- Battlestone - time to say goodbye to one of your adventurers. Is it a fond farewell or has there been tension in the ranks? (Of course you can cheat if you’re too attached to everyone, maybe they’re just parting ways for a time and will return!)
- Familiar - a new recruit! Buy the cheapest hatchling on the AH and give them the familiar you found. Write about their joining the clan.
If you ever feel your group is too small, add to your ranks! If you have RTB dragons, put them on a nest. Or, you want to do the first step like a fodderlocke - buy two adult dragons, train them to level 6, roll a d6 and let them stay if you roll a 6 - that’s a good way to get some fodder trained and add to your story. (If you want to do this daily for the fodder exalting part but don’t want your group to get huge, you can always roll an 8/10/12 instead of a six to decrease the chance that a dragon will stay!)
And that’s it! I’m probably going to tweak these rules a bit as I write my own personal adventures but this is my starting point!