June 08, 2020 20:48:18
Tweaked the long drop challenge a bit. Instead of the first drop being the required drop, I picked the tiles to help me get Scene: Moonbeam Aqueduct in the future.
Training Fields | Woodland Path | Scorched Forest | Sandswept Delta | Blooming Grove | Forgotten Cave | Bamboo Falls | Thunderhead Savanna | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Woods | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire | Kelp Beds | Golem Workshop | Forbidden Portal
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NOTES
Training Fields | Woodland Path | Scorched Forest | Sandswept Delta | Blooming Grove | Forgotten Cave | Bamboo Falls | Thunderhead Savanna | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Woods | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire | Kelp Beds | Golem Workshop | Forbidden Portal
THUNDERHEADaSAVANNA
started: 6/8/20
completed: 7/1/20
COLIaTEAM
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REQUIREDaDROP
99/99
NOTABLEaDROPS
started: 6/8/20
completed: 7/1/20
COLIaTEAM
.
.
REQUIREDaDROP
Decorative Desert Tile
Dragonmade
A pretty matte tile with an interesting pattern.
33
NOTABLEaDROPS
Teardrop Citrine Earrings
Apparel
A cheerful pair of earrings crafted from gleaming citrine.
650
Teardrop Citrine Anklet
Apparel
A cheerful anklet of gleaming citrines.
660
Bubbly Bisque Bustle
Apparel
A decorative bustle and skirt, flowing extravagantly from the waist in waves of rippling fabric.
1700
Bubbly Bisque Ovalcrown
Apparel
A fashionable oval-crowned hat made of felt. Its unique silhouette is complemented with shining ribbon.
1500
Pretty Aqua Arm Bow
Apparel
Aqua is in this season! Show off your good fashion sense with a soft and shimmering aqua ribbon tied into the perfect bow.
650
Barred Skira
Familiar
A creature with a natural sense of humor, it's not uncommon to see a few Barred Skira trying to blend into a Rambra herd.
1000
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
Golden Lionsnake
Familiar
Lionsnakes can use stored up kinetic energy in their spiral-like bodies to launch themselves at unsuspecting prey.
2300
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
Pale Greattusk
Familiar
But have you ever seen a Greattusk fly?
2300
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
Quillrunner
Familiar
A fight with a Quillrunner is a dangerous task no matter which way one approaches.
2300
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
Coursing Skira
Familiar
These slow, towering plant-eaters carve a predictable route through the savanna, often wearing down a well-trodden dirt path for others of their herd to follow.
2300
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
Roundhorn Rager
Familiar
Empowered by revenge and a strong jolt of electrical energy, this rampaging beast will stop at nothing to trample its would-be captors.
2300
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Vista: Thunderhead Savanna
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
NOTES
» Took a break during BSJ (6/21 - 6/28)
Last edited on Aug 07, 2020 22:21:22 by IllusiveFox