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Quests, Challenges, and Festival games.
TOPIC | || The Tumbleweed Gang - Fodderlocke ||
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][img]https://66.media.tumblr.com/e76f1907e396cc5812feedcd927419ce/1380259b79a552b9-4d/s75x75_c1/388bcef6e59a3a35e18dcb906d14321f7952715f.png[/img][img]https://66.media.tumblr.com/9240c25f106035ff204769dd80528695/1380259b79a552b9-a2/s75x75_c1/4e5d27776d6f39e8bfb62402573be10985293c15.png[/img][/center] [columns][img]https://66.media.tumblr.com/d74a520428495db1c1d47474692ae225/1380259b79a552b9-6e/s100x200/91e35b458471f9bbb99be44083455e57c865a420.png[/img][nextcol][img]https://i.imgur.com/XoXr7mb.png[/img] [center] [font=times new roman][size=4][i]AKA some oblivious tourists witness the bumblings of a local gang[/font][/center][nextcol][img]https://66.media.tumblr.com/eba18e448d6e4283e57f5a6ed0a30772/1380259b79a552b9-80/s100x200/9f0b3cd22005d9971b928daba1837c0eb559c736.png[/img][/columns][center][img]https://i.imgur.com/FtCtbYk.png[/img][img]https://i.imgur.com/Lizn4sB.png[/img][/center] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman][size=5]A Fodderlocke.[/size][/font][/center] [columns][color=transparent]___[/color][nextcol][font=times new roman][size=4]Tucked into some obscure corner of the Thunderhead Savanna, the tiny town of Sandalwood sits peacefully amidst the tumultuous highland scenery. For as long as anyone can remember, the place has been as sleepy as it appears at first glance, the citizens all sweet and kindly. Even as it began to draw the traffic of tourism, nothing seemed to shatter the persistent peace that hung over the town. That is, nothing until the Tumbleweed Gang came along. Criminals, all of them, or that's what they like to call themselves, anyhow. Despite their obvious lack of talent when it comes to illegal endeavors, they've still caused a stir the likes of which quiet Sandalwood has never seen before. This is their story.[/size][/font][nextcol][color=transparent]___[/color][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman]| [b]Main[/b] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922583]Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922585]Active Cast[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922586]Bystanders[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922593]Daily Entries[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922594]Credits & Misc.[/url] | [emoji=deer skull size=1][/center]
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AKA some oblivious tourists witness the bumblings of a local gang
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A Fodderlocke.
___ Tucked into some obscure corner of the Thunderhead Savanna, the tiny town of Sandalwood sits peacefully amidst the tumultuous highland scenery. For as long as anyone can remember, the place has been as sleepy as it appears at first glance, the citizens all sweet and kindly. Even as it began to draw the traffic of tourism, nothing seemed to shatter the persistent peace that hung over the town.

That is, nothing until the Tumbleweed Gang came along. Criminals, all of them, or that's what they like to call themselves, anyhow. Despite their obvious lack of talent when it comes to illegal endeavors, they've still caused a stir the likes of which quiet Sandalwood has never seen before.

This is their story.
___
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][img]https://i.imgur.com/kPwiKAr.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/5tHQggr.png[/img] [color=transparent]___[/color][font=times new roman][i]— The rules of the [url=https://www1.flightrising.com/forums/qnc/2806527]Fodderlocke Challenge[/url], as created by Squidragon[/i][nextcol][color=transparent]______[/color][nextcol][img]https://66.media.tumblr.com/eba18e448d6e4283e57f5a6ed0a30772/1380259b79a552b9-80/s100x200/9f0b3cd22005d9971b928daba1837c0eb559c736.png[/img][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [quote][center][emoji=torch size=1] [font=times new roman][size=4]Set Up[/size][/font][/center] [font=times new roman]You need your first disposable fodder child, naturally. But this is not just [i]any[/i] disposal fodder child. They are the [b]founder[/b] of your new squad of [i]completely horrible criminals[/i]. [list=1] [*][font=times new roman]Buy yourself the cheapest adult dragon off the auction house. Appearance doesn’t matter when your only goal in life is to do crime. [*][font=times new roman]Level that dragon to 8. They must be stronger than their recruits. Strength is valuable. Important.. Vital to not being backstabbed. Put a big obnoxious crown and/or robe on them for good measure. They Must know their worth. They Must know that they’re better than alllll the others. [*][font=times new roman]If any dragon ever passes them in level, that dragon takes over as the new leader. Exalt the old leader. They must be banished in shame. [*][font=times new roman]Recruit your first crime buddies. Grab 4 more of the cheapest adults off the auction house. Level each of them to 6. [/list][/quote] [quote][center][emoji=torch size=1] [font=times new roman][size=4]Daily* Tasks[/size][/font][/center] [font=times new roman][i]If you really love coli you can go through multiple days at once[/i]. [b]Phase 1 > > >[/b] [list=1] [*][font=times new roman]Buy yourself the two cheapest adult dragons off the auction house. These are your potential recruits. [*][font=times new roman]Drag them through your two-fodder venue of choice together until they hit level 6. [*][font=times new roman]Roll a 6-sided die for each. If you get a 6, congrats! That dragon has passed your test and has been hired into your band of criminals. [*][font=times new roman]If a dragon fails, exalt it. It is not worthy of being among you. [*][font=times new roman]Continue your recruitment efforts until you get a successful recruit (or two at once if you’re lucky)! You may now move on to the drama phase. [/list] [font=times new roman][b]Phase 2 > > >[/b] There is much drama to be had in a band of criminals like the one you are running. Each day is full of terrible terrible happenings. Roll a 20-sided die. Your next challenge is as follows: [list=1] [*][font=times new roman][b]Big mistake[/b]. Somebody misread the directions. Three random dragons attempted to break into the local law enforcement agency instead of the bank where the heist was [i]supposed [/i]to take place. They’re instantly taken into custody. Exalt! [*][font=times new roman]There’s a [b]scandal[/b] (or romance) afoot. Pick two of your ready to breed dragons at random if you have any. Put them on a nest. The babies will join your crime organization when they hatch. Level them to 5 when they come of age. If the parents would be exalted while they’re on the nest, wait until their nest hatches and Then exalt them. If nobody is ready to breed, grab a random hatchie off the AH. A secret forbidden child or sibling has been uncovered. [*][font=times new roman]There’s [b]Romance[/b] in the air. Pick two dragons at random. They are now in a relationship. If one gets exalted, so does the other. Their fates are bound together. [*][font=times new roman][b]Hunting trip.[/b] Take any two of your dragons into a coli venue that is too low for them to gain experience. (Your choice). Roll a d4. [Inspired by Alphazi!] [list] [*][font=times new roman]Go until you get a familiar. [*][font=times new roman]Go until you get a battlestone. [*][font=times new roman]Go until you get an openable. [*][font=times new roman]Go until you get some apparel, or until you get three familiars. [/list] [*][font=times new roman][b]Freeloader.[/b] Some random dragon has decided to hang at your place. Who is this guy???? Grab the cheapest adult off the AH. Leave them at level 1. For bonus points, try sniping an underpriced adult. [*][font=times new roman][b]Crimes time![/b] Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [*][font=times new roman][b]Crimes time![/b] Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [*][font=times new roman][b]Crimes time![/b] Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [*][font=times new roman][b]Kids can do crimes too.[/b] Grab the cheapest hatchie off the AH. Level it to 5 when it comes of age. [*][font=times new roman][b]Backstabbing.[/b] Choose a dragon at random who is not the leader. Exalt them. Bye. [*][font=times new roman][b]Test the Newbies.[/b] Roll a d10 for each of your lowest-level dragons. If it’s higher than their level, exalt them. They were not good enough. Raise the remaining low-level dragons by one level. [*][font=times new roman][b]Major Heist!![/b] This is it! Your time to shine. Roll a d12 for Every dragon. If you get higher than their level, exalt. Raise all survivors by one level. [*][font=times new roman][b]A coup![/b] Exalt your leader. They have been dramatically betrayed by the others a la the ides of march. Determine a new leader from the remaining dragons. The highest level dragon will be it. If there is a tie, the oldest tied dragon shall be the leader. Level the tied dragon one level to make it better than its peers. [*][font=times new roman][b]Where’s the money at?[/b] Some money went missing from the gang’s ill gotten gains. Take two dragons of your choice into any venue they would not gain XP from. They must fight until an openable item drops. Venue doesn’t have one? Too bad; now they have to find an item that can be hoardsold for more than 100 treasure instead. [*][font=times new roman][b]Bad weather.[/b] It’s raining lightly outside, so, of course, crime cannot happen today. Nothing happens. [*][font=times new roman][b]Take a gamble.[/b] The two highest-level dragons undergo a risky operation. Flip a coin. If heads, they both survive and gain a level from the daring endeavor. If tails, take both of them into a venue matching their level and exalt whichever one faints first. [*][font=times new roman][b]Ambushed![/b] The law has somehow located the group’s hideout! Flip a coin. If heads, most of them manage to escape; exalt one random dragon. If tails, two random dragons fall during the escape and must be exalted. [*][font=times new roman][b]Rich tastes.[/b] Even the rich aren’t immune to the allure of good ol’ fashioned organized crime. Buy the cheapest XXX dragon on the AH and level them to seven. If the leader ever dies while they’re around, they become the new leader instantly. [*][font=times new roman][b]A mutiny![/b] One random dragon decides to start their own criminal enterprise. They become the leader of a whole new gang. One other random dragon goes with them. This new gang acts as its own mini-fodderlocke and does the daily phases. Only one new mutiny group can exist alongside the main group so things don't get out of hand. Any time this result (19) is rolled by the main group, one random dragon joins the mutineers. Any time this result (19) is rolled by the new group, one random dragon goes back to the main gang. Any time only one dragon is left in the new group, exalt the last remaining dragon and remove it from play. [*][font=times new roman][b]Gettin’ down with the thievery[/b]. The squad’s gettin’ smart. Wicked smart. Three random dragons are now SO smart that they forgot how to die. If any of them would, for any reason, be exalted, they now simply...don’t do that. But only once. Treat this as an “extra life” of sorts. [/list][/quote] [quote][center][emoji=torch size=1] [font=times new roman][size=4]Bonus Rules[/size][/font][/center] [font=times new roman]Keep an eye on your drops while you’re in the coli. If you get any of the following while training, grant the following effects to your members who were in the coli with them at the time. [b]Eliminate:[/b] Oh, bad luck. Exalt both of them. [b]Gene:[/b] Good luck! They’ve blessed you with excellent loot. Put an apparel item of choice on each to mark as given a second chance. If you would exalt them, instead remove the apparel. They have managed to scrape by. [b]Egg:[/b] Oh nice, think of how many hatchlings you can buy if you sell One egg. Pick up the three cheapest hatchies on the AH. Level them to 5 when they come of age. [b]Rally:[/b] The current party is motivated! If they would have to roll as to whether or not they'll get exalted at the end of this coli event, they automatically succeed and return safely to your lair. [b]Ambush:[/b] Randomly choose one of the dragons in the current coli party. They flee and get the heck out. Immediately refresh, remove them, and replace them with a random other dragon. [b]Potion [Inspired by Alphazi!]:[/b] Randomize a dragon from the gang. That dragon becomes poisoned! If ever they're rolled to coli, exalt them instead. If they survive, raise them a level and give them a sweater for good measure. If you ever run out of dragons completely, you lose. Start over. Consider keeping a high-score chart to see which crime organization lasts the longest. If you ever run into a very exciting dom raffle or battle, feel free to exalt/send as many as you want. Run out of space and need to cull the group? Yeet them. There is no mercy here in the fodderlocke. None at all. If for some ungodly reason a dragon ever gets to level 25, crown them the lord of all fodder. Give them stats & stones and pull them out to make them your new 2-fod trainer. Or exalt them for being too strong. Your choice.[/quote] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman]| [url=https://www1.flightrising.com/forums/qnc/2807924#post_2807924]Main[/url] | [b]Rules[/b] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922585]Active Cast[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922586]Bystanders[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922593]Daily Entries[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922594]Credits & Misc.[/url] | [emoji=deer skull size=1][/center]
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___— The rules of the Fodderlocke Challenge, as created by Squidragon
______ 9f0b3cd22005d9971b928daba1837c0eb559c736.png
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Quote:


Set Up
You need your first disposable fodder child, naturally. But this is not just any disposal fodder child. They are the founder of your new squad of completely horrible criminals.
  1. Buy yourself the cheapest adult dragon off the auction house. Appearance doesn’t matter when your only goal in life is to do crime.
  2. Level that dragon to 8. They must be stronger than their recruits. Strength is valuable. Important.. Vital to not being backstabbed. Put a big obnoxious crown and/or robe on them for good measure. They Must know their worth. They Must know that they’re better than alllll the others.
  3. If any dragon ever passes them in level, that dragon takes over as the new leader. Exalt the old leader. They must be banished in shame.
  4. Recruit your first crime buddies. Grab 4 more of the cheapest adults off the auction house. Level each of them to 6.
Quote:


Daily* Tasks
If you really love coli you can go through multiple days at once.

Phase 1 > > >
  1. Buy yourself the two cheapest adult dragons off the auction house. These are your potential recruits.
  2. Drag them through your two-fodder venue of choice together until they hit level 6.
  3. Roll a 6-sided die for each. If you get a 6, congrats! That dragon has passed your test and has been hired into your band of criminals.
  4. If a dragon fails, exalt it. It is not worthy of being among you.
  5. Continue your recruitment efforts until you get a successful recruit (or two at once if you’re lucky)! You may now move on to the drama phase.

Phase 2 > > >

There is much drama to be had in a band of criminals like the one you are running. Each day is full of terrible terrible happenings.

Roll a 20-sided die. Your next challenge is as follows:

  1. Big mistake. Somebody misread the directions. Three random dragons attempted to break into the local law enforcement agency instead of the bank where the heist was supposed to take place. They’re instantly taken into custody. Exalt!
  2. There’s a scandal (or romance) afoot. Pick two of your ready to breed dragons at random if you have any. Put them on a nest. The babies will join your crime organization when they hatch. Level them to 5 when they come of age. If the parents would be exalted while they’re on the nest, wait until their nest hatches and Then exalt them. If nobody is ready to breed, grab a random hatchie off the AH. A secret forbidden child or sibling has been uncovered.
  3. There’s Romance in the air. Pick two dragons at random. They are now in a relationship. If one gets exalted, so does the other. Their fates are bound together.
  4. Hunting trip. Take any two of your dragons into a coli venue that is too low for them to gain experience. (Your choice). Roll a d4. [Inspired by Alphazi!]
    • Go until you get a familiar.
    • Go until you get a battlestone.
    • Go until you get an openable.
    • Go until you get some apparel, or until you get three familiars.
  5. Freeloader. Some random dragon has decided to hang at your place. Who is this guy???? Grab the cheapest adult off the AH. Leave them at level 1. For bonus points, try sniping an underpriced adult.
  6. Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
  7. Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
  8. Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
  9. Kids can do crimes too. Grab the cheapest hatchie off the AH. Level it to 5 when it comes of age.
  10. Backstabbing. Choose a dragon at random who is not the leader. Exalt them. Bye.
  11. Test the Newbies. Roll a d10 for each of your lowest-level dragons. If it’s higher than their level, exalt them. They were not good enough. Raise the remaining low-level dragons by one level.
  12. Major Heist!! This is it! Your time to shine. Roll a d12 for Every dragon. If you get higher than their level, exalt. Raise all survivors by one level.
  13. A coup! Exalt your leader. They have been dramatically betrayed by the others a la the ides of march. Determine a new leader from the remaining dragons. The highest level dragon will be it. If there is a tie, the oldest tied dragon shall be the leader. Level the tied dragon one level to make it better than its peers.
  14. Where’s the money at? Some money went missing from the gang’s ill gotten gains. Take two dragons of your choice into any venue they would not gain XP from. They must fight until an openable item drops. Venue doesn’t have one? Too bad; now they have to find an item that can be hoardsold for more than 100 treasure instead.
  15. Bad weather. It’s raining lightly outside, so, of course, crime cannot happen today. Nothing happens.
  16. Take a gamble. The two highest-level dragons undergo a risky operation. Flip a coin. If heads, they both survive and gain a level from the daring endeavor. If tails, take both of them into a venue matching their level and exalt whichever one faints first.
  17. Ambushed! The law has somehow located the group’s hideout! Flip a coin. If heads, most of them manage to escape; exalt one random dragon. If tails, two random dragons fall during the escape and must be exalted.
  18. Rich tastes. Even the rich aren’t immune to the allure of good ol’ fashioned organized crime. Buy the cheapest XXX dragon on the AH and level them to seven. If the leader ever dies while they’re around, they become the new leader instantly.
  19. A mutiny! One random dragon decides to start their own criminal enterprise. They become the leader of a whole new gang. One other random dragon goes with them. This new gang acts as its own mini-fodderlocke and does the daily phases. Only one new mutiny group can exist alongside the main group so things don't get out of hand. Any time this result (19) is rolled by the main group, one random dragon joins the mutineers. Any time this result (19) is rolled by the new group, one random dragon goes back to the main gang. Any time only one dragon is left in the new group, exalt the last remaining dragon and remove it from play.
  20. Gettin’ down with the thievery. The squad’s gettin’ smart. Wicked smart. Three random dragons are now SO smart that they forgot how to die. If any of them would, for any reason, be exalted, they now simply...don’t do that. But only once. Treat this as an “extra life” of sorts.
Quote:


Bonus Rules
Keep an eye on your drops while you’re in the coli. If you get any of the following while training, grant the following effects to your members who were in the coli with them at the time.

Eliminate: Oh, bad luck. Exalt both of them.
Gene: Good luck! They’ve blessed you with excellent loot. Put an apparel item of choice on each to mark as given a second chance. If you would exalt them, instead remove the apparel. They have managed to scrape by.
Egg: Oh nice, think of how many hatchlings you can buy if you sell One egg. Pick up the three cheapest hatchies on the AH. Level them to 5 when they come of age.
Rally: The current party is motivated! If they would have to roll as to whether or not they'll get exalted at the end of this coli event, they automatically succeed and return safely to your lair.
Ambush: Randomly choose one of the dragons in the current coli party. They flee and get the heck out. Immediately refresh, remove them, and replace them with a random other dragon.
Potion [Inspired by Alphazi!]: Randomize a dragon from the gang. That dragon becomes poisoned! If ever they're rolled to coli, exalt them instead. If they survive, raise them a level and give them a sweater for good measure.

If you ever run out of dragons completely, you lose. Start over. Consider keeping a high-score chart to see which crime organization lasts the longest.

If you ever run into a very exciting dom raffle or battle, feel free to exalt/send as many as you want. Run out of space and need to cull the group? Yeet them. There is no mercy here in the fodderlocke. None at all.

If for some ungodly reason a dragon ever gets to level 25, crown them the lord of all fodder. Give them stats & stones and pull them out to make them your new 2-fod trainer. Or exalt them for being too strong. Your choice.
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
eeGpIiY.png
LhnYpua.png 89TBw7Q.gif
[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][img]https://i.imgur.com/kPwiKAr.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/IdeuJFK.png[/img] [color=transparent]___[/color][font=times new roman][i]— The [s]idiots[/s] criminals who run this show[/i][nextcol][color=transparent]__________________[/color][nextcol][img]https://66.media.tumblr.com/eba18e448d6e4283e57f5a6ed0a30772/1380259b79a552b9-80/s100x200/9f0b3cd22005d9971b928daba1837c0eb559c736.png[/img][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][url=https://flightrising.com/main.php?dragon=57334477] [img]https://flightrising.com/rendern/350/573345/57334477_350.png[/img] [/url][nextcol][font=times new roman][size=5][b]» Ironclaw[/b][/size] [i]The cruel leader[/i] - [u]original four[/u] - [b]day 003[/b] “Ironclaw” might be the only one in the Tumbleweed Gang who was trained in criminal activities. Part of an operation known only as “The Claw”, from which her code-name is sourced, Ironclaw was assigned the sleepy town of Sandalwood as her first big mission. She is a cold persona and only joined the Tumbleweed Gang to get a look at the criminal scene in the area. So far, she’s not very impressed. Which is why, precisely, she decided some changes were in order. The old leader, Xena, was the root of the problem, she calculated. So she...took care of the problem, quickly and efficiently. Now, SHE is the leader of the Tumbleweed Gang, and for better or worse she will drive the operation forward--perhaps into infamy, perhaps into death.[/font][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][url=http://flightrising.com/main.php?dragon=62539149][img]http://flightrising.com/rendern/portraits/625392/62539149p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Hawk[/b][/size] - [i]the falconist[/i] - [u]day 011[/u] Hawk is a peculiar little creature. She doesn't speak much and keeps her distance from anyone who might try and talk to her. The only time you'll catch her smiling--or, as is Fae custom, perking up her crests--is when she is busy at work training her falcons. She's been working with birds of prey nearly since her hatching day; she doesn't really know how to be happy doing anything else. Now that the Sandalwood Falconry Club has banned her from their ranks (not for poor practice but rather poor social interaction), she's been left adrift without a purpose. Weasel promised her that the Tumbleweed Gang would give her the outlet she needs to infiltrate the Club and reclaim her birds, and so she figures that joining them is her best step forward. If only her obnoxious cousin, Paskhal, didn't come along with her...[/columns] [columns][url=http://flightrising.com/main.php?dragon=62694919][img]http://flightrising.com/rendern/portraits/626950/62694919p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Strix[/b][/size] - [i]the owlish[/i] - [u]day 013[/u] Stealthy and skilled, Strix is a masterful resource gatherer, procuring life's necessities quickly and quietly through a variety of less than reputable means. He isn't particularly interested in the riches brought by crime itself but rather the thrill of breaking the law and walking away unscathed. His efforts help keep the rest of the Gang well-fed and cared-for as they go after more valuable targets.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62806513][img]http://flightrising.com/rendern/portraits/628066/62806513p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Merion[/b][/size] - [i]the overtaken[/i] - [u]day 018[/u] With a haunted trident as her Charge, it's understandable that Merion would turn towards combat as a trade. However, the cursed being that dwells within her beloved weapon has encouraged her, through years of use, to use her skills in battle for more...malicious ends. Now, she wanders Sornieth with one thing in mind: destruction. She takes what she likes and doesn't let anyone stand in her way. Sandalwood is her most recent target, and the Tumbleweed Gang was quick to capitalize on her presence.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62636557][img]http://flightrising.com/rendern/portraits/626366/62636557p.png[/img][/url][nextcol][font=times new roman][size=4][b]» "Vampire"[/b][/size] - [i]the enigmatic[/i] - [u]day 015[/u] No-one really knows "The Vampire"'s true name. He's a bit of an enigma, really, sneaking in with the night and leaving behind a slew of victims who've had the blood drained from their bodies. Whether he actually consumes the blood or merely steals it to leave a form of calling card is uncertain, but what is certain is that he's taken up residence in the sleepy town of Sandalwood. The Claw has managed to achieve a sort of running contract with him on account of Rot's own infamy, though he still insists on doing his own thing most of the time.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62966694][img]http://flightrising.com/rendern/portraits/629667/62966694p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Cojiro[/b][/size] - [i]the wistful[/i] - [u]day 019[/u] A member of Sandalwood's tiny post-office, Cojiro has been looking for something to spice up her mundane, ordinary life. The Tumbleweed Gang offered her a uniquely interesting experience that felt like a great, rewarding, place to start, so now she serves as their spy. Every day, she monitors incoming shipments of mail for beneficial items and letters to rival operations, which she then reports to her new allies. They are more than happy to compensate her for such efforts, and she's just glad to do something exciting for once.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62877143][img]http://flightrising.com/rendern/portraits/628772/62877143p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Harper[/b][/size] - [i]the curious[/i] - [u]day 020[/u] An enterprising entomologist, Harper has made it her life's goal to publish the first comprehensive paper in existence on the ranked pain levels of every insect bite in Sornieth. From the common mosquito to the legendary bullet ant, she aims to establish a tried-and-true scale for bite pain through testing various dragon species. Unfortunately, it's quite hard to simply...come up with the test subjects. The Tumbleweed Gang has just the perfect angle for her, though, and she's eager to see how the various members of the Claw react to the bites and stings of Sornieth's most powerful insects.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62355042][img]http://flightrising.com/rendern/portraits/623551/62355042p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Mihlos[/b][/size] - [i]the suave[/i] - [u]day 021[/u] A suave and secretive drake, Mihlos has a flair for the more...eccentric arts. Despite his Wind heritage, he can manipulate darkness as well as any Shadow dragon. He habitually creates "familiars" from congealed shadows, using them to fight and spy for him. Rumor has it that he uses pieces of his own soul to create them; his hesitance to create any more than he must seems to support this particular piece of hearsay.[/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][img]https://i.imgur.com/yTIl2pp.png[/img] [columns][url=https://flightrising.com/main.php?dragon=55890861] [img]https://www1.flightrising.com/dgen/dressing-room/dragon?did=55890861&skin=0&apparel=22819,29292&xt=dressing.png[/img] [/url][nextcol][font=times new roman][size=5][b]» Xena[/b][/size] [i]The enterprising [s]leader[/s][/i] - [b]days 000 - 003[/b] An impoverished young dragon who subsides in one of the abandoned barns just beyond Sandalwood proper. He has always been somewhat of a nuisance in the town, making off with food from the storefronts and rifling through the discarded possessions of the citizenry. In particular, he is known for stealing whole crates of underused books from where they are stored outside the library. Such things are his primary form of entertainment, and he is particularly thrilled by the cheap romantic novels that nobody else reads. After reading a tacky western about a band of criminals known only as “The Tumbleweed Gang”, Xena has decided to start his own criminal enterprise in hopes of getting enough money to procure the finer things in life, like actually decent romance novels.[/font][/columns] [columns][url=http://flightrising.com/main.php?dragon=57910089][img]http://flightrising.com/rendern/portraits/579101/57910089p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Akantha[/b][/size] - [i]the jaded prophet[/i] - [u]original four[/u] - [u]days 000 - 004[/u] A prophet from one of the Icewarden’s hidden operations in the Sea of a Thousand Currents, Akantha has gone somewhat insane now that she can no longer receive proper visions. Her last prophecy vaguely pointed her to the town of Sandalwood; she has wandered it since, trying to uncover her pre-ordained purpose. With the portentous return of the Banescales just recently past, she was on the look-out for any new opportunity. The Tumbleweed Gang proved to be just the new opportunity she was looking for; that’s how she took it, anyways.[/columns] [columns][url=http://flightrising.com/main.php?dragon=58114612][img]http://flightrising.com/rendern/portraits/581147/58114612p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Ollrod[/b][/size] - [i]the confused[/i] - [u]days 001 - 004[/u] You'd never think kindly Ollrod to be a clever lock-pick, but he well and truly is. He's always had a knack for it, though he never really thought of using it for ill deeds. It was his brother Stonebinder who convinced him to come and see what the Tumbleweed Gang was all about; who could have guessed that only Ollrod would be deemed fit enough to join? Now without his brother's support, Ollrod isn't quite sure he can manage a life of crime.[/columns] [columns][url=http://flightrising.com/main.php?dragon=57561495][img]http://flightrising.com/rendern/portraits/575615/57561495p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Nightmarewing[/b][/size] - [i]the pompous[/i] - [u]day 002 - day 005[/u] Almost too young to be a criminal, [i]Nightmarewing[/i] (yes, that's the name he gave himself) makes up for his youth by being a stellar battlemage. Capable of manipulating light into weapon form and projecting a hypnotizing pulse through his wings, he's a force to be reckoned with on the battlefield, if you can get him to stop boasting about his "epic skills" first...[/columns] [columns][url=http://flightrising.com/main.php?dragon=59737032][img]http://flightrising.com/rendern/portraits/597371/59737032p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Neofelis[/b][/size] - [i]the tinkerer[/i] - [u]day 005 - day 006[/u] Though his apathetic nature would not make him out to be a criminal OR a tinkerer, Neofelis is both, by some strange convention. Though he'll procrastinate as long as possible on most projects offered to him, crime and crafting are two areas where he rarely feels the need to stall. He's a clever hand with any sort of mechanism, able to rig a simple automaton in seconds from a few random scraps, and he's just as good at disassembling locks, hinges, and other such devices. His unique skills will help to fill a necessary niche--if he can manage to overcome both his garish, unstealthy coloration and his apathy, that is.[/columns] [columns][url=http://flightrising.com/main.php?dragon=58078291][img]http://flightrising.com/rendern/portraits/580783/58078291p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Sarmlar[/b][/size] - [i]the freeloading weirdo[/i] - [u]day 001 - day 010[/u] Sarmlar appeared out of nowhere; the Tumbleweed Gang found him hanging around the hideout after they returned from a scouting trip. They asked his name. "Sarmlar" he said, bold and simple. They asked him where he came from. He just blinked--hundreds of eyes all along his body fluttering. Seemingly content with his answer, he trotted off to fall asleep in a pile of hay. The others don't exactly know what good he'll do for them, but, at this point, they're afraid to ask.[/columns] [columns][url=http://flightrising.com/main.php?dragon=58412338][img]http://flightrising.com/rendern/portraits/584124/58412338p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Arelle[/b][/size] - [i]the infectress[/i] - [u]day 003 - day 010[/u] When you look at Arelle, all you see is the flowers. They bloom along her mane and tangle on her wings, releasing a sent so intoxicating you miss the bright red glimmer of her eyes, the cruel helmet that shadows her face. Arelle knows how manipulate the opinions of others; at this point, she hardly as to try. You give her a target and she gives you results, if there's something in it for her. She always gets the job done, sometimes by poison, sometimes by disease, sometimes by brute force as the circumstance dictates. She must have fallen on hard times to have been forced into quarters with the Tumbleweed Gang...perhaps, the relative anonymity of the operation was what appealed to her?[/columns] [columns][url=http://flightrising.com/main.php?dragon=59919829][img]http://flightrising.com/rendern/portraits/599199/59919829p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Moralization[/b][/size] - [i]the vindictive[/i] - [u]day 006 - day 010[/u] Healers rarely see fit to align with more criminal enterprizes, but Moralization is one exception to that general rule. He has become rather disillusioned with the current state of draconic healthcare and seeks to rebel against what he fancies an unjust system. He has willingly offered his services to the Tumbleweed Gang, and will cure them of their ills to the best of his ability.[/columns] [columns][url=http://flightrising.com/main.php?dragon=35903888][img]http://flightrising.com/rendern/portraits/359039/35903888p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Rohak[/b][/size] - [i]the veteran[/i] - [u]day 007 - day 011[/u] Old dragons are seldom fit enough to manage the athletic lifestyles of their younger peers, let alone the dangerous trades of criminal enterprises. Rohak cares not one whit for what his age would make him out to be; instead, he uses his vast experience to make the shock factor brought about by his appearance all the more deadly.[/columns] [columns][url=http://flightrising.com/main.php?dragon=58139680][img]http://flightrising.com/rendern/portraits/581397/58139680p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Epimetheus[/b][/size] - [i]the thief[/i] - [u]original four[/u] - [u]day 000 - day 012[/u] Much like the mythological figure for which he is named, Epimetheus lacks a certain degree of foresight. This, coupled with his impulsive nature, has created an excellently oblivious petty criminal. He specializes in theft; in other words, he tends to take anything he finds pretty or interesting. He might not even know that such things are wrong, but, then again, he signed up for the Tumbleweed Gang pretty quick, didn’t he?[/columns] [columns][url=http://flightrising.com/main.php?dragon=60570261][img]http://flightrising.com/rendern/portraits/605703/60570261p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Amou[/b][/size] - [i]the heartthrob[/i] - [u]day 008 - day 012[/u] Amou is more clever than anyone gives her credit for. Their eyes stop when they meet hers, and their hearts stop not long after. She is not an experienced crook--she's been in the business only a few short months. But past experiences have made her practiced in the art of "flirt and kill", as she likes to call it. She sought out the Tumbleweed Gang for the opportunity to hone her craft as well as the benefits that come with organized crime; who knows wether it will actually provide the experience she seeks.[/columns] [columns][url=http://flightrising.com/main.php?dragon=60691635][img]http://flightrising.com/rendern/portraits/606917/60691635p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Tetsui[/b][/size] - [i]the stealthy[/i] - [u]day 010 - day 012[/u] Small, quiet, unassuming. Parker and his twin brother Tetsui don't seem capable of much. Both are mute and neither can do magic very well, and yet their names incur fear in any criminal acquainted with them. Why? Every quality that would make them seem weak is a strength in disguise. They are the perfect assassins, darting through the darkness and striking noiselessly. They almost seem to read one another's minds, moving with a coordination seen only in the most practiced individuals. Their entry into the Tumbleweed Gang is a sign of utmost fortune--if they aren't here to eliminate the competition.[/columns] [columns][url=http://flightrising.com/main.php?dragon=61026546][img]http://flightrising.com/rendern/portraits/610266/61026546p.png[/img][/url] [url=http://flightrising.com/main.php?dragon=61026547][img]http://flightrising.com/rendern/portraits/610266/61026547p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Eulalia and Ferric[/b][/size] - [i]the vengeant[/i] - [u]day 011 - day 012[/u] Eulalia and her brother, Ferric, are full of seething rage despite their youth. Robbed of one parent before they even hatched and left with a grieving father to look after them, they quickly accumulated a desire for revenge against the dragons who wronged their family. Both are dedicated to learning as much as they can about combat and using their skills to exact their wrath on the Claw. Wether or not they will be capable of such a lofty feat remains to be seen, but they certainly have the anger and passion to make it happen.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62536169][img]http://flightrising.com/rendern/portraits/625362/62536169p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Paskhal[/b][/size] - [i]the compassionate[/i] - [u]day 011 - day 012[/u] Paskhal is...not a criminal. He isn't even a miscreant; in fact, he has never so much as had a bad thought in his life. He is merely a compassionate soul who stumbled across the Tumbleweed Gang after his cousin, Hawk, was directed to them. He does not see the Gang for their dirty deeds; instead, he sees their hurt and grief. All he wants is to help them recover from the destruction of their hideout, and he will do this however he can, even if it means supporting their life of crime.[/columns] [columns][url=http://flightrising.com/main.php?dragon=58087412][img]http://flightrising.com/rendern/portraits/580875/58087412p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Mooney[/b][/size] - [i]the charlatan[/i] - [u]original four[/u] - [u]day 000 - day 016[/u] One wouldn’t suspect criminal misdemeanors from a blind dragon, and that’s exactly how Mooney likes it. He’s been swindling the overly sympathetic dragons of Sandalwood for years, and they still haven’t realized it. Mooney supposes that the Tumbleweed Gang will be the perfect opportunity to gather more than he needs to simply scrape by, not to mention that he could use the support. He [i]is[/i] still blind, after all.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62572225][img]http://flightrising.com/rendern/portraits/625723/62572225p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Dawnspirit[/b][/size] - [i]the belligerent[/i] - [u]day 014 - day 016[/u] An angry dragon who lacks a true outlet for her frustrations, Dawnspirit has turned to organized crime to help her vent the fury she feels. She's what some might call a brawler, taking any position that would allow her to fight or destroy. Her thoughtless, brutal tactics have seen her kicked from many more "refined" groups across Sornieth; fortunately for her, the Tumbleweed Gang has no such reservations.[/columns] [columns][url=http://flightrising.com/main.php?dragon=60691634][img]http://flightrising.com/rendern/portraits/606917/60691634p.png[/img][/url] [nextcol][font=times new roman][size=4][b]» Parker[/b][/size] - [i]the stealthy[/i] - [u]day 010 - day 017[/u] Small, quiet, unassuming. Parker and his twin brother Tetsui don't seem capable of much. Both are mute and neither can do magic very well, and yet their names incur fear in any criminal acquainted with them. Why? Every quality that would make them seem weak is a strength in disguise. They are the perfect assassins, darting through the darkness and striking noiselessly. They almost seem to read one another's minds, moving with a coordination seen only in the most practiced individuals. Their entry into the Tumbleweed Gang is a sign of utmost fortune--if they aren't here to eliminate the competition.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62673848][img]http://flightrising.com/rendern/portraits/626739/62673848p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Hinekiri[/b][/size] - [i]the dedicated[/i] - [u]day 011 - day 017[/u] A serious and passionate individual, Hinekiri is certainly a force to be reckoned with--both on and off the battlefield. Though tracking and patrolling are the particular skills that the Tumbleweed Gang appreciates in him, he also has a clever mind. The information that he gathers is almost always reported to the Gang's leader alongside a suggestion of the next step forward; though he is young, his plans almost always receive official support.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62556131][img]http://flightrising.com/rendern/portraits/625562/62556131p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Harvestman[/b][/size] - [i]the disconcerting[/i] - [u]day 013 - day 017[/u] Small and spindly, with a tiny voice that few care to hear, Harvestman seems a bit too fragile for a life of crime. However, years spent surviving in the harsh desert wilderness have taught her a tenacity that few city-born dragons can match. Without access to the tree sap commonly used by faes for their magic, Harvestman turned to cactus juice as an alternative. While this material makes a poor base for amber nests, it is uniquely suited for magical attacks. With such powerful projectiles in tow, both survival and crime come to Harvestman with ease.[/columns] [columns][url=http://flightrising.com/main.php?dragon=44762540][img]http://flightrising.com/rendern/portraits/447626/44762540p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Bryn[/b][/size] - [i]the immovable[/i] - [u]day 014 - day 017[/u] Bryn has been touring Sornieth for a long time in an effort to conserve endangered species. His latest project has landed him on a large swath of abandoned farmland where a rare species of barn owl has taken up residence...and a criminal enterprise. After panicking for a long time about the potential havoc such a careless group of dragons could do to his beloved owls, he decided quickly to insert himself into their organization in an attempt to regulate their actions. The Gang, being short on members after some particularly ill-fated raids, isn't likely to make him leave.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62818989][img]http://flightrising.com/rendern/portraits/628190/62818989p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Giovanna[/b][/size] - [i]the portentous[/i] - [u]day 015 - day 017[/u] A diviner who has fallen on hard times, Giovanna has learned to use her premonitions in an entirely new way: to commit crimes. One doesn't have to be a particularly good criminal when they can see the future, and Giovanna is mildly successful in her endeavors. The future can be fickle, however, and fickle doesn't pay the bills. The Tumbleweed Gang can offer her better job security--and she can bolster their efforts with her visions. It's a win-win situation![/columns] [columns][url=http://flightrising.com/main.php?dragon=62864127][img]http://flightrising.com/rendern/portraits/628642/62864127p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Veilwing[/b][/size] - [i]the devious[/i] - [u]day 017 - day 017[/u] Veilwing runs a totally legitimate bakery that is one-hundred percent not a front for a contraband smuggling ring, not at all. Her shop has been in Sandalwood for decades, passed on through generations of similarly devious tundras who use their soft demeanors and delicious goods as the perfect disguise. After hearing of the legendary heist at the Helmscopper Family Bank, Veilwing decided to extend the breadth of her ill-deeds to encompass the Tumbleweed Gang's efforts. Now, she provides them with a safe place to lay low and a slew of illegal items, alongside her shop's signature baked goods.[/columns] [columns][url=http://flightrising.com/main.php?dragon=61059194][img]http://flightrising.com/rendern/portraits/610592/61059194p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Destin[/b][/size] - [i]the dealmaking[/i] - [u]day 017 - day 018[/u] One of Sandalwood's local ranchers, Destin only recently learned of the Tumbleweed Gang; he was quickly acquainted after he stumbled across their hideout whilst scoping out abandoned farms to use in his business. Naturally, the discovery surprised him, but not enough to turn him off the thought of procuring the property. In exchange for his support in heists and a small portion of his herd, he's been allowed to use the Gang's territory to his own ends. His presence makes the Gang's hold on the land far harder to notice.[/columns] [font=times new roman]« [url=https://flightrising.com/main.php?p=lair&id=379235&tab=dragon&did=54100948]List of Failed Recruits[/url] »[/center] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman]| [url=https://www1.flightrising.com/forums/qnc/2807924#post_2807924]Main[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922583]Rules[/url] | [b]Active Cast[/b] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922586]Bystanders[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922593]Daily Entries[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922594]Credits & Misc.[/url] | [emoji=deer skull size=1][/center]
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___— The idiots criminals who run this show
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» Ironclaw
The cruel leader - original four - day 003

“Ironclaw” might be the only one in the Tumbleweed Gang who was trained in criminal activities. Part of an operation known only as “The Claw”, from which her code-name is sourced, Ironclaw was assigned the sleepy town of Sandalwood as her first big mission. She is a cold persona and only joined the Tumbleweed Gang to get a look at the criminal scene in the area.

So far, she’s not very impressed. Which is why, precisely, she decided some changes were in order.

The old leader, Xena, was the root of the problem, she calculated. So she...took care of the problem, quickly and efficiently. Now, SHE is the leader of the Tumbleweed Gang, and for better or worse she will drive the operation forward--perhaps into infamy, perhaps into death.
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62539149p.png » Hawk - the falconist - day 011
Hawk is a peculiar little creature. She doesn't speak much and keeps her distance from anyone who might try and talk to her. The only time you'll catch her smiling--or, as is Fae custom, perking up her crests--is when she is busy at work training her falcons. She's been working with birds of prey nearly since her hatching day; she doesn't really know how to be happy doing anything else. Now that the Sandalwood Falconry Club has banned her from their ranks (not for poor practice but rather poor social interaction), she's been left adrift without a purpose. Weasel promised her that the Tumbleweed Gang would give her the outlet she needs to infiltrate the Club and reclaim her birds, and so she figures that joining them is her best step forward. If only her obnoxious cousin, Paskhal, didn't come along with her...
62694919p.png » Strix - the owlish - day 013
Stealthy and skilled, Strix is a masterful resource gatherer, procuring life's necessities quickly and quietly through a variety of less than reputable means. He isn't particularly interested in the riches brought by crime itself but rather the thrill of breaking the law and walking away unscathed. His efforts help keep the rest of the Gang well-fed and cared-for as they go after more valuable targets.
62806513p.png » Merion - the overtaken - day 018
With a haunted trident as her Charge, it's understandable that Merion would turn towards combat as a trade. However, the cursed being that dwells within her beloved weapon has encouraged her, through years of use, to use her skills in battle for more...malicious ends. Now, she wanders Sornieth with one thing in mind: destruction. She takes what she likes and doesn't let anyone stand in her way. Sandalwood is her most recent target, and the Tumbleweed Gang was quick to capitalize on her presence.
62636557p.png » "Vampire" - the enigmatic - day 015
No-one really knows "The Vampire"'s true name. He's a bit of an enigma, really, sneaking in with the night and leaving behind a slew of victims who've had the blood drained from their bodies. Whether he actually consumes the blood or merely steals it to leave a form of calling card is uncertain, but what is certain is that he's taken up residence in the sleepy town of Sandalwood. The Claw has managed to achieve a sort of running contract with him on account of Rot's own infamy, though he still insists on doing his own thing most of the time.
62966694p.png » Cojiro - the wistful - day 019
A member of Sandalwood's tiny post-office, Cojiro has been looking for something to spice up her mundane, ordinary life. The Tumbleweed Gang offered her a uniquely interesting experience that felt like a great, rewarding, place to start, so now she serves as their spy. Every day, she monitors incoming shipments of mail for beneficial items and letters to rival operations, which she then reports to her new allies. They are more than happy to compensate her for such efforts, and she's just glad to do something exciting for once.
62877143p.png » Harper - the curious - day 020
An enterprising entomologist, Harper has made it her life's goal to publish the first comprehensive paper in existence on the ranked pain levels of every insect bite in Sornieth. From the common mosquito to the legendary bullet ant, she aims to establish a tried-and-true scale for bite pain through testing various dragon species. Unfortunately, it's quite hard to simply...come up with the test subjects. The Tumbleweed Gang has just the perfect angle for her, though, and she's eager to see how the various members of the Claw react to the bites and stings of Sornieth's most powerful insects.
62355042p.png » Mihlos - the suave - day 021
A suave and secretive drake, Mihlos has a flair for the more...eccentric arts. Despite his Wind heritage, he can manipulate darkness as well as any Shadow dragon. He habitually creates "familiars" from congealed shadows, using them to fight and spy for him. Rumor has it that he uses pieces of his own soul to create them; his hesitance to create any more than he must seems to support this particular piece of hearsay.
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» Xena
The enterprising leader - days 000 - 003

An impoverished young dragon who subsides in one of the abandoned barns just beyond Sandalwood proper. He has always been somewhat of a nuisance in the town, making off with food from the storefronts and rifling through the discarded possessions of the citizenry. In particular, he is known for stealing whole crates of underused books from where they are stored outside the library. Such things are his primary form of entertainment, and he is particularly thrilled by the cheap romantic novels that nobody else reads.

After reading a tacky western about a band of criminals known only as “The Tumbleweed Gang”, Xena has decided to start his own criminal enterprise in hopes of getting enough money to procure the finer things in life, like actually decent romance novels.
57910089p.png » Akantha - the jaded prophet - original four - days 000 - 004
A prophet from one of the Icewarden’s hidden operations in the Sea of a Thousand Currents, Akantha has gone somewhat insane now that she can no longer receive proper visions. Her last prophecy vaguely pointed her to the town of Sandalwood; she has wandered it since, trying to uncover her pre-ordained purpose. With the portentous return of the Banescales just recently past, she was on the look-out for any new opportunity. The Tumbleweed Gang proved to be just the new opportunity she was looking for; that’s how she took it, anyways.
58114612p.png » Ollrod - the confused - days 001 - 004
You'd never think kindly Ollrod to be a clever lock-pick, but he well and truly is. He's always had a knack for it, though he never really thought of using it for ill deeds. It was his brother Stonebinder who convinced him to come and see what the Tumbleweed Gang was all about; who could have guessed that only Ollrod would be deemed fit enough to join? Now without his brother's support, Ollrod isn't quite sure he can manage a life of crime.
57561495p.png » Nightmarewing - the pompous - day 002 - day 005
Almost too young to be a criminal, Nightmarewing (yes, that's the name he gave himself) makes up for his youth by being a stellar battlemage. Capable of manipulating light into weapon form and projecting a hypnotizing pulse through his wings, he's a force to be reckoned with on the battlefield, if you can get him to stop boasting about his "epic skills" first...
59737032p.png » Neofelis - the tinkerer - day 005 - day 006
Though his apathetic nature would not make him out to be a criminal OR a tinkerer, Neofelis is both, by some strange convention. Though he'll procrastinate as long as possible on most projects offered to him, crime and crafting are two areas where he rarely feels the need to stall. He's a clever hand with any sort of mechanism, able to rig a simple automaton in seconds from a few random scraps, and he's just as good at disassembling locks, hinges, and other such devices. His unique skills will help to fill a necessary niche--if he can manage to overcome both his garish, unstealthy coloration and his apathy, that is.
58078291p.png » Sarmlar - the freeloading weirdo - day 001 - day 010
Sarmlar appeared out of nowhere; the Tumbleweed Gang found him hanging around the hideout after they returned from a scouting trip. They asked his name. "Sarmlar" he said, bold and simple. They asked him where he came from. He just blinked--hundreds of eyes all along his body fluttering. Seemingly content with his answer, he trotted off to fall asleep in a pile of hay. The others don't exactly know what good he'll do for them, but, at this point, they're afraid to ask.
58412338p.png » Arelle - the infectress - day 003 - day 010
When you look at Arelle, all you see is the flowers. They bloom along her mane and tangle on her wings, releasing a sent so intoxicating you miss the bright red glimmer of her eyes, the cruel helmet that shadows her face. Arelle knows how manipulate the opinions of others; at this point, she hardly as to try. You give her a target and she gives you results, if there's something in it for her. She always gets the job done, sometimes by poison, sometimes by disease, sometimes by brute force as the circumstance dictates. She must have fallen on hard times to have been forced into quarters with the Tumbleweed Gang...perhaps, the relative anonymity of the operation was what appealed to her?
59919829p.png » Moralization - the vindictive - day 006 - day 010
Healers rarely see fit to align with more criminal enterprizes, but Moralization is one exception to that general rule. He has become rather disillusioned with the current state of draconic healthcare and seeks to rebel against what he fancies an unjust system. He has willingly offered his services to the Tumbleweed Gang, and will cure them of their ills to the best of his ability.
35903888p.png » Rohak - the veteran - day 007 - day 011
Old dragons are seldom fit enough to manage the athletic lifestyles of their younger peers, let alone the dangerous trades of criminal enterprises. Rohak cares not one whit for what his age would make him out to be; instead, he uses his vast experience to make the shock factor brought about by his appearance all the more deadly.
58139680p.png » Epimetheus - the thief - original four - day 000 - day 012
Much like the mythological figure for which he is named, Epimetheus lacks a certain degree of foresight. This, coupled with his impulsive nature, has created an excellently oblivious petty criminal. He specializes in theft; in other words, he tends to take anything he finds pretty or interesting. He might not even know that such things are wrong, but, then again, he signed up for the Tumbleweed Gang pretty quick, didn’t he?
60570261p.png » Amou - the heartthrob - day 008 - day 012
Amou is more clever than anyone gives her credit for. Their eyes stop when they meet hers, and their hearts stop not long after. She is not an experienced crook--she's been in the business only a few short months. But past experiences have made her practiced in the art of "flirt and kill", as she likes to call it. She sought out the Tumbleweed Gang for the opportunity to hone her craft as well as the benefits that come with organized crime; who knows wether it will actually provide the experience she seeks.
60691635p.png » Tetsui - the stealthy - day 010 - day 012
Small, quiet, unassuming. Parker and his twin brother Tetsui don't seem capable of much. Both are mute and neither can do magic very well, and yet their names incur fear in any criminal acquainted with them. Why? Every quality that would make them seem weak is a strength in disguise. They are the perfect assassins, darting through the darkness and striking noiselessly. They almost seem to read one another's minds, moving with a coordination seen only in the most practiced individuals. Their entry into the Tumbleweed Gang is a sign of utmost fortune--if they aren't here to eliminate the competition.
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» Eulalia and Ferric - the vengeant - day 011 - day 012
Eulalia and her brother, Ferric, are full of seething rage despite their youth. Robbed of one parent before they even hatched and left with a grieving father to look after them, they quickly accumulated a desire for revenge against the dragons who wronged their family. Both are dedicated to learning as much as they can about combat and using their skills to exact their wrath on the Claw. Wether or not they will be capable of such a lofty feat remains to be seen, but they certainly have the anger and passion to make it happen.
62536169p.png » Paskhal - the compassionate - day 011 - day 012
Paskhal is...not a criminal. He isn't even a miscreant; in fact, he has never so much as had a bad thought in his life. He is merely a compassionate soul who stumbled across the Tumbleweed Gang after his cousin, Hawk, was directed to them. He does not see the Gang for their dirty deeds; instead, he sees their hurt and grief. All he wants is to help them recover from the destruction of their hideout, and he will do this however he can, even if it means supporting their life of crime.
58087412p.png » Mooney - the charlatan - original four - day 000 - day 016
One wouldn’t suspect criminal misdemeanors from a blind dragon, and that’s exactly how Mooney likes it. He’s been swindling the overly sympathetic dragons of Sandalwood for years, and they still haven’t realized it. Mooney supposes that the Tumbleweed Gang will be the perfect opportunity to gather more than he needs to simply scrape by, not to mention that he could use the support. He is still blind, after all.
62572225p.png » Dawnspirit - the belligerent - day 014 - day 016
An angry dragon who lacks a true outlet for her frustrations, Dawnspirit has turned to organized crime to help her vent the fury she feels. She's what some might call a brawler, taking any position that would allow her to fight or destroy. Her thoughtless, brutal tactics have seen her kicked from many more "refined" groups across Sornieth; fortunately for her, the Tumbleweed Gang has no such reservations.
60691634p.png » Parker - the stealthy - day 010 - day 017
Small, quiet, unassuming. Parker and his twin brother Tetsui don't seem capable of much. Both are mute and neither can do magic very well, and yet their names incur fear in any criminal acquainted with them. Why? Every quality that would make them seem weak is a strength in disguise. They are the perfect assassins, darting through the darkness and striking noiselessly. They almost seem to read one another's minds, moving with a coordination seen only in the most practiced individuals. Their entry into the Tumbleweed Gang is a sign of utmost fortune--if they aren't here to eliminate the competition.
62673848p.png » Hinekiri - the dedicated - day 011 - day 017
A serious and passionate individual, Hinekiri is certainly a force to be reckoned with--both on and off the battlefield. Though tracking and patrolling are the particular skills that the Tumbleweed Gang appreciates in him, he also has a clever mind. The information that he gathers is almost always reported to the Gang's leader alongside a suggestion of the next step forward; though he is young, his plans almost always receive official support.
62556131p.png » Harvestman - the disconcerting - day 013 - day 017
Small and spindly, with a tiny voice that few care to hear, Harvestman seems a bit too fragile for a life of crime. However, years spent surviving in the harsh desert wilderness have taught her a tenacity that few city-born dragons can match. Without access to the tree sap commonly used by faes for their magic, Harvestman turned to cactus juice as an alternative. While this material makes a poor base for amber nests, it is uniquely suited for magical attacks. With such powerful projectiles in tow, both survival and crime come to Harvestman with ease.
44762540p.png » Bryn - the immovable - day 014 - day 017
Bryn has been touring Sornieth for a long time in an effort to conserve endangered species. His latest project has landed him on a large swath of abandoned farmland where a rare species of barn owl has taken up residence...and a criminal enterprise. After panicking for a long time about the potential havoc such a careless group of dragons could do to his beloved owls, he decided quickly to insert himself into their organization in an attempt to regulate their actions. The Gang, being short on members after some particularly ill-fated raids, isn't likely to make him leave.
62818989p.png » Giovanna - the portentous - day 015 - day 017
A diviner who has fallen on hard times, Giovanna has learned to use her premonitions in an entirely new way: to commit crimes. One doesn't have to be a particularly good criminal when they can see the future, and Giovanna is mildly successful in her endeavors. The future can be fickle, however, and fickle doesn't pay the bills. The Tumbleweed Gang can offer her better job security--and she can bolster their efforts with her visions. It's a win-win situation!
62864127p.png » Veilwing - the devious - day 017 - day 017
Veilwing runs a totally legitimate bakery that is one-hundred percent not a front for a contraband smuggling ring, not at all. Her shop has been in Sandalwood for decades, passed on through generations of similarly devious tundras who use their soft demeanors and delicious goods as the perfect disguise. After hearing of the legendary heist at the Helmscopper Family Bank, Veilwing decided to extend the breadth of her ill-deeds to encompass the Tumbleweed Gang's efforts. Now, she provides them with a safe place to lay low and a slew of illegal items, alongside her shop's signature baked goods.
61059194p.png » Destin - the dealmaking - day 017 - day 018
One of Sandalwood's local ranchers, Destin only recently learned of the Tumbleweed Gang; he was quickly acquainted after he stumbled across their hideout whilst scoping out abandoned farms to use in his business. Naturally, the discovery surprised him, but not enough to turn him off the thought of procuring the property. In exchange for his support in heists and a small portion of his herd, he's been allowed to use the Gang's territory to his own ends. His presence makes the Gang's hold on the land far harder to notice.

« List of Failed Recruits »
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| Main | Rules | Active Cast | Bystanders | Daily Entries | Credits & Misc. |

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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][img]https://i.imgur.com/kPwiKAr.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/kIjbbVV.png[/img] [color=transparent]___[/color][font=times new roman][i]— A group of oblivious tourists enjoying their savanna vacation [color=transparent]______[/color][b]|| trainers & record-keepers ||[/b][/i][nextcol][color=transparent]________[/color][nextcol][img]https://66.media.tumblr.com/eba18e448d6e4283e57f5a6ed0a30772/1380259b79a552b9-80/s100x200/9f0b3cd22005d9971b928daba1837c0eb559c736.png[/img][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][url=http://flightrising.com/main.php?dragon=42562204][img]http://flightrising.com/rendern/coliseum/portraits/425623/42562204.png[/img][/url][nextcol][font=times new roman][size=4][b]» Quilava[/b][/size] - [i]the joyful[/i] | [u][ 2-fodder trainer ][/u] The placable young dragoness who inspired this vacation into arguably the most scenic part of Lightning territory, Quilava is rather confused by the turn her getaway has taken.[/columns] [columns][url=http://flightrising.com/main.php?dragon=54100948][img]http://flightrising.com/rendern/coliseum/portraits/541010/54100948.png[/img][/url][nextcol][font=times new roman][size=4][b]» Akira[/b][/size] - [i]the pompous[/i] | [u][ record-keeper ][/u] A self-proclaimed "best-selling" author, Akira has opted to join Quilava on her travels in an attempt to promote her latest novels. After having caught wind of the Tumbleweed Gang, she wants nothing more than to write their story.[/columns] [columns][url=http://flightrising.com/main.php?dragon=50875245][img]http://flightrising.com/rendern/coliseum/portraits/508753/50875245.png[/img][/url][nextcol][font=times new roman][size=4][b]» Hau[/b][/size] - [i]the companionable[/i] | [u][ claw record-keeper ][/u] Of the happy-go-lucky sort, Hau volunteered to accompany Quilava on her adventure, as she is incapable of speaking common draconic like he can.[/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman]| [url=https://www1.flightrising.com/forums/qnc/2807924#post_2807924]Main[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922583]Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922585]Active Cast[/url] | [b]Bystanders[/b] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922593]Daily Entries[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922594]Credits & Misc.[/url] | [emoji=deer skull size=1][/center]
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___— A group of oblivious tourists enjoying their savanna vacation
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42562204.png » Quilava - the joyful | [ 2-fodder trainer ]
The placable young dragoness who inspired this vacation into arguably the most scenic part of Lightning territory, Quilava is rather confused by the turn her getaway has taken.
54100948.png » Akira - the pompous | [ record-keeper ]
A self-proclaimed "best-selling" author, Akira has opted to join Quilava on her travels in an attempt to promote her latest novels. After having caught wind of the Tumbleweed Gang, she wants nothing more than to write their story.
50875245.png » Hau - the companionable | [ claw record-keeper ]
Of the happy-go-lucky sort, Hau volunteered to accompany Quilava on her adventure, as she is incapable of speaking common draconic like he can.
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][img]https://i.imgur.com/kPwiKAr.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/rrGIjlV.png[/img] [color=transparent]___[/color][font=times new roman][i]— A record of what has happened insofar[/i][nextcol][color=transparent]_____________[/color][nextcol][img]https://66.media.tumblr.com/eba18e448d6e4283e57f5a6ed0a30772/1380259b79a552b9-80/s100x200/9f0b3cd22005d9971b928daba1837c0eb559c736.png[/img][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][color=transparent]___[/color][nextcol][font=times new roman][size=6][b]« Xena's Reign »[/b][/size] [size=4]Prologue » [url=https://www1.flightrising.com/forums/qnc/2807924#post_41943480]Five's a Crowd[/url] Prologue II » [url=https://www1.flightrising.com/forums/qnc/2807924/1#post_41945601]Humble Beginnings[/url] 001 » [url=https://www1.flightrising.com/forums/qnc/2807924/2#post_41948082]Filling the Ranks[/url] 002 » [url=https://www1.flightrising.com/forums/qnc/2807924/2#post_41961164]Coming Undone[/url] 003 » [url=https://www1.flightrising.com/forums/qnc/2807924/2#post_41972538]A Dirty Job[/url][/size] [size=6][b]« Ironclaw's Reign »[/b][/size] [size=4]003 » [url=https://www1.flightrising.com/forums/qnc/2807924/2#post_41972538]A Dirty Job[/url] 004 » [url=https://www1.flightrising.com/forums/qnc/2807924/2#post_42016246]Relocation[/url] 005 » [url=https://www1.flightrising.com/forums/qnc/2807924/2#post_42607861]Give and Take[/url] 006 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_42621688]No Second Chances[/url] 007 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_42937732]Unforeseen Complications[/url] 008 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_42940741][Logs][/url] 009 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_43037040]Underperforming[/url] 010 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_44026773][Logs][/url] 011 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_44028600][Logs][/url] 012 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44030901]Sudden Death[/url] 013 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44036709][Logs][/url] 014 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44155940][Logs][/url] 015 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44170348][Logs][/url] 016 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44181176]Sudden Death II[/url] 017 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44191477][Logs][/url] 018 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44200042][Logs][/url] 019 » [url=https://www1.flightrising.com/forums/qnc/2807924/5#post_44279203][Logs][/url] 020 » [url=https://www1.flightrising.com/forums/qnc/2807924/5#post_44286015][Logs][/url] 021 » [url=https://www1.flightrising.com/forums/qnc/2807924/5#post_44297569][Logs][/url][/size][nextcol][color=transparent]___[/color][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman]| [url=https://www1.flightrising.com/forums/qnc/2807924#post_2807924]Main[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922583]Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922585]Active Cast[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922586]Bystanders[/url] | [b]Daily Entries[/b] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922594]Credits & Misc.[/url] | [emoji=deer skull size=1][/center]
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___— A record of what has happened insofar
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___ « Xena's Reign »

Prologue » Five's a Crowd
Prologue II » Humble Beginnings
001 » Filling the Ranks
002 » Coming Undone
003 » A Dirty Job


« Ironclaw's Reign »

003 » A Dirty Job
004 » Relocation
005 » Give and Take
006 » No Second Chances
007 » Unforeseen Complications
008 » [Logs]
009 » Underperforming
010 » [Logs]
011 » [Logs]
012 » Sudden Death
013 » [Logs]
014 » [Logs]
015 » [Logs]
016 » Sudden Death II
017 » [Logs]
018 » [Logs]
019 » [Logs]
020 » [Logs]
021 » [Logs]
___
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| Main | Rules | Active Cast | Bystanders | Daily Entries | Credits & Misc. |

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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][img]https://i.imgur.com/kPwiKAr.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/lvIhIQh.png[/img] [color=transparent]___[/color][font=times new roman][i]— OOC information, credits, and everything else[/i][nextcol][color=transparent]___[/color][nextcol][img]https://66.media.tumblr.com/eba18e448d6e4283e57f5a6ed0a30772/1380259b79a552b9-80/s100x200/9f0b3cd22005d9971b928daba1837c0eb559c736.png[/img][/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [quote][center][emoji=comment size=1] [font=times new roman][size=4][b]notes![/b][/size][/center] [font=times new roman]What can I say--I'm a sucker for challenges, especially ones that I can pick up and drop as I need to. I've been meaning to get into fodder training for a long time, anyhow; this is literally the perfect solution! This project is meant to be fun and casual, so, while there will be lore, don't expect a lot of depth or anything like that! I'm here to make money, write dumb characters, and have a blast participating in an actual FR challenge for the first time in forever :>[/quote] [quote][center][emoji=money bag size=1] [font=times new roman][size=4][b]earnings insofar:[/b][/size][/center] [center][font=times new roman][emoji=treasure size=1] 501,809 t [emoji=gem size=1] 4g[/center][/quote] [quote][center][emoji=book size=1] [font=times new roman][size=4][b]credits![/b][/size][/center] [center][font=times new roman][url=https://thewindbloom.tumblr.com/tagged/reference]Hazeledpoppy/thewindbloom - Stagcrest Vista Snips[/url] [url=https://www1.flightrising.com/forums/cc/2257922/1]Poisonedpaper - Training Fields II Vista Snip[/url] [url=https://imgur.com/a/pZdor]Riseoftheflights - Coliseum Dividers[/url] [url=https://www1.flightrising.com/forums/cc/2519702/11#post_41370908]Limanya - 100x100 Vista Icons[/url] [url=https://fontmeme.com/western-fonts/]Fontmeme - Graphics[/url] [url=https://www1.flightrising.com/forums/qnc/2806527/1]Squidragon & Alphazi - Challenge Concepts[/url][/center][/quote] [quote][center][emoji=phoenix feather size=1] [font=times new roman][size=4][b]other fodderlockes![/b][/size][/center] [center][font=times new roman]A collection of all the other fodderlockes I've seen and enjoyed, if you're looking for more! If I haven't added your 'locke to here yet, please lmk and I'll put it down :D [url=https://www1.flightrising.com/forums/qnc/2807001#post_2807001]It's Crime Time![/url] by Weredogalism [url=https://www1.flightrising.com/forums/qnc/2807139#post_2807139]Misfits[/url] by Enen16106 [url=https://www1.flightrising.com/forums/qnc/2807077#post_2807077]Twisted[/url] by Tiffkaboo [url=https://www1.flightrising.com/forums/qnc/2807359#post_2807359]The Cages[/url] by Spacebrigade [url=https://www1.flightrising.com/forums/qnc/2807066#post_2807066]Windfalls[/url] by Mewru [url=https://www1.flightrising.com/forums/qnc/2807512#post_2807512]I tried to start a fodderlocke[/url] by Wholesome [url=https://www1.flightrising.com/forums/qnc/2806872#post_2806872]The Revolving Door[/url] by Nelson [url=https://www1.flightrising.com/forums/qnc/2808039#post_2808039]be gay, do crime[/url] by illimati [url=https://www1.flightrising.com/forums/qnc/2807365#post_2807365]Corsair Syndicate[/url] by aliciawonderland [url=https://www1.flightrising.com/forums/qnc/2807834#post_2807834]The Disenchantress[/url] by Withypol [url=https://www1.flightrising.com/forums/qnc/2807769#post_2807769]Nameless Assassins[/url] by Xayxayx [url=https://www1.flightrising.com/forums/qnc/2808025#post_2808025]The Jewel Thieves[/url] by Hyperactive [url=https://www1.flightrising.com/forums/qnc/2807728#post_2807728]On Shaky Ground[/url] by Daemonengrau [url=https://www1.flightrising.com/forums/qnc/2808507]The Clasp[/url] by Snowfoot [url=https://www1.flightrising.com/forums/qnc/2808541]The Fulgurite Ravens[/url] by vakarians [url=https://www1.flightrising.com/forums/qnc/2808614]bunglers [/url]by Farwalker [url=https://www1.flightrising.com/forums/qnc/2808645]The Lovesick Hydra[/url] by Artorias[/center][/quote] [quote][center][emoji=ping size=1] [font=times new roman][size=4][b]pinglist![/b][/size] [font=times new roman]If you would like to be notified for this madness, please let me know and I'll add you here! @/Withypol @/Artorias @/GrinningWolf24 @/StrudleNugget @/Everburn @/Elzerei @/Tynethyne[/center][/quote] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [center][font=times new roman]| [url=https://www1.flightrising.com/forums/qnc/2807924#post_2807924]Main[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922583]Rules[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922585]Active Cast[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922586]Bystanders[/url] | [url=https://www1.flightrising.com/forums/qnc/2807924#post_41922593]Daily Entries[/url] | [b]Credits & Misc.[/b] | [emoji=deer skull size=1][/center]
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___— OOC information, credits, and everything else
___ 9f0b3cd22005d9971b928daba1837c0eb559c736.png
evHfac0.png
Quote:


notes!
What can I say--I'm a sucker for challenges, especially ones that I can pick up and drop as I need to. I've been meaning to get into fodder training for a long time, anyhow; this is literally the perfect solution!

This project is meant to be fun and casual, so, while there will be lore, don't expect a lot of depth or anything like that! I'm here to make money, write dumb characters, and have a blast participating in an actual FR challenge for the first time in forever :>
Quote:


earnings insofar:
501,809 t
4g
Quote:


other fodderlockes!
A collection of all the other fodderlockes I've seen and enjoyed, if you're looking for more! If I haven't added your 'locke to here yet, please lmk and I'll put it down :D

It's Crime Time! by Weredogalism

Misfits by Enen16106

Twisted by Tiffkaboo

The Cages by Spacebrigade

Windfalls by Mewru

I tried to start a fodderlocke by Wholesome

The Revolving Door by Nelson

be gay, do crime by illimati

Corsair Syndicate by aliciawonderland

The Disenchantress by Withypol

Nameless Assassins by Xayxayx

The Jewel Thieves by Hyperactive

On Shaky Ground by Daemonengrau

The Clasp by Snowfoot

The Fulgurite Ravens by vakarians

bunglers by Farwalker

The Lovesick Hydra by Artorias
Quote:


pinglist!
If you would like to be notified for this madness, please let me know and I'll add you here!

@/Withypol @/Artorias @/GrinningWolf24 @/StrudleNugget @/Everburn @/Elzerei @/Tynethyne
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| Main | Rules | Active Cast | Bystanders | Daily Entries | Credits & Misc. |

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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
eeGpIiY.png
LhnYpua.png 89TBw7Q.gif
[center][img]https://i.imgur.com/IcBeQK3.png[/img][/center] [columns][img]https://66.media.tumblr.com/afce5e1ca1290fc1ac9fe1d4dc5f23a3/0c8176ab67f7f8ed-94/s100x200/50619274547958bdc493cedbcbf2ff89eeca2bc4.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/8LC9M0K.png[/img] [color=transparent]___[/color][font=times new roman][i]— The dissenters of the Tumbleweed Gang[/i][nextcol][color=transparent]________________________[/color][nextcol][img]https://i.postimg.cc/rmFgVbbZ/Grotesque-R.png[/img][/columns] [center][img]https://i.imgur.com/IcBeQK3.png[/img][/center] [columns][url=https://www1.flightrising.com/dragon/60253980][img]https://www1.flightrising.com/rendern/350/602540/60253980_350.png[/img][/url][nextcol][font=times new roman][size=5][b]» Rot[/b][/size] [i]The covetous leader[/i] - [u]original deserter[/u] - [b]day 012[/b] Rot is a dragon of rich tastes. Growing up in the Scarred Wasteland, he was never afforded the jewels and finery he decided he deserved. Therefore, the turn to crime, for him, was quite natural. He spent a great deal of time scouring trade routes, gradually winding his way towards the rich caravans of the Lightning lands. He gained great material riches at the cost of notoriety; eventually, the so-called "Baron of Rot" was forced to flee the roadways and find solace in a smaller operation, nursing his bruised ego all the while. At first, the Tumbleweed Gang seemed the perfect place to settle. However, when one of its members, split to form her own group and threatened to destroy the Gang, Rot quickly fell in with her new operation. The Claw, as she called it, [i]was[/i] dangerous, and efficient, but the way "underlings" were talked down to rubbed Rot the wrong way. After being treated like worthless fodder, he decided that it was time for a new order...his own.[/font][/columns] [center][img]https://i.imgur.com/IcBeQK3.png[/img][/center] [columns][url=http://flightrising.com/main.php?dragon=60764432][img]http://flightrising.com/rendern/portraits/607645/60764432p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Cloudrun[/b][/size] - [i]the destructive[/i] - [u]day 010[/u] Cloudrun is a master of demolition. She can take one look at something and know just how to take it apart, and she always carries an arsenal of means to to the job. She's a bit ditzy and unprofessional, which has cost her many an official job with more established criminal organizations, but such traits mean nothing when she is given a chance. There's nothing in this world she loves more than breaking something--or someone--down to their base parts; perhaps, her skills will prove useful in dismantling Ironclaw's schemes.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62550090][img]http://flightrising.com/rendern/portraits/625501/62550090p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Selena[/b][/size] - [i]the conniving[/i] - [u]day 011[/u] A deserter from the Icewarden's primary force of Gaolers, Selena uses her official documents to grant her access into whatever she pleases, especially in small towns like Sandalwood. With few official Gaolers about to disprove her story, frightened shopkeeps are more than glad to let Selena have her way--whatever it takes not to face the Icewarden's wrath! When Ruriske found and approached Selena about her skills, she was quite glad to offer her protection to the newly-founded branch of the Claw; after all, excusing the actions of a criminal enterprise to local authorities would net her a much greater benefit than she could achieve on her own![/columns] [columns][url=http://flightrising.com/main.php?dragon=62671668][img]http://flightrising.com/rendern/portraits/626717/62671668p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Yadael[/b][/size] - [i]the prodigy[/i] - [u]day 011[/u] When adolescent Yadael acquired a strong interest in gardening, the Claw was naturally concerned that their efforts to train him into a high-class criminal had gone to waste. Fortunately for them, this was merely the beginning of an extraordinary new form of criminal action: poisonmaking. Entirely self-taught, Yadael used his mild ability to speak with plants to develop a wide variety of fast-acting toxins to aid the Claw's endeavors. Now everyone carries a dart-blower on them at all times so that they may use his skills to the fullest in their crimes.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62558581][img]http://flightrising.com/rendern/portraits/625586/62558581p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Nonet[/b][/size] - [i]the pious(?)[/i] - [u]day 014[/u] At first glance, Nonet is merely an odd dragon with a great grip on some of the more obscure forms of Shadow magic. Certainly, this view is one Nonet herself encourages in others, though any who take more than a moment to consider her actions might find that something fishy waits beneath the surface...fortunately, the Claw isn't particularly picky over what talents it welcomes, be they the result of true religious devotion or something more cultish and sinister. Nonet is certainly grateful for a way to practice her "dark arts" in peace; a little crime here and there has never been an issue.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62734271][img]http://flightrising.com/rendern/portraits/627343/62734271p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Crayton[/b][/size] - [i]the creative[/i] - [u]day 017[/u] When Crayton was a hatchling, orphaned by his parents and thoroughly alone in the world, he learned to make his own friends with magic. He quickly picked up the art of animating inanimate objects, enchanting pebbles and sea-shells to talk with him when he had no-one else to keep him company. He continued to hone that skill as he aged, developing it over time into a monstrous tactic for crime--which provided a meal more reliably than scavenging ever had. Now, his imaginary friends range from towering pieces of Lightning-flight machinery to fossils risen from beneath the dunes. Though his skills exhaust him quickly, they are devastating when used properly--something the Claw is eager to make use of.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62610856][img]http://flightrising.com/rendern/portraits/626109/62610856p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Treydis "III"[/b][/size] - [i]the anarchist[/i] - [u]day 018[/u] A member of an anarchist group from the Light lands, Treydis was forced to flee after the rest of society took particular offense to his group's arguments. Sandalwood happened to be the first safe town he encountered in his flight, and he decided that it was the perfect place to lay low for a bit. Membership with the Claw seemed to be an excellent way to make some extra treasure with which to fund the next phase of his life, and he gladly offered his myriad talents to the group's cause.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62955228][img]http://flightrising.com/rendern/portraits/629553/62955228p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Lynwen[/b][/size] - [i]the dogged[/i] - [u]day 019[/u] Bitten by an opal cobra as a hatchling, Lynwen suffers from a rare, quick-spreading form of gembond. Unless she keeps constantly on the move, the opalescent growths on her body are liable to wedge themselves into her joints and keep her from using the attached limbs. She was persuaded to serve as a lookout for the Claw with promises of a constant food and water source, so now she prowls the streets of Sandalwood and delivers information back to their hideout in the evenings.[/columns] [columns][url=http://flightrising.com/main.php?dragon=63146786][img]http://flightrising.com/rendern/portraits/631468/63146786p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Haurahi[/b][/size] - [i]the young[/i] - [u]day 019[/u] The child of leader Rot and his beloved, Cloudrun.[/columns] [columns][url=http://flightrising.com/main.php?dragon=63146787][img]http://flightrising.com/rendern/portraits/631468/63146787p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Terrowin[/b][/size] - [i]the young[/i] - [u]day 019[/u] The child of leader Rot and his beloved, Cloudrun.[/columns] [columns][url=http://flightrising.com/main.php?dragon=63146788][img]http://flightrising.com/rendern/portraits/631468/63146788p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Panorus[/b][/size] - [i]the young[/i] - [u]day 019[/u] The child of leader Rot and his beloved, Cloudrun.[/columns] [columns][url=http://flightrising.com/main.php?dragon=63063681][img]http://flightrising.com/rendern/portraits/630637/63063681p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Sparklestar[/b][/size] - [i]the theatrical[/i] - [u]day 020[/u] Theatrical and showy, Sparklestar has a knack for impressive magic. She craves attention and praise, using her skills to set off magnificent displays of magic that awe--and quite literally hypnotize--those around her. She has a spell for every situation, able to confuse, distract, or control those that view her magic with ease. The only issue is that her style quickly becomes recognizable in the towns she raids. She must travel often, forging new alliances in every locale. Here, she's chosen to side with the Claw until she wears out her welcome; then, she'll head off for better horizons.[/columns] [center][img]https://i.imgur.com/IcBeQK3.png[/img][/center] [center][img]https://i.imgur.com/yTIl2pp.png[/img] [columns][url=https://flightrising.com/main.php?dragon=58486372] [img]https://www1.flightrising.com/dgen/dressing-room/dragon?did=58486372&skin=0&apparel=29292&xt=dressing.png[/img] [/url][nextcol][font=times new roman][size=5][b]» Ruriske[/b][/size] [i]The vindictive [s]leader[/s][/i] - [b]day 009 - day 012[/b] Another operative of The Claw, Ruriske was sent to monitor Ironclaw's new operation. All but mute for how much she speaks, she's here to observe the fledgeling Tumbleweed Gang as it lifts off the ground. Ruriske herself is a seasoned warrior and has seen to the success of many a crime syndicate. She's eager for new padding on her long-stagnant record; it has been many years since she's worked a truly new business. Her short stay with the Tumbleweed Gang left her less than impressed. Though Ironclaw labored greatly to improve the situation, inopportune circumstances left the operation lacking by the standards of The Claw. When one of Ruriske's regular correspondences with her own supervisors returned with the command to terminate operations and begin anew, Ruriske attempted to remove Tumbleweed Gang leader Ironclaw from power and round up the remaining underlings. Her attempt to usurp went with surprising poorness, however, and Ruriske found herself forging a new branch of criminal enterprise instead. With the aid of a single deserter from the Tumbleweed Gang, she aspires both to establish a successful crime ring and eliminate the rebellious Ironclaw.[/font][/columns] [columns][url=http://flightrising.com/main.php?dragon=62198727][img]http://flightrising.com/rendern/portraits/621988/62198727p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Symphonus[/b][/size] - [i]the "musical"[/i] - [u]day 013 - day 013[/u] Clever of mind and tone-deaf of ear, Symphonus has learned to cast spells through song. Other dragons are quickly driven away by his coarse, off-key voice when he chooses to perform, creating the perfect cover for magical crimes. He makes a good deal of money simply by pick-pocketing those who flee from him. Why he joined the Claw when he thrived so well on his own is somewhat of a mystery, though it's likely they offered him a great sum in exchange for his ability to create distractions.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62674759][img]http://flightrising.com/rendern/portraits/626748/62674759p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Srilk[/b][/size] - [i]the competitive[/i] - [u]day 011 - day 016[/u] While Yadael developed an unforeseen talent for poisonmaking, young Srilk never experienced a sudden revelation of skill. She quickly went from a promising trainee to an afterthought, often ignored in favor of encouraging Yadael's development. Naturally, this inspired a sort of jealousy and competitiveness within her, and she began to work hard at training herself to become better. She tends to lash out at others and is constantly trying to upstage Yadael's work, even if it comes at the expense of the mission.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62905659][img]http://flightrising.com/rendern/portraits/629057/62905659p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Kalira[/b][/size] - [i]the enchanting[/i] - [u]day 014 - day 020[/u] A boisterous and eager dragon, Kalira surprised everyone by learning the delicate art of runesmithing when she was but a wee hatchling. Empowered by the markings on her body, she quickly figured out how to read and write runes of power--and use them for the ill deeds of her adoptive family. Now, she whips up batches of runes to help improve the stealth, strength, and luck of the Claw, though she must rest substantially between each installment, else she risks the potential of a magical burnout.[/columns] [columns][url=http://flightrising.com/main.php?dragon=62667951][img]http://flightrising.com/rendern/portraits/626680/62667951p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Dreamweaver[/b][/size] - [i]the manaical[/i] - [u]day 018 - 021[/u] A mad scientist who claims to have discovered the secret to permanently transferring one's consciousness into the dream realm, the aptly called "Dreamchaser" was run out of the scientific bureau after they discovered his unethical experiments. Now lacking both equipment and test subjects, he desperately needs some cash with which to rebuild his enterprise. The Claw can certainly promise him that--alongside test subjects from the opposing Tumbleweed Gang--and he has no qualms about utilizing his scientific knowledge in whatever criminal ways they demand.[/columns] [columns][url=http://flightrising.com/main.php?dragon=63087014][img]http://flightrising.com/rendern/portraits/630871/63087014p.png[/img][/url][nextcol][font=times new roman][size=4][b]» Viggo[/b][/size] - [i]the plundering[/i] - [u]day 021 - day 021[/u] Once the leader of a pirate gang known only as the Seawolves, Viggo's ship unfortunately ran aground on some rocks near the coast. With an enemy ship hot on their heels and a sinking schooner at their feet, Viggo and his crew fled up into the Lightning lands before splitting up when their foes pursued them further. Viggo was the only of his kin to reach Sandalwood, and he was eager to learn that his time with organized crime wasn't over. Donning his wolf mask once more, he pledged himself to the cause of the Claw.[/columns] [center][font=times new roman]« [url=https://www1.flightrising.com/dragon/50875245]List of Failed Recruits[/url] »[/center] [center][img]https://i.imgur.com/IcBeQK3.png[/img] [emoji=gloom tile size=1][/center]
IcBeQK3.png
50619274547958bdc493cedbcbf2ff89eeca2bc4.png __ 8LC9M0K.png

___— The dissenters of the Tumbleweed Gang
________________________ Grotesque-R.png
IcBeQK3.png
60253980_350.png » Rot
The covetous leader - original deserter - day 012

Rot is a dragon of rich tastes. Growing up in the Scarred Wasteland, he was never afforded the jewels and finery he decided he deserved. Therefore, the turn to crime, for him, was quite natural. He spent a great deal of time scouring trade routes, gradually winding his way towards the rich caravans of the Lightning lands. He gained great material riches at the cost of notoriety; eventually, the so-called "Baron of Rot" was forced to flee the roadways and find solace in a smaller operation, nursing his bruised ego all the while.

At first, the Tumbleweed Gang seemed the perfect place to settle. However, when one of its members, split to form her own group and threatened to destroy the Gang, Rot quickly fell in with her new operation. The Claw, as she called it, was dangerous, and efficient, but the way "underlings" were talked down to rubbed Rot the wrong way. After being treated like worthless fodder, he decided that it was time for a new order...his own.
IcBeQK3.png
60764432p.png » Cloudrun - the destructive - day 010
Cloudrun is a master of demolition. She can take one look at something and know just how to take it apart, and she always carries an arsenal of means to to the job. She's a bit ditzy and unprofessional, which has cost her many an official job with more established criminal organizations, but such traits mean nothing when she is given a chance. There's nothing in this world she loves more than breaking something--or someone--down to their base parts; perhaps, her skills will prove useful in dismantling Ironclaw's schemes.
62550090p.png » Selena - the conniving - day 011
A deserter from the Icewarden's primary force of Gaolers, Selena uses her official documents to grant her access into whatever she pleases, especially in small towns like Sandalwood. With few official Gaolers about to disprove her story, frightened shopkeeps are more than glad to let Selena have her way--whatever it takes not to face the Icewarden's wrath! When Ruriske found and approached Selena about her skills, she was quite glad to offer her protection to the newly-founded branch of the Claw; after all, excusing the actions of a criminal enterprise to local authorities would net her a much greater benefit than she could achieve on her own!
62671668p.png » Yadael - the prodigy - day 011
When adolescent Yadael acquired a strong interest in gardening, the Claw was naturally concerned that their efforts to train him into a high-class criminal had gone to waste. Fortunately for them, this was merely the beginning of an extraordinary new form of criminal action: poisonmaking. Entirely self-taught, Yadael used his mild ability to speak with plants to develop a wide variety of fast-acting toxins to aid the Claw's endeavors. Now everyone carries a dart-blower on them at all times so that they may use his skills to the fullest in their crimes.
62558581p.png » Nonet - the pious(?) - day 014
At first glance, Nonet is merely an odd dragon with a great grip on some of the more obscure forms of Shadow magic. Certainly, this view is one Nonet herself encourages in others, though any who take more than a moment to consider her actions might find that something fishy waits beneath the surface...fortunately, the Claw isn't particularly picky over what talents it welcomes, be they the result of true religious devotion or something more cultish and sinister. Nonet is certainly grateful for a way to practice her "dark arts" in peace; a little crime here and there has never been an issue.
62734271p.png » Crayton - the creative - day 017
When Crayton was a hatchling, orphaned by his parents and thoroughly alone in the world, he learned to make his own friends with magic. He quickly picked up the art of animating inanimate objects, enchanting pebbles and sea-shells to talk with him when he had no-one else to keep him company. He continued to hone that skill as he aged, developing it over time into a monstrous tactic for crime--which provided a meal more reliably than scavenging ever had. Now, his imaginary friends range from towering pieces of Lightning-flight machinery to fossils risen from beneath the dunes. Though his skills exhaust him quickly, they are devastating when used properly--something the Claw is eager to make use of.
62610856p.png » Treydis "III" - the anarchist - day 018
A member of an anarchist group from the Light lands, Treydis was forced to flee after the rest of society took particular offense to his group's arguments. Sandalwood happened to be the first safe town he encountered in his flight, and he decided that it was the perfect place to lay low for a bit. Membership with the Claw seemed to be an excellent way to make some extra treasure with which to fund the next phase of his life, and he gladly offered his myriad talents to the group's cause.
62955228p.png » Lynwen - the dogged - day 019
Bitten by an opal cobra as a hatchling, Lynwen suffers from a rare, quick-spreading form of gembond. Unless she keeps constantly on the move, the opalescent growths on her body are liable to wedge themselves into her joints and keep her from using the attached limbs. She was persuaded to serve as a lookout for the Claw with promises of a constant food and water source, so now she prowls the streets of Sandalwood and delivers information back to their hideout in the evenings.
63146786p.png » Haurahi - the young - day 019
The child of leader Rot and his beloved, Cloudrun.
63146787p.png » Terrowin - the young - day 019
The child of leader Rot and his beloved, Cloudrun.
63146788p.png » Panorus - the young - day 019
The child of leader Rot and his beloved, Cloudrun.
63063681p.png » Sparklestar - the theatrical - day 020
Theatrical and showy, Sparklestar has a knack for impressive magic. She craves attention and praise, using her skills to set off magnificent displays of magic that awe--and quite literally hypnotize--those around her. She has a spell for every situation, able to confuse, distract, or control those that view her magic with ease. The only issue is that her style quickly becomes recognizable in the towns she raids. She must travel often, forging new alliances in every locale. Here, she's chosen to side with the Claw until she wears out her welcome; then, she'll head off for better horizons.
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» Ruriske
The vindictive leader - day 009 - day 012

Another operative of The Claw, Ruriske was sent to monitor Ironclaw's new operation. All but mute for how much she speaks, she's here to observe the fledgeling Tumbleweed Gang as it lifts off the ground. Ruriske herself is a seasoned warrior and has seen to the success of many a crime syndicate. She's eager for new padding on her long-stagnant record; it has been many years since she's worked a truly new business.

Her short stay with the Tumbleweed Gang left her less than impressed. Though Ironclaw labored greatly to improve the situation, inopportune circumstances left the operation lacking by the standards of The Claw. When one of Ruriske's regular correspondences with her own supervisors returned with the command to terminate operations and begin anew, Ruriske attempted to remove Tumbleweed Gang leader Ironclaw from power and round up the remaining underlings. Her attempt to usurp went with surprising poorness, however, and Ruriske found herself forging a new branch of criminal enterprise instead. With the aid of a single deserter from the Tumbleweed Gang, she aspires both to establish a successful crime ring and eliminate the rebellious Ironclaw.
62198727p.png » Symphonus - the "musical" - day 013 - day 013
Clever of mind and tone-deaf of ear, Symphonus has learned to cast spells through song. Other dragons are quickly driven away by his coarse, off-key voice when he chooses to perform, creating the perfect cover for magical crimes. He makes a good deal of money simply by pick-pocketing those who flee from him. Why he joined the Claw when he thrived so well on his own is somewhat of a mystery, though it's likely they offered him a great sum in exchange for his ability to create distractions.
62674759p.png » Srilk - the competitive - day 011 - day 016
While Yadael developed an unforeseen talent for poisonmaking, young Srilk never experienced a sudden revelation of skill. She quickly went from a promising trainee to an afterthought, often ignored in favor of encouraging Yadael's development. Naturally, this inspired a sort of jealousy and competitiveness within her, and she began to work hard at training herself to become better. She tends to lash out at others and is constantly trying to upstage Yadael's work, even if it comes at the expense of the mission.
62905659p.png » Kalira - the enchanting - day 014 - day 020
A boisterous and eager dragon, Kalira surprised everyone by learning the delicate art of runesmithing when she was but a wee hatchling. Empowered by the markings on her body, she quickly figured out how to read and write runes of power--and use them for the ill deeds of her adoptive family. Now, she whips up batches of runes to help improve the stealth, strength, and luck of the Claw, though she must rest substantially between each installment, else she risks the potential of a magical burnout.
62667951p.png » Dreamweaver - the manaical - day 018 - 021
A mad scientist who claims to have discovered the secret to permanently transferring one's consciousness into the dream realm, the aptly called "Dreamchaser" was run out of the scientific bureau after they discovered his unethical experiments. Now lacking both equipment and test subjects, he desperately needs some cash with which to rebuild his enterprise. The Claw can certainly promise him that--alongside test subjects from the opposing Tumbleweed Gang--and he has no qualms about utilizing his scientific knowledge in whatever criminal ways they demand.
63087014p.png » Viggo - the plundering - day 021 - day 021
Once the leader of a pirate gang known only as the Seawolves, Viggo's ship unfortunately ran aground on some rocks near the coast. With an enemy ship hot on their heels and a sinking schooner at their feet, Viggo and his crew fled up into the Lightning lands before splitting up when their foes pursued them further. Viggo was the only of his kin to reach Sandalwood, and he was eager to learn that his time with organized crime wasn't over. Donning his wolf mask once more, he pledged himself to the cause of the Claw.
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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[center][img]https://i.imgur.com/IcBeQK3.png[/img][/center] [columns][img]https://66.media.tumblr.com/afce5e1ca1290fc1ac9fe1d4dc5f23a3/0c8176ab67f7f8ed-94/s100x200/50619274547958bdc493cedbcbf2ff89eeca2bc4.png[/img][nextcol][color=transparent]__[/color][nextcol][img]https://i.imgur.com/Z3Mq4Nd.png[/img] [color=transparent]___[/color][font=times new roman][i]— The stories of the Gang's enemies[/i][nextcol][color=transparent]________________[/color][nextcol][img]https://i.postimg.cc/rmFgVbbZ/Grotesque-R.png[/img][/columns] [center][img]https://i.imgur.com/IcBeQK3.png[/img][/center] [columns][color=transparent]___[/color][nextcol][font=times new roman][size=6][b]« Ruriske's Reign »[/b][/size] [size=4]009 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_43037040]Underperforming[/url] 010 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_44026773][Logs][/url] 011 » [url=https://www1.flightrising.com/forums/qnc/2807924/3#post_44028600][Logs][/url] 012 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44030901]Sudden Death[/url][/size] [size=6][b]« Rot's Reign »[/b][/size] [size=4]012 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44030901]Sudden Death[/url] 013 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44036709][Logs][/url] 014 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44155940][Logs][/url] 015 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44170348][Logs][/url] 016 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44181176]Sudden Death II[/url] 017 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44191477][Logs][/url] 018 » [url=https://www1.flightrising.com/forums/qnc/2807924/4#post_44200042][Logs][/url] 019 » [url=https://www1.flightrising.com/forums/qnc/2807924/5#post_44279203][Logs][/url] 020 » [url=https://www1.flightrising.com/forums/qnc/2807924/5#post_44286015][Logs][/url] 021 » [url=https://www1.flightrising.com/forums/qnc/2807924/5#post_44297569][Logs][/url][/size][nextcol][color=transparent]___[/color][/columns] [center][img]https://i.imgur.com/IcBeQK3.png[/img] [emoji=gloom tile size=1][/center]
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___— The stories of the Gang's enemies
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___ « Ruriske's Reign »

009 » Underperforming
010 » [Logs]
011 » [Logs]
012 » Sudden Death


« Rot's Reign »

012 » Sudden Death
013 » [Logs]
014 » [Logs]
015 » [Logs]
016 » Sudden Death II
017 » [Logs]
018 » [Logs]
019 » [Logs]
020 » [Logs]
021 » [Logs]
___
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [font=times new roman][size=7][b]» Prologue: Five's a Crowd[/b][/size] [center][url=http://flightrising.com/main.php?dragon=55890861][img]http://flightrising.com/rendern/coliseum/portraits/558909/55890861.png[/img][/url][/center] [font=times new roman]Xena sat back on his haunches and looked critically over the note he had penned, dark eyes tracing every letter with care and precision. It was done on his finest paper—some old scrap set out behind the printing store on main street—with words painted in with the last blots of ink he owned. It was simple and small, something an ordinary dragon wouldn’t glance at twice. But he wasn’t aiming it towards the ordinary dragon, anyhow. He wanted the [i]bad[/i] ones, the criminals. He held the note up to the light that streamed in through holes in the roof. It was perfect, as flawless as it could be. His penmanship was excellent, the letters all even and straight. The ink hadn’t bled or smudged. It was such a small thing to be proud of, but he really [i]was[/i] proud. This represented a future that might not involve scrounging in the alleys for the rest of all eternity. Xena released a breath he didn’t quite realize he’d been keeping and grabbed his tailcoat from where it hung on a loose board by the door. The one piece of half-decent clothing he owned, it was what he wore when he wanted to walk amidst the “normal” folk who peopled Sandalwood. It was still as baggy as ever, loose folds of cloth pooling around his wrists, but he wore it with a dignity that made even that seem intentional. With such an important mission standing before him, it felt only fitting that he should wear such a formal piece of attire. If things went to plan, he would wear the tailcoat every day. He, as a leader, would need such a distinguishing mark from those who would join him. With a sharp tug on a crinkled bit of his undershirt, Xena strolled out of the rotting barn he called home. He sauntered past all the collapsed outbuildings that stood like obelisks over the rolling fields of grass and wild grain. Lightning flickered in distant clouds, dancing over the dark savanna. It was a pretty vista, in a way, especially to one who had never known the joy of white-sand beaches or bright gardens. The sleepy town of Sandalwood was in view within minutes, rising slightly above the surrounding plains. The bright noonday saw dragons scurrying this way and that, to storefronts and businesses alike. Lazily among them, tourists strolled down the wooden walkways and marveled at the old-fashioned construction. It was its own little ecosystem, wild animals poking from alleys and the lawns of homes, wary but not unused to the dragons who towered above them. Xena could care less about any of that. He turned well before he would cross beneath the rickety arch-gate that lead to main street. Instead, he wandered down to the seedier bazaar that sat alongside the sometimes-dry riverbed. Just like main street, the bazaar was bustling, dragons calling out prices from beneath sun-bleached awnings. In all of tidy little Sandalwood, the only place to find a criminal was here. He stepped quickly into one lane and slipped into the milling throng, well used to blending in. When it was appropriate, he stopped to browse a stall’s wares or to answer the calls of a hawker. Just enough to seem deliberate, like he was here to buy. It was really a meaningless thing, no dragon sparing him a second glance, but he was intent on utmost caution. If this was to be the path his life took, he needed to be ready. He looped slowly around towards the auction block, where the one dragon who could deliver his message was sure to be lingering. It was down by the docks, ready to receive shipments when the mountain snowmelt filled the rivers. In the heat of the summer it would be practically abandoned, but Weasel would be there, regardless. Weasel was a peculiar little dragon, a cunning sprial who do anything and everything in exchange for a bit of coin. She’d take trinkets, too, if they had a story behind them; even a promise could be used in barter if she trusted you. The poor flocked to her in droves; she could provide food cheaper than anyone else, if a dragon wasn’t picky for its freshness. And, despite all the attention, she never seemed busy. Always, she was there and ready for another order. Xena spotted her the minute the auction block was in view. She was basking in the bright sun of noon, her face eased into a familiar smug grin. Nary another dragon wandered nearby, all caught up in the fullness of the bazaar. At the sound of his steps, she lazily opened one red eye and looked him up and down smartly. “Xena, old friend! How’s life treating you? Not too well if you’re back to visit me, I’d assume.” And Weasel never forgot a face, either. “Actually,” Xena snapped back, “I’m not doing as bad as you would assume, thank-you-very-much. What I’m here for today is a bit of courier service; surely, you out of anyone could help me?” “Courier service, you say? I could be persuaded. What’cha delivering?” “A note,” Xena pulled the pearly paper from one of his coat pockets, careful not to wrinkle the precise folds. “That’s it? Maybe you have fallen on better times, Xena. Who’m I getting this to, and what are you going to pay me for the service, hmm?” Xena pulled a pawful of treasure from yet another pocket and Weasel whistled. “Nice! Good on ya, Xena, gettin’ that life turned around.” It was the last bit of money he had, but she didn’t need to know that. “Quite,” he lied breezily, “Now, would this be enough to compel you to deliver the message to some…unknown recipients? I need my message spread under the radar.” He handed over the note. She read it. “Oh, I see. You know, I’d say we have a deal. That much treasure and I’ll have some dragons ready for you.” He handed it over. “My thanks to you, Weasel. I’ll see you next time I need something done.” With that, he took a brisk pace away from the auction block and left Weasel to sort his affairs. [center][font=times new roman][i]To Sandalwood’s finest criminals: New opportunities, wealth, protection, et cetera. Interested parties meet at Auction Block, at midnight on the thirteenth.[/i] Tomorrow night, his gang—The Tumbleweed Gang—would see its establishment. Here and now, his life was going to really, truly turn itself around. <| • |>[/center] [font=times new roman]Xena arrived early and took his place atop the weathered planks of the auction block, his keen Shadow eyes easily adjusting to the dim light. The bazaar was quiet and empty save a few hawkers packing up their stalls, the night as close to undisturbed as it could be. The moon hung overhead, peeking down at him through gaps in the thunderclouds. A storm was rolling in; dawn would be wet and dreary. But, now, the world was quiet and cool. Xena loved it. There were no clocks to tell him the time, but it was close on to midnight, surely. The dragons Weasel found would be here soon. He didn’t doubt it in the slightest; Weasel had never failed him. Indeed, as the moon met its zenith, the first of them emerged from the shadows. Small and lanky, a spiral slowly uncoiled from the darkness of an adjacent alley. His scales glittered yellow even in the silvery light, and his bright eyes peeked out from beneath a new-looking jester’s cap. [center][url=http://flightrising.com/main.php?dragon=58139680][img]http://flightrising.com/rendern/coliseum/portraits/581397/58139680.png[/img][/url] [font=times new roman][size=4][b]Epimetheus[/b] [quote][font=times new roman]Much like the mythological figure for which he is named, Epimetheus lacks a certain degree of foresight. This, coupled with his impulsive nature, has created an excellently oblivious petty criminal. He specializes in theft; in other words, he tends to take anything he finds pretty or interesting. He might not even know that such things are wrong, but, then again, he signed up for the Tumbleweed Gang pretty quick, didn’t he?[/quote][/center] [font=times new roman]The next dragon was swift in following, making his way in along the riverbed. He was a coatl and decidedly more ragged, fur matted with dry mud and feathers all snarled up. He was unadorned, too, save a thick mask littered with patches. [center][url=http://flightrising.com/main.php?dragon=58087412][img]http://flightrising.com/rendern/coliseum/portraits/580875/58087412.png[/img][/url] [font=times new roman][size=4][b]Mooney[/b] [quote][font=times new roman]One wouldn’t suspect criminal misdemeanors from a blind dragon, and that’s exactly how Mooney likes it. He’s been swindling the overly sympathetic dragons of Sandalwood for years, and they still haven’t realized it. Mooney supposes that the Tumbleweed Gang will be the perfect opportunity to gather more than he needs to simply scrape by, not to mention that he could use the support. He is blind, after all.[/quote][/center] [font=times new roman]Even as the coatl took his place before the podium, a tall imperial stalked out from between a set of abandoned stalls. She looked the part of a criminal, more than all the others. A billowing cloak trailed behind her, pinned at the shoulders by raven-skull pauldrons. Gleaming silver armor glared against the pale red of her legs, enhanced claws leaving holes even in the packed dirt. [center][url=http://flightrising.com/main.php?dragon=57334477][img]http://flightrising.com/rendern/coliseum/portraits/573345/57334477.png[/img][/url] [font=times new roman][size=4][b]Ironclaw[/b] [quote][font=times new roman]“Ironclaw” might be the only one in the Tumbleweed Gang who was trained in criminal activities. Part of an operation known only as “The Claw”, from which her code-name is sourced, Ironclaw was assigned the sleepy town of Sandalwood as her first big mission. She is a cold persona and only joined the Tumbleweed Gang to get a look at the criminal scene in the area. So far, she’s not very impressed.[/quote][/center] [font=times new roman]The last paced warily into view from the town itself, a hulking mass of fur and scales. This one was a rare thing: a gaoler, complete with a set of wickedly curved antlers and claws. Thick scales ran down her back, ridges of chitin sharpening her figure. Her menacing look was betrayed by a set of distant blue eyes, both filled with flickers of fear and the faintest touch of insanity. [center][url=http://flightrising.com/main.php?dragon=57910089][img]http://flightrising.com/rendern/coliseum/portraits/579101/57910089.png[/img][/url] [font=times new roman][size=4][b]Akantha[/b] [quote][font=times new roman]A prophet from one of the Icewarden’s hidden operations in the Sea of a Thousand Currents, Akantha has gone somewhat insane now that she can no longer receive proper visions. Her last prophecy vaguely pointed her to the town of Sandalwood; she has wandered it since, trying to uncover her pre-ordained purpose. With the portentous return of the Banescales just recently past, she was on the look-out for any new opportunity. The Tumbleweed Gang proved to be just the new opportunity she was looking for; that’s how she took it, anyways.[/quote][/center] [font=times new roman]They gathered before the Auction Block and Xena knew they were all he would see that night. Doing his best to suppress a proud smile he addressed them the way a king might his subjects. He introduced his person and his mission, and they nodded knowingly. They were eager and ready. The Tumbleweed Gang was here. [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [quote name=Notes]This is going to be the only exception to the "no in-depth lore" rule lol I'm super stoked about all five of these dragons! Not one of them is really that ugly, and their characters will be fun to play with wether they live one day or a thousand :D My fodder trainer is still in training so it'll be a while before I get into true "daily" updates but I do want to get this kicked off tomorrow if I can![/quote] [center][img]https://i.imgur.com/evHfac0.png[/img] [emoji=deer skull size=1][/center]
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» Prologue: Five's a Crowd

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Xena sat back on his haunches and looked critically over the note he had penned, dark eyes tracing every letter with care and precision. It was done on his finest paper—some old scrap set out behind the printing store on main street—with words painted in with the last blots of ink he owned. It was simple and small, something an ordinary dragon wouldn’t glance at twice. But he wasn’t aiming it towards the ordinary dragon, anyhow. He wanted the bad ones, the criminals.

He held the note up to the light that streamed in through holes in the roof. It was perfect, as flawless as it could be. His penmanship was excellent, the letters all even and straight. The ink hadn’t bled or smudged. It was such a small thing to be proud of, but he really was proud. This represented a future that might not involve scrounging in the alleys for the rest of all eternity.

Xena released a breath he didn’t quite realize he’d been keeping and grabbed his tailcoat from where it hung on a loose board by the door. The one piece of half-decent clothing he owned, it was what he wore when he wanted to walk amidst the “normal” folk who peopled Sandalwood. It was still as baggy as ever, loose folds of cloth pooling around his wrists, but he wore it with a dignity that made even that seem intentional. With such an important mission standing before him, it felt only fitting that he should wear such a formal piece of attire.

If things went to plan, he would wear the tailcoat every day. He, as a leader, would need such a distinguishing mark from those who would join him.

With a sharp tug on a crinkled bit of his undershirt, Xena strolled out of the rotting barn he called home. He sauntered past all the collapsed outbuildings that stood like obelisks over the rolling fields of grass and wild grain. Lightning flickered in distant clouds, dancing over the dark savanna. It was a pretty vista, in a way, especially to one who had never known the joy of white-sand beaches or bright gardens.

The sleepy town of Sandalwood was in view within minutes, rising slightly above the surrounding plains. The bright noonday saw dragons scurrying this way and that, to storefronts and businesses alike. Lazily among them, tourists strolled down the wooden walkways and marveled at the old-fashioned construction. It was its own little ecosystem, wild animals poking from alleys and the lawns of homes, wary but not unused to the dragons who towered above them.

Xena could care less about any of that. He turned well before he would cross beneath the rickety arch-gate that lead to main street. Instead, he wandered down to the seedier bazaar that sat alongside the sometimes-dry riverbed. Just like main street, the bazaar was bustling, dragons calling out prices from beneath sun-bleached awnings. In all of tidy little Sandalwood, the only place to find a criminal was here.

He stepped quickly into one lane and slipped into the milling throng, well used to blending in. When it was appropriate, he stopped to browse a stall’s wares or to answer the calls of a hawker. Just enough to seem deliberate, like he was here to buy. It was really a meaningless thing, no dragon sparing him a second glance, but he was intent on utmost caution. If this was to be the path his life took, he needed to be ready.

He looped slowly around towards the auction block, where the one dragon who could deliver his message was sure to be lingering. It was down by the docks, ready to receive shipments when the mountain snowmelt filled the rivers. In the heat of the summer it would be practically abandoned, but Weasel would be there, regardless.

Weasel was a peculiar little dragon, a cunning sprial who do anything and everything in exchange for a bit of coin. She’d take trinkets, too, if they had a story behind them; even a promise could be used in barter if she trusted you. The poor flocked to her in droves; she could provide food cheaper than anyone else, if a dragon wasn’t picky for its freshness. And, despite all the attention, she never seemed busy. Always, she was there and ready for another order.

Xena spotted her the minute the auction block was in view. She was basking in the bright sun of noon, her face eased into a familiar smug grin. Nary another dragon wandered nearby, all caught up in the fullness of the bazaar. At the sound of his steps, she lazily opened one red eye and looked him up and down smartly.

“Xena, old friend! How’s life treating you? Not too well if you’re back to visit me, I’d assume.”

And Weasel never forgot a face, either.

“Actually,” Xena snapped back, “I’m not doing as bad as you would assume, thank-you-very-much. What I’m here for today is a bit of courier service; surely, you out of anyone could help me?”

“Courier service, you say? I could be persuaded. What’cha delivering?”

“A note,” Xena pulled the pearly paper from one of his coat pockets, careful not to wrinkle the precise folds.

“That’s it? Maybe you have fallen on better times, Xena. Who’m I getting this to, and what are you going to pay me for the service, hmm?”

Xena pulled a pawful of treasure from yet another pocket and Weasel whistled. “Nice! Good on ya, Xena, gettin’ that life turned around.”

It was the last bit of money he had, but she didn’t need to know that.

“Quite,” he lied breezily, “Now, would this be enough to compel you to deliver the message to some…unknown recipients? I need my message spread under the radar.” He handed over the note. She read it.

“Oh, I see. You know, I’d say we have a deal. That much treasure and I’ll have some dragons ready for you.”

He handed it over. “My thanks to you, Weasel. I’ll see you next time I need something done.”

With that, he took a brisk pace away from the auction block and left Weasel to sort his affairs.

To Sandalwood’s finest criminals:

New opportunities, wealth, protection, et cetera. Interested parties meet at Auction Block, at midnight on the thirteenth.


Tomorrow night, his gang—The Tumbleweed Gang—would see its establishment. Here and now, his life was going to really, truly turn itself around.

<| • |>

Xena arrived early and took his place atop the weathered planks of the auction block, his keen Shadow eyes easily adjusting to the dim light. The bazaar was quiet and empty save a few hawkers packing up their stalls, the night as close to undisturbed as it could be.

The moon hung overhead, peeking down at him through gaps in the thunderclouds. A storm was rolling in; dawn would be wet and dreary. But, now, the world was quiet and cool. Xena loved it.

There were no clocks to tell him the time, but it was close on to midnight, surely. The dragons Weasel found would be here soon. He didn’t doubt it in the slightest; Weasel had never failed him.

Indeed, as the moon met its zenith, the first of them emerged from the shadows. Small and lanky, a spiral slowly uncoiled from the darkness of an adjacent alley. His scales glittered yellow even in the silvery light, and his bright eyes peeked out from beneath a new-looking jester’s cap.

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Epimetheus
Quote:
Much like the mythological figure for which he is named, Epimetheus lacks a certain degree of foresight. This, coupled with his impulsive nature, has created an excellently oblivious petty criminal. He specializes in theft; in other words, he tends to take anything he finds pretty or interesting. He might not even know that such things are wrong, but, then again, he signed up for the Tumbleweed Gang pretty quick, didn’t he?

The next dragon was swift in following, making his way in along the riverbed. He was a coatl and decidedly more ragged, fur matted with dry mud and feathers all snarled up. He was unadorned, too, save a thick mask littered with patches.

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Mooney
Quote:
One wouldn’t suspect criminal misdemeanors from a blind dragon, and that’s exactly how Mooney likes it. He’s been swindling the overly sympathetic dragons of Sandalwood for years, and they still haven’t realized it. Mooney supposes that the Tumbleweed Gang will be the perfect opportunity to gather more than he needs to simply scrape by, not to mention that he could use the support. He is blind, after all.

Even as the coatl took his place before the podium, a tall imperial stalked out from between a set of abandoned stalls. She looked the part of a criminal, more than all the others. A billowing cloak trailed behind her, pinned at the shoulders by raven-skull pauldrons. Gleaming silver armor glared against the pale red of her legs, enhanced claws leaving holes even in the packed dirt.

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Ironclaw
Quote:
“Ironclaw” might be the only one in the Tumbleweed Gang who was trained in criminal activities. Part of an operation known only as “The Claw”, from which her code-name is sourced, Ironclaw was assigned the sleepy town of Sandalwood as her first big mission. She is a cold persona and only joined the Tumbleweed Gang to get a look at the criminal scene in the area. So far, she’s not very impressed.

The last paced warily into view from the town itself, a hulking mass of fur and scales. This one was a rare thing: a gaoler, complete with a set of wickedly curved antlers and claws. Thick scales ran down her back, ridges of chitin sharpening her figure. Her menacing look was betrayed by a set of distant blue eyes, both filled with flickers of fear and the faintest touch of insanity.

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Akantha
Quote:
A prophet from one of the Icewarden’s hidden operations in the Sea of a Thousand Currents, Akantha has gone somewhat insane now that she can no longer receive proper visions. Her last prophecy vaguely pointed her to the town of Sandalwood; she has wandered it since, trying to uncover her pre-ordained purpose. With the portentous return of the Banescales just recently past, she was on the look-out for any new opportunity. The Tumbleweed Gang proved to be just the new opportunity she was looking for; that’s how she took it, anyways.

They gathered before the Auction Block and Xena knew they were all he would see that night. Doing his best to suppress a proud smile he addressed them the way a king might his subjects. He introduced his person and his mission, and they nodded knowingly. They were eager and ready.

The Tumbleweed Gang was here.

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Notes wrote:
This is going to be the only exception to the "no in-depth lore" rule lol

I'm super stoked about all five of these dragons! Not one of them is really that ugly, and their characters will be fun to play with wether they live one day or a thousand :D

My fodder trainer is still in training so it'll be a while before I get into true "daily" updates but I do want to get this kicked off tomorrow if I can!
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
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[center][img]https://i.imgur.com/evHfac0.png[/img][/center] [columns][url=http://flightrising.com/main.php?dragon=55890861][img]https://i.imgur.com/tLENGmX.png[/img][/url][nextcol][font=times new roman][size=6]» [b]Prologue II: Humble Beginnings[/columns] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [font=times new roman][i]The Twentieth[/i] I am penning this log entry one week past the establishment of The Tumbleweed Gang, to report our progress in fixing up the hideout. It’s going well! Everyone—except Mooney, who is actually blind—has helped a lot in finding and applying spare lumber to the barn. We have so far fixed the biggest holes in the roof and nailed down some of the siding that was prying itself up. Epimetheus is really good at finding nails for some reason; maybe it’s because they’re shiny? He does like shiny things. I am also pleased to report that tensions are minimal; everyone has a space of their own to hide in if things go south. Save the hayloft—which is mine alone—they were allowed to pick their own place in the barn; very generous, I know. Epimetheus, that weird little creature, decided that the rafters were the best spot for him. He likes to see how fast he can run across all of them, and he had a little hoard of oddments at the place where a bunch of beams meet. He behaves a lot like a hatchling, but he’s a right clever thief; I was reading in the loft and he snatched the barn keys off the keyring that was right beside my head and I didn’t even notice. Impressive, as I’m quite keen usually. Ironclaw couldn’t quite find a secluded area big enough to fit her, so she manages half-in and half-out of a horse stall in the back corner. She sleeps a LOT, and also writes quite often in this thin little leather diary. I can never seem to find it when she leaves to hunt; her den is always empty save some hay to sleep on. Not that I’m one for snooping, or anything like that. Mooney and Akantha both bedded down in the cow paddock, each taking their own stall. Mooney’s is full of old cloth scraps, which he brought in with him, and Akantha’s is lined with smooth river-rocks that surely didn’t come from the river down by Sandalwood. Each one is carved with a date but she won’t tell me what they mean. Mooney stumbles into her den often by mistake; Akantha finally got fed up with it and put a deep gouge in the wood next to Mooney’s cubby so that he’d know which one it was. Altogether, I’d say the team is looking pretty strong. Ironclaw is our brute force, obviously, and I’d say Akantha is too, though she only gives me vague answers when I ask what sort of criminal work she’s good at. Mooney’s our silver-tongue—apparently, he’s been swindling the folks of Sandalwood out of their coin for over a decade—and and Epimetheus is obviously our thief. We’re missing a few key dynamics, though, so I managed to convince Weasel to keep spreading word about the Gang for me. Hopefully, new recruits will be pouring in soon![/font] [center][img]https://i.imgur.com/evHfac0.png[/img][/center] [quote name=Notes]A bit more prologue as I train up today's fodder :o[/quote] [center][img]https://i.imgur.com/evHfac0.png[/img][/center]
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tLENGmX.png » Prologue II: Humble Beginnings
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The Twentieth

I am penning this log entry one week past the establishment of The Tumbleweed Gang, to report our progress in fixing up the hideout.

It’s going well! Everyone—except Mooney, who is actually blind—has helped a lot in finding and applying spare lumber to the barn. We have so far fixed the biggest holes in the roof and nailed down some of the siding that was prying itself up. Epimetheus is really good at finding nails for some reason; maybe it’s because they’re shiny? He does like shiny things.

I am also pleased to report that tensions are minimal; everyone has a space of their own to hide in if things go south. Save the hayloft—which is mine alone—they were allowed to pick their own place in the barn; very generous, I know.

Epimetheus, that weird little creature, decided that the rafters were the best spot for him. He likes to see how fast he can run across all of them, and he had a little hoard of oddments at the place where a bunch of beams meet. He behaves a lot like a hatchling, but he’s a right clever thief; I was reading in the loft and he snatched the barn keys off the keyring that was right beside my head and I didn’t even notice. Impressive, as I’m quite keen usually.

Ironclaw couldn’t quite find a secluded area big enough to fit her, so she manages half-in and half-out of a horse stall in the back corner. She sleeps a LOT, and also writes quite often in this thin little leather diary. I can never seem to find it when she leaves to hunt; her den is always empty save some hay to sleep on. Not that I’m one for snooping, or anything like that.

Mooney and Akantha both bedded down in the cow paddock, each taking their own stall. Mooney’s is full of old cloth scraps, which he brought in with him, and Akantha’s is lined with smooth river-rocks that surely didn’t come from the river down by Sandalwood. Each one is carved with a date but she won’t tell me what they mean. Mooney stumbles into her den often by mistake; Akantha finally got fed up with it and put a deep gouge in the wood next to Mooney’s cubby so that he’d know which one it was.

Altogether, I’d say the team is looking pretty strong. Ironclaw is our brute force, obviously, and I’d say Akantha is too, though she only gives me vague answers when I ask what sort of criminal work she’s good at. Mooney’s our silver-tongue—apparently, he’s been swindling the folks of Sandalwood out of their coin for over a decade—and and Epimetheus is obviously our thief. We’re missing a few key dynamics, though, so I managed to convince Weasel to keep spreading word about the Gang for me. Hopefully, new recruits will be pouring in soon!

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Notes wrote:
A bit more prologue as I train up today's fodder :o
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.. « Mew »
|| 2+ FR Time | She/Her | The Calm Before the Storm | fr__lightning_by_baelfin-d8uyn76.png fr__beastclans_by_baelfin-d92uyiw.png ||

• { Lockedown } - Chill Biolocke + Necrolocke
• { Thunder Hollow } - Clan Lore [WIP]

{ Assets: x x x }
..
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