July 07, 2019 13:29:42
This was actually pretty fun, and it gave me the motivation to grind in Coli more!
Task 1 ~COMPLETE~ wrote:
Tier: 3
Target: 21 Yellow-Throated Sparrowmouse
Venue: Training Fields
Progress: 21/21
Loot:
x2
x2
x3
x3
Target: 21 Yellow-Throated Sparrowmouse
Venue: Training Fields
Progress: 21/21
Loot:
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Broken Flower Pot
Chests
Someone treasured these plants.
0
Task 2 ~COMPLETE~ wrote:
Tier: 4
Target: 19 Overcharged Silverbeasts
Venue: Rainsong Jungle
Progress: 19/19
Loot:
x3
x4
x2
x2
x2
x3
x2
x2
x12
x14
x2
x18
Target: 19 Overcharged Silverbeasts
Venue: Rainsong Jungle
Progress: 19/19
Loot:
Teardrop Chroma Anklet
Apparel
A playful anklet of bright polished stones.
500
Teardrop Citrine Armlet
Apparel
A cheerful armlet of gleaming citrines.
660
Nebula Starsilk Sleeves
Apparel
Iridescent cuts of cloth that wrap around the arms, accented by star-shaped jewelry.
1900
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Barkback Boar
Familiar
These animated guardians grow from fallen trees.
2550
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
Manticore Screamer
Familiar
While one of these tiny manticore may appear helpless, its friends, family, and former roommates are but a scream away...
2550
Clown Hippocampus
Familiar
No more humorous than other equines.
2550
Hippocampus
Familiar
A hippocampus never forgets.
2550
Ringlet Amphithere
Familiar
Small enough for even a fae dragon to hold.
2550
Ultramel Amphithere
Familiar
When a skin is shed this serpent is at its most vulnerable; it loses its feathers as well.
2550
Paradise Zalis
Familiar
These creatures subsist on a diet of fruit. Their ability to spread seeds across a range is vital to their jungle ecosystems.
2550
Parda
Familiar
These evolutionary oddities lay eggs but nurse their young. They also chirp!
2550
King Parda
Familiar
King Parda designates neither gender nor royalty; these feline creatures are a much larger subspecies of Parda.
2550
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Terra Cotta Vase
Chests
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
ClownHippocampus Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Parda Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
Task 3 ~COMPLETE~ wrote:
Tier: 4
Target: 7 Molten Wartoads
Venue: Mire
Progress: 7/7
Loot:
x3
x2
x3
x5
x4
x2
x2
x3
x24
x30
Target: 7 Molten Wartoads
Venue: Mire
Progress: 7/7
Loot:
Arcane Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Arcanist. Such a find should be kept as a prized possession.
110
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
Nebula Starsilk Cloak
Apparel
A long shimmering cloth of celestial fabric that drapes along the flank.
2000
Sickle Kamaitachi
Familiar
This spirit has a fiery temper, and charges headlong into battle, knocking down its foes. (KS-Sponsored by Larthan.)
2800
Mossy Cerdae
Familiar
Unicorns have always produced Cerdae, unicorns without healing abilities. Recently the birth rate of cerdae has skyrocketed, leaving some dragons to wonder if unicorns are dying out.
2800
Shellion
Familiar
Its oily mane repels water.
2800
Brilliant Psywurm
Familiar
Naturally gifted with a photographic memory and a phosphorescent mane. (KS-Sponsored by Mythka.)
2800
Blackwing Croaker
Familiar
These creatures spend their early lives swimming in shallow riverbeds. When they mature their fins will have elongated enough to facilitate flight.
2800
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Poisonous Toridae
Familiar
After Toridae devour large prey items, they burrow into the marsh bed and take root. Water dotted with the blooms of their tails designate plentiful hunting grounds.
2800
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
Common Podid
Familiar
The common podid has uncommonly good taste. Or tastes uncommonly good. It really depends on who you ask.
2800
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Waterlogged Trunk
Chests
The contents of this chest have been destroyed... -except for a handful of algae-covered coins.
0
Shellion Crate
Chests
After a slog through the mire, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Last edited on May 15, 2020 16:33:50 by JessiJay