Went to Thunderhead Savanna after getting sick of not getting a plushy in Sandswept Delta. Got the locket in under an hour.
(Please SD gimme plushy soon.)
Went to Thunderhead Savanna after getting sick of not getting a plushy in Sandswept Delta. Got the locket in under an hour.
(Please SD gimme plushy soon.)
Scraped off of the underside of a dock, this river muck appears to be moving...
2400
Rat King
Familiar
Long live the king.
4500
1/1ttetkkuloohty1/1
Familiars:
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
16
Granite Thresher
Familiar
The stony tail of the granite thresher can be used as a weapon to stun prey.
2475
12
Scarlet Flycatcher
Familiar
When this ferocious fish is not busy snapping at insects, it can be seen jumping upstream. Even bears know better than to mess with these.
2450
14
Everglade Lasher
Familiar
Everglade lashers swim in colorful, shining schools. They migrate up rivers to the base of The Behemoth every spring.
2400
8
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
11
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
7
Rainbow Sprite
Familiar
Be wary of disturbing a hive of Rainbow Sprites. The swarm will protect its home, and retreating to the water will not save you.
2425
11
Scaleside Noggle
Familiar
Nature... why?
2350
17
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
13
Sludge Sifter
Familiar
These noggles subsist on a diet consisting entirely of sewer sludge.
2350
7
Brown River Flight
Familiar
A fastidious and precise familiar. The brown river flight is not capable of true flight, but its powerful wings propel it through the water at great speeds.
2400
23
Blueridge Greatshell
Familiar
Salt is the bane of Greatshells; they are only able to survive in fresh water.
2500
10
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
22
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
20
Chocolate Noggle
Familiar
A noggle as sweet as you are!
250
3
Strawberry Noggle
Familiar
A familiar with a sweet disposition.
250
2
Cumulus Seal
Familiar
It's so fluffy!
2400
9
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
9
Greater Sandstrike
Familiar
A sandstrike will bury itself until only its spines are exposed. It is an ambush predator.
2450
7
Maren Currentfinder
Familiar
One must be honorable, fast, and fearless to take up the mantle of currentfinder. Many Maren tribes rely heavily on these champions to find safe paths to new waters.
2400
10
Goldfin River Flight
Familiar
River Flights spend nearly twice as much time playing as hunting, but they spend three times as much time sleeping.
2350
12
Silky Fanrat
Familiar
A fancy fanrat!
2350
8
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
21
Maren Shark Hunter
Familiar
Specialized members of each tribe specifically keep a look out for larger threatening sharks and whales.
2400
14
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
16
Ghostly Rat Lord
Familiar
Neither fanrats nor sewer sludge are responsible for this horror.
4500
4
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
2400
6
Apparel:
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
2
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
3
Winterwatcher's Arctic Boots
Apparel
A pair of insulated, fur-lined boots.
1000
1
Lovebirds Tea Tray
Apparel
A teapot may be filled with piping hot liquid; balance carefully!
500
2
Lovebirds Apron
Apparel
A practical apron given a touch of flair and whimsey in its ruffle.
500
4
Forest Green Tail Wrap
Apparel
Strips of forest green material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
3
Lovebirds Dried Tea
Apparel
Being able to offer a wide variety of fresh, delicious tea will help to make one valuable to a wide variety of palates.
500
2
Lovebirds Towel
Apparel
A towel is about the most massively useful thing a dragon can have.
500
4
Lovebirds Spare Tea
Apparel
It's always good to have spare tea on han- foot for a friend. Tastes earthy...
500
4
Brown Birdskull Wingpiece
Apparel
A long spindle of twine, beaded with brown baubles and trinkets. There are feathers strung along each thread.
550
1
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
1
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
1
Dented Iron Gorget
Apparel
Quite possibly the most futile piece of the set, this gorget does not do much to protect the other seventy-eight percent of the neck. This one is old and dented.
350
1
Crimson Rogue Bracers
Apparel
A pair of leather bracers with a concealed inner sleeve.
850
3
Pathfinder's Gloves
Apparel
A pair of flashy leather gloves designed to keep a dragon's claws free.
1000
1
Teardrop Citrine Ring
Apparel
A cheerful ring set with a gleaming citrine.
640
1
Pretty Pink Arm Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
1
Nebula Starsilk Tailwrap
Apparel
A beautiful run of galaxy-patterned silk that covers the length of the tail. It is decorated with reflective star-shaped pins.
1800
1
Waverider Cape
Apparel
This voluminous cape repels water and mildew.
800
3
Tropical Birdskull Legband
Apparel
An ornamental legband decorated with pink feathers and bones. It is held together with braided twine and sinew.
1450
1
Pathfinder's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
1300
1
Vermilion Harvest Vines
Apparel
A sling of vines to celebrate a bountiful harvest!
500
5
Veteran's Shoulder Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
1
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
1
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
2
Tropical Birdskull Headdress
Apparel
A hefty skull headdress, decorated with pink tribal ribbons, threads, feathers, and beads. Wise dragons warn against the mystical and primal energies that surround pieces like this.
1600
3
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
1
Vermilion Harvest Bracelet
Apparel
A bracelet of vines celebrates a bountiful harvest!
500
3
Vermilion Harvest Sandals
Apparel
A pair of sandals to celebrate a bountiful harvest!
500
3
Vermilion Harvest Goblet
Apparel
A goblet of grape vineyards to celebrate a bountiful harvest!
500
2
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
1
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
1
Crimson Rogue Vest
Apparel
A close-fitting vest for a nighttime wanderer.
1500
1
Forest Green Wing Wraps
Apparel
Strips of forest green material cut so that they may easily wrap around a dragons winglimbs. These look flexible enough to not restrict flight, if necessary.
700
1
Vermilion Harvest Robe
Apparel
A robe with trim that celebrates a bountiful harvest!
500
2
Teardrop Citrine Leg Band
Apparel
A cheerful leg band of gleaming citrines.
660
1
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
1
Veteran's Eye Scar
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scar to prove it.
4000
1
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
1
Emerald Aviator Helmet
Apparel
Donning this helmet incites the urge to sit on top of one's lair facing the wind, making 'pew pew' sound effects with your mouth.
800
1
Vermilion Harvest Tail Twist
Apparel
A twist of vines to celebrate a bountiful harvest!
500
2
Teardrop Citrine Pendant
Apparel
A cheerful pendant strung with a gleaming citrine.
660
1
Emerald Aviator Boots
Apparel
A pair of rugged leather boots.
900
1
Battlestones:
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
13
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
7
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
10
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
10
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
8
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
9
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
18
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
3
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
4
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
8
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
6
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
2
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
9
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
8
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
6
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
3
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
10
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
4
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
4
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
12
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
9
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
7
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
6
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
14
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
12
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
8
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
5
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
7
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
4
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
3
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
4
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
6
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
6
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
6
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
4
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
4
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
2
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
1
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
4
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
1
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
2
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
3
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
1
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
4
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
7
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
3
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
2
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
3
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
1
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
3
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
1
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
3
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
3
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
1
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
2
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
3
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
2
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
1
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
2
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
2
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
1
Misc:
Waterway Pipe
Chests
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
378
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
132
Shale Thresher Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
2
Accent: Fanrat
Coatl Male Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by MCPrincess.)
500
2
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
6
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
10
Vista: Waterway
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
5
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
1
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
5
Granite Thresher Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
2
Vista: Waterway II
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
4
Tertiary Veilspun Gene: Flecks
Specialty Items
A scroll that will change the tertiary gene of one Veilspun dragon to Flecks. This item can only be used once and will disappear after it has been applied.
500
1
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
2
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
7
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
1
Plague Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Plaguebringer. Such a find should be kept as a prized possession.
110
2
Sunset Lasher Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
2
Glimmerscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
1
Tying the Naut Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest…
0
1
Surface Camouflage Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest…
0
1
The Dweller Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest…
0
1
Undersea Angler Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest…
0
1
Sandstrike Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Primary Gaoler Gene: Phantom
Specialty Items
A scroll that will change the primary gene of one Gaoler dragon to Phantom. This item can only be used once and will disappear after it has been applied.
500
4
Lonely Nourishment Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
1
Unhatched Plague Egg
Dragon Eggs
A slimy, writhing pustule, complete with a stench to match. This egg is dangerous, for it incubates a twisted, twitching, virulent creature inside its translucent membranes.
0
1
River Flight Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
3
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
1
Primary Banescale Gene: Candycane
Specialty Items
A scroll that will change the primary gene of one Banescale dragon to Candycane. This item can only be used once and will disappear after it has been applied.
500
2
Radioactive Slime Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
6
Scene: Waterway
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
6
Sharkhunter's Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Soldier's Supplies
Chests
This battle-scarred chest contains remnants of war.
0
6
Pyromanticist Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
1
Primary Veilspun Gene: Arc
Specialty Items
A scroll that will change the primary gene of one Veilspun dragon to Arc. This item can only be used once and will disappear after it has been applied.
250
1
Scene: Voyage of the Tenacity
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
1
Secondary Gaoler Gene: Spirit
Specialty Items
A scroll that will change the secondary gene of one Gaoler dragon to Spirit. This item can only be used once and will disappear after it has been applied.
500
1
Grey River Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Tertiary Banescale Gene: Skeletal
Specialty Items
A scroll that will change the tertiary gene of one Banescale dragon to Skeletal. This item can only be used once and will disappear after it has been applied.
500
2
Sunlit Ruin Chest
Chests
This chest glows with a steady light until you touch it.
0
1
Sunset Scholar Chest
Chests
This chest glows with a steady light until you touch it.
0
1
Glass Blown Ocean Chest
Chests
This box is filled with liquid and encrusted by barnacles. As you pry off the last barnacle the water rushes out, leaving behind the contents of the chest...
0
2
Tertiary Aberration Gene: Polkadot
Specialty Items
A scroll that will change the tertiary gene of one Aberration dragon to Polkadot. This item can only be used once and will disappear after it has been applied.
250
1
Tertiary Gene: Polkadot
Specialty Items
A scroll that will change the tertiary gene of one dragon to Polkadot. This item can only be used once and will disappear after it has been applied.
250
1
Secondary Banescale Gene: Sugarplum
Specialty Items
A scroll that will change the secondary gene of one Banescale dragon to Sugarplum. This item can only be used once and will disappear after it has been applied.
500
2
Tertiary Aberration Gene: Flecks
Specialty Items
A scroll that will change the tertiary gene of one Aberration dragon to Flecks. This item can only be used once and will disappear after it has been applied.
500
1
Phototactic Chest
Chests
This chest glows with a steady light until you touch it.
0
1
Storyteller's Lantern Chest
Chests
This chest glows with a steady light until you touch it.
0
1
Weaver's Radiance Chest
Chests
This chest glows with a steady light until you touch it.
0
1
Skin: Crested River Flight
Coatl Male Only
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by Kagest.)
500
1
Skin: Silky Fanrat
Skydancer Female Only
Skins are equippable items that can be worn like a coat of paint on top of the accent of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by empurata.)
500
1
Secondary Sandsurge Gene: Marlin
Specialty Items
A scroll that will change the secondary gene of one Sandsurge dragon to Marlin. This item can only be used once and will disappear after it has been applied.
250
1
It's done!
Finished due to some last-minute NotN grinding~
[url=https://www1.flightrising.com/forums/qnc/2441703/138#post_43389907]Masterpost[/url]
[s][b]Bamboo Falls[/b][/s]
[b]Completed:[/b] 03/01/2021
[item=Cleaver]
Required: 1/1
Notable Loot:
[item=Minor Health Potion]x23[item=Fishscale Basket]x16[item=Burlap Sack]x4[item=Broken Penny Jar]x2[item=Vial of Hypnotic Sight]x2[item=Pathfinder's Gloves][item=White Linen Neck Wrap][item=Sparkling Emerald Head Bow][item=Tropical Birdskull Necklace][item=Scratch]x3[item=Shred]x3[item=Contuse][item=Meditate]x3[item=Aid][item=Reflect][item=Ward][item=Bolster][item=Sear][item=Contaminate][item=Congeal][item=Fossilize][item=Zephyr Bolt][item=Acuity Fragment]x4[item=Fiery Acuity Fragment][item=Aquatic Acuity Fragment][item=Might Fragment][item=Earthen Might Fragment][item=Zephyr Might Fragment][item=Frozen Might Fragment][item=Dreameater]x2[item=Blacktalon Striker][item=Tigerblood Foo]x2[item=Tengu][item=Fungalhoof Qiriq]x2[item=Raptorik Warrior]x2[item=][item=Strange Chest]x36
Finished due to some last-minute NotN grinding~ Masterpost
Bamboo Falls Completed: 03/01/2021
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Required: 1/1
Notable Loot:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x23
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x16
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x4
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
x2
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x2
Pathfinder's Gloves
Apparel
A pair of flashy leather gloves designed to keep a dragon's claws free.
1000
White Linen Neck Wrap
Apparel
Strips of white material designed to be wrapped around the wearer's neck. There is enough material in this roll to accommodate even the longest spine.
1000
Sparkling Emerald Head Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Tropical Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and pink charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
1350
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x3
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x3
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x4
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
x2
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
x2
Tengu
Familiar
Tengu will attempt to confuse and lead the unwary traveler astray.
2250
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
x2
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
x2
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
x36
~~
Call me Beato!
[center]Pelagic Brim's Coliseum Scavenger Hunt Tracking Journal levels 18-25 [url=https://www1.flightrising.com/forums/qnc/2441703/160#post_45771083]1-17[/url][/center]
[center][b]Volcanic Vents[/b]
Primary Gene: Python
Extra Cool Things Found Along The Way: [/center]
[img]https://www1.flightrising.com/static/cms/battle_items/729.png[/img][img]https://www1.flightrising.com/static/cms/familiar/21431.png[/img][img]https://www1.flightrising.com/static/cms/familiar/21428.png[/img][img]https://www1.flightrising.com/static/cms/familiar/21416.png[/img][img]https://www1.flightrising.com/static/cms/equipment/38286.png[/img]
[center][b]Boreal Forest[/b]
Corsefur Yeti
Extra Cool Things Found Along The Way: [/center]
[img]https://www1.flightrising.com/static/cms/familiar/31195.png[/img][img]https://www1.flightrising.com/static/cms/trinket/10756.png[/img]
[center][b]Harpy's Roost[/b]
Extra Cool Things Found Along The Way:[/center]
[img]https://www1.flightrising.com/static/cms/battle_items/729.png[/img][img]https://www1.flightrising.com/static/cms/trinket/570.png[/img][img]https://www1.flightrising.com/static/cms/trinket/1251.png[/img][img]https://www1.flightrising.com/static/cms/trinket/896.png[/img]x36
[center][b]The Mire[/b]
[img]https://www1.flightrising.com/static/cms/equipment/26275.png[/img]
Extra Cool Things Found Along The Way:[/center]
[img]https://www1.flightrising.com/static/cms/trinket/896.png[/img]x1
[center][b]Golem Workshop[/b]
Gold Ore
Extra Cool Things Found Along The Way: [/center]
[img]https://www1.flightrising.com/static/cms/battle_items/710.png[/img][img]https://www1.flightrising.com/static/cms/battle_items/1090.png[/img]
Gonna try out this challenge to whilst levelling my new coli team!! I assume only pain awaits me
TRAINING FIELDS wrote:
started: 6th Jan, 2021
ended: 6th Jan, 2021
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
1/1
Yahoo!! My first ever Bumble! Got a few fams I was missing too!
Notable Drops wrote:
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Green Lace Tail Ornament
Apparel
A fresh rose pinned to a delicate lace netting.
400
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
WOODLAND PATH wrote:
started: 7th Jan, 2021
ended: 7th Jan 2021
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
30/30
MISC ITEMS wrote:
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Janus Trap Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Basilisk Skin Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Gladewalker Cape
Apparel
This voluminous cape repels insects and protects against thorns.
800
Date Plumed Tuft
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Tuft
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
SCORCHED FOREST wrote:
started: 7th Jan, 2021
ended: --
Firebreather Cape
Apparel
This voluminous cape reflects heat and repels smoke.
800
0/1
MISC ITEMS wrote:
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Dented Iron Gorget
Apparel
Quite possibly the most futile piece of the set, this gorget does not do much to protect the other seventy-eight percent of the neck. This one is old and dented.
Assembled from woven vines and tough broad leaves. There's something inside.
0
x30
Start: 1/14/21 End: 1/14/21
1/14/21
Welp. Let's see how well this one goes. After 2 years of hunting the Bumble.
Notable Drops:
Familiars wrote:
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
x1
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
x1
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
x3
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
x1
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
x1
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
x1
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
x1
Treasures wrote:
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
1/14/21
x30
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
x1
Apparel wrote:
Pauper's Brown Fez
Apparel
A ratty, brown fez that looks as though it's been passed down a few generations. It's moth-eaten, but still wearable.
650
x1
Teardrop Citrine Armlet
Apparel
A cheerful armlet of gleaming citrines.
660
x1
Veteran's Shoulder Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
x1
Battle wrote:
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x7
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
x1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
x1
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
This voluminous cape reflects heat and repels smoke.
800
Start: 1/15/21 End:
8/10/22
Took a break because life is a thing. Back to hunting....
5/12/21
I had to take a break for a while, but I'm back on my bullcrap. So. Updating numbers!
1/15/21
Let's see how long this takes now.
Notable Drops:
Familiars wrote:
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
x1
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
x2
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
x1
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
x5
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
x1
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
x3
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
x1
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
x6
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
x8
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
x1
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
x1
Treasures wrote:
x1
Painted Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x2
Apparel wrote:
Forest Green Tail Wrap
Apparel
Strips of forest green material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
x1
Tigerlily Flowerfall
Apparel
A cascade of tigerlily petals fall around you at all times: inexplicable!
250
x1
Tigerlily Wing Garland
Apparel
A gorgeous string of tigerlily blossoms to decorate the wings.
250
x1
Crimson Rogue Belt
Apparel
A belt to hold all the tools a nighttime wanderer requires.
900
x1
Pretty White Neck Bow
Apparel
This silky white ribbon is tied into the perfect bow.
800
x1
Teardrop Citrine Pendant
Apparel
A cheerful pendant strung with a gleaming citrine.
660
x1
Tigerlily Flower Crown
Apparel
A crown woven from fresh tigerlilies. Made by a skilled nature dragon, this crown is enchanted to never wilt.
250
x1
Tigerlily Corsage
Apparel
A tigerlily corsage, a gift from a charismatic someone.
250
x1
Teardrop Citrine Bracelet
Apparel
A cheerful bracelet of gleaming citrines.
660
x1
Teardrop Citrine Belt
Apparel
A cheerful belt strung with gleaming citrines.
660
x1
Teardrop Citrine Tail Ring
Apparel
A cheerful tail ring of gleaming citrines.
660
x1
Battle wrote:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x53
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x4
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x1
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
x1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x4
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x6
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x3
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x4
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
x1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x1
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
x1
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x1
I decided to start this a few days ago, Im tracking it in a Google doc to keep all of it sorted. I'll update as i finish each section.
-----
[center][size=5][b]Training Fields[/b][/size][/center]
[center][s]Needed: Bumble[item=bumble][/s][/center]
[center][b]Notable Items:[/b][/center]
[center]Lots of Familiars (so many familiars)
[item=leafy moth]x3 [item=silky webwing]x3 [Item=Ceanothus Brawler]x2 [item=Sweetpuff]x4
[item=primrose mith]x4 [item=ember mouse]x2 [item=ragepuff]x3 [item=ruby webwing]
[item=bluelight chipskink] [item=death's-head stag] [item=yellow-throated Sparrowmouse] [item=frosted pocketmouse] [item=dark-tufted sparrowmouse]
[item=glowing pocket mouse]x2 [item=chipskink]x2 [item=satin pocketmouse] [item=brown-spotted Mith]
[item=mith bruiser] [item=luna mith]
[Item=Minor Health Potion]x46 [item= might fragment]x4 [item=acuity fragment]x4 [item=shining acuity fragment] [item=earthen might fragment] [item=fiery might fragment] [item=frozen might fragment] [item=sap] [item=dark bolt] [item=shred] [item=meditate] [item=contuse]x3 [item=disorient] [item=contaminate] [item=envenom][item=jungle slash][item=scratch]
[item=green lace tail ornament] [item=teardrop citrine ring][item=teardrop citrine pendant][item=simple darksteel necklace]
-----
[b][size=5]Woodland Path[/size][/b]
[s]Needed: 30x Leafy Pack[/s] [item=leafy pack]
Notable Items:
[item=greenroot janustrap][item=autumn dryad]x3 [item=clown charger]x2 [item=strangler][item=basilisk][item=death's-head stag][item=coral basilisk]x2 [item=grouse basilisk][item=wildwood owl]x2 [item=bamboo phytocat]x2 [item=cockatrice]
[item=minor health potion]x10 [item=acuity fragment] [item=natural might fragment]x2 [item=zephyr might fragment] [item=earthen might fragment][item=earthen acuity fragment] [item=drown][item=fossilize][item=anticipate]x2 [item=shock bolt][item=flame bolt][item=leaf bolt][item=shred]x2 [item=gust slash] [item=pestilent slash][item=blazing slash]
[item=secondary gene: Spirit (gaoler)]
[item=winterwatcher's arctic bags][item=date plumed jabbot][item=gladewalker cape]
[item=janus crate]
-----
[size=5][b]Scorched Forest][/b][/size]
[s]Needed: Firebreather Cape[/s] [item=firebreather cape]
This place took forever!!! I finally got my Firebreather Cape today (2/2/21) and Im moving on!
Notable Items:
A TON of Familiars
Just about every Fragment possible
[item=Tigerlily Corsage]x3 [item=Tigerlily Flower Crown] [item=Tigerlily Lei] [item=Brown Birdskull Legband] [item=Simple Darksteel Wing Bangles] [item=Azure Highnoon Hank] [item=White Wooly Tail] [item=Pretty Pink Tail Bow] [item=Dented Iron Boots] [item=Dented Iron Gauntlets] [item=Bloodscale Bracers] [item=Emerald Aviator Boots][item=Simple Copper Bracelets]
[item=Secondary Gene: Sugarplum (Banescale)] [item=Primary Gene: Phantom (Gaoler)] [item=Vial of Hypnotic Sight x2] [item=Zeeba Crate] [item=Painted Crate] [item=Smokey Gyre Crate][item=Ruby Ring]
-----
[size=5][b]Sandswept Delta [/b][/size]
Needed: Diety Doll
Notable Items:
-----
[size=5][b]Blooming Grove[/b][/size]
Needed:20x Pohip Planter [item=pohip planter]
Notable Items:
-----
[size=5][b]Forgotten Cave[/b][/size]
Needed: Eliminate [item=eliminate]
Notable Items:
-----
[size=5][b]Bamboo Falls[/b][/size]
Needed: Cleaver [item=cleaver]
Notable Items:
-----
[size=5][b]Thunderhead Savanna[/b][/size]
Needed: Bubbly Bisque Locket [item=bubbly bisque locket]
Notable Items:
-----
[size=5][b]Redrock Cove[/b][/size]
Needed: Morph [item=secondary gene: Morph]
Notable Items:
-----
[size=5][b]Waterway[/b][/size]
Needed: River Muck Familiar [Item=River Muck]
Notable Items:
-----
[size=5][b]Arena[/b][/size]
Needed: Boss Familiar
Notable Items:
-----
[size=5][b]Volcanic Vents[/b][/size]
Needed: Python [item=Primary Gene: Python]
Notable Items:
-----
[size=5][b]Rainsong Jungle[/b][/size]
Needed: Vista [Item=Vista: Rainsong Jungle]
Notable Items:
-----
[size=5][b]Boreal Wood[/b][/size]
Needed:Coarsefur Yeti [item=coarsefur Yeti]
Notable Items:
-----
[size=5][b]Crystal Pools[/b][/size]
Needed: Unhatched Egg
Notable Items:
-----
[size=5][b]Harpy's Roost[/b][/size]
Needed: Three Skin Crates
Notable Items:
-----
[size=5][b]Ghostlight Ruins[/b][/size]
Needed: Runestone
Notable Items:
-----
[size=5][b]Mire[/b][/size]
Needed: Swamp Kelpie Mane [item=swamp kelpie mane]
Notable Items:
-----
[size=5][b]Kelp Beds[/b][/size]
Needed:10x Shell Treasure
Notable Items:
-----
[size=5][b]Golem Workshop[/b][/size]
Needed: Gold Ore [item=gold ore]
Notable Items:
-----
[size=5][b]Forbidden Portal[/b][/size]
Needed:Skeletal [item=tertiary gene: Skeletal (banescale)]
Notable Items:
I decided to start this a few days ago, Im tracking it in a Google doc to keep all of it sorted. I'll update as i finish each section.
Training Fields
Needed: Bumble
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Notable Items:
Lots of Familiars (so many familiars)
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
x3
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
x3
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
x2
Sweetpuff
Familiar
The softest fren.
1500
x4
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
x4
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
x2
Ragepuff
Familiar
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
x3
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
x2
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
x2
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x46
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x4
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x4
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Green Lace Tail Ornament
Apparel
A fresh rose pinned to a delicate lace netting.
400
Teardrop Citrine Ring
Apparel
A cheerful ring set with a gleaming citrine.
640
Teardrop Citrine Pendant
Apparel
A cheerful pendant strung with a gleaming citrine.
660
Simple Darksteel Necklace
Apparel
The perfect complement to any outfit, this darksteel necklace seems to absorb the light.
500
Woodland Path
Needed: 30x Leafy Pack
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Notable Items:
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
x3
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
x2
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
x2
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
x2
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
x2
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x10
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x2
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Winterwatcher's Arctic Bags
Apparel
A satchel of rations and a flask of hot cocoa.
1100
Date Plumed Jabbot
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Gladewalker Cape
Apparel
This voluminous cape repels insects and protects against thorns.
800
Janus Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scorched Forest]
Needed: Firebreather Cape
Firebreather Cape
Apparel
This voluminous cape reflects heat and repels smoke.
800
This place took forever!!! I finally got my Firebreather Cape today (2/2/21) and Im moving on!
Notable Items:
A TON of Familiars
Just about every Fragment possible
Tigerlily Corsage
Apparel
A tigerlily corsage, a gift from a charismatic someone.
250
x3
Tigerlily Flower Crown
Apparel
A crown woven from fresh tigerlilies. Made by a skilled nature dragon, this crown is enchanted to never wilt.
250
Tigerlily Lei
Apparel
Dozens of tigerlily blossoms in full bloom have been meticulously strung together to craft this beautiful lei.
250
Brown Birdskull Legband
Apparel
An ornamental legband decorated with brown feathers and bones. It is held together with braided twine and sinew.
500
Simple Darksteel Wing Bangles
Apparel
Ring bling for your wings. These bangles seem to absorb the light.
400
Azure Highnoon Hank
Apparel
A simple blue bandana tied around the neck blocks the sun and really pulls the whole look together!
450
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Bloodscale Bracers
Apparel
Forged in blood, these bracers are pieced together from the trophies of vanquished foes.
4000
Emerald Aviator Boots
Apparel
A pair of rugged leather boots.
900
Simple Copper Bracelets
Apparel
The perfect complement to any outfit, these copper bracelets sparkle when they catch the light.
500
Zeeba Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Painted Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Sandswept Delta
Needed: Diety Doll
Notable Items:
Blooming Grove
Needed:20x Pohip Planter
Pohip Planter
Trinkets
A cute way to grow plants inside of a lair.
275
Notable Items: Forgotten Cave
Needed: Eliminate
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Notable Items:
Bamboo Falls
Needed: Cleaver
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Notable Items:
Thunderhead Savanna
Needed: Bubbly Bisque Locket
Bubbly Bisque Locket
Apparel
Tiny bits and bobs can be stored within the pop-open casing of this shining locket.
700
Notable Items:
Redrock Cove
Needed: Morph
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Notable Items:
Waterway
Needed: River Muck Familiar
River Muck
Familiar
Scraped off of the underside of a dock, this river muck appears to be moving...
2400
Notable Items:
Arena
Needed: Boss Familiar
Notable Items:
Volcanic Vents
Needed: Python
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Notable Items:
Rainsong Jungle
Needed: Vista
Vista: Rainsong Jungle
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Notable Items:
Boreal Wood
Needed:Coarsefur Yeti
Coarsefur Yeti
Familiar
A towering yeti with huge meaty fists. Under its gruesome exterior, there's a heart of gold. Or a thousand digested dragon bones...
2800
Notable Items:
Crystal Pools
Needed: Unhatched Egg
Notable Items:
Harpy's Roost
Needed: Three Skin Crates
Notable Items:
Ghostlight Ruins
Needed: Runestone
Notable Items:
Mire
Needed: Swamp Kelpie Mane
Swamp Kelpie Mane
Apparel
A stinking swath of unkempt hair and weeds.
500
Notable Items:
Kelp Beds
Needed:10x Shell Treasure
Notable Items:
Golem Workshop
Needed: Gold Ore
Gold Ore
Minerals & Ores
Known to drive dragons to do very foolish things.
250
Notable Items:
Forbidden Portal
Needed:Skeletal
Notable Items:
Time to have a go at this!!!! @Elfydragon
[b]Training field[/b]
Needed - [item=Bumble]
Notable Items - [item=Diseased Might Fragment][item=Secondary Gene: Morph]