[center][b]Completed:[/b]
[img]https://i.postimg.cc/kXPvtjbj/1.png[/img] [img]https://i.postimg.cc/FHDy8Nnq/2.png[/img] [img]https://i.postimg.cc/sDP9PpP3/3.png[/img] [img]https://i.postimg.cc/5tyBMTht/4.png[/img] [img]https://i.postimg.cc/VvqMR8CK/5.png[/img] [img]https://i.postimg.cc/VvQnn6dS/6.png[/img] [img]https://i.postimg.cc/8CYhkwGm/7.png[/img] [img]https://i.postimg.cc/dVqR5Lnr/8.png[/img] [img]https://i.postimg.cc/k4tW28X3/9.png[/img]
Party:
[url=https://www1.flightrising.com/dragon/21759291]Helios[/url] ~ [url=https://www1.flightrising.com/dragon/21686989]Whirligig[/url] ~ [url=https://www1.flightrising.com/dragon/21731257]Python[/url]
[/center]
Started Nov 30, 3.50 am
Finished Dec 1, 11.00 pm
i have learned that the waterway hates me and does not want me to have nice things. this is a nightmare; i want out of this venue.
update Dec 1 9.30 am: everything dodges and nothing drops and i wish to be free but i'm only at 50 fins. waterway i'm literally begging you to give me the blueridge greatshells so i can get the fins and go
Dec 1 10.15 am: 53 fins. i am beginning to suspect i am being punished.
Dec 1 10.18 am: the Waterway relented and dropped flecks for me.
[quote=Waterway]
[b]drop to collect:[/b]
[item=blueridge fin] 100/99
[b]notable drops:[/b]
Battle:
[item=health potion]x several [item=anticipate]x1 [item=shred]x2 [item=sap]x1 [item=haste]x1 [item=enfeeble]x1 [item=contaminate]x1 [item=envenom]x1
Assorted Might Fragments: 9
Assorted Acuity Fragments: 11
Assorted Slashes: 8
Assorted Bolts: 7
Waterway Special:
[item=waterway pipe]x44
Apparel:
[item=brown birdskull legband]x1 [item=brown birdskull necklace]x1 [item=nebula starsilk shawl]x1 [item=nebula starsilk scarf]x1 [item=teardrop citrine necklace]x1
Familiars:
[item=goldfin river flight]x2 [item=crested river flight]x3 [item=brown river flight]x3 [item=grey river flight]x1 [item=sludge sifter]x1 [item=everglade lasher]x2 [item=greater sandstrike]x2 [item=dappled seal]x2 [item=cumulus seal]x3 [item=silky fanrat]x2 [item=fanrat]x1 [item=sunset lasher]x1 [item=noggle]x1 [item=scarlet flycatcher]x1 [item=rainbow sprite]x1 [item=sewer toridae]x2 [item=radioactive slime]x1 [item=blueridge greatshell]x2 [item=maren currentfinder]x3
Big Rare:
[item=vial of hypnotic sight]x1 [item=tertiary gene: flecks (veilspun)]x1 [item=tertiary gene: skeletal (banescale)]x1
[/quote]
[size=2][url=https://www1.flightrising.com/forums/qnc/1971573/602#post_45244469]Training Fields[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/602#post_45245078]Woodland Path[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/603#post_45252301]Scorched Forest[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/603#post_45273136]Sandswept Delta[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/603#post_45288446]Blooming Grove[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/604#post_45312952]Forgotten Cave[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/604#post_45331657]Bamboo Falls[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/605#post_45362437]Thunderhead Savanna[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/605#post_45371653]Redrock Cove[/url] ~ Waterway
[/size]
i have learned that the waterway hates me and does not want me to have nice things. this is a nightmare; i want out of this venue.
update Dec 1 9.30 am: everything dodges and nothing drops and i wish to be free but i'm only at 50 fins. waterway i'm literally begging you to give me the blueridge greatshells so i can get the fins and go
Dec 1 10.15 am: 53 fins. i am beginning to suspect i am being punished.
Dec 1 10.18 am: the Waterway relented and dropped flecks for me.
Waterway wrote:
drop to collect:
Blueridge Fin
Meat
A fine cut of meat.
28
3
100/99
notable drops:
Battle:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x several
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
x1
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
x44
Apparel:
Brown Birdskull Legband
Apparel
An ornamental legband decorated with brown feathers and bones. It is held together with braided twine and sinew.
500
x1
Brown Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and brown charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
500
x1
Nebula Starsilk Shawl
Apparel
A shimmering drape of iridescent material designed to be draped over the shoulders. It is embellished with a clasp of metal stars.
1850
x1
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
x1
Teardrop Citrine Necklace
Apparel
A cheerful necklace strung with a gleaming citrine.
660
x1
Familiars:
Goldfin River Flight
Familiar
River Flights spend nearly twice as much time playing as hunting, but they spend three times as much time sleeping.
2350
x2
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
x3
Brown River Flight
Familiar
A fastidious and precise familiar. The brown river flight is not capable of true flight, but its powerful wings propel it through the water at great speeds.
2400
x3
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
x1
Sludge Sifter
Familiar
These noggles subsist on a diet consisting entirely of sewer sludge.
2350
x1
Everglade Lasher
Familiar
Everglade lashers swim in colorful, shining schools. They migrate up rivers to the base of The Behemoth every spring.
2400
x2
Greater Sandstrike
Familiar
A sandstrike will bury itself until only its spines are exposed. It is an ambush predator.
2450
x2
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
x2
Cumulus Seal
Familiar
It's so fluffy!
2400
x3
Silky Fanrat
Familiar
A fancy fanrat!
2350
x2
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
x1
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
x1
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
x1
Scarlet Flycatcher
Familiar
When this ferocious fish is not busy snapping at insects, it can be seen jumping upstream. Even bears know better than to mess with these.
2450
x1
Rainbow Sprite
Familiar
Be wary of disturbing a hive of Rainbow Sprites. The swarm will protect its home, and retreating to the water will not save you.
2425
x1
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
x2
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
x1
Blueridge Greatshell
Familiar
Salt is the bane of Greatshells; they are only able to survive in fresh water.
2500
x2
Maren Currentfinder
Familiar
One must be honorable, fast, and fearless to take up the mantle of currentfinder. Many Maren tribes rely heavily on these champions to find safe paths to new waters.
2400
x3
Big Rare:
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
Its flared fins can be used to intimidate larger fish; pity this skill doesn't work on dragons.
27
3
99/99
Apparel
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
Copper Steampunk Scarf
Apparel
A banded scarf adorned with copper gears and shining embroidery. Scarves are almost entirely unnecessary on dragons.
800
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Tropical Birdskull Wingpiece
Apparel
A long spindle of twine beaded with pink baubles and trinkets. There are feathers strung along each thread.
1550
Sparkling Emerald Head Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Sparkling Emerald Leg Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Familiars
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
x2
Ethereal Trickster
Familiar
Catching a trickster in the midst of its trick is much easier than catching the spirit itself. It vanishes as soon as it's been spotted.
2300
Tengu
Familiar
Tengu will attempt to confuse and lead the unwary traveler astray.
2250
x3
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
x2
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
x2
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
x2
Battle Items
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x26
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x2
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Other
Shadow Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Shadowbinder. Such a find should be kept as a prized possession.
110
Water Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Tidelord. Such a find should be kept as a prized possession.
110
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
x4
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x11
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x26
Raptorik Warrior Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
A crisp, bright flavor, perfect for cleansing the palate.
35
3
99/99
notable drops:
Battle:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x several
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
x1
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
x4
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
x1
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x1
Duneglider Cape
Apparel
This voluminous cape repels sand and sun.
800
x1
Apparel:
Pretty Pink Arm Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
x1
Teardrop Citrine Armlet
Apparel
A cheerful armlet of gleaming citrines.
660
x1
Familiars:
Warcat Protector
Familiar
This warcat is larger than average, and is capable of bearing the weight of reinforced plate armor with ease.
2500
x4
Double-Tailed Warcat
Familiar
Double-tailed Warcats rival the size of many dragons. These fierce creatures are bred and trained as guardians by the Longneck tribes.
2500
x2
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
x1
Hulking Greatowl
Familiar
A preferred mount when non-feathered Beastclans need to become airborne. A greatowl can keep pace with most species of dragon in flight.
2500
x2
Armored Greatowl
Familiar
It is arguable whether the armor makes the owl more or less deadly. Without the armor their flight is nearly silent.
2500
x1
Boran Veteran
Familiar
A favored mount of sprangyroo mercenaries.
2500
x4
Greenwing Razorclaw
Familiar
This warrior's uncanny ability to mimic the speech of other species allows it to repeat the battle cries of its foes.
2500
x3
Raptorik Bladedancer
Familiar
It takes a true master of blades to be able to don so many without an accident.
2500
x1
Stormclaw Showman
Familiar
This talonok creates a distracting display, allowing its allies a greater chance at a surprise strike!
2500
x1
Raptorik Ringmaster
Familiar
Announces their allies and opponents with a flourish. A coveted position in any arena.
2500
x3
Longneck Skirmisher
Familiar
While the Longneck Interlopers are scouts, Skirmishers are fighters, trained to act as guardsmen to the territorial clans that roam the mountains.
2500
x2
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
x2
Longneck Gladiator
Familiar
Here for battle and glory! May it find both!
2500
x1
Longneck Scrapper
Familiar
Good at scrappin' and at wearing scrap metal.
2500
x3
Goldenplains Poodle Mith
Familiar
This mith wields the elemental energies of the land.
2500
x2
Marshland Poodle Mith
Familiar
Sometimes mistaken for a tundra dragon from the air.
2500
x1
Celestial Antelope
Familiar
Resembles a creature of draconic legend from a distance. Up close it merely looks delicious.
2500
x2
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
x1
Ashmane Chimera
Familiar
This particular variety of chimera only appears in areas of the Starfall Isles where Beastclans are active, leaving some to wonder if the Clans have a hand in their creation.
2500
x3
Chimera
Familiar
A blend of lion, goat, and serpent, the chimera is a dangerous foe. It's giving you a funny look.
2500
x3
Big Rare:
x1 x1 x1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x2
Water Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Tidelord. Such a find should be kept as a prized possession.
110
x1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
These odd fishes propel themselves by constantly swallowing excessive amounts of warm water and expelling them out of gills near their tails. Seems like a lot of work.
37
4
99/99
notable drops:
Battle:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x many
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x1
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
x1
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
x1
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
x1
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
A dilapidated set of dented scale thigh armor. These almost wouldn't protect you from an arrow in the leg.
650
x1
Weathered Tail Tatters
Apparel
A dingy run of ripped tailcloth. Once vibrant fabric now bears the scars of many long drags through the battlefield.
500
x1
Weathered Scale Greaves
Apparel
A dilapidated set of scale greaves made of crisp leather. The buckles are dented and covered in grime.
500
x1
Toxophilite's Cape
Apparel
This cape billows like a pennant or mimics foliage depending on the movement of the wearer.
500
x1
Toxophilite's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
500
x1
Toxophilite's Tail Twist
Apparel
A little bit of flair for way back there!
500
x1
Toxophilite's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
x1
Apparel:
Pretty Pink Neck Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
x1
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
x1
Copper Steampunk Gloves
Apparel
Two large clunky gloves that are covered in extraneous copper gears and plating. The more gears, the better!
700
x1
Familiars:
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
x2
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
x2
Ashscale Ophiotaurus
Familiar
You'd think that, as a serpent, having hooves would be a detriment. You'd be wrong.
2525
x1
Ashspine Widow
Familiar
A gnarly, vicious land spider that is more at home on the cooled lava than you are. There is definitely reason for concern.
2525
x2
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
x1
Armored Duskflapper
Familiar
Thousands of years of evolution have granted this bat hardened armor to protect against falling magmatic debris.
2525
x1
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
x1
Flamerest Fiendcat
Familiar
A fiendcat that is ill will produce only smoke.
2525
x1
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
x1
Basalt Vent Hop
Familiar
This springy lizard uses its powerful legs and the reliable burst of hot air from magma vents to quickly traverse lava floes.
2525
x1
Nightfall Imp
Familiar
Often seen where lava meets the sea, these elusive imps use the guise of smoke to befuddle assailants, or even trick them into falling in the boiling water off the coast.
2525
x2
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
x2
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
x1
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
x1
Big Rare:
Vista: Volcanic Vents
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x1
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
Started: 03 Dec 2020 11:13 (server time)
Finished: 20 Dec 2020 20:28 (server time)
Cheerful Chime
Trinkets
These bells are often hung around lairs at festival time. Their loud chiming has become something of a holiday tradition. (Special thanks to ViridianSylph!)
26
99/99
Notable drops:
-Apparel-
Bloodscale Shoulder Guards
Apparel
Forged in blood, these shoulder guards are pieced together from the trophies of vanquished foes.
5000
x1
Tropical Birdskull Armband
Apparel
A feathered armband adorned with small skulls and pink beads. It is held together with braided twine and sinew.
1500
x1
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
x1
Teardrop Citrine Choker
Apparel
A cheerful choker strung with gleaming citrine.
660
x1
Sinister Tailcoat
Apparel
Every suave dragon needs a statement piece.
500
x1
Sinister Dress Shirt
Apparel
Always remember to starch the collar for a smart presentation!
500
x1
Sinister Ring
Apparel
The most sinister.
500
x1
Sinister Monocle
Apparel
A pair of spectacles may be more practical, but sometimes practicality must be set aside when one has the opportunity to be fancy. You made the right decision.
500
x1
-Familiars-
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
x1
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
x1
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
x1
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
x2
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
x2
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x2
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
x2
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
x3
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
x1
Shattered Serpent
Familiar
So many Shattered Serpents live in the Abiding Boneyard that the sand itself looks as though it's rippling like an ocean.
2000
x1
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
x1
Fenfisher Flattail
Familiar
Unlike its icy cousin, this plucky mammal doesn't catch fish for its own sustenance, but rather to barter with shoreline Ridgeback families for nuts, grains, and grasses.
250
x2
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
x2
-Battle-
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x43
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x2
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x4
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
x1
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x1
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x1
-Containers-
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
x6
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x23
Hydra Scales Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Nightsky Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Shadow Serpent Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
think i'm gonna do two venues per post so i won't lose things. first post here
Completed:
Boreal Woods wrote:
Drop to collect:
Brussels Sprouts
Plant
When roasted and covered in cinnamon and sugar, these can be quite the treat! Otherwise, they're objectively awful.
39
4
x100
Notable drops:
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
x3
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x2
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Poultrygeist
Familiar
A ghastly turkey, gobbling from beyond the grave. This bird was clearly victim of a murder most fowl, strange and unnatural. (KS-sponsored by Madame)
2600
Woodland Turkey
Familiar
Once reclusive, this fowl is now staying south year-round.
2500
Snowfall Elk
Familiar
The snowfall elk is crowned by an impressive pair of antlers that are never shed. Elder elk are often brought down by the weight of them.
2650
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
x3
Fenfisher Flattail
Familiar
Unlike its icy cousin, this plucky mammal doesn't catch fish for its own sustenance, but rather to barter with shoreline Ridgeback families for nuts, grains, and grasses.
250
x3
Treehorn Wolpertinger
Familiar
This majestic beast can leap great distances, using its wings to glide from the highest arc of its jumps.
2600
x5
Woolly Walrus
Familiar
The Woolly Walrus prefers dark, secluded places where it can comb its dark, greasy hair and listen to loud music.
2600
Bramblecrown Stoat
Familiar
Their tough hide allows them to wrap themselves in bramble covered vines, providing an extra layer of protection against predators.
2600
Deadwood Strangler
Familiar
Watch where you step! These constrictors blend into the forest bed, waiting to snare unsuspecting critters.
2600
Frosttangle Strangler
Familiar
The white growths on this strangler's hide allow it to blend into the snow-covered landscape of Boreal Wood.
2600
Glassbound Solarvul
Familiar
Due to their glass-like bodies, they are often preceded by a rainbow prism on sunny days.
2600
Glassbound Gustvul
Familiar
You can often find these napping in patches of sunlight during the day.
2600
Maned Rasa
Familiar
The Maned Rasa's winter coat is white. While in its winter garb it is often mistaken for its cousin, the more aggressive Squall Rasa.
2600
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
Nochnyr
Familiar
A haphazard union of spare parts. (KS-Sponsored by Zen.)
2600
Winter Wolf
Familiar
These hardy canines grow incredibly large. Packs of winter wolves run in throughout the Boreal Wood. While not the dominant predator, they are the most numerous.
2600
Black Wolf
Familiar
A number of Winter Wolves never lose their summer colors. These individuals are uncommon and generally smaller than their snowy-coated brethren.
2600
x4
Randomized Fishpot
Chests
This basket is being used for testing new internal tools for making randomized chest items! You're a part of history!
0
x4
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
110
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Vista: Boreal Wood
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Tin Steampunk Spats
Apparel
A pair of pressed spats with tin buttons. Is there really anything else to say? They're spats, and they're fancy!
500
x2
Morganite Flourish Wing Drape
Apparel
A pair of finely-wrought morganite wing drapes.
1400
Crimson Rogue Belt
Apparel
A belt to hold all the tools a nighttime wanderer requires.
900
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x28
Unhatched Plague Egg
Dragon Eggs
A slimy, writhing pustule, complete with a stench to match. This egg is dangerous, for it incubates a twisted, twitching, virulent creature inside its translucent membranes.
0
Ghostlight Ruins wrote:
Drop to collect:
Aer Sprite
Plant
A gust of aer sprites can sometimes be confused for a swarm of fireflies in the right light.
41
4
x99 Notable drops:
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x2
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x3
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x2
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Greybeak Reaper
Familiar
These fearful Corven are said to be the shepherds of the lost spirits of recently deceased Talonok.
2750
Somber Spirit
Familiar
A bundle of mismatched parts, levitating in tandem through a musty cloud of dark energy.
2750
x2
Lux Spectre
Familiar
These impish spectres appear at the edges of one's vision when the nights are darkest. It remains unknown if they truly exist, or if they are a figment of the mind.
2750
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
Pronghorn Hunter
Familiar
A lone pronghorn is a danger to both beastclans and dragonkind.
2750
x2
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Longneck Scholar
Familiar
Though most Longnecks take up tools of the land, some seek higher forms of learning, opting to lead intellectually.
2750
x4
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
Teardrop Citrine Anklet
Apparel
A cheerful anklet of gleaming citrines.
660
Swallow's Breastplate
Apparel
Chest armor crafted from steel and lacquered wood.
1700
Swallow's Tail Guard
Apparel
A segmented tail guard crafted from steel and lacquered wood.
1500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Pronghorn Stomper Crate
Chests
After traversing haunted ruins, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x40
NotN Drops wrote:
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
x99
Crystalline Gala Drops wrote:
Chilling Symphony Chest
Chests
A chest almost completely cased in ice. After several hours, it thaws, ready to be pried open.
0
x2
Eternal Snow
Holiday Items
A clump of frigid snow. It does not appear to melt, even when placed somewhere warm. This can be traded at the Festive Favors shop during the Crystalline Gala.
Most clownfishes use their coloration to blend into bright coral reefs. The bluebell uses its coloration to annoy their predators into giving up the chase.
38
4
99/99
notable drops:
Battle:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x many
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
x1
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x1
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
x1
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
x19
Teardrop Chroma Ring
Apparel
A playful ring set with a bright polished stone.
480
x1
Apparel:
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
x1
Familiars:
King Parda
Familiar
King Parda designates neither gender nor royalty; these feline creatures are a much larger subspecies of Parda.
2550
x2
Hippocampus
Familiar
A hippocampus never forgets.
2550
x2
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
x2
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
x2
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
Once bred to produce brilliantly colored, decorative fins, an accidental reintroduction to the wild sees these jewels migrating to new territories.
29
3
99/99
Notable Loot
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
x94
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
x4
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
x4
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
x3
Trick of the Light
Familiar
Did you see that? It looked like a fox! You didn't? Well, it was there a second ago...
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
x3
Umbra Wolf
Familiar
Umbra wolves are adept at blending into the shadows. The unwary dragon may find itself surrounded by a pack it never saw coming.
2300
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
x3
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x2
Ethereal Trickster
Familiar
Catching a trickster in the midst of its trick is much easier than catching the spirit itself. It vanishes as soon as it's been spotted.
2300
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Sparkling Emerald Leg Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Nebula Starsilk Tailwrap
Apparel
A beautiful run of galaxy-patterned silk that covers the length of the tail. It is decorated with reflective star-shaped pins.
1800
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
Gray Wizard Hat
Apparel
A floppy, dusk-colored hat, powdered with dust from years of sitting unused. What mystical energies still sit beneath its brim?
500
Sparkling Emerald Tail Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x13
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x3
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x2
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
x2
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x4
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x3
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Baku Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Vista: Bamboo Falls
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Fungalhoof Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
Strips of forest green material cut so that they may easily wrap around a dragons winglimbs. These look flexible enough to not restrict flight, if necessary.
700
Familiars
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
x2
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
x4
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
Roving Lionsnake
Familiar
This offshoot species of lionsnake often spends much more time lying in wait than its golden cousin, using thick grasses and its speckled coat to blend into the terrain.
2300
Golden Lionsnake
Familiar
Lionsnakes can use stored up kinetic energy in their spiral-like bodies to launch themselves at unsuspecting prey.
2300
x5
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
x3
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
x2
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
Starry Ampelope
Familiar
The speckled patterns that dot this antelope's flank resemble a cluster of constellations.
2300
x3
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
Quillrunner
Familiar
A fight with a Quillrunner is a dangerous task no matter which way one approaches.
2300
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
x2
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
x3
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
x2
Roundhorn Rager
Familiar
Empowered by revenge and a strong jolt of electrical energy, this rampaging beast will stop at nothing to trample its would-be captors.
2300
Battle Items
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x2
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x23
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x3
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x3
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x20
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Other
Shadow Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Shadowbinder. Such a find should be kept as a prized possession.
110
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Pelt-Lined Crate
Chests
A small cache of treasures hidden away from the harsh sun.
0
x38
[center][b]Completed:[/b]
[img]https://i.postimg.cc/kXPvtjbj/1.png[/img] [img]https://i.postimg.cc/FHDy8Nnq/2.png[/img] [img]https://i.postimg.cc/sDP9PpP3/3.png[/img] [img]https://i.postimg.cc/5tyBMTht/4.png[/img] [img]https://i.postimg.cc/VvqMR8CK/5.png[/img] [img]https://i.postimg.cc/VvQnn6dS/6.png[/img] [img]https://i.postimg.cc/8CYhkwGm/7.png[/img] [img]https://i.postimg.cc/dVqR5Lnr/8.png[/img] [img]https://i.postimg.cc/k4tW28X3/9.png[/img] [img]https://i.imgur.com/nXaTxU3.png[/img] [img]https://i.postimg.cc/0Nzw4mSM/13.png[/img] [img]https://i.postimg.cc/SNGCYmqs/14.png[/img]
Party:
[url=https://www1.flightrising.com/dragon/21759291]Helios[/url] ~ [url=https://www1.flightrising.com/dragon/21686989]Whirligig[/url] ~ [url=https://www1.flightrising.com/dragon/21731257]Python[/url]
[/center]
Started Dec 4, 11.00 pm
Fin ???
tundra cactus.... oh boy. this is going to be a long one. good thing i absolutely adore the boreal wood! good thing i love the boreal wood.
Dec 21 6.30 am - okay, if i get to a thousand frozen knapsacks before i get 99 cacti, im done.
Jan 19 2021 3.20 pm - (in tears, 45/99 cacti) good thing i love the boreal wood
Jan 28 2021 10.40 am - (48/99) you know i never noticed that the knapsack is just straight up inside a whole cube of ice. wow. anyway those are a good metric for measurement, i get a cactus roughly every 10-11 knapsacks
May 2 2021 7.00 pm - (76/99) please have mercy on me. i want to leave
May 22 2021 7.30 pm - (94/99) we are so close. ive been at this since 2 pm today and this is an average day for me. ive killed over a thousand of these shalebucks, without a doubt. the end is in sight. [i]the end is in sight[/i]
June 5 2021 6.40 pm - (99/99) IM FREE. IM FREE. IM LEAVING THE BOREAL WOOD AND IM NEVER. COMING. BACK.
v sorry for how long this post is.
[quote=Boreal Wood]
[b]drop to collect:[/b]
[item=tundra cactus] 99/99
[b]notable drops:[/b]
Battle:
[item=meditate]x27 [item=scratch]x17 [item=anticipate]x12 [item=guard]x7 [item=contuse]x18 [item=clobber]x7 [item=bolster]x8 [item=reflect]x2 [item=ward]x3 [item=shred]x15 [item=sap]x17 [item=aid]x7 [item=regeneration]x10 [item=rally]x6 [item=concentration]x2 [item=haste]x6 [item=berserker]x3 [item=discipline]x7 [item=scholar]x3 [item=field manual]x2 [item=ambush]x6
Specialty Elemental Attack stones: 121
Assorted Might Fragments: 57
Assorted Acuity Fragments: 57
Hybrid Fragments: 58
Assorted Slashes: 121
Assorted Bolts: 106
Boreal Wood Special:
[item=frozen knapsack]x951
[item=vista: boreal wood]x16 [item=vista: boreal wood ii]x8 [item=haunted crate]x3 [item=coarsefur crate]x2 [item=woodland turkey crate]x10 [item=venerable crate]x1 [item=black wolf crate]x1 [item=meditation crate]x1 [item=permafrost crate]x1 [item=nochnyr crate]x1 [item=morganite flourish tail drape]x2 [item=morganite flourish necklace]x2 [item=morganite flourish anklets]x1 [item=morganite flourish eye piece]x1 [item=morganite flourish tail clasp]x2 [item=morganite flourish bracelet]x1 [item=skin: snowy owlynx]x2 [item=accent: woolly walrus]x3 [item=accent: glassbound solarvul]x4 [item=skin: wolpertinger]x1 [item=skin: hoarfrost mauler]x2 [item=skin: teardrop owlynx]x1
Tin Steampunk items: 75
Apparel:
[item=dented iron boots]x2 [item=dented iron gauntlets]x2 [item=dented iron belt]x1 [item=pathfinder's tail twist]x2 [item=pretty aqua leg bow]x1 [item=pretty aqua arm bow]x1 [item=cleaver]x1 [item=mage's cranberry overcoat]x1 [item=winterwatcher's arctic goggles]x1 [item=winterwatcher's arctic tail cozy]x1 [item=simple darksteel wing cuffs]x2 [item=white wooly coat]x1 [item=white wooly tail]x4 [item=white wooly antennae]x3 [item=winter cape]x5 [item=pathfinder's leggings]x1 [item=brown wizard hat]x1 [item=tropical birdskull necklace]x1 [item=bloody head bandage]x1
Crimson Rogue pieces: 8
Bloodscale pieces: 6
Nebula Starsilk pieces: 16
Emerald Aviator pieces: 4
Copper Steampunk pieces: 6
Familiars:
[item=venerable shalebuck]x24 [item=shalebuck]x14 [item=mammophant]x27 [item=bullephant]x21 [item=pebblehide stoat]x27 [item=bramblecrown stoat]x25 [item=frosttangle strangler]x12 [item=deadwood strangler]x20 [item=elk]x36 [item=snowfall elk]x22 [item=poultrygeist]x39 [item=woodland turkey]x27 [item=teardrop owlynx]x19 [item=snowy owlynx]x13 [item=black wolf]x36 [item=winter wolf]x13 [item=glassbound gustvul]x26 [item=glassbound solarvul]x16 [item=longneck hunter]x17 [item=longneck wanderer]x12 [item=woolly walrus]x12 [item=auburn woolly walrus]x24 [item=maned rasa]x14 [item=squall rasa]x17 [item=wolpertinger]x21 [item=treehorn wolpertinger]x24 [item=nochnyr]x14 [item=permafrost impaler]x5 [item=hoarfrost mauler]x13 [item=coarsefur yeti]x2 [item=fenfisher flattail]x23 [item=chillriver bucktooth]x12
Big Rare:
[item=primary gene: arc (veilspun)]x1 [item=secondary gene: loop (veilspun)]x2 [item=tertiary gene: flecks (veilspun)]x1 [item=secondary gene: sugarplum (banescale)]x6 [item=tertiary gene: skeletal (banescale)]x2 [item=primary gene: phantom (gaoler)]x3 [item=secondary gene: spirit (gaoler)]x2 [item=tertiary gene: weathered (gaoler)]x2 [item=secondary gene: morph]x3 [item=shadow runestone]x1 [item=eliminate]x5 [item=unhatched shadow egg]x1 [item=unhatched light egg]x2 [item=unhatched ice egg]x1 [item=unhatched nature egg]x1 [item=unhatched water egg]x1 [item=unhatched lightning egg]x1 [item=vial of hypnotic sight]x10 [item=scroll of renaming]x15 [item=lightning runestone]x1 [item=strange chest]x so, so many
[/quote]
[size=2][url=https://www1.flightrising.com/forums/qnc/1971573/602#post_45244469]Training Fields[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/602#post_45245078]Woodland Path[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/603#post_45252301]Scorched Forest[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/603#post_45273136]Sandswept Delta[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/603#post_45288446]Blooming Grove[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/604#post_45312952]Forgotten Cave[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/604#post_45331657]Bamboo Falls[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/605#post_45362437]Thunderhead Savanna[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/605#post_45371653]Redrock Cove[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/607#post_45504053]Waterway[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/607#post_45529609]Arena[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/607#post_45529843]Volcanic Vents[/url] ~ [url=https://www1.flightrising.com/forums/qnc/1971573/607#post_45550339]Rainsong Jungle[/url] ~ Boreal Wood
[/size]
tundra cactus.... oh boy. this is going to be a long one. good thing i absolutely adore the boreal wood! good thing i love the boreal wood.
Dec 21 6.30 am - okay, if i get to a thousand frozen knapsacks before i get 99 cacti, im done.
Jan 19 2021 3.20 pm - (in tears, 45/99 cacti) good thing i love the boreal wood
Jan 28 2021 10.40 am - (48/99) you know i never noticed that the knapsack is just straight up inside a whole cube of ice. wow. anyway those are a good metric for measurement, i get a cactus roughly every 10-11 knapsacks
May 2 2021 7.00 pm - (76/99) please have mercy on me. i want to leave
May 22 2021 7.30 pm - (94/99) we are so close. ive been at this since 2 pm today and this is an average day for me. ive killed over a thousand of these shalebucks, without a doubt. the end is in sight. the end is in sight
June 5 2021 6.40 pm - (99/99) IM FREE. IM FREE. IM LEAVING THE BOREAL WOOD AND IM NEVER. COMING. BACK.
v sorry for how long this post is.
Boreal Wood wrote:
drop to collect:
Tundra Cactus
Plant
It may seem odd to find cacti in the tundra, until you consider it's just a colder sort of desert.
25
3
99/99
notable drops:
Battle:
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x27
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x17
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x12
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
x7
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x18
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
x7
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
x8
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
x2
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x3
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x15
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x17
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
x7
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
x10
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
x6
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
x2
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x6
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
x3
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
x7
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
x3
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
x2
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
If a dragon were to wait for this pack to defrost, they might be able to retrieve the contents within!
0
x951
Vista: Boreal Wood
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x16
Vista: Boreal Wood II
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x8
Haunted Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x3
Coarsefur Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x2
Woodland Turkey Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x10
Venerable Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Black Wolf Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Meditation Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Permafrost Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Nochnyr Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Morganite Flourish Tail Drape
Apparel
A finely-wrought morganite tail drape.
1400
x2
Morganite Flourish Necklace
Apparel
A finely-wrought morganite necklace.
1400
x2
Morganite Flourish Anklets
Apparel
A pair of finely-wrought morganite anklets.
1400
x1
Morganite Flourish Eye Piece
Apparel
A finely-wrought morganite eye piece.
1400
x1
Morganite Flourish Tail Clasp
Apparel
A finely-wrought morganite tail clasp.
1400
x2
Morganite Flourish Bracelet
Apparel
A finely-wrought morganite bracelet.
1400
x1
Skin: Snowy Owlynx
Coatl Female Only
Skins are equippable items that can be worn like a coat of paint on top of the accent of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by Anduins.)
500
x2
Accent: Woolly Walrus
Gaoler Male Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Falgardien.)
500
x3
Accent: Glassbound Solarvul
Coatl Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Shirarisun.)
500
x4
Skin: Wolpertinger
Tundra Male Only
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by Hooperosa.)
500
x1
Skin: Hoarfrost Mauler
Ridgeback Male Only
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by Winterize.)
500
x2
Skin: Teardrop Owlynx
Gaoler Female Only
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by dracozolt.)
500
x1
Tin Steampunk items: 75
Apparel:
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
x2
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
x2
Dented Iron Belt
Apparel
A leather belt with attached plating for the utmost in thigh protection. This one is old and dented.
350
x1
Pathfinder's Tail Twist
Apparel
A little bit of flair for way back there!
1100
x2
Pretty Aqua Leg Bow
Apparel
Aqua is in this season! Show off your good fashion sense with a soft and shimmering aqua ribbon tied into the perfect bow.
650
x1
Pretty Aqua Arm Bow
Apparel
Aqua is in this season! Show off your good fashion sense with a soft and shimmering aqua ribbon tied into the perfect bow.
650
x1
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
x1
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
x1
Winterwatcher's Arctic Goggles
Apparel
A pair of thick glass goggles.
1100
x1
Winterwatcher's Arctic Tail Cozy
Apparel
An insulated, fur-lined tail cozy.
1200
x1
Simple Darksteel Wing Cuffs
Apparel
The perfect complement to any outfit, these darksteel wing cuffs appear to absorb the light.
500
x2
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
x1
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
x4
White Wooly Antennae
Apparel
A pair of sensitive white antennae. Wearing them may or may not increase a dragon's sense of smell.
700
x3
Winter Cape
Apparel
This voluminous cape repels frost and retains heat.
800
x5
Pathfinder's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
1300
x1
Brown Wizard Hat
Apparel
A wide-brimmed, leather mage's hat. Placing this upon your head fills you with the urge to decide the fates of children.
500
x1
Tropical Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and pink charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
1350
x1
Bloody Head Bandage
Apparel
Strips of white material meant to adorn the head. These are being used to cover a grievous wound.
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
x24
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
x14
Mammophant
Familiar
An uncommon sight in the Boreal Wood, they often seek out hot springs to soak in.
2600
x27
Bullephant
Familiar
The ice crystals that form its horns and tusks are imbued with naturally occurring elemental magic.
2600
x21
Pebblehide Stoat
Familiar
When hunted, they can shed on command, allowing them to escape when their pursuers stop to empty the pebbles out of their shoes.
2600
x27
Bramblecrown Stoat
Familiar
Their tough hide allows them to wrap themselves in bramble covered vines, providing an extra layer of protection against predators.
2600
x25
Frosttangle Strangler
Familiar
The white growths on this strangler's hide allow it to blend into the snow-covered landscape of Boreal Wood.
2600
x12
Deadwood Strangler
Familiar
Watch where you step! These constrictors blend into the forest bed, waiting to snare unsuspecting critters.
2600
x20
Elk
Familiar
Favored mounts and companions to fae dragons, its antlers make an excellent perch.
2600
x36
Snowfall Elk
Familiar
The snowfall elk is crowned by an impressive pair of antlers that are never shed. Elder elk are often brought down by the weight of them.
2650
x22
Poultrygeist
Familiar
A ghastly turkey, gobbling from beyond the grave. This bird was clearly victim of a murder most fowl, strange and unnatural. (KS-sponsored by Madame)
2600
x39
Woodland Turkey
Familiar
Once reclusive, this fowl is now staying south year-round.
2500
x27
Teardrop Owlynx
Familiar
Its large paws allow it to walk on top of the snow covered forest floor.
2600
x19
Snowy Owlynx
Familiar
Despite its impressive wings, the Snowy Owlynx is incapable of flight. But it is a natural born sprinter, and very dangerous over short distances.
2600
x13
Black Wolf
Familiar
A number of Winter Wolves never lose their summer colors. These individuals are uncommon and generally smaller than their snowy-coated brethren.
2600
x36
Winter Wolf
Familiar
These hardy canines grow incredibly large. Packs of winter wolves run in throughout the Boreal Wood. While not the dominant predator, they are the most numerous.
2600
x13
Glassbound Gustvul
Familiar
You can often find these napping in patches of sunlight during the day.
2600
x26
Glassbound Solarvul
Familiar
Due to their glass-like bodies, they are often preceded by a rainbow prism on sunny days.
2600
x16
Longneck Hunter
Familiar
These brave longneck equip themselves with a winter coat over their winter coat.
2600
x17
Longneck Wanderer
Familiar
These adventurous trail blazers are sent to scout and map new territories for the rest of their clan.
2600
x12
Woolly Walrus
Familiar
The Woolly Walrus prefers dark, secluded places where it can comb its dark, greasy hair and listen to loud music.
2600
x12
Auburn Woolly Walrus
Familiar
Their severe overbite causes them chronic discomfort, sometimes resulting in unprovoked hostility.
2600
x24
Maned Rasa
Familiar
The Maned Rasa's winter coat is white. While in its winter garb it is often mistaken for its cousin, the more aggressive Squall Rasa.
2600
x14
Squall Rasa
Familiar
The thick, downy undercoat of the Rasa keeps it warm and dry during the long winters in Boreal Wood. Dragons prize its fur.
2600
x17
Wolpertinger
Familiar
Legend has it the first Wolpertinger came into being when a bird, a rabbit, and a deer walked into a bar.
2600
x21
Treehorn Wolpertinger
Familiar
This majestic beast can leap great distances, using its wings to glide from the highest arc of its jumps.
2600
x24
Nochnyr
Familiar
A haphazard union of spare parts. (KS-Sponsored by Zen.)
2600
x14
Permafrost Impaler
Familiar
These creatures freeze, then skewer their victims. (KS-Sponsored by Zen.)
2600
x5
Hoarfrost Mauler
Familiar
A terrifying bearbeast with a really sour expression. I bet it's because there's a bunch of ice shards stuck in his back.
2600
x13
Coarsefur Yeti
Familiar
A towering yeti with huge meaty fists. Under its gruesome exterior, there's a heart of gold. Or a thousand digested dragon bones...
2800
x2
Fenfisher Flattail
Familiar
Unlike its icy cousin, this plucky mammal doesn't catch fish for its own sustenance, but rather to barter with shoreline Ridgeback families for nuts, grains, and grasses.
250
x23
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
x12
Big Rare:
x1 x2 x1 x6 x2 x3 x2 x2
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
x3
Shadow Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Shadowbinder. Such a find should be kept as a prized possession.
110
x1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
x5
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
x1
Unhatched Light Egg
Dragon Eggs
A beaming, crystalline egg that is nearly perfectly round. It is difficult to look straight at this egg, but something makes you want to.
0
x2
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
x1
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
x1
Unhatched Water Egg
Dragon Eggs
A rough, porous egg that is covered in barnacles. Bubbles are forming at the cracks and crevices that make up its shell, which is soaked through with seawater.
0
x1
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
x1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x10
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
x15
Lightning Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Stormcatcher. Such a find should be kept as a prized possession.
110
x1
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.