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TOPIC | Wagnartart employee handbook (lore)
[emoji=old parchment size=1] General overview + table of contents [center] Welcome to your new job here at Wagnartart! We’re happy to have you on board our team of trained staff, and we look forward to supporting you and seeing your growth here with us. You’ll have access to all basic necessities and much more. We strive for the success of every individual here, no matter their background, breed, conditions or alignments, and we expect all our staff members to uphold and respect these values for each other as well. Here you'll find the table of contents for your employee handbook. Within this book is all the basic information about Wagnartart and its innerworkings. This book is yours to keep, but you are not allowed to share it with non-staff individuals. [/center] [b]Introduction[/b] [LIST] [*]Background [*]Current standings/accomplishments [*]Your work with us [/LIST] [b]Store Buildings[/b] [LIST] [*]Entrance [*]Aisles [*]Cafeteria/Food Court [*]Staff residence [*]Farms [*]Nest Center [*]Learning Center [*]Airport [*]Management Building [*]Health Center [*]Waste and Recycling Facilities [*]Storage [*]Sublevels [/LIST] [b]Types of staff[/b] [LIST] [*]Janitors [*]Sales [*]Store Maintenance [*]Guards [*]Technicians/Spell Masters [*]Managers [*]Supervisors [*]Researchers [*]Healthcare [/LIST] [b]Company Policies & Code of Conduct[/b]

General overview + table of contents
Welcome to your new job here at Wagnartart! We’re happy to have you on board our team of trained staff, and we look forward to supporting you and seeing your growth here with us. You’ll have access to all basic necessities and much more. We strive for the success of every individual here, no matter their background, breed, conditions or alignments, and we expect all our staff members to uphold and respect these values for each other as well.

Here you'll find the table of contents for your employee handbook. Within this book is all the basic information about Wagnartart and its innerworkings. This book is yours to keep, but you are not allowed to share it with non-staff individuals.
Introduction
  • Background
  • Current standings/accomplishments
  • Your work with us

Store Buildings
  • Entrance
  • Aisles
  • Cafeteria/Food Court
  • Staff residence
  • Farms
  • Nest Center
  • Learning Center
  • Airport
  • Management Building
  • Health Center
  • Waste and Recycling Facilities
  • Storage
  • Sublevels

Types of staff
  • Janitors
  • Sales
  • Store Maintenance
  • Guards
  • Technicians/Spell Masters
  • Managers
  • Supervisors
  • Researchers
  • Healthcare

Company Policies & Code of Conduct

b50af6888eb24158846ddd3f053bcfa2e0bc37df.png
[emoji=old parchment size=1] [center][b]An introduction to Wagnartart[/b][/center] [LIST] [*]What’s now a thriving empire of marketing and produce sales started out as a small, humble dragon clan. Co-founders [url=https://www1.flightrising.com/dragon/59980282]Glibby[/url] and [url=https://www1.flightrising.com/dragon/59980281]Eggy[/url] met in the Plaguebringer’s domain and together shared a dream of one day watching over an active, strong clan consisting of loyal dragons from near and far. Yet as members began to arrive, they knew they needed to provide for their clan, and that an invaluable resource would be money. With the help of [url=https://www1.flightrising.com/dragon/61416460]Erchius[/url] they began to put in place systems that would eventually blossom into the store we know today. To this very day the trio continue to work alongside their fellow staff with the same passion they had when it was still just a dream. [*]And what great strides we’ve made! As of now we’ve employed well over 500 staff members, beastclan and dragon alike. Despite the harsh conditions of the Plaguemother’s land our produce rivals that of other clans even in the Gladekeeper’s domain, and the hard work and dedication of our staff is enough to spark envy in any old fashioned lightning clan. Our staff are trained, educated, and paid enough to live in high end comfort. We’ve expanded our buildings and internal systems thanks to the brilliant minds of our technicians, spell masters, engineers and even fellow sales staff! We hope you take full advantage of the resources we provide so that you may join us in thriving in every way possible. [*]As part of our team and family, you have the honor of upholding our high standards in the work you do here with us. You’ll have access to support every step of the way, and upon completion of your training will be able to pursue not just your career here but any others that may have your interest. We provide physical and mental healthcare to any who may need it, ranging from curse dispelling to service animals to counseling. You’ll earn your own wages and are free to spend them as you’d like. We provide personal living quarters that are customizable and elementally charged so you’ll feel right at home! Free and constant access to learning materials from all over Sorienth are at your disposal, and our friendly upper levels of staff are always here to offer any support they can. [/LIST] [center][b]Some important items[/b][/center] [list] [*]As a new staff member, you will be given an ID, personal keys, a badge and a lanyard. [*]Your ID may be the most important item we give you. It has your personal ID number, name, and clearance level on it. You will be required to either present your card to a guard or machine in order to access a wide variety of our facilities. Computers in the management buildings can be utilized to see more information about you that is not visible on the ID, such as your genetics, parents, level, place of origin and other information. You may request to update your information as needed. [*]Your personal keys are primarily for your place of residence, alongside other places you may frequent. For instance, those working in the aisle will have a key for their stall, while guards may have a key that unlocks their locker located in the place they watch over. Should you frequently require access to a specific location you may request a key for said location. [*]Your badge is similar to your ID, but has little to no information about you listed. The badge is so that others can recognize you as a staff member, regardless of your position in the store. You'll have a wide array of badges to pick from, with some merely being the logo and others having enough space for your name. You may also pick multiple badges should you enjoy the appearance of them, for instance an ice themed badge alongside an asexual pride badge. These badges are all small enough to fit comfortably on your lanyard. [*]Your lanyard is mainly so that you can comfortably carry all your company specific necessities with ease. It have a clip for your badge as well as a keyring, and is wide enough to accommodate your badge/badges. The lanyard cloth can be selected from a wide array of designs, and you can also pay extra for a fully custom design. [*]Should any of these items become lost or stolen immediately report it to the nearest management building. [*]Other important items are known as passes, which grant temporary access to a certain facility. Currently the following are passes we may provide; boarding, nesting, visitors, patient, and farms. [/list]
An introduction to Wagnartart
  • What’s now a thriving empire of marketing and produce sales started out as a small, humble dragon clan. Co-founders Glibby and Eggy met in the Plaguebringer’s domain and together shared a dream of one day watching over an active, strong clan consisting of loyal dragons from near and far. Yet as members began to arrive, they knew they needed to provide for their clan, and that an invaluable resource would be money. With the help of Erchius they began to put in place systems that would eventually blossom into the store we know today. To this very day the trio continue to work alongside their fellow staff with the same passion they had when it was still just a dream.
  • And what great strides we’ve made! As of now we’ve employed well over 500 staff members, beastclan and dragon alike. Despite the harsh conditions of the Plaguemother’s land our produce rivals that of other clans even in the Gladekeeper’s domain, and the hard work and dedication of our staff is enough to spark envy in any old fashioned lightning clan. Our staff are trained, educated, and paid enough to live in high end comfort. We’ve expanded our buildings and internal systems thanks to the brilliant minds of our technicians, spell masters, engineers and even fellow sales staff! We hope you take full advantage of the resources we provide so that you may join us in thriving in every way possible.
  • As part of our team and family, you have the honor of upholding our high standards in the work you do here with us. You’ll have access to support every step of the way, and upon completion of your training will be able to pursue not just your career here but any others that may have your interest. We provide physical and mental healthcare to any who may need it, ranging from curse dispelling to service animals to counseling. You’ll earn your own wages and are free to spend them as you’d like. We provide personal living quarters that are customizable and elementally charged so you’ll feel right at home! Free and constant access to learning materials from all over Sorienth are at your disposal, and our friendly upper levels of staff are always here to offer any support they can.
Some important items
  • As a new staff member, you will be given an ID, personal keys, a badge and a lanyard.
  • Your ID may be the most important item we give you. It has your personal ID number, name, and clearance level on it. You will be required to either present your card to a guard or machine in order to access a wide variety of our facilities. Computers in the management buildings can be utilized to see more information about you that is not visible on the ID, such as your genetics, parents, level, place of origin and other information. You may request to update your information as needed.
  • Your personal keys are primarily for your place of residence, alongside other places you may frequent. For instance, those working in the aisle will have a key for their stall, while guards may have a key that unlocks their locker located in the place they watch over. Should you frequently require access to a specific location you may request a key for said location.
  • Your badge is similar to your ID, but has little to no information about you listed. The badge is so that others can recognize you as a staff member, regardless of your position in the store. You'll have a wide array of badges to pick from, with some merely being the logo and others having enough space for your name. You may also pick multiple badges should you enjoy the appearance of them, for instance an ice themed badge alongside an asexual pride badge. These badges are all small enough to fit comfortably on your lanyard.
  • Your lanyard is mainly so that you can comfortably carry all your company specific necessities with ease. It have a clip for your badge as well as a keyring, and is wide enough to accommodate your badge/badges. The lanyard cloth can be selected from a wide array of designs, and you can also pay extra for a fully custom design.
  • Should any of these items become lost or stolen immediately report it to the nearest management building.
  • Other important items are known as passes, which grant temporary access to a certain facility. Currently the following are passes we may provide; boarding, nesting, visitors, patient, and farms.
b50af6888eb24158846ddd3f053bcfa2e0bc37df.png
[emoji=old parchment size=1] [b]Store facilities and buildings[/b] [LIST] [*]Here at Wagnartart, we provide many different services to both our staff and customers. Here is a comprehensive list and guide to all the buildings here. All staff members are given a tour before and after training, but attached below is a map should you ever need one. Please do not hesitate to contact another staff member for assistance. [/LIST] [center] [img]https://cdn.discordapp.com/attachments/737724645859524659/1077284372761296926/mapmap.png[/img]

Store facilities and buildings
  • Here at Wagnartart, we provide many different services to both our staff and customers. Here is a comprehensive list and guide to all the buildings here. All staff members are given a tour before and after training, but attached below is a map should you ever need one. Please do not hesitate to contact another staff member for assistance.
mapmap.png
b50af6888eb24158846ddd3f053bcfa2e0bc37df.png
[emoji=old parchment size=1] [center][b]Entrance[/b] [img]https://cdn.discordapp.com/attachments/737724645859524659/1077621089003384913/wagnart.png[/img][/center] [LIST] [*]We believe that a good first impression is crucial to any walk of life. Thus, the design of our entrance was a careful and deliberate process. Grand, but not expensive. Welcoming, yet not too shabby. Our goal is to make sure our valued customers know we mean business in keeping both them and our staff safe and happy, and thus the entrance has a few non-invasive security measures put in place to ensure the wellbeing of everyone here. [*]The store entrance is a large, wide building where customers enter and exit the store. Outside of the entrance is an open lot with some large, old imported trees. This is referred to as the parking lot, as visitors will “park” any carts, ships, mounts and steeds they may have utilized in traveling here. Remember that while we are responsible for what happens inside the store, it is up to the customers to manage their parking and belongings, and we are not liable for damages caused in the parking lot. Customers that may need help with securing personal items can request for it at the entrance. [*]A variety of spells around the store are focused in the entrance. Some effectively scan visitors for certain negative emotions (ie; hostility, significant amounts of greed, unease), some scan for stolen items, and some scan for curses. Naturally, there are other spells in place besides the three examples provided. For more information please provide level 4 clearance to [url=https://www1.flightrising.com/dragon/62942370]Gravine[/url]. Any visitors that trigger certain alarms are immediately taken aside by upper staff members and/or guards. [*]Staff members looking to access restricted areas of the entrance must provide staff clearance level 1 to [url=https://www1.flightrising.com/dragon/76013259]Spiros[/url]. Any who attempt to enter without it will be subject to any security measures [url=https://www1.flightrising.com/dragon/76013259]Spiros[/url] deems appropriate. We are not liable for any injuries sustained on the premises that are caused by [url=https://www1.flightrising.com/dragon/76013259]Spiros[/url] and/or under his discretion. [/LIST] [center][b]Aisles[/b] [img]https://cdn.discordapp.com/attachments/737724645859524659/1077616572052549632/aisles.png[/img][/center] [LIST] [*]The aisles are effectively the lifeblood of our store. Here is where our hardworking staff members show and sell the products of their labor to customers from all over the world. Customers and fellow co-workers can enjoy a wide variety of food items and produce they may have never even heard of before. From exotic tropical fruits to innovative new cuisine, all sorts of wonderful flavors can be experienced and purchased right here. [*]These aisles are long rows of stalls run by sales staff members who sell their goods to customers. Most staff members work in the aisles, where produce is sold. Each dragon/beastclan member is responsible for their own stall, though requests for help of any sort can be requested. [*]Aisles are separated by type, with produce items being on the left side and manufactured goods on the right. There are 14 aisles in total, which are; [url=https://www1.flightrising.com/lair/519958/1763261?name=&type=undefined]fruits[/url], [url=https://www1.flightrising.com/lair/519958/1763261/2?name=&type=undefined]vegetables[/url], [url=https://www1.flightrising.com/lair/519958/1763261/3?name=&type=undefined]dairy[/url], [url=https://www1.flightrising.com/lair/519958/1763261/4?name=&type=undefined]meats[/url], [url=https://www1.flightrising.com/lair/519958/1763261/5?name=&type=undefined]seafood[/url], [url=https://www1.flightrising.com/lair/519958/1763261/6?name=&type=undefined]spices/herbs[/url], [url=https://www1.flightrising.com/lair/519958/1763261/7?name=&type=undefined]floral[/url], [url=https://www1.flightrising.com/lair/519958/1760278?name=&type=undefined]candy[/url], [url=https://www1.flightrising.com/lair/519958/1760278/2?name=&type=undefined]drinks[/url], [url=https://www1.flightrising.com/lair/519958/1760278/3?name=&type=undefined]condiments[/url], [url=https://www1.flightrising.com/lair/519958/1760278/4?name=&type=undefined]chilled desserts[/url], [url=https://www1.flightrising.com/lair/519958/1760278/5?name=&type=undefined]bakery[/url], [url=https://www1.flightrising.com/lair/519958/1760278/6?name=&type=undefined]prepared food[/url], and [url=https://www1.flightrising.com/lair/519958/1760278/7?name=&type=undefined]snacks[/url]. Each aisle has its own supervisor, whom you should contact if you ever have questions or need assistance. [/LIST] [center][b]Cafeteria/Food Court[/b][/center] [img]https://cdn.discordapp.com/attachments/737724645859524659/1155286668732027000/cafeteria.png[/img] [LIST] [*]While we pride ourselves on our farm fresh produce and our prepacked meals, there’s nothing quite like a freshly made meal after a long day of shopping! Our cafeteria staff are dedicated to cooking the best meals straight from the kitchen to your table. As a staff member you get a discount on all cafeteria meals (staff clearance level 1), so feel free to stop by during your lunch break. [*]The cafeteria is a huge open space full of tables, chairs, and small food carts that sell ready to eat food. Many of the staff who run these stalls purchase their inventory from the aisles right across from the cafeteria. Unless you are a janitorial staff member, it is not your responsibility to clean up after any untidy customers. You are more than welcome to help out your fellow staff members, but we make it clear to our customers that we expect them to clean up after themselves. [/LIST] [center][b]Staff residence[/b][/center] [img]https://cdn.discordapp.com/attachments/737724645859524659/1155323108023078952/apartments.png[/img] [LIST] [*]With such a large clan, it can be difficult to accommodate the needs of every individual. So many of our staff members are from all over Sorienth, from all different walks of life and cultures. We aim to make Wagnartart a home for any and all, and to do so we provide not only elementally charged living quarters but other places for our staff members who may be part of certain religions, practices, groups, or professions. [*]Staff residence buildings flank both sides of the store, with 12 total. 11 of the buildings are elementally aligned, with the last one being neutral in alignment. While most staff members live in these buildings, there are a few staff members who do not live in these buildings. If you were hired as a guard, you may be residing in the place you guard rather than one of the buildings. Please speak to [url=https://www1.flightrising.com/dragon/91516996]Roisin[/url] for any questions or concerns. [*]Your apartment room contains three rooms total; a main room containing the entrance and kitchen, a bedroom, and a bathroom. All rooms have been enchanted so that you can alter the temperature, humidity, and light levels. Different elementally aligned buildings may have different settings, for example water levels in the water residence or smoke in the fire residence. These rooms are also sound proof, weather resistant, and have enchanted locks on each of the doors to ensure your safety and privacy. Feel free to ask another staff member about different settings to determine which building suits your needs best. You are expected to clean up after yourself and to keep your room tidy. [*]Each apartment building has two communal areas, a laundry room, a storage room, a maintenance room, a staircase and an elevator. One communal area is on the ground floor, and the other is on the roof. The laundry room is free to use for all staff members, but any significant increase in cleaning expenses will be deducted from all residents in a building. [*]Outside of the staff residential buildings are small, communal gardens for different elements. Going past them behind any of the buildings leads to an altar for each of the corresponding dragon deities. There is a separate building near the neutrally aligned building that contains halls and rooms dedicated to various beastclan deities as well as lesser known dragon deities/legends. While we encourage the faith of any who may need or practice it, you are expected to behave calmly and quietly in these areas. Any staff members who do not abide may face disciplinary action. It should be noted that while non-staff members are not allowed in the residential areas, visiting guests are allowed as long as they have their visiting pass. [/LIST] [center][b]Farms[/b][/center] [img]https://cdn.discordapp.com/attachments/737724645859524659/1156035866720993340/farms.png[/img] [LIST] [*]The farms are the beginning of every home grown or made product we sell here. The farms aren't just limited to fruits and vegetables though, but rather encompass all areas dedicated to growing and/or raising produce. From fields to orchards to ponds, we supervise a wide variety of sustainable areas that provide us and our customers with only the freshest and tastiest products. [*]Depending on your job here, you may require access to a patch of land or even own a small farm of your own. All staff members must provide IDs upon entering the farm section to [url=https://www1.flightrising.com/dragon/66089388]Derrassa[/url]. Any questions or concerns with the farms are to be directed to him as well. When leaving the farms, you must provide your ID to him again while allowing him to check over whatever items you may have harvested. If the farm you accessed is not yours, you will need a pass from the owner of said farm. One can be acquired through the Management Building. [/LIST]

Entrance
wagnart.png
  • We believe that a good first impression is crucial to any walk of life. Thus, the design of our entrance was a careful and deliberate process. Grand, but not expensive. Welcoming, yet not too shabby. Our goal is to make sure our valued customers know we mean business in keeping both them and our staff safe and happy, and thus the entrance has a few non-invasive security measures put in place to ensure the wellbeing of everyone here.
  • The store entrance is a large, wide building where customers enter and exit the store. Outside of the entrance is an open lot with some large, old imported trees. This is referred to as the parking lot, as visitors will “park” any carts, ships, mounts and steeds they may have utilized in traveling here. Remember that while we are responsible for what happens inside the store, it is up to the customers to manage their parking and belongings, and we are not liable for damages caused in the parking lot. Customers that may need help with securing personal items can request for it at the entrance.
  • A variety of spells around the store are focused in the entrance. Some effectively scan visitors for certain negative emotions (ie; hostility, significant amounts of greed, unease), some scan for stolen items, and some scan for curses. Naturally, there are other spells in place besides the three examples provided. For more information please provide level 4 clearance to Gravine. Any visitors that trigger certain alarms are immediately taken aside by upper staff members and/or guards.
  • Staff members looking to access restricted areas of the entrance must provide staff clearance level 1 to Spiros. Any who attempt to enter without it will be subject to any security measures Spiros deems appropriate. We are not liable for any injuries sustained on the premises that are caused by Spiros and/or under his discretion.
Aisles
aisles.png
  • The aisles are effectively the lifeblood of our store. Here is where our hardworking staff members show and sell the products of their labor to customers from all over the world. Customers and fellow co-workers can enjoy a wide variety of food items and produce they may have never even heard of before. From exotic tropical fruits to innovative new cuisine, all sorts of wonderful flavors can be experienced and purchased right here.
  • These aisles are long rows of stalls run by sales staff members who sell their goods to customers. Most staff members work in the aisles, where produce is sold. Each dragon/beastclan member is responsible for their own stall, though requests for help of any sort can be requested.
  • Aisles are separated by type, with produce items being on the left side and manufactured goods on the right. There are 14 aisles in total, which are; fruits, vegetables, dairy, meats, seafood, spices/herbs, floral, candy, drinks, condiments, chilled desserts, bakery, prepared food, and snacks. Each aisle has its own supervisor, whom you should contact if you ever have questions or need assistance.
Cafeteria/Food Court
cafeteria.png
  • While we pride ourselves on our farm fresh produce and our prepacked meals, there’s nothing quite like a freshly made meal after a long day of shopping! Our cafeteria staff are dedicated to cooking the best meals straight from the kitchen to your table. As a staff member you get a discount on all cafeteria meals (staff clearance level 1), so feel free to stop by during your lunch break.
  • The cafeteria is a huge open space full of tables, chairs, and small food carts that sell ready to eat food. Many of the staff who run these stalls purchase their inventory from the aisles right across from the cafeteria. Unless you are a janitorial staff member, it is not your responsibility to clean up after any untidy customers. You are more than welcome to help out your fellow staff members, but we make it clear to our customers that we expect them to clean up after themselves.
Staff residence
apartments.png
  • With such a large clan, it can be difficult to accommodate the needs of every individual. So many of our staff members are from all over Sorienth, from all different walks of life and cultures. We aim to make Wagnartart a home for any and all, and to do so we provide not only elementally charged living quarters but other places for our staff members who may be part of certain religions, practices, groups, or professions.
  • Staff residence buildings flank both sides of the store, with 12 total. 11 of the buildings are elementally aligned, with the last one being neutral in alignment. While most staff members live in these buildings, there are a few staff members who do not live in these buildings. If you were hired as a guard, you may be residing in the place you guard rather than one of the buildings. Please speak to Roisin for any questions or concerns.
  • Your apartment room contains three rooms total; a main room containing the entrance and kitchen, a bedroom, and a bathroom. All rooms have been enchanted so that you can alter the temperature, humidity, and light levels. Different elementally aligned buildings may have different settings, for example water levels in the water residence or smoke in the fire residence. These rooms are also sound proof, weather resistant, and have enchanted locks on each of the doors to ensure your safety and privacy. Feel free to ask another staff member about different settings to determine which building suits your needs best. You are expected to clean up after yourself and to keep your room tidy.
  • Each apartment building has two communal areas, a laundry room, a storage room, a maintenance room, a staircase and an elevator. One communal area is on the ground floor, and the other is on the roof. The laundry room is free to use for all staff members, but any significant increase in cleaning expenses will be deducted from all residents in a building.
  • Outside of the staff residential buildings are small, communal gardens for different elements. Going past them behind any of the buildings leads to an altar for each of the corresponding dragon deities. There is a separate building near the neutrally aligned building that contains halls and rooms dedicated to various beastclan deities as well as lesser known dragon deities/legends. While we encourage the faith of any who may need or practice it, you are expected to behave calmly and quietly in these areas. Any staff members who do not abide may face disciplinary action. It should be noted that while non-staff members are not allowed in the residential areas, visiting guests are allowed as long as they have their visiting pass.
Farms
farms.png
  • The farms are the beginning of every home grown or made product we sell here. The farms aren't just limited to fruits and vegetables though, but rather encompass all areas dedicated to growing and/or raising produce. From fields to orchards to ponds, we supervise a wide variety of sustainable areas that provide us and our customers with only the freshest and tastiest products.
  • Depending on your job here, you may require access to a patch of land or even own a small farm of your own. All staff members must provide IDs upon entering the farm section to Derrassa. Any questions or concerns with the farms are to be directed to him as well. When leaving the farms, you must provide your ID to him again while allowing him to check over whatever items you may have harvested. If the farm you accessed is not yours, you will need a pass from the owner of said farm. One can be acquired through the Management Building.
b50af6888eb24158846ddd3f053bcfa2e0bc37df.png
[emoji=old parchment size=1] [center][b]Nest Center[/b][/center] [LIST] [*]Our nesting grounds have been reconstructed in a way that promotes the safety and comfort of any eggs or pairs using our facilities. The building is equipped with the supplies necessary for any situation, from comfort to safety. A highly trained guard is stationed within the Nest Center, who's number one priority is the safety of the eggs and proud parents within. [*]The nest center has five nest rooms total, alongside basic amenities such as supply closets and bathrooms. Each nest room contains a plague aligned nest, a table, chairs, cushions, and a bookcase. Items should not be taken out of the rooms unless they are faulty, in which case a staff member will take care of the item in question. [*]Please note that all rooms have one-way glass ceilings so that our guard [url=https://www1.flightrising.com/dragon/78275740]Skotos[/url] can properly watch over the nests. Suspicious activity occurring within the building may warrant him notifying other nearby guards/staff alongside questioning nesting pairs. Though we wish to honor your privacy, we value the overall safety of our eggs and hatchlings above all else. [*]While dragons from all flights are welcome to make use of our nesting rooms, any individuals using a nest must have their nesting pass on them at all times. Those without a pass must provide staff clearance level 3 to [url=https://www1.flightrising.com/dragon/78275740]Skotos[/url], and may only be present in the building if he is supervising. Any who attempt to enter without either will be subject to any security measures [url=https://www1.flightrising.com/dragon/78275740]Skotos[/url] deems appropriate. We are not liable for any injuries sustained on the premises that are caused by [url=https://www1.flightrising.com/dragon/78275740]Skotos[/url] and/or under his discretion. [/LIST] [center][b]Learning Center[/b][/center] [LIST] [*]All hatchlings deserve an education that promotes future success, as well as the opportunity to develop critical thinking skills and an open mind to the vast world before them. They are required to learn a variety of necessary materials at a baseline level, after which they can continue to pursue their studies in a specific career or explore all sorts of other options. Our learning center hosts open classes on a wide variety of topics that anyone can join in, as well as a library full of all sorts of scrolls and books. As a staff member, you have free access to all learning materials, and are encouraged to pursue your interests here. [*]The learning center functions as a school, library, and daycare all in one. The main outdoor courtyard has a playground that is big enough to accommodate for play centering around different elements, from four different play pools, gust pads, and small caves. It should be noted that as a staff member while you are allowed access to the play area, doing so during working hours is unadvised. Teaching staff and guards are expected to be present and typically are, but unfamiliar staff may cause confusion and unease for both children and adults. [*]The library contains both learning materials as well as archives of Wagnartart books and records. You must have a staff clearance of level 4 to enter the archives. All staff (clearance level 1) are otherwise welcome to check out any books or scrolls they take interest in from the library. Any damage done to the materials will come out of your pay, including repairs/replacements. [*]Non-staff members are not allowed to possess materials from the library, and will be asked to return any they come across during their time here. It should be noted that while children have access to some reading materials, they cannot take them out of the facility. If a child or guardian figure inquires to purchase a book, contact [url=https://www1.flightrising.com/dragon/83164965]Mevushal[/url]. [/LIST] [center][b]Airport[/b][/center] [list] [*]With the expansion of our community and business has come new challenges and opportunities. As a larger business, we take pride in being able to fulfill larger orders to communities much further from us that need them. In order to accommodate for these expeditions into other territories, we've engineered our very own travel system and vehicles capable or reaching any corner of Sorienth. [*]The airport is a large building that houses our custom designed airplanes, used for the transport and transit of materials, goods, and persons. The building itself contains three main parts; the garage, the control rooms, and the loading zones. The garage contains plenty of storage space for the planes themselves as well as a repair and maintenance shop, should any plane require it. The control rooms are where various staff members log and monitor plane flight statuses. Lastly, the loading zones are where various items and staff members are transferred on and off the planes. [*]Another main aspect of the airport is the runway. Here planes will land and take off for flight. Only qualified airport staff are allowed on the runway at any time. [*]In order to use the planes or access the airport, you must provide a boarding pass to [guard]. Any staff members without a pass must have clearance level 4 to access any part of the airport. Non-staff members are not permitted on the airport grounds at all. [/list] [center][b]Emergency Zones[/b][/center] [LIST] [*]In the case of a store-wide emergency, you may be required to evacuate your current space and go into an emergency zone. Emergency events such as (but not limited to) lair attacks, floods, and extreme weather may occur during your stay here. We have various different safety protocols as well as training sessions for our staff here to ensure the well being of everyone in the store, staff and customer alike. [*]There are three above ground emergency zones, and one underground. Two are near the apartment complexes on either side, while the last zone is near the back of the store to accommodate staff working in further facilities. These buildings can be found on your map, alongside the underground emergency zone. We will discuss the underground zone in a later passage. [*]The emergency zones are only to be accessed during times of emergency or if you have staff clearance level 4. A code will be broadcasted alongside an emergency message so that you know where to go (said codes are provided separately and are shorthand for specific types of emergency situations). [*]The emergency zones have several passages leading down to the underground bunker should the need arise. These passages are only known to staff of clearance level 4, and they will escort any staff or visitors as absolutely necessary through them. Attempts to proceed through these passages without knowledge of the passwords may trigger security measures, and we are not liable for any injury or death caused by said security system. [*]Fully functioning lights, plumbing, bedding, and cooking machinery are provided in each building. Should the time required to stay safe in the emergency buildings be extended significantly, we may also access our food stores and potentially farms via underground bunker should the need arise. [/LIST]
Nest Center
  • Our nesting grounds have been reconstructed in a way that promotes the safety and comfort of any eggs or pairs using our facilities. The building is equipped with the supplies necessary for any situation, from comfort to safety. A highly trained guard is stationed within the Nest Center, who's number one priority is the safety of the eggs and proud parents within.
  • The nest center has five nest rooms total, alongside basic amenities such as supply closets and bathrooms. Each nest room contains a plague aligned nest, a table, chairs, cushions, and a bookcase. Items should not be taken out of the rooms unless they are faulty, in which case a staff member will take care of the item in question.
  • Please note that all rooms have one-way glass ceilings so that our guard Skotos can properly watch over the nests. Suspicious activity occurring within the building may warrant him notifying other nearby guards/staff alongside questioning nesting pairs. Though we wish to honor your privacy, we value the overall safety of our eggs and hatchlings above all else.
  • While dragons from all flights are welcome to make use of our nesting rooms, any individuals using a nest must have their nesting pass on them at all times. Those without a pass must provide staff clearance level 3 to Skotos, and may only be present in the building if he is supervising. Any who attempt to enter without either will be subject to any security measures Skotos deems appropriate. We are not liable for any injuries sustained on the premises that are caused by Skotos and/or under his discretion.
Learning Center
  • All hatchlings deserve an education that promotes future success, as well as the opportunity to develop critical thinking skills and an open mind to the vast world before them. They are required to learn a variety of necessary materials at a baseline level, after which they can continue to pursue their studies in a specific career or explore all sorts of other options. Our learning center hosts open classes on a wide variety of topics that anyone can join in, as well as a library full of all sorts of scrolls and books. As a staff member, you have free access to all learning materials, and are encouraged to pursue your interests here.
  • The learning center functions as a school, library, and daycare all in one. The main outdoor courtyard has a playground that is big enough to accommodate for play centering around different elements, from four different play pools, gust pads, and small caves. It should be noted that as a staff member while you are allowed access to the play area, doing so during working hours is unadvised. Teaching staff and guards are expected to be present and typically are, but unfamiliar staff may cause confusion and unease for both children and adults.
  • The library contains both learning materials as well as archives of Wagnartart books and records. You must have a staff clearance of level 4 to enter the archives. All staff (clearance level 1) are otherwise welcome to check out any books or scrolls they take interest in from the library. Any damage done to the materials will come out of your pay, including repairs/replacements.
  • Non-staff members are not allowed to possess materials from the library, and will be asked to return any they come across during their time here. It should be noted that while children have access to some reading materials, they cannot take them out of the facility. If a child or guardian figure inquires to purchase a book, contact Mevushal.
Airport
  • With the expansion of our community and business has come new challenges and opportunities. As a larger business, we take pride in being able to fulfill larger orders to communities much further from us that need them. In order to accommodate for these expeditions into other territories, we've engineered our very own travel system and vehicles capable or reaching any corner of Sorienth.
  • The airport is a large building that houses our custom designed airplanes, used for the transport and transit of materials, goods, and persons. The building itself contains three main parts; the garage, the control rooms, and the loading zones. The garage contains plenty of storage space for the planes themselves as well as a repair and maintenance shop, should any plane require it. The control rooms are where various staff members log and monitor plane flight statuses. Lastly, the loading zones are where various items and staff members are transferred on and off the planes.
  • Another main aspect of the airport is the runway. Here planes will land and take off for flight. Only qualified airport staff are allowed on the runway at any time.
  • In order to use the planes or access the airport, you must provide a boarding pass to [guard]. Any staff members without a pass must have clearance level 4 to access any part of the airport. Non-staff members are not permitted on the airport grounds at all.
Emergency Zones
  • In the case of a store-wide emergency, you may be required to evacuate your current space and go into an emergency zone. Emergency events such as (but not limited to) lair attacks, floods, and extreme weather may occur during your stay here. We have various different safety protocols as well as training sessions for our staff here to ensure the well being of everyone in the store, staff and customer alike.
  • There are three above ground emergency zones, and one underground. Two are near the apartment complexes on either side, while the last zone is near the back of the store to accommodate staff working in further facilities. These buildings can be found on your map, alongside the underground emergency zone. We will discuss the underground zone in a later passage.
  • The emergency zones are only to be accessed during times of emergency or if you have staff clearance level 4. A code will be broadcasted alongside an emergency message so that you know where to go (said codes are provided separately and are shorthand for specific types of emergency situations).
  • The emergency zones have several passages leading down to the underground bunker should the need arise. These passages are only known to staff of clearance level 4, and they will escort any staff or visitors as absolutely necessary through them. Attempts to proceed through these passages without knowledge of the passwords may trigger security measures, and we are not liable for any injury or death caused by said security system.
  • Fully functioning lights, plumbing, bedding, and cooking machinery are provided in each building. Should the time required to stay safe in the emergency buildings be extended significantly, we may also access our food stores and potentially farms via underground bunker should the need arise.
b50af6888eb24158846ddd3f053bcfa2e0bc37df.png
[emoji=old parchment size=1] [center][b]Management Building[/b][/center] [LIST] [*]In order to keep our community running as smoothly as possible, we employ and train the best of the best in management. Here is where customers, staff, investors and potential clan affiliates can speak directly to our head honchos. [*]There are a few smaller management buildings throughout the store, but for this article specifically we will be discussing the main headquarters. The location of this building and the others are shown on your map. [*]The first floor is mainly for customer services, though there are meeting rooms located throughout for other, potentially private conversations. While staff may enter through the front or back doors, non-staff members must enter through the front without exception. [*]The second floor is reserved for staff members with a clearance level of 3 and up. Anyone without proper clearance may be permitted to enter as long as they are accompanied by [url=https://www1.flightrising.com/dragon/90812165]Bora[/url] or a staff member with clearance level 5. [/LIST] [center][b]Health Center[/b][/center] [LIST] [*]Though we pride ourselves on the products we sell and the community we've founded, we also boast a private healthcare building capable of providing the best of care for our employees, dragon or not. Our healthcare team is well practiced in both the medical field but also magics, mental health and even mechanics. From metal golems to common allergies to ancient curses, we've got you covered. [*]As such the healthcare center is divided into 5 main sections. The entrance contains the first section, being the urgent care section. Should you or another staff member require any sort of health related attention, please provide your staff ID to [url=https://www1.flightrising.com/dragon/74436492]Bruce[/url] and you will be seen by one of our staff members depending on the services required. The other four sections are dedicated to the four different types of care provided; medical, mental, magical, and mechanics. All areas are off limits for non-staff members unless they have a visitor pass. Staff members must either have clearance level 4 to enter without a pass or as a patient. [*]All expenses are covered and are of no cost to staff members. In the case of severe emergency in which immense amounts of funds are necessary, such as an attack on the lair or widespread pathogen, all staff members may be subject to a pay cut in order to accommodate for expenses. [*]Accommodations for any disabilities are available for free for staff members. Ramps, rails, mobility devices, and other services are provided throughout the store for staff and customers alike. Service creatures are allowed in all spaces. Each certified service creature has various spells that eliminate the risk of passive damages to others including shed fur, feathers, curses, various fluids such as poisonous secretions, etc. If you experience or see someone else experience allergies or injuries caused by the presence of a service animal, see [url=https://www1.flightrising.com/dragon/82982891]Melloskrie[/url] immediately and notify a supervisor. [/LIST] [center][b]Waste and Recycling Facilities[/b][/center] [img]https://cdn.discordapp.com/attachments/737724645859524659/1089967046068011068/waste_building.png[/img] [LIST] [*]In order to maintain the cleanliness of our store and surrounding environment, we have our very own waste disposal building that is able to not only able to efficiently reduce waste but also recycle as much as we can. [*]As such, we expect and encourage you to keep your areas as clean as you can. There are large communal waste bins for each apartment building, and smaller bins present throughout the store. The bags you use are enchanted to seal waste completely, but are somewhat fragile and should be handled with care. If you run out, please visit the waste disposal building for more (these bags are recycled and are free for staff members). [*]When depositing trash directly, go to the side of the building and place your trash in the brick structure on the conveyor belt. It will carry your trash bags into the building. Anything that is placed on the line will be processed. Please make sure the things you place on the line are only items you wish to dispose of. [*]The waste building contains three different sections for processing waste. The first section has an enchanted magnetic ceiling that pulls metals and valuables such as gems out from waste. These valuables are then taken to be melted down and/or sold/reused. The second section is enchanted with plague magic that decomposes organic matter over a sieve to fall into a large assembly line that recycles the decomposing matter into fertilizer. The third part takes anything that's left to an incinerator that completely breaks down whatever is left. The ash produced by this process is collected to be reused in the creation of ash bricks, which make up the foundation of many of our pathways. [*]Located at the entrance of the building is a chute and bags for the collection of fertilizer from the compost section. Here any staff member (clearance level 1) can grab a bag and some fertilizer for any gardening needs they may have. Please return the bags once you're finished using them. [/LIST] [center][b]Storage[/b][/center] [LIST] [*]While all of our facilities have small storage rooms of their own, we also have a large underground facility dedicated solely to our storage hoard. From cleaning supplies to equipment to valuables, we have plenty of room for all sorts of things. Within this section we will mainly discuss storage facilities within buildings. The main storage facility will be addressed in a later passage. [*]Each building has storage that houses necessary materials for that specific building, alongside cleaning equipment and emergency supplies. For instance, storage within the library will likely contain a lot of paper and scrolls, while the waste disposal building will contain plenty of strong cleaning equipment and bags. While you may feel a certain storage area is lacking in supplies, we strongly recommend that you do not simply bring your own to use as substitution. Please let the supervisor of said area know what materials they may be missing so that they can provide the best quality equipment they can. [*]Each storage room is locked and access can only be granted by a staff member working within the area or has a clearance level of 4. Items taken out of storage must be returned within a timely manner dictated by the staff working within the corresponding area in the same condition it was borrowed. Should you come across faulty equipment do not use it and notify a supervisor in the area. Misuse and damage of equipment borrowed will be deducted from your paycheck directly. [/LIST]
Management Building
  • In order to keep our community running as smoothly as possible, we employ and train the best of the best in management. Here is where customers, staff, investors and potential clan affiliates can speak directly to our head honchos.
  • There are a few smaller management buildings throughout the store, but for this article specifically we will be discussing the main headquarters. The location of this building and the others are shown on your map.
  • The first floor is mainly for customer services, though there are meeting rooms located throughout for other, potentially private conversations. While staff may enter through the front or back doors, non-staff members must enter through the front without exception.
  • The second floor is reserved for staff members with a clearance level of 3 and up. Anyone without proper clearance may be permitted to enter as long as they are accompanied by Bora or a staff member with clearance level 5.
Health Center
  • Though we pride ourselves on the products we sell and the community we've founded, we also boast a private healthcare building capable of providing the best of care for our employees, dragon or not. Our healthcare team is well practiced in both the medical field but also magics, mental health and even mechanics. From metal golems to common allergies to ancient curses, we've got you covered.
  • As such the healthcare center is divided into 5 main sections. The entrance contains the first section, being the urgent care section. Should you or another staff member require any sort of health related attention, please provide your staff ID to Bruce and you will be seen by one of our staff members depending on the services required. The other four sections are dedicated to the four different types of care provided; medical, mental, magical, and mechanics. All areas are off limits for non-staff members unless they have a visitor pass. Staff members must either have clearance level 4 to enter without a pass or as a patient.
  • All expenses are covered and are of no cost to staff members. In the case of severe emergency in which immense amounts of funds are necessary, such as an attack on the lair or widespread pathogen, all staff members may be subject to a pay cut in order to accommodate for expenses.
  • Accommodations for any disabilities are available for free for staff members. Ramps, rails, mobility devices, and other services are provided throughout the store for staff and customers alike. Service creatures are allowed in all spaces. Each certified service creature has various spells that eliminate the risk of passive damages to others including shed fur, feathers, curses, various fluids such as poisonous secretions, etc. If you experience or see someone else experience allergies or injuries caused by the presence of a service animal, see Melloskrie immediately and notify a supervisor.
Waste and Recycling Facilities
waste_building.png
  • In order to maintain the cleanliness of our store and surrounding environment, we have our very own waste disposal building that is able to not only able to efficiently reduce waste but also recycle as much as we can.
  • As such, we expect and encourage you to keep your areas as clean as you can. There are large communal waste bins for each apartment building, and smaller bins present throughout the store. The bags you use are enchanted to seal waste completely, but are somewhat fragile and should be handled with care. If you run out, please visit the waste disposal building for more (these bags are recycled and are free for staff members).
  • When depositing trash directly, go to the side of the building and place your trash in the brick structure on the conveyor belt. It will carry your trash bags into the building. Anything that is placed on the line will be processed. Please make sure the things you place on the line are only items you wish to dispose of.
  • The waste building contains three different sections for processing waste. The first section has an enchanted magnetic ceiling that pulls metals and valuables such as gems out from waste. These valuables are then taken to be melted down and/or sold/reused. The second section is enchanted with plague magic that decomposes organic matter over a sieve to fall into a large assembly line that recycles the decomposing matter into fertilizer. The third part takes anything that's left to an incinerator that completely breaks down whatever is left. The ash produced by this process is collected to be reused in the creation of ash bricks, which make up the foundation of many of our pathways.
  • Located at the entrance of the building is a chute and bags for the collection of fertilizer from the compost section. Here any staff member (clearance level 1) can grab a bag and some fertilizer for any gardening needs they may have. Please return the bags once you're finished using them.
Storage
  • While all of our facilities have small storage rooms of their own, we also have a large underground facility dedicated solely to our storage hoard. From cleaning supplies to equipment to valuables, we have plenty of room for all sorts of things. Within this section we will mainly discuss storage facilities within buildings. The main storage facility will be addressed in a later passage.
  • Each building has storage that houses necessary materials for that specific building, alongside cleaning equipment and emergency supplies. For instance, storage within the library will likely contain a lot of paper and scrolls, while the waste disposal building will contain plenty of strong cleaning equipment and bags. While you may feel a certain storage area is lacking in supplies, we strongly recommend that you do not simply bring your own to use as substitution. Please let the supervisor of said area know what materials they may be missing so that they can provide the best quality equipment they can.
  • Each storage room is locked and access can only be granted by a staff member working within the area or has a clearance level of 4. Items taken out of storage must be returned within a timely manner dictated by the staff working within the corresponding area in the same condition it was borrowed. Should you come across faulty equipment do not use it and notify a supervisor in the area. Misuse and damage of equipment borrowed will be deducted from your paycheck directly.
b50af6888eb24158846ddd3f053bcfa2e0bc37df.png
[emoji=old parchment size=1] [center][size=4][b]Sublevels[/b][/size][/center] [list] [*]While on the surface we have a wide expanse of commerce and community, our work continues deep below the ground. Beneath our lair is a system of tunnels and rooms that house all sorts of specialized equipment and purposes. Non staff members are not permitted in the sublevels without staff accompaniment with clearance level 4. [*]The sublevels house many different facilities, namely our main storage, the icebox, the hotbox, subterranean farms, and emergency zone.[size=1][color=white]They believe they live happy lives, interacting with their neighbors and not knowing their previous lives or how they once looked. [/list] [center][b]Storage[/b][/center] [list] [*]Just as every clan has a leader, every clan has a hoard! The bulk of our storage lies underground, including our main hoard, food stores and vault. There are also individualized storage areas within almost every building that house relevant necessities alongside emergency materials. These areas are all guarded in some way, with the main storage being the most secure.[size=1][color=white]They live in rooms with thick steel doors, on piles of pillows and blankets looking out over the city. [*]The main hoard is only accessible to staff with a clearance level of 5. Any other staff must be accompanied by a staff member with clearance level 5 as well as two guards. Four guards are to be visibly present near the hoard at any time. [*]The vault is stored within the hoard, and is only accessible to staff with a clearance level of 5. No one else is allowed into the vault without question. Anyone who states otherwise is to be considered a person of suspicious intent and will be taken in and interrogated. Should you approach the hoard or vault with the intent to enter, the guards will inform you of said rule and give you one verbal warning before taking any precautionary action that they may deem fit.[size=1][color=white]The locked doors and reinforced glass panes are the standard of living. It keeps them safe. [*]Our food stores are located in a room adjacent to the hoard. These food stores are mainly in case of emergency, but may be accessed in times of need. Only staff with a clearance level of 4 may enter while being accompanied by a guard. Should you wish to offer some product to be stored here, a guard will provide you an enchanted container that can safely store your product for future use. Please note that products you donate will not be returned to you unless it is being distributed for consumption. You will be given a small amount of money for food you donate, but depending on the state of the storage we may not accept donations. Please speak to [] for any questions you may have in regards to this.[size=1][color=white]When the sky dims they sleep suspended in fluid filled tubes and dream of the surface, and being part of the community. [/LIST] [center][b]The Icebox[/b][/center] [list] [*]Produce may be a staple within our community, but we also offer a wide variety of cold groceries as well. From ice cream to native ice flora, we make sure that what we provide is of the highest standards, and in doing so have created our own artificial environments right at home.[size=1][color=white]They don't know that the dreams are artificial, nor that their memories aren't their own. [*]The cold section consists of two main areas; a refrigerated area and a frozen area. It should be noted that while you must provide clearance upon entering the sublevels, you will also have to provide your ID in order to access the cold areas. Both of these areas have storage rooms, prep rooms, and gardens. [*]The refrigerated area keeps things cold but not frozen. Many staff members selling drinks and produce will keep their excess stock here to be sold later.[size=1][color=white]Sometimes when they wake up they have new limbs or open sores, but they don't hurt. A lot of work has gone into making sure they don't feel pain. [*]The freezer area keeps things frozen, and depending on which storage room you choose will determine just how frozen you'd like to store your product. A variety of water from different biomes is available prior to entering should you wish to use them for ice cubes or cooking. Examples include but are not limited to saltwater, freshwater from the sea of a thousand currents, shadow tainted water, mineral water and many more. Cross contamination of these waters is not tolerated and the cost of replacements will come from your paycheck.[size=1][color=white]There are several apartments in the city, surrounding a large open park connected by an intricate maze of glass tunnels. [/LIST] [center][b]The Hotbox[/b][/center] [list] [*]Similar to our freezer section, except it's full of magma rather than ice. Just as cold cuisine needs to be made and stored at a proper low temperature, there are many hot products that require a much higher temperature in order to be at their best.[size=1][color=white]They don't think about how the sky is just weak light magic, they don't wonder why they can only fly so high, and they certainly don't worry about why they're trapped. [*]The heated section consists of two main areas; a hot area and a molten area. It should be noted that while you must provide clearance upon entering the sublevels, you will also have to provide your ID in order to access the heated areas. Both of these areas have storage rooms, prep rooms, and gardens. [*]The hot area keeps things between toasty and hot, but not burnt. The gardens here have many separate small plots in order to control the humidity of individual plots, as some plants prefer hot and dry rather than hot and humid and vice versa. [*]The molten area keeps things scorching hot. The magma melting pools are all labeled with which rock types were used, giving our staff a wide variety of flavors to choose from in order to cook their cuisine. Cross contamination of these pools is not tolerated and the cost of replacements will come from your paycheck. A personal magma pool may be requested before upon entry, as you may want to make our own mix. You will be responsible for properly cleaning the pool after use, and cleaning supplies will be provided on site.[size=1][color=white]The boss is very nice to them, and often brings gifts to everyone. The doctors are very nice too. [/list] [center][b]Subterranean farms[/b][/center] [list] [*]Though you may work here as a farmer, that doesn't inherently mean you'll be working in the sun. Many different products are grown deep underground, where humidity and light levels can be easily monitored and changed to accommodate for all sorts of produce.[size=1][color=white]They don't wonder why the boss wears a mask, and why he never tells them his name. Everyone looks so different down here. [*]You must provide your ID as well as a specific plot you'll be working on in order to enter the sublevel farms. The farms here typically require very specific growing conditions and are thus limited to unnecessary contact as much as possible.[size=1][color=white]Some of the residents here take up half an apartment, others seem to be a horde of smaller beings. The diversity helps discourage asking questions. [*]It should be noted that extreme temperature farming occurs in either the icebox or hotbox. Plots located in the farm area can be temperature and humidity regulated, but they do not reach significantly high or low temperatures. A plot that requires a different form of elemental supplement may be requested, such as full water submersion and pressure or constant wind.[size=1][color=white]There's always the risk that he'll be recognized without his cover. Recognition requires memories. [*]A storage room containing a wide assortment of gardening tools can be located near the entrance to the farms. What you borrow must be returned in the same condition you found it in. If you come across faulty equipment please do not use it and notify [].[size=1][color=white]Memories that should no longer be present. He never stays long. [/LIST] [center][b]Emergency zone[/b][/center] [list] [*]In the case of a store-wide emergency, you may be required to evacuate your current space and go into the underground emergency zone. Emergency events such as (but not limited to) lair attacks, tornadoes, and fires may occur during your stay here. We have various different safety protocols as well as training sessions for our staff here to ensure the well being of everyone in the store, staff and customer alike.[size=1][color=white]Sometimes a new being comes down and later in the day they discover they have a new neighbor. [*]The underground emergency zone is only to be accessed during times of emergency or if you have staff clearance level 4. A code associated with this zone will be broadcasted alongside an emergency message so that you know where to go (said codes are provided separately). [*]The emergency zone is a large bunker deep beneath the main store that connects to the main hoard. With this we are able to access all our supplies while being able to protect it from potential harm. The pathway to and from the hoard will be guarded directly by [url=https://www1.flightrising.com/dragon/61416460]Erchius[/url] and any other guards available to aid him. In order to gain something from the hoard you must present your staff ID to him and wait for a guard to retrieve the item for you.[size=1][color=white]Some who misbehave suddenly disappear, some scream and cry over something they used to know. Their old lives and names. [*]Fully functioning lights, plumbing, bedding, and cooking machinery are provided in the bunker. Should the time required to stay safe in the emergency bunker be extended significantly, we may also access our food stores and potentially farms should the need arise. We assure you that even in the most dire of times, you will be fed and sheltered as best we can.[size=1][color=white]Sometimes they tear at their own flesh. Their bodies heave with burdened sobs. It never lasts long. [/LIST] [center][b][color=white]Catacombs[/b][/center] [size=1][color=white]A city of reinforced glass tubes and bare walls deep beneath the store. Its residents are all mutated far beyond what they may have initially looked like. Some are covered in wires and sharp metal. Others are fused with other beings as if a sick homage to emperors. Glibby runs the Catacombs alongside a team of strange folk who never show their faces. Their voices sound so familiar.

Sublevels
  • While on the surface we have a wide expanse of commerce and community, our work continues deep below the ground. Beneath our lair is a system of tunnels and rooms that house all sorts of specialized equipment and purposes. Non staff members are not permitted in the sublevels without staff accompaniment with clearance level 4.
  • The sublevels house many different facilities, namely our main storage, the icebox, the hotbox, subterranean farms, and emergency zone.They believe they live happy lives, interacting with their neighbors and not knowing their previous lives or how they once looked.
Storage
  • Just as every clan has a leader, every clan has a hoard! The bulk of our storage lies underground, including our main hoard, food stores and vault. There are also individualized storage areas within almost every building that house relevant necessities alongside emergency materials. These areas are all guarded in some way, with the main storage being the most secure.They live in rooms with thick steel doors, on piles of pillows and blankets looking out over the city.
  • The main hoard is only accessible to staff with a clearance level of 5. Any other staff must be accompanied by a staff member with clearance level 5 as well as two guards. Four guards are to be visibly present near the hoard at any time.
  • The vault is stored within the hoard, and is only accessible to staff with a clearance level of 5. No one else is allowed into the vault without question. Anyone who states otherwise is to be considered a person of suspicious intent and will be taken in and interrogated. Should you approach the hoard or vault with the intent to enter, the guards will inform you of said rule and give you one verbal warning before taking any precautionary action that they may deem fit.The locked doors and reinforced glass panes are the standard of living. It keeps them safe.
  • Our food stores are located in a room adjacent to the hoard. These food stores are mainly in case of emergency, but may be accessed in times of need. Only staff with a clearance level of 4 may enter while being accompanied by a guard. Should you wish to offer some product to be stored here, a guard will provide you an enchanted container that can safely store your product for future use. Please note that products you donate will not be returned to you unless it is being distributed for consumption. You will be given a small amount of money for food you donate, but depending on the state of the storage we may not accept donations. Please speak to [] for any questions you may have in regards to this.When the sky dims they sleep suspended in fluid filled tubes and dream of the surface, and being part of the community.
The Icebox
  • Produce may be a staple within our community, but we also offer a wide variety of cold groceries as well. From ice cream to native ice flora, we make sure that what we provide is of the highest standards, and in doing so have created our own artificial environments right at home.They don't know that the dreams are artificial, nor that their memories aren't their own.
  • The cold section consists of two main areas; a refrigerated area and a frozen area. It should be noted that while you must provide clearance upon entering the sublevels, you will also have to provide your ID in order to access the cold areas. Both of these areas have storage rooms, prep rooms, and gardens.
  • The refrigerated area keeps things cold but not frozen. Many staff members selling drinks and produce will keep their excess stock here to be sold later.Sometimes when they wake up they have new limbs or open sores, but they don't hurt. A lot of work has gone into making sure they don't feel pain.
  • The freezer area keeps things frozen, and depending on which storage room you choose will determine just how frozen you'd like to store your product. A variety of water from different biomes is available prior to entering should you wish to use them for ice cubes or cooking. Examples include but are not limited to saltwater, freshwater from the sea of a thousand currents, shadow tainted water, mineral water and many more. Cross contamination of these waters is not tolerated and the cost of replacements will come from your paycheck.There are several apartments in the city, surrounding a large open park connected by an intricate maze of glass tunnels.
The Hotbox
  • Similar to our freezer section, except it's full of magma rather than ice. Just as cold cuisine needs to be made and stored at a proper low temperature, there are many hot products that require a much higher temperature in order to be at their best.They don't think about how the sky is just weak light magic, they don't wonder why they can only fly so high, and they certainly don't worry about why they're trapped.
  • The heated section consists of two main areas; a hot area and a molten area. It should be noted that while you must provide clearance upon entering the sublevels, you will also have to provide your ID in order to access the heated areas. Both of these areas have storage rooms, prep rooms, and gardens.
  • The hot area keeps things between toasty and hot, but not burnt. The gardens here have many separate small plots in order to control the humidity of individual plots, as some plants prefer hot and dry rather than hot and humid and vice versa.
  • The molten area keeps things scorching hot. The magma melting pools are all labeled with which rock types were used, giving our staff a wide variety of flavors to choose from in order to cook their cuisine. Cross contamination of these pools is not tolerated and the cost of replacements will come from your paycheck. A personal magma pool may be requested before upon entry, as you may want to make our own mix. You will be responsible for properly cleaning the pool after use, and cleaning supplies will be provided on site.The boss is very nice to them, and often brings gifts to everyone. The doctors are very nice too.
Subterranean farms
  • Though you may work here as a farmer, that doesn't inherently mean you'll be working in the sun. Many different products are grown deep underground, where humidity and light levels can be easily monitored and changed to accommodate for all sorts of produce.They don't wonder why the boss wears a mask, and why he never tells them his name. Everyone looks so different down here.
  • You must provide your ID as well as a specific plot you'll be working on in order to enter the sublevel farms. The farms here typically require very specific growing conditions and are thus limited to unnecessary contact as much as possible.Some of the residents here take up half an apartment, others seem to be a horde of smaller beings. The diversity helps discourage asking questions.
  • It should be noted that extreme temperature farming occurs in either the icebox or hotbox. Plots located in the farm area can be temperature and humidity regulated, but they do not reach significantly high or low temperatures. A plot that requires a different form of elemental supplement may be requested, such as full water submersion and pressure or constant wind.There's always the risk that he'll be recognized without his cover. Recognition requires memories.
  • A storage room containing a wide assortment of gardening tools can be located near the entrance to the farms. What you borrow must be returned in the same condition you found it in. If you come across faulty equipment please do not use it and notify [].Memories that should no longer be present. He never stays long.
Emergency zone
  • In the case of a store-wide emergency, you may be required to evacuate your current space and go into the underground emergency zone. Emergency events such as (but not limited to) lair attacks, tornadoes, and fires may occur during your stay here. We have various different safety protocols as well as training sessions for our staff here to ensure the well being of everyone in the store, staff and customer alike.Sometimes a new being comes down and later in the day they discover they have a new neighbor.
  • The underground emergency zone is only to be accessed during times of emergency or if you have staff clearance level 4. A code associated with this zone will be broadcasted alongside an emergency message so that you know where to go (said codes are provided separately).
  • The emergency zone is a large bunker deep beneath the main store that connects to the main hoard. With this we are able to access all our supplies while being able to protect it from potential harm. The pathway to and from the hoard will be guarded directly by Erchius and any other guards available to aid him. In order to gain something from the hoard you must present your staff ID to him and wait for a guard to retrieve the item for you.Some who misbehave suddenly disappear, some scream and cry over something they used to know. Their old lives and names.
  • Fully functioning lights, plumbing, bedding, and cooking machinery are provided in the bunker. Should the time required to stay safe in the emergency bunker be extended significantly, we may also access our food stores and potentially farms should the need arise. We assure you that even in the most dire of times, you will be fed and sheltered as best we can.Sometimes they tear at their own flesh. Their bodies heave with burdened sobs. It never lasts long.
Catacombs
A city of reinforced glass tubes and bare walls deep beneath the store. Its residents are all mutated far beyond what they may have initially looked like. Some are covered in wires and sharp metal. Others are fused with other beings as if a sick homage to emperors. Glibby runs the Catacombs alongside a team of strange folk who never show their faces. Their voices sound so familiar.
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[emoji=old parchment size=1] [b]Types of staff[/b] Within this establishment we've employed hundreds of beings to perform a wide variety of tasks in oder to upkeep our beloved store. As a new employee yourself, you'll be assigned to one of many different roles that will have its own specifications and learning curves. Rest assured you will be trained by the best in your department, and will have ample time to learn and grow. Presented below is a list of many different positions within our store. Although you will given a specific job, we believe transparency and understanding is an important part of any community. Thus, we will give overviews of each job so that everyone can better understand each other and how our work individually affects the lair as a whole. Should you have further inquiries, we will also be listing the heads of each department and where you may find them during work hours. [LIST] [*]Waste Management and Janitors - These workers keep the place clean. Their roles involve keeping excess dirt off streets, cleaning messes, taking care of trash, and washing facilities. If you are not assigned either of these jobs and wish to contribute to cleaning in some way, you are more than welcome to in your free time. As previously stated, we also expect you to keep your own personal spaces relatively clean and tidy as well. Head of waste management is []. She runs the waste facility and can typically be found there. [*]Sales - The majority of our staff can be found in this category specifically. These workers mainly sell various food products to all sorts of customers that come by the store. They work in either the aisles or the cafeteria, both of which are located near the southern center of the store. Each aisle/area (produce and manufactured goods) has their own supervisor, while the cafeteria is lead by []. [*]Landscape and Construction Maintenance - Our structures and roads are upheld by our landscape and contruction employees. Landscapers, farmers, and contruction workers all fall under this category. From trimming trees to contructing buildings to fixing roads, these staff members can be found just about anywhere in the store. Head of landscape, farms and construction. [*]Guards - Patrol and guard various parts of the store. All are required to be level 25 and accompanied by a trained familiar. [*]Technicians/Spell Masters - Many aspects of the store rely on the use of spells and technology to keep us and our customers both safe and happy. These workers upkeep and innovate existing systems put in place to maintain our quality of life. Head technician, head spell master. [*]Managers - tier 2 clearance. manage certain spaces [*]Supervisors - [*]Researchers - [*]Airport Staff - [*]Healthcare (medical, mental, magical, mechanical) - hospital workers dedicated to healing a wide variety of ailments. [/LIST]

Types of staff

Within this establishment we've employed hundreds of beings to perform a wide variety of tasks in oder to upkeep our beloved store. As a new employee yourself, you'll be assigned to one of many different roles that will have its own specifications and learning curves. Rest assured you will be trained by the best in your department, and will have ample time to learn and grow.

Presented below is a list of many different positions within our store. Although you will given a specific job, we believe transparency and understanding is an important part of any community. Thus, we will give overviews of each job so that everyone can better understand each other and how our work individually affects the lair as a whole. Should you have further inquiries, we will also be listing the heads of each department and where you may find them during work hours.

  • Waste Management and Janitors - These workers keep the place clean. Their roles involve keeping excess dirt off streets, cleaning messes, taking care of trash, and washing facilities. If you are not assigned either of these jobs and wish to contribute to cleaning in some way, you are more than welcome to in your free time. As previously stated, we also expect you to keep your own personal spaces relatively clean and tidy as well.

    Head of waste management is []. She runs the waste facility and can typically be found there.
  • Sales - The majority of our staff can be found in this category specifically. These workers mainly sell various food products to all sorts of customers that come by the store. They work in either the aisles or the cafeteria, both of which are located near the southern center of the store.

    Each aisle/area (produce and manufactured goods) has their own supervisor, while the cafeteria is lead by [].
  • Landscape and Construction Maintenance - Our structures and roads are upheld by our landscape and contruction employees. Landscapers, farmers, and contruction workers all fall under this category. From trimming trees to contructing buildings to fixing roads, these staff members can be found just about anywhere in the store.

    Head of landscape, farms and construction.
  • Guards - Patrol and guard various parts of the store. All are required to be level 25 and accompanied by a trained familiar.
  • Technicians/Spell Masters - Many aspects of the store rely on the use of spells and technology to keep us and our customers both safe and happy. These workers upkeep and innovate existing systems put in place to maintain our quality of life.

    Head technician, head spell master.
  • Managers - tier 2 clearance. manage certain spaces
  • Supervisors -
  • Researchers -
  • Airport Staff -
  • Healthcare (medical, mental, magical, mechanical) - hospital workers dedicated to healing a wide variety of ailments.
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