Ok I love the new lore. Not only is it very cool, but it also allows for each player to choose their relationships with each beastclan and still go with lore
Aequorin, thank you for your hard work to make sure this thread stays a safe place for POC. I'm sure it's exhausting and I'm happy that you're committed to keeping the thread safe
Ok I love the new lore. Not only is it very cool, but it also allows for each player to choose their relationships with each beastclan and still go with lore
Aequorin, thank you for your hard work to make sure this thread stays a safe place for POC. I'm sure it's exhausting and I'm happy that you're committed to keeping the thread safe
Alina
She/They/Saturn/Space
Previously Oakensleaf
FR +3
|
|
Sigh. Really? Someone complained about Dragons being Dragons and we lost a whole lore line as a result? Is the Coliseum next? After all, Dragons attack creatures there too...and quite viciously at that. Eliminate, anyone?
Honestly, when did we forgot that dragons are NOT humans? Whatever anyone may think of what happened during colonization of various countries across the world--and yes, some of that was bad--that was between two groups of the SAME SPECIES. Dragons fighting and attacking Harpys, Maren, Serthis, etc is NOT the same thing. And Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
If you want to have a bunch of Beastclans working with the dragons, fine. It might be interesting to see Beastclan Trading Post spots and Beastclan alliances. But please, don't take away the other side of things. There SHOULD be fights, conflict, and anger. After all, no world is perfect, and everyone getting along is wildly unrealistic, especially when the dominant race is dragons.
Sigh. Really? Someone complained about Dragons being Dragons and we lost a whole lore line as a result? Is the Coliseum next? After all, Dragons attack creatures there too...and quite viciously at that. Eliminate, anyone?
Honestly, when did we forgot that dragons are NOT humans? Whatever anyone may think of what happened during colonization of various countries across the world--and yes, some of that was bad--that was between two groups of the SAME SPECIES. Dragons fighting and attacking Harpys, Maren, Serthis, etc is NOT the same thing. And Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
If you want to have a bunch of Beastclans working with the dragons, fine. It might be interesting to see Beastclan Trading Post spots and Beastclan alliances. But please, don't take away the other side of things. There SHOULD be fights, conflict, and anger. After all, no world is perfect, and everyone getting along is wildly unrealistic, especially when the dominant race is dragons.
Y'all, thank you for being so thoughtful and accountable. It means a lot! <3
Y'all, thank you for being so thoughtful and accountable. It means a lot! <3
[quote name="TheGayTimes28" date="2022-12-15 05:55:03" ]
though i suggest that we do something about the coliseum, maybe all the encounters there are shade touched beastclans?? and by harming them we are actually getting the shade out of them and/or helping them?
[/quote]
Undel confirmed that the creatures in Coliseum are shade touched and the familiar drops we get are them being so happy with us that they come to stay with our clan
TheGayTimes28 wrote on 2022-12-15 05:55:03:
though i suggest that we do something about the coliseum, maybe all the encounters there are shade touched beastclans?? and by harming them we are actually getting the shade out of them and/or helping them?
Undel confirmed that the creatures in Coliseum are shade touched and the familiar drops we get are them being so happy with us that they come to stay with our clan
Alina
She/They/Saturn/Space
Previously Oakensleaf
FR +3
|
|
i think coliseum moves' names and animations should be reworked as well, it's incredibly hard to think of it as fighting just the posessing shade or whatever when you're literally Physically Scratching a creature making them Bleed
or change the creatures so that they're literally evil shades or something...
i think coliseum moves' names and animations should be reworked as well, it's incredibly hard to think of it as fighting just the posessing shade or whatever when you're literally Physically Scratching a creature making them Bleed
or change the creatures so that they're literally evil shades or something...
[quote name="Canisa" date="2022-12-15 05:58:54" ]
Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
[/quote]
dragons don't really exist by nature....... i joined the game for cute and peaceful dragons personally
Canisa wrote on 2022-12-15 05:58:54:
Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
dragons don't really exist by nature....... i joined the game for cute and peaceful dragons personally
[quote name="Canisa" date="2022-12-15 05:58:54" ]
Sigh. Really? Someone complained about Dragons being Dragons and we lost a whole lore line as a result? Is the Coliseum next? After all, Dragons attack creatures there too...and quite viciously at that. Eliminate, anyone?
Honestly, when did we forgot that dragons are NOT humans? Whatever anyone may think of what happened during colonization of various countries across the world--and yes, some of that was bad--that was between two groups of the SAME SPECIES. Dragons fighting and attacking Harpys, Maren, Serthis, etc is NOT the same thing. And Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
If you want to have a bunch of Beastclans working with the dragons, fine. It might be interesting to see Beastclan Trading Post spots and Beastclan alliances. But please, don't take away the other side of things. There SHOULD be fights, conflict, and anger. After all, no world is perfect, and everyone getting along is wildly unrealistic, especially when the dominant race is dragons.
[/quote]
There’s plenty of ways to write dragons. So no, I don’t think people joining a sparkly dragon breeding game are signing up to roleplay colonialism.
Canisa wrote on 2022-12-15 05:58:54:
Sigh. Really? Someone complained about Dragons being Dragons and we lost a whole lore line as a result? Is the Coliseum next? After all, Dragons attack creatures there too...and quite viciously at that. Eliminate, anyone?
Honestly, when did we forgot that dragons are NOT humans? Whatever anyone may think of what happened during colonization of various countries across the world--and yes, some of that was bad--that was between two groups of the SAME SPECIES. Dragons fighting and attacking Harpys, Maren, Serthis, etc is NOT the same thing. And Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
If you want to have a bunch of Beastclans working with the dragons, fine. It might be interesting to see Beastclan Trading Post spots and Beastclan alliances. But please, don't take away the other side of things. There SHOULD be fights, conflict, and anger. After all, no world is perfect, and everyone getting along is wildly unrealistic, especially when the dominant race is dragons.
There’s plenty of ways to write dragons. So no, I don’t think people joining a sparkly dragon breeding game are signing up to roleplay colonialism.
I don't usually comment on subjects like this, but...
I truly think this is a non-issue. Referencing something that happened in life is nothing like encouraging it. It seems like a worse idea to try and censor it, change the lore, act like it didn't happen, because when people start to forget, it paves the way for it happen again.
We're human beings. Our experiences and knowledge are what define us and our values. Our own thoughts and known history will always make it into our creative work - that's what makes it authentic. We are also flawed, and make mistakes. I think it is better to remain aware of them, and sometimes to accept that cruelty exists in the world rather than pretending it doesn't. The world will never be all sunshine and rainbows, and if it was, we'd all live in a barren desert anyways.
Even stranger, it made perfect sense for the dragons to be territorial. Dragons in mythology are complete bellends. They kill, they burn, they steal - I understand that one of their biggest appeals to the creative mind is their open-endedness, whether in design or intention, but the fact is they are almost always depicted as tyrants, the great beasts that they are. Flight Rising might have some parallels to real life, which is going to be impossible to avoid with any story, but... why shouldn't it? They're dragons. Dragons are a man-made idea, too.
I guess I just wanted to say I saw nothing wrong with the lore before, and didn't really think it needed to be changed, but obviously that's not up to me. I just hope that as this game continues on, it doesn't need to be further politicized this way. At best I feel as if such a thing affords less room for the creative mind, and at worst, it drives people away. I know players can do what they want, but what precedent does it set for them?
Despite whatever perceived implications, players have already been choosing intentions for their own dragons the whole way along, and the lore usually serves as either a starting point or is ignored completely. Flight Rising has always been made up of these individuals, bringing their own stories and inspiration to the game. I just hope that continues to happen.
I don't usually comment on subjects like this, but...
I truly think this is a non-issue. Referencing something that happened in life is nothing like encouraging it. It seems like a worse idea to try and censor it, change the lore, act like it didn't happen, because when people start to forget, it paves the way for it happen again.
We're human beings. Our experiences and knowledge are what define us and our values. Our own thoughts and known history will always make it into our creative work - that's what makes it authentic. We are also flawed, and make mistakes. I think it is better to remain aware of them, and sometimes to accept that cruelty exists in the world rather than pretending it doesn't. The world will never be all sunshine and rainbows, and if it was, we'd all live in a barren desert anyways.
Even stranger, it made perfect sense for the dragons to be territorial. Dragons in mythology are complete bellends. They kill, they burn, they steal - I understand that one of their biggest appeals to the creative mind is their open-endedness, whether in design or intention, but the fact is they are almost always depicted as tyrants, the great beasts that they are. Flight Rising might have some parallels to real life, which is going to be impossible to avoid with any story, but... why shouldn't it? They're dragons. Dragons are a man-made idea, too.
I guess I just wanted to say I saw nothing wrong with the lore before, and didn't really think it needed to be changed, but obviously that's not up to me. I just hope that as this game continues on, it doesn't need to be further politicized this way. At best I feel as if such a thing affords less room for the creative mind, and at worst, it drives people away. I know players can do what they want, but what precedent does it set for them?
Despite whatever perceived implications, players have already been choosing intentions for their own dragons the whole way along, and the lore usually serves as either a starting point or is ignored completely. Flight Rising has always been made up of these individuals, bringing their own stories and inspiration to the game. I just hope that continues to happen.
[quote name="Canisa" date="2022-12-15 05:58:54" ]
Sigh. Really? Someone complained about Dragons being Dragons and we lost a whole lore line as a result? Is the Coliseum next? After all, Dragons attack creatures there too...and quite viciously at that. Eliminate, anyone?
Honestly, when did we forgot that dragons are NOT humans? Whatever anyone may think of what happened during colonization of various countries across the world--and yes, some of that was bad--that was between two groups of the SAME SPECIES. Dragons fighting and attacking Harpys, Maren, Serthis, etc is NOT the same thing. And Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
If you want to have a bunch of Beastclans working with the dragons, fine. It might be interesting to see Beastclan Trading Post spots and Beastclan alliances. But please, don't take away the other side of things. There SHOULD be fights, conflict, and anger. After all, no world is perfect, and everyone getting along is wildly unrealistic, especially when the dominant race is dragons.
[/quote]
[b]No.[/b] This is our decision of our own free will and it is [b]not okay[/b] to direct any coded or not-so-coded language towards your fellow players who voiced their concerns with the previous iteration of our lore.
@Canisa, please [b][url=https://www1.flightrising.com/forums/ann/3193191/38#post_52948297]read Undel's reply[/url][/b] on the concern regarding the change, as it addresses concerns about conflict. Thank you.
[quote name="Undel" date="2022-12-14 14:15:01" ]
[quote name="FleetingFancy" date="2022-12-14 13:45:06" ]
There is a difference between fiction that mirrors reality in an actually harmful way (like glorifying abuse, normalizing toxic relationships, just to name a few smaller ones), and fiction that mirrors real life for a point. Both can still hurt you, but one should not, in my opinion, be changed.
If we cannot have dark themes in our stories in case it hurts someone because it mirrors real life, how will any stories ever be told? There's a line to be drawn, yes - again, some media do take bad/toxic/horrible situations and portray them terribly - but by retconning the story here entirely, it feels like the message being told is that fiction CAN NEVER mirror real life, because if it hurts then it HAS to be bad.
[/quote]
We did not feel that the genocide, cultural erasure (in the original harpy articles the war was causing them to lose their culture), and loss of territory to an overwhelming force were something we wanted in a game when the creatures this was happening to looked so much like humans. This does not mean that harpies and dragons are always buddies. Though the harpies have a close alliance with the majority of wind clans, other flights treat them with a more cautious approach and may have their own alliances with different Beastclans. And those big shapes harassing even the harpies in the Windswept Plateau? Those aren't ancients.
[b]In other words, we simply chose what we did and did not want in our game, and we decided that the colonialism parallels were something we did not want to have in our story.[/b] And we especially did not like the fact our unresolved story placed our players in the parallel position of destructive aggressors.
There is still conflict and dark themes in the world of Sornieth. The dragon flights remain antagonistic towards one another. Dragons follow primal elemental forces as their guiding principles. There's a worker's revolution in Fire, a catastrophic proliferation of magic vs technology in Arcane and Lightning, a wartime standstill between Plague and Nature, things from deep in the stone being dug up in Earth, otherworldly threats forever jailed except maybe...not?, missing prophetic deities, an energy-sucking otherworldly force infesting Sornieth, and an overwhelming surge of elemental energy to name a few. Plus the fact that dragons—like people—aren't always going to get along with each other.
[/quote]
Canisa wrote on 2022-12-15 05:58:54:
Sigh. Really? Someone complained about Dragons being Dragons and we lost a whole lore line as a result? Is the Coliseum next? After all, Dragons attack creatures there too...and quite viciously at that. Eliminate, anyone?
Honestly, when did we forgot that dragons are NOT humans? Whatever anyone may think of what happened during colonization of various countries across the world--and yes, some of that was bad--that was between two groups of the SAME SPECIES. Dragons fighting and attacking Harpys, Maren, Serthis, etc is NOT the same thing. And Dragons are, by nature, vicious and bloodthirsty. Why would anyone who joined a game about them be startled by that?
If you want to have a bunch of Beastclans working with the dragons, fine. It might be interesting to see Beastclan Trading Post spots and Beastclan alliances. But please, don't take away the other side of things. There SHOULD be fights, conflict, and anger. After all, no world is perfect, and everyone getting along is wildly unrealistic, especially when the dominant race is dragons.
No. This is our decision of our own free will and it is
not okay to direct any coded or not-so-coded language towards your fellow players who voiced their concerns with the previous iteration of our lore.
@
Canisa, please
read Undel's reply on the concern regarding the change, as it addresses concerns about conflict. Thank you.
Undel wrote on 2022-12-14 14:15:01:
FleetingFancy wrote on 2022-12-14 13:45:06:
There is a difference between fiction that mirrors reality in an actually harmful way (like glorifying abuse, normalizing toxic relationships, just to name a few smaller ones), and fiction that mirrors real life for a point. Both can still hurt you, but one should not, in my opinion, be changed.
If we cannot have dark themes in our stories in case it hurts someone because it mirrors real life, how will any stories ever be told? There's a line to be drawn, yes - again, some media do take bad/toxic/horrible situations and portray them terribly - but by retconning the story here entirely, it feels like the message being told is that fiction CAN NEVER mirror real life, because if it hurts then it HAS to be bad.
We did not feel that the genocide, cultural erasure (in the original harpy articles the war was causing them to lose their culture), and loss of territory to an overwhelming force were something we wanted in a game when the creatures this was happening to looked so much like humans. This does not mean that harpies and dragons are always buddies. Though the harpies have a close alliance with the majority of wind clans, other flights treat them with a more cautious approach and may have their own alliances with different Beastclans. And those big shapes harassing even the harpies in the Windswept Plateau? Those aren't ancients.
In other words, we simply chose what we did and did not want in our game, and we decided that the colonialism parallels were something we did not want to have in our story. And we especially did not like the fact our unresolved story placed our players in the parallel position of destructive aggressors.
There is still conflict and dark themes in the world of Sornieth. The dragon flights remain antagonistic towards one another. Dragons follow primal elemental forces as their guiding principles. There's a worker's revolution in Fire, a catastrophic proliferation of magic vs technology in Arcane and Lightning, a wartime standstill between Plague and Nature, things from deep in the stone being dug up in Earth, otherworldly threats forever jailed except maybe...not?, missing prophetic deities, an energy-sucking otherworldly force infesting Sornieth, and an overwhelming surge of elemental energy to name a few. Plus the fact that dragons—like people—aren't always going to get along with each other.
[quote name="Oakensleaf" date="2022-12-15 06:01:33" ]
[quote name="TheGayTimes28" date="2022-12-15 05:55:03" ]
though i suggest that we do something about the coliseum, maybe all the encounters there are shade touched beastclans?? and by harming them we are actually getting the shade out of them and/or helping them?
[/quote]
Undel confirmed that the creatures in Coliseum are shade touched and the familiar drops we get are them being so happy with us that they come to stay with our clan
[/quote]
thats nice! thanks for clarifying that
Oakensleaf wrote on 2022-12-15 06:01:33:
TheGayTimes28 wrote on 2022-12-15 05:55:03:
though i suggest that we do something about the coliseum, maybe all the encounters there are shade touched beastclans?? and by harming them we are actually getting the shade out of them and/or helping them?
Undel confirmed that the creatures in Coliseum are shade touched and the familiar drops we get are them being so happy with us that they come to stay with our clan
thats nice! thanks for clarifying that