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TOPIC | Simple Element per Venue [Cove update!]
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(emerges from the guides forum with a headache) [size=1][s]Did you level a wind dragon to 25 for the golem workshop only to find out that it's no longer the best element for that venue?[/s][/size=1] [size=5][b]Do you just want a simple, short and straightforward Element vs Venue guide?[/b][/size=5] Fear not! I've put together an updated version of the [url=https://www1.flightrising.com/forums/gde/2001551]Redfoot guide[/url]! Since they've sadly gone inactive, their wonderful guide has gotten obsolete. So I'm here to save the day for all of us people who don't get along with spreadsheets! [quote= observations and credits] [LIST] [*]This guide is a direct copy of Redfoot's layout, only updated. [*]Elements are updated for all venues as of 31/08/2020, except Training fields. [*]Huge thanks to @Nightwind for letting me know the rule for element calculation, and showing me the way to like, half of these resources [*]This is a calculation based on enemy mages and their encounter rates. [/LIST] [b]Resources:[/b] [LIST] [*]@Cethosia 's (outdated) [url=https://www1.flightrising.com/forums/gde/2216925]elements guide[/url] [*]@Maki 's [url=https://www1.flightrising.com/forums/gde/1344211/14]battlestones guide[/url] and [url=https://docs.google.com/spreadsheets/d/12LQg6DvqkwP10NW7TZMp5bl6HIH3RBd1LmU4lw-5KLM/edit#gid=2046943558]element odds spreadsheet[/url] [*][url=https://www1.flightrising.com/forums/gde/2135618]FR Image Assets[/url] thread for updated venue graphics [*][url=https://docs.google.com/spreadsheets/d/13Z_zWkuEDxBUEW-gc2HWuN5GtQIkw5M7ztV3IOyYq48/edit?usp=sharing]My spreadsheet[/url]. Eventually it should have every venue, right now it's only what needed updates. [/LIST] [/quote] [rule] This guide is currently missing the Forgotten Cave update, as I am currently on semi-hiatus. It should be underway around december. Sorry for the inconvenience!
(emerges from the guides forum with a headache)

Did you level a wind dragon to 25 for the golem workshop only to find out that it's no longer the best element for that venue?
Do you just want a simple, short and straightforward Element vs Venue guide?

Fear not! I've put together an updated version of the Redfoot guide! Since they've sadly gone inactive, their wonderful guide has gotten obsolete. So I'm here to save the day for all of us people who don't get along with spreadsheets!

observations and credits wrote:
  • This guide is a direct copy of Redfoot's layout, only updated.
  • Elements are updated for all venues as of 31/08/2020, except Training fields.
  • Huge thanks to @Nightwind for letting me know the rule for element calculation, and showing me the way to like, half of these resources
  • This is a calculation based on enemy mages and their encounter rates.
Resources:



This guide is currently missing the Forgotten Cave update, as I am currently on semi-hiatus. It should be underway around december. Sorry for the inconvenience!
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[center][b][size=6]Best Venues for each Element[/size][/b][/center] [center]"What is the best venue for my dragon's flight?"[/center] [columns][item=earth runestone][nextcol][size=4][b][color=brown]Earth[/color][/b] Best: Volcanic Vents Good: Crystal Pools, Mire, Portal Worst: Cove, Waterway, Kelp Beds, Ghostlight, Boreal Wood, Harpy's Roost [/columns] [columns][item=wind runestone][nextcol][size=4][b][color=lawngreen]Wind[/color][/b] Best: Harpy's Roost Good: Rainsong Jungle, Crystal Pools Worst: Kelp Beds, Arena, Redrock Cove, Thunderhead, Mire[/columns] [columns][item=fire runestone][nextcol][size=4][b][color=orangered]Fire[/color][/b] Best: Golem Workshop, Forbidden Portal, Rainsong Jungle Good: Waterway, Sandswept Delta, Harpy's Roost, Ghostlight Ruins Worst: Kelp Beds, Crystal Pools [/columns] [columns][item=water runestone][nextcol][size=4][b][color=blue]Water[/color][/b] Best: Redrock Cove, Ghostlight Ruins Good: Kelp Beds, Rainsong Jungle, Bamboo Falls, Workshop, Portal Worst: Mire, Crystal Pools, Boreal Wood [/columns] [columns][item=shadow runestone][nextcol][size=4][b][color=darkviolet]Shadow[/color][/b] Best: Thunderhead Savanna, Forgotten Cave Good: Waterway, Arena, Harpy's Roost Worst: Sandswept Delta, Crystal Pools, Mire, Portal, Volcanic Vents [/columns] [columns][item=light runestone][nextcol][size=4][b][color=gold]Light[/color][/b] Best: Sandswept Delta Good: Scorched Forest, Arena Worst: Workshop, Rainsong Jungle, Kelp Beds, Portal, Waterway[/columns] [columns][item=lightning runestone][nextcol][size=4][b][color=cyan]Lightning[/color][/b] Best: Arena, Boreal Wood Good: Forgotten cave, Bamboo Falls, Thunderhead Savanna, Redrock cove, Waterway Worst: Crystal Pools, Kelp Beds[/columns] [columns][item=ice runestone][nextcol][size=4][b][color=gray]Ice[/color][/b] Best: Bamboo Falls, Redrock Cove Good: Kelp Beds, Scorched Forest, Forgotten Cave, Crystal Pools, GW Worst: Mire, Thunderhead Savanna, Harpy's Roost[/columns] [columns][item=plague runestone][nextcol][size=4][b][color=red]Plague[/color] [/b] Best: Kelp Beds, Crystal Pools, Boreal Woods Good: Volcanic Vents, Harpy's Roost, Ghostlight Ruins Worst: Arena, Golem Workshop, Scorched Forest, Waterway, Portal[/columns] [columns][item=nature runestone][nextcol][size=4][b][color=darkgreen]Nature[/color][/b] Best: Golem Workshop, Waterway, Ghostlight Ruins Good:Redrock Cove, Sandswept Delta, Volcanic Vents, Harpy's Roost, KB Worst: Forgotten Cave, Thunderhead Savanna, Mire[/columns] [columns][item=arcane runestone][nextcol][size=4][b][color=deeppink]Arcane[/color][/b] Best: Mire, Forbidden Portal Good: Boreal Wood, Thunderhead Savanna, Volcanic Vents, Arena, Cove Worst: Rainsong Jungle, Woodland Path[/columns]
Best Venues for each Element
"What is the best venue for my dragon's flight?"

Earth Runestone Earth
Best: Volcanic Vents
Good: Crystal Pools, Mire, Portal
Worst: Cove, Waterway, Kelp Beds, Ghostlight, Boreal Wood, Harpy's Roost
Wind Runestone Wind
Best: Harpy's Roost
Good: Rainsong Jungle, Crystal Pools
Worst: Kelp Beds, Arena, Redrock Cove, Thunderhead, Mire
Fire Runestone Fire
Best: Golem Workshop, Forbidden Portal, Rainsong Jungle
Good: Waterway, Sandswept Delta, Harpy's Roost, Ghostlight Ruins
Worst: Kelp Beds, Crystal Pools
Water Runestone Water
Best: Redrock Cove, Ghostlight Ruins
Good: Kelp Beds, Rainsong Jungle, Bamboo Falls, Workshop, Portal
Worst: Mire, Crystal Pools, Boreal Wood
Shadow Runestone Shadow
Best: Thunderhead Savanna, Forgotten Cave
Good: Waterway, Arena, Harpy's Roost
Worst: Sandswept Delta, Crystal Pools, Mire, Portal, Volcanic Vents
Light Runestone Light
Best: Sandswept Delta
Good: Scorched Forest, Arena
Worst: Workshop, Rainsong Jungle, Kelp Beds, Portal, Waterway
Lightning Runestone Lightning
Best: Arena, Boreal Wood
Good: Forgotten cave, Bamboo Falls, Thunderhead Savanna, Redrock cove, Waterway
Worst: Crystal Pools, Kelp Beds
Ice Runestone Ice
Best: Bamboo Falls, Redrock Cove
Good: Kelp Beds, Scorched Forest, Forgotten Cave, Crystal Pools, GW
Worst: Mire, Thunderhead Savanna, Harpy's Roost
Plague Runestone Plague
Best: Kelp Beds, Crystal Pools, Boreal Woods
Good: Volcanic Vents, Harpy's Roost, Ghostlight Ruins
Worst: Arena, Golem Workshop, Scorched Forest, Waterway, Portal
Nature Runestone Nature
Best: Golem Workshop, Waterway, Ghostlight Ruins
Good:Redrock Cove, Sandswept Delta, Volcanic Vents, Harpy's Roost, KB
Worst: Forgotten Cave, Thunderhead Savanna, Mire
Arcane Runestone Arcane
Best: Mire, Forbidden Portal
Good: Boreal Wood, Thunderhead Savanna, Volcanic Vents, Arena, Cove
Worst: Rainsong Jungle, Woodland Path
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[center][b][size=6]Best Elements for each Venue[/size][/b][/center] [center]"What is the best flight to fight in this venue?"[/center] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/training_fields/_thumbnail.png[/img][nextcol][size=4][b]Training Fields[/b] [OUTDATED] Best: [b][color=darkviolet]Shadow[/color][/b] Good: [b][color=orangered]Fire[/color][/b], [b][color=blue]Water[/color][/b] Worst: [b][color=darkgreen]Nature[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/woodland_border/_thumbnail.png[/img][nextcol][size=4][b]Woodland Path[/b] Best: [b][color=red]Plague[/color][/b] Good: [b][color=darkviolet]Shadow[/color][/b] Worst: [b][color=gray]Ice[/color][/b], [b][color=deeppink]Arcane[/color][/b] [/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/scorched_forest/_thumbnail.png[/img][nextcol][size=4][b]Scorched Forest[/b] Best: [b][color=gold]Light[/color][/b], [b][color=cyan]Lightning[/color][/b] Good: [b][color=gray]Ice[/color][/b], [b][color=orangered]Fire[/color][/b] Worst: [b][color=darkviolet]Shadow[/color][/b], [b][color=red]Plague[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/sandswept_delta/_thumbnail.png[/img][nextcol][size=4][b]Sandswept Delta[/b] Best: [b][color=gold]Light[/color][/b] Good: [b][color=darkgreen]Nature[/color][/b], [b][color=orangered]Fire[/color][/b] Worst: [b][color=darkviolet]Shadow[/color][/b][/columns] [columns][img]https://flightrising.com/html5/coliseum/images/venue/blooming_grove/_thumbnail.png[/img][nextcol][size=4][b]Blooming Grove[/b] [size=0]thanks to @ErisLordFreedom[/size=0] Best: [b][color=cyan]Lightning[/color][/b] Good: [b][color=darkgreen]Nature[/color][/b], [b][color=orangered]Fire[/color][/b] Worst: [b][color=blue]Water[/color][/b], [b][color=deeppink]Arcane[/color][/b], [b][color=gold]Light[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/forgotten_cave/_thumbnail.png[/img][nextcol][size=4][b]Forgotten Cave[/b] Best: [b][color=darkviolet]Shadow[/color][/b] Good: [b][color=gray]Ice[/color][/b], [b][color=cyan]Lightning[/color][/b] Worst: [b][color=darkgreen]Nature[/color][/b][/columns] [columns][img]https://flightrising.com/content/battle/images/venues/bamboo_waterfall/_thumbnail.png[/img][nextcol][size=4][b]Bamboo Falls[/b] Best: [b][color=gray]Ice[/color][/b] Good: [b][color=cyan]Lightning[/color][/b], [b][color=blue]Water[/color][/b] Worst: [b][color=lawngreen]Wind[/color][/b][/columns] [columns][img]https://flightrising.com/content/battle/images/venues/thunderhead_savanna/_thumbnail.png[/img][nextcol][size=4][b]Thunderhead Savanna[/b] Best: [b][color=darkviolet]Shadow[/color][/b] Good: [b][color=cyan]Lightning[/color][/b], [b][color=deeppink]Arcane[/color][/b] Worst: [b][color=lawngreen]Wind[/color][/b], [b][color=darkgreen]Nature[/color][/b], [b][color=gray]Ice[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/redrock/_thumbnail.png[/img][nextcol][size=4][b]Redrock Cove[/b] [UPDATED] Best: [b][color=gray]Ice[/color][/b], [b][color=blue]Water[/color][/b] Good: [b][color=cyan]Lightning[/color][/b], [b][color=deeppink]Arcane[/color][/b] Worst: [b][color=brown]Earth[/color][/b], [b][color=lawngreen]Wind[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/waterway/_thumbnail.png[/img][nextcol][size=4][b]Waterway[/b] [UPDATED] Best: [b][color=darkgreen]Nature[/color][/b], [b][color=orangered]Fire[/color][/b] Good: [b][color=darkviolet]Shadow[/color][/b], [b][color=cyan]Lightning[/color][/b] Worst: [b][color=gold]Light[/color][/b], [b][color=brown]Earth[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/arena/_thumbnail.png[/img][nextcol][size=4][b]Arena[/b] [UPDATED] Best: [b][color=cyan]Lightning[/color][/b], [b][color=gold]Light[/color][/b] Good: [b][color=deeppink]Arcane[/color][/b] Worst: [b][color=lawngreen]Wind[/color][/b], [b][color=red]Plague[/color][/b] [/columns] [columns][img]http://flightrising.com/html5/coliseum/images/venue/volcanic_vents/_thumbnail.png[/img][nextcol][size=4][b]Volcanic Vents[/b] Best: [b][color=brown]Earth[/color][/b] Good: [b][color=deeppink]Arcane[/color][/b], [b][color=darkgreen]Nature[/color][/b], [b][color=red]Plague[/color][/b] Worst: [b][color=darkviolet]Shadow[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/rainsong_jungle/_thumbnail.png[/img][nextcol][size=4][b]Rainsong Jungle[/b] Best: [b][color=orangered]Fire[/color][/b] Good: [b][color=lawngreen]Wind[/color][/b], [b][color=blue]Water[/color][/b] Worst: [b][color=gold]Light[/color][/b][/columns] [columns][img]https://flightrising.com/content/battle/images/venues/boreal_wood/_thumbnail.png[/img][nextcol][size=4][b]Boreal Wood[/b] [UPDATED] Best: [b][color=red]Plague[/color][/b] Good:[b][color=cyan]Lightning[/color][/b], [b][color=deeppink]Arcane[/color][/b] Worst:[b][color=blue]Water[/color][/b], [b][color=brown]Earth[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/crystalspine_pools/_thumbnail.png[/img][nextcol][size=4][b]Crystal Pools[/b] Best: [b][color=red]Plague[/color][/b] Good: [b][color=brown]Earth[/color][/b],[b][color=lawngreen]Wind[/color][/b], [b][color=gray]Ice[/color][/b] Worst: [b][color=darkviolet]Shadow[/color][/b], [b][color=blue]Water[/color][/b], [b][color=cyan]Lightning[/color][/b], [b][color=orangered]Fire[/color][/b]* [size=1]*Generally good, but weak against boss[/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/harpys_roost/_thumbnail.png[/img][nextcol][size=4][b]Harpy's Roost[/b] Best: [b][color=lawngreen]Wind[/color][/b] Good: [b][color=darkviolet]Shadow[/color][/b], [b][color=orangered]Fire[/color][/b], [b][color=darkgreen]Nature[/color][/b], [b][color=red]Plague[/color][/b] Worst: [b][color=gold]Light[/color][/b], [b][color=brown]Earth[/color][/b], [b][color=gray]Ice[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/ghostlight_ruins/_thumbnail.png[/img][nextcol][size=4][b]Ghostlight Ruins[/b] Best: [b][color=darkgreen]Nature[/color][/b] Good: [b][color=blue]Water[/color][/b], [b][color=orangered]Fire[/color][/b], [b][color=red]Plague[/color][/b] Worst: [b][color=brown]Earth[/color][/b][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/mire/_thumbnail.png[/img][nextcol][size=4][b]Mire[/b] Best: [b][color=deeppink]Arcane[/color][/b] Good: [b][color=brown]Earth[/color][/b] Worst: [b][color=blue]Water[/color][/b], [b][color=darkviolet]Shadow[/color][/b] [/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/kelp_beds/_thumbnail.png[/img][nextcol][size=4][b]Kelp Beds[/b] Best: [b][color=red]Plague[/color][/b] Good: [b][color=gray]Ice[/color][/b], [b][color=blue]Water[/color][/b]*, [b][color=darkgreen]Nature[/color][/b]* Worst: [b][color=brown]Earth[/color][/b], [b][color=lawngreen]Wind[/color][/b], [b][color=orangered]Fire[/color][/b] [size=0][url=https://www.youtube.com/watch?v=Gs069dndIYk]Do you remember?[/url][/size=0] [size=1]*Good, but weak against both bosses![/size][/columns] [columns][img]http://www.flightrising.com/html5/coliseum/images/venue/golem_workshop/_thumbnail.png[/img][nextcol][size=4][b]Golem Workshop[/b] [UPDATED] Best: [b][color=orangered]Fire[/color][/b], [b][color=darkgreen]Nature[/color][/b] Good: [b][color=gray]Ice[/color][/b], [b][color=blue]Water[/color][/b] Worst: [b][color=red]Plague[/color][/b], [b][color=gold]Light[/color][/b][/columns] [columns][img]https://flightrising.com/content/battle/images/venues/forbidden_portal/_thumbnail.png[/img][nextcol][size=4][b]Forbidden Portal[/b] [NEW!] Best: [b][color=orangered]Fire[/color][/b], [b][color=deeppink]Arcane[/color][/b]* Good: [b][color=blue]Water[/color][/b], [b][color=brown]Earth[/color][/b]* Worst: [b][color=gold]Light[/color][/b], [b][color=darkviolet]Shadow[/color][/b], [b][color=red]Plague[/color][/b] [size=1]*Weak to one of the bosses![/size] [/columns] [quote name="Amayai" date="2020-06-06 09:34:59" ] I have added to my spreadsheet a [url=https://docs.google.com/spreadsheets/d/13Z_zWkuEDxBUEW-gc2HWuN5GtQIkw5M7ztV3IOyYq48/edit#gid=1294211492]table[/url] in which elements are ranked by boss weakness ahead of encounter frequency, for builds which don't use reflect and presumably will only ever get hit by bosses. [b]The rank for boss priority, assuming you only get hit by bosses, goes as such:[/b] [columns][img]https://flightrising.com/content/battle/images/venues/forbidden_portal/_thumbnail.png[/img][nextcol][size=4][b]Forbidden Portal[/b] Best: [b][color=orangered]Fire[/color][/b] Good: [b][color=blue]Water[/color][/b], [b][color=lawngreen]Wind[/color][/b] Worst: [b][color=darkgreen]Nature[/color][/b], [b][color=gray]Ice[/color][/b], [b][b][color=cyan]Lightning[/color][/b], [b][color=red]Plague[/color][/b].[/columns] Please evaluate how your intended build behaves against the frog bosses to decide which list should be your priority: being resistent to most mobs OR being resistent to most bosses. [/quote]
Best Elements for each Venue
"What is the best flight to fight in this venue?"

_thumbnail.png Training Fields [OUTDATED]
Best: Shadow
Good: Fire, Water
Worst: Nature
_thumbnail.png Woodland Path
Best: Plague
Good: Shadow
Worst: Ice, Arcane
_thumbnail.png Scorched Forest
Best: Light, Lightning
Good: Ice, Fire
Worst: Shadow, Plague
_thumbnail.png Sandswept Delta
Best: Light
Good: Nature, Fire
Worst: Shadow
_thumbnail.png Blooming Grove thanks to @ErisLordFreedom
Best: Lightning
Good: Nature, Fire
Worst: Water, Arcane, Light
_thumbnail.png Forgotten Cave
Best: Shadow
Good: Ice, Lightning
Worst: Nature
_thumbnail.png Bamboo Falls
Best: Ice
Good: Lightning, Water
Worst: Wind
_thumbnail.png Thunderhead Savanna
Best: Shadow
Good: Lightning, Arcane
Worst: Wind, Nature, Ice
_thumbnail.png Redrock Cove [UPDATED]
Best: Ice, Water
Good: Lightning, Arcane
Worst: Earth, Wind
_thumbnail.png Waterway [UPDATED]
Best: Nature, Fire
Good: Shadow, Lightning
Worst: Light, Earth
_thumbnail.png Arena [UPDATED]
Best: Lightning, Light
Good: Arcane
Worst: Wind, Plague
_thumbnail.png Volcanic Vents
Best: Earth
Good: Arcane, Nature, Plague
Worst: Shadow
_thumbnail.png Rainsong Jungle
Best: Fire
Good: Wind, Water
Worst: Light
_thumbnail.png Boreal Wood [UPDATED]
Best: Plague
Good:Lightning, Arcane
Worst:Water, Earth
_thumbnail.png Crystal Pools
Best: Plague
Good: Earth,Wind, Ice
Worst: Shadow, Water, Lightning, Fire*

*Generally good, but weak against boss
_thumbnail.png Harpy's Roost
Best: Wind
Good: Shadow, Fire, Nature, Plague
Worst: Light, Earth, Ice
_thumbnail.png Ghostlight Ruins
Best: Nature
Good: Water, Fire, Plague
Worst: Earth
_thumbnail.png Mire
Best: Arcane
Good: Earth
Worst: Water, Shadow
_thumbnail.png Kelp Beds
Best: Plague
Good: Ice, Water*, Nature*
Worst: Earth, Wind, Fire Do you remember?

*Good, but weak against both bosses!
_thumbnail.png Golem Workshop [UPDATED]
Best: Fire, Nature
Good: Ice, Water
Worst: Plague, Light
_thumbnail.png Forbidden Portal [NEW!]
Best: Fire, Arcane*
Good: Water, Earth*
Worst: Light, Shadow, Plague

*Weak to one of the bosses!
Amayai wrote on 2020-06-06 09:34:59:
I have added to my spreadsheet a table in which elements are ranked by boss weakness ahead of encounter frequency, for builds which don't use reflect and presumably will only ever get hit by bosses.

The rank for boss priority, assuming you only get hit by bosses, goes as such:

_thumbnail.png Forbidden Portal
Best: Fire
Good: Water, Wind
Worst: Nature, Ice, Lightning, Plague.

Please evaluate how your intended build behaves against the frog bosses to decide which list should be your priority: being resistent to most mobs OR being resistent to most bosses.
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[center][b][size=6]Elemental weakness/strength refs[/size][/b][/center] In case you were looking for this! [url=https://www1.flightrising.com/forums/gde/608964][img]https://24.media.tumblr.com/2a5b2340ac661ef3adc0bd79463327f4/tumblr_mq75toik7y1sbylx1o1_500.jpg[/img][/url] [url=https://www1.flightrising.com/forums/sug/1973579][img]https://66.media.tumblr.com/9db39c4fafa0be26362b018c0ffc0ea2/tumblr_mtzaytr9nF1sdb7k9o1_500.png[/img][/url][size=2] [b]Counter to:[/b] deals extra damage to that element and receives reduced damage from it [b]Countered by:[/b] deals reduced damage to that element and takes extra damage from it. [b]Strong Against:[/b] deals extra damage to that element, but takes normal damage from it. [b]Vulnerable to:[/b] deals normal damage to that element, but takes extra damage from it.[/size=2] [url=https://www1.flightrising.com/forums/gde/1002870#post_1002870][img]https://i.imgur.com/iN18474.jpg[/img][/url] [size=0] Thanks to @Nesu for that link to source :)
Elemental weakness/strength refs

In case you were looking for this!

tumblr_mq75toik7y1sbylx1o1_500.jpg

tumblr_mtzaytr9nF1sdb7k9o1_500.png
Counter to: deals extra damage to that element and receives reduced damage from it
Countered by: deals reduced damage to that element and takes extra damage from it.
Strong Against: deals extra damage to that element, but takes normal damage from it.
Vulnerable to: deals normal damage to that element, but takes extra damage from it.


iN18474.jpg
Thanks to @Nesu for that link to source :)
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@Amayai

Redfoot's guide was last updated on February 25, 2017, and Cethosia's guide was last updated on March 05, 2019, so these are the venues that have to be updated (Coliseum venues & revamps):

[X] Blooming Grove - August 13, 2017
[X] Thunderhead Savanna - November 04, 2018
[X] Training Fields - April 30, 2017
[X] Arena - October 20, 2017
[X] Waterway - February 09, 2018
[X] Boreal Wood - August 07, 2019
[X] Golem Workshop - February 05, 2020


Elemental mages in Boreal Wood:
  • Auburn Woolly Walrus (Plague) 3.8% > Water, Shadow, Nature
  • Longneck Wanderer (Wind) 2.4% > Earth, Lightning, Arcane
  • Wolpertinger (Lightning) 4.2% > Water, Ice, Light
  • Woolly Walrus (Water) 4.2% > Earth, Wind, Fire

Plague is the only element that doesn't have any weaknesses against the mages.
@Amayai

Redfoot's guide was last updated on February 25, 2017, and Cethosia's guide was last updated on March 05, 2019, so these are the venues that have to be updated (Coliseum venues & revamps):

[X] Blooming Grove - August 13, 2017
[X] Thunderhead Savanna - November 04, 2018
[X] Training Fields - April 30, 2017
[X] Arena - October 20, 2017
[X] Waterway - February 09, 2018
[X] Boreal Wood - August 07, 2019
[X] Golem Workshop - February 05, 2020


Elemental mages in Boreal Wood:
  • Auburn Woolly Walrus (Plague) 3.8% > Water, Shadow, Nature
  • Longneck Wanderer (Wind) 2.4% > Earth, Lightning, Arcane
  • Wolpertinger (Lightning) 4.2% > Water, Ice, Light
  • Woolly Walrus (Water) 4.2% > Earth, Wind, Fire

Plague is the only element that doesn't have any weaknesses against the mages.
@Maki Oooh, thanks so much for the dates! I've updated everything from Redfoot's original to Cethosia's data, but I completely missed the lack of Boreal Wood and GW expansions. I'll work on that! (Off I go to make a couple more spreadsheets...)
@Maki Oooh, thanks so much for the dates! I've updated everything from Redfoot's original to Cethosia's data, but I completely missed the lack of Boreal Wood and GW expansions. I'll work on that! (Off I go to make a couple more spreadsheets...)
JxXWPTT.png
Coli guide
_ BjzISWz.png
FR Goals
_ 9gI0bgp.png
Art shop
_ Undying-Featherback.png
Lair map
_ Rat-King.png
Pixels
_ 4bPVjcz.png
Site
_ Venomous-Toridae.png
BBCode guide
_ WAYSTONECROPPED.gif
May 10 Update: Okie Dokie, updated Golem Workshop and Boreal Woods stats are in, as well as the updated best venues for each element! All thanks to our lord and savior, Maki, the coliseum deity.
My spreadsheet for both is in 2 new tabs of Thunderspread sheetanna (the name of my thunderhead spreadsheet), linked in the first post.

Everything should now be set until the next coli update! In the meantime, I'll use some of my free time to work on recalculating Blooming Grove, Training Fields, Arena and Waterway, which weren't updated by Cethosia.
May 10 Update: Okie Dokie, updated Golem Workshop and Boreal Woods stats are in, as well as the updated best venues for each element! All thanks to our lord and savior, Maki, the coliseum deity.
My spreadsheet for both is in 2 new tabs of Thunderspread sheetanna (the name of my thunderhead spreadsheet), linked in the first post.

Everything should now be set until the next coli update! In the meantime, I'll use some of my free time to work on recalculating Blooming Grove, Training Fields, Arena and Waterway, which weren't updated by Cethosia.
JxXWPTT.png
Coli guide
_ BjzISWz.png
FR Goals
_ 9gI0bgp.png
Art shop
_ Undying-Featherback.png
Lair map
_ Rat-King.png
Pixels
_ 4bPVjcz.png
Site
_ Venomous-Toridae.png
BBCode guide
_ WAYSTONECROPPED.gif
Wow!! Thank you so much for this easy - to - use GUIDE!!! <3
Wow!! Thank you so much for this easy - to - use GUIDE!!! <3
Great work with the guide, always nice to see updated work :)

I'm curious if you've considered adding a list of the best elements that only take enemy mages into account. This is usually good for 2 fod trainers in the higher venues since melee don't get a chance to use their elemental attacks, so they don't have an impact on the elemental choice. But, it might make this thread a bit cluttered, so there's that.

Anyways, great work, I hope this stays updated in the years to come :)
Great work with the guide, always nice to see updated work :)

I'm curious if you've considered adding a list of the best elements that only take enemy mages into account. This is usually good for 2 fod trainers in the higher venues since melee don't get a chance to use their elemental attacks, so they don't have an impact on the elemental choice. But, it might make this thread a bit cluttered, so there's that.

Anyways, great work, I hope this stays updated in the years to come :)
Need a fodder trainer build? Try one of these:
Kelp Beds - Leviathan Leveler - 2 Fodder Trainer
GLR + Mire - Ghire Gorer - 2 Fodder
Mire - Mire Mauler - 2 Fodder
GLR - Ruin Wrecker - 2 Fodder Trainer
Boreal Wood- Boreal Banisher - 2 Fodder Trainer
Harpy's Roost - Roost Rustler - 2 Fodder Trainer
Launch_Plans_-_Small.png
(Don't ping the staff)
@Amayai

This is wonderful, thank you!
(And a riot to read, thanks for the September links! XD)

@Starphire
Booooookmark!
@Amayai

This is wonderful, thank you!
(And a riot to read, thanks for the September links! XD)

@Starphire
Booooookmark!
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