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TOPIC | Reference Guide to 119-STR Mire Flier
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@brokenstone

Sorry for the maybe redundant question, I read all the pages here but tbh coli talk goes in one ear and out the other for me sometimes :') When you stone your double fodder trainer with Anticipate, are there mobs you want to avoid in the Mire? I'm training up an Arcane dragon so he won't have elemental weaknesses but aside from bosses does Anticipate make it harder to deal with the Psywurms and other fast ones bc it doesn't generate as much breath as Meditate? I used to have a glass cannon with meditate aaaages ago when I used two 25s to farm the Kelp Beds but I honestly don't remember any of the strategy bc I've been using a Mire Flyer with scratch since like 2016 LOL
@brokenstone

Sorry for the maybe redundant question, I read all the pages here but tbh coli talk goes in one ear and out the other for me sometimes :') When you stone your double fodder trainer with Anticipate, are there mobs you want to avoid in the Mire? I'm training up an Arcane dragon so he won't have elemental weaknesses but aside from bosses does Anticipate make it harder to deal with the Psywurms and other fast ones bc it doesn't generate as much breath as Meditate? I used to have a glass cannon with meditate aaaages ago when I used two 25s to farm the Kelp Beds but I honestly don't remember any of the strategy bc I've been using a Mire Flyer with scratch since like 2016 LOL
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sis-kee-yoo
she/her
FR +0
OJtR5hm.gif
@siskiyou

Hey there! Anticipate is a give-or-take situation. Meditate is best when starting against caster enemies and anticipate is best when starting against melee enemies. This is because meditate you want them to take their time and let you kill them before they attack. With anticipate, you want the enemies to hit you so you can generate breath fast by anticipating right before they hit.

It doesn't make it 'harder' per say to deal with the Psywurms, it would just simply mean that you would take more time to generate enough breath to eliminate, as you'll have to wait for them to attack to get enough breath, or worst case scenario just spend 8 turns rallying/bolster/ward/anticipate because the mobs hate you and don't want to give you breath (this happens e.e). On the other hand, it's beautiful when you get hit by all 3 enemies on the first turn with anticipate, getting you enough breath to eliminate immediately.

Tl;dr:
You prefer starting with caster mobs with meditate/scratch, you prefer starting with melee mobs with anticipate, the only mobs you want to avoid is the boss. The choice of stone is mainly how you want to start your run and recover from missed eliminates :3
@siskiyou

Hey there! Anticipate is a give-or-take situation. Meditate is best when starting against caster enemies and anticipate is best when starting against melee enemies. This is because meditate you want them to take their time and let you kill them before they attack. With anticipate, you want the enemies to hit you so you can generate breath fast by anticipating right before they hit.

It doesn't make it 'harder' per say to deal with the Psywurms, it would just simply mean that you would take more time to generate enough breath to eliminate, as you'll have to wait for them to attack to get enough breath, or worst case scenario just spend 8 turns rallying/bolster/ward/anticipate because the mobs hate you and don't want to give you breath (this happens e.e). On the other hand, it's beautiful when you get hit by all 3 enemies on the first turn with anticipate, getting you enough breath to eliminate immediately.

Tl;dr:
You prefer starting with caster mobs with meditate/scratch, you prefer starting with melee mobs with anticipate, the only mobs you want to avoid is the boss. The choice of stone is mainly how you want to start your run and recover from missed eliminates :3
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@brokenstone

Thank you!!! I've never used Anticipate so this is super helpful
@brokenstone

Thank you!!! I've never used Anticipate so this is super helpful
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sis-kee-yoo
she/her
FR +0
OJtR5hm.gif
@brokenstone Just wanted to pop back in here to say THANK YOU!!!! My last Mire Flyer was a hot mess (I used a Water dragon because I'm dumb, and she was only 115 STR cuz I messed up her stat points when I was first stoning her) and I FINALLY got my Arcane dragon all leveled up and being able to just Haste/Rally/Elim is such a game changer TTuTT Thank you so much for this build!!! And here's my boy :') Not sure why I couldn't get his VIT to 19, maybe it's the stones I used? But it doesn't matter honestly he is just steaming through mobs so idc!!! [img]https://i.imgur.com/5XhwOQ9.png[/img]
@brokenstone

Just wanted to pop back in here to say THANK YOU!!!! My last Mire Flyer was a hot mess (I used a Water dragon because I'm dumb, and she was only 115 STR cuz I messed up her stat points when I was first stoning her) and I FINALLY got my Arcane dragon all leveled up and being able to just Haste/Rally/Elim is such a game changer TTuTT

Thank you so much for this build!!! And here's my boy :') Not sure why I couldn't get his VIT to 19, maybe it's the stones I used? But it doesn't matter honestly he is just steaming through mobs so idc!!!

5XhwOQ9.png
FPzptGc.gif
sis-kee-yoo
she/her
FR +0
OJtR5hm.gif
@siskiyou

Hey there, glad you got your Mire Flyer all set up :3
As for why you couldn't get VIT up to 19, I noticed that your Int, Def, and Mnd stats were still at normal instead of the reset to 5 stats. There isn't that much of a noticeable difference besides a loss of 60 health from max health and taking 1 less damage from hits you receive (I think, might be 2)
@siskiyou

Hey there, glad you got your Mire Flyer all set up :3
As for why you couldn't get VIT up to 19, I noticed that your Int, Def, and Mnd stats were still at normal instead of the reset to 5 stats. There isn't that much of a noticeable difference besides a loss of 60 health from max health and taking 1 less damage from hits you receive (I think, might be 2)
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@brokenstone

Ohh that def makes sense! I thought about Tincturing him but I didn't want to pay for one, hahahaha. Thank you!
@brokenstone

Ohh that def makes sense! I thought about Tincturing him but I didn't want to pay for one, hahahaha. Thank you!
FPzptGc.gif
sis-kee-yoo
she/her
FR +0
OJtR5hm.gif
@brokenstone Hi! This might not be the right place to ask but to be honest I'm not entirely sure where I would ask lol; Is there a guide for training mages? I'm working on Tanager here and I've only ever trained melee type dergs, so i'm not sure how to make his hits more effective? I stated him just like my other dragon but with more intelligence then strength, is that a mistake? His attacks are so little damage it's kinda embarrassing XD Help! [url=https://flightrising.com/main.php?dragon=59120067] [img]https://flightrising.com/rendern/350/591201/59120067_350.png[/img] [/url]
@brokenstone
Hi! This might not be the right place to ask but to be honest I'm not entirely sure where I would ask lol; Is there a guide for training mages? I'm working on Tanager here and I've only ever trained melee type dergs, so i'm not sure how to make his hits more effective? I stated him just like my other dragon but with more intelligence then strength, is that a mistake? His attacks are so little damage it's kinda embarrassing XD
Help!

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@Polymorphus

Hey there! The place you would probably be looking for is here:
https://www1.flightrising.com/forums/gde/2312095

This is a list of most (if not all) of the builds people have come up with for the coliseum. There’s a link under ‘general builds’ for general mage builds.

You are correct in that intelligence is used instead of strength to increase the damage of your mage dragon. Though, because eliminate just.. exists.. most mage builds do less damage than a melee fighter with eliminate. ^^||

Only thing that would be useful for you in this guide if training a mage dragon is just post #2 with the info on the enemies in the Mire :3
@Polymorphus

Hey there! The place you would probably be looking for is here:
https://www1.flightrising.com/forums/gde/2312095

This is a list of most (if not all) of the builds people have come up with for the coliseum. There’s a link under ‘general builds’ for general mage builds.

You are correct in that intelligence is used instead of strength to increase the damage of your mage dragon. Though, because eliminate just.. exists.. most mage builds do less damage than a melee fighter with eliminate. ^^||

Only thing that would be useful for you in this guide if training a mage dragon is just post #2 with the info on the enemies in the Mire :3
uj5w35F.pngSvg7y.gifeZKAdNB.png
@brokenstone
Thank you so so much!!
@brokenstone
Thank you so so much!!
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@brokenstone

Hey!

Just a question - I wondered if the 69 quick are necessary, or just a 'leftover' decision from the other Mire build?

I looked it up & the highest quick stat among Mire enemies is 62 (which is what the Mire Monk build uses), so I just tinctured my soon-to-be 2-fodder trainer but increased quick to only 62.

I've tried a few battles & he def lacks vitality right now because I just spent points on strength & quick to see how's it going with the latter & he still goes first before all other enemies, after his ambushes.

I'm not entirely sure how the quick stat works though, so maybe I'm missing something... If I put more points into it now, will I get a turn more at some point, or does it have other benefits?
@brokenstone

Hey!

Just a question - I wondered if the 69 quick are necessary, or just a 'leftover' decision from the other Mire build?

I looked it up & the highest quick stat among Mire enemies is 62 (which is what the Mire Monk build uses), so I just tinctured my soon-to-be 2-fodder trainer but increased quick to only 62.

I've tried a few battles & he def lacks vitality right now because I just spent points on strength & quick to see how's it going with the latter & he still goes first before all other enemies, after his ambushes.

I'm not entirely sure how the quick stat works though, so maybe I'm missing something... If I put more points into it now, will I get a turn more at some point, or does it have other benefits?
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  • FR+8
  • 26y/o
  • they/them
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